rendering optimisations. remove the recursive flames in explosions (might need more due to the gravity change in the new flames) but more usefully, eliminate a number of redundant Tint calls
LIBRARY "openalbridge"
EXPORTS
openal_init
openal_close
openal_ready
openal_loadfile
openal_playsound
openal_pausesound
openal_stopsound
openal_playsound_loop
openal_stopsound_free
openal_freesound
openal_toggleloop
openal_setvolume
openal_setglobalvolume
openal_togglemute
openal_fade
openal_fadein
openal_fadeout