misc/libfreetype/Android.mk
author belphegorr <szabibibi@gmail.com>
Sun, 08 Jul 2012 19:15:38 +0300
changeset 7245 53f73f4ae203
parent 6043 9bd2d6b1ba52
permissions -rw-r--r--
Modified frontend so that updating campaogn progress no longer changes current index of the mission combo box Updated Animate.lua (forgot to copy it last time) Mission 1: Fixed a bug where events would cause animations to stutter Moved a crate Made the princess and the elder pay attention to Leaks A Lot Changed the name of the chief to Righteous Beard Mission 2: - Mission 3: Removed leftover debug lines Solved a bug where Dense Cloud could not select weapons during final scene Made the hogs fave each other during the final animation Mission 4: Solved a bug where Dense Cloud would appear even if he's dead

LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)

# compile in ARM mode, since the glyph loader/renderer is a hotspot
# when loading complex pages in the browser
#
LOCAL_ARM_MODE := arm

LOCAL_SRC_FILES:= \
	src/base/ftbbox.c \
	src/base/ftbitmap.c \
	src/base/ftglyph.c \
	src/base/ftstroke.c \
	src/base/ftxf86.c \
	src/base/ftbase.c \
	src/base/ftsystem.c \
	src/base/ftinit.c \
	src/base/ftgasp.c \
	src/raster/raster.c \
	src/sfnt/sfnt.c \
	src/smooth/smooth.c \
	src/autofit/autofit.c \
	src/truetype/truetype.c \
	src/cff/cff.c \
	src/psnames/psnames.c \
	src/pshinter/pshinter.c

LOCAL_C_INCLUDES += \
	$(LOCAL_PATH)/builds \
	$(LOCAL_PATH)/include

LOCAL_CFLAGS += -W -Wall
LOCAL_CFLAGS += -fPIC -DPIC
LOCAL_CFLAGS += "-DDARWIN_NO_CARBON"
LOCAL_CFLAGS += "-DFT2_BUILD_LIBRARY"

# the following is for testing only, and should not be used in final builds
# of the product
#LOCAL_CFLAGS += "-DTT_CONFIG_OPTION_BYTECODE_INTERPRETER"

LOCAL_CFLAGS += -O2

LOCAL_MODULE:= freetype

include $(BUILD_STATIC_LIBRARY)