Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
The internal TotalRounds (now TotalRoundsPre) is really WTF to use from a Lua standpoint and rarely useful.
Scripters usually want to know the real number of rounds.
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[Controls]
Style=Default
[Universal]
Theme=Light
;Accent=Steel
[Material]
Theme=Light
;Accent=BlueGrey
;Primary=BlueGray