- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
- Decrease frequency of case spawning
- Small fixes
#include <QApplication>
#include "mainform.h"
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
MyWindow *mainWin = new MyWindow;
mainWin->show();
return app.exec();
}