Modified frontend so that updating campaogn progress no longer changes current index of the mission combo box
Updated Animate.lua (forgot to copy it last time)
Mission 1: Fixed a bug where events would cause animations to stutter
Moved a crate
Made the princess and the elder pay attention to Leaks A Lot
Changed the name of the chief to Righteous Beard
Mission 2: -
Mission 3: Removed leftover debug lines
Solved a bug where Dense Cloud could not select weapons during final scene
Made the hogs fave each other during the final animation
Mission 4: Solved a bug where Dense Cloud would appear even if he's dead
LIBRARY "openalbridge"
EXPORTS
openal_init
openal_close
openal_ready
openal_loadfile
openal_playsound
openal_pausesound
openal_stopsound
openal_playsound_loop
openal_stopsound_free
openal_freesound
openal_toggleloop
openal_setvolume
openal_setglobalvolume
openal_togglemute
openal_fade
openal_fadein
openal_fadeout