project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/netplay/PlayerList.java
Hedgeroid: Misguided attempts at getting the connection lifecycle right.
Committing this because it basically runs this way, so i might want to revert to
it later :)
package org.hedgewars.hedgeroid.netplay;
import java.util.Collections;
import java.util.Map;
import java.util.TreeMap;
import android.database.DataSetObservable;
public class PlayerList extends DataSetObservable {
private long nextId = 1;
private Map<String, Player> players = new TreeMap<String, Player>();
public void addPlayerWithNewId(String name) {
Player p = new Player(name, nextId++);
players.put(name, p);
notifyChanged();
}
public void removePlayer(String name) {
if(players.remove(name) != null) {
notifyChanged();
}
}
public void clear() {
if(!players.isEmpty()) {
players.clear();
notifyChanged();
}
}
public Map<String, Player> getMap() {
return Collections.unmodifiableMap(players);
}
}