QTfrontend/AutoUpdater.h
author belphegorr <szabibibi@gmail.com>
Sun, 08 Jul 2012 19:15:38 +0300
changeset 7245 53f73f4ae203
parent 2948 3f21a9dc93d0
child 8284 a874d00df4a4
permissions -rw-r--r--
Modified frontend so that updating campaogn progress no longer changes current index of the mission combo box Updated Animate.lua (forgot to copy it last time) Mission 1: Fixed a bug where events would cause animations to stutter Moved a crate Made the princess and the elder pay attention to Leaks A Lot Changed the name of the chief to Righteous Beard Mission 2: - Mission 3: Removed leftover debug lines Solved a bug where Dense Cloud could not select weapons during final scene Made the hogs fave each other during the final animation Mission 4: Solved a bug where Dense Cloud would appear even if he's dead

/*
 * Copyright (C) 2008 Remko Troncon
 */

#ifndef AUTOUPDATER_H
#define AUTOUPDATER_H

class AutoUpdater
{
    public:
        virtual ~AutoUpdater();

        virtual void checkForUpdates() = 0;
};

#endif