share/hedgewars/Data/Locale/pt_PT.lua
author nemo
Fri, 06 Apr 2018 12:34:23 -0400
changeset 13316 574d34577ee9
parent 13312 1b409f2add34
child 13540 4dd9711b0206
permissions -rw-r--r--
quick game wasn't checking for hidden themes. It should, but this will at least make them not-crash. The results are kind of amusing.

locale = {
	["!!!"] = "!!!",
	["..."] = "...",
	["011101000"] = "011101000", -- A_Classic_Fairytale:dragon
	["011101001"] = "011101001", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
--      ["10 weapon schemes"] = "", -- Continental_supplies
--      ["1-5, Precise + 1-4: Choose structure type"] = "", -- Construction_Mode
--      ["+1 barrel!"] = "", -- Tumbler
--      ["%.1f seconds were remaining."] = "", -- Basic_Training_-_Bazooka
--      ["%.1fs"] = "", -- Racer, TechRacer
--      ["+1 Grenade"] = "", -- Basic_Training_-_Flying_Saucer
--      ["+1 mine!"] = "", -- Tumbler
--      ["-1 point"] = "", -- Mutant
--      ["+1 point"] = "", -- Mutant
--      ["-1 to anyone for a suicide"] = "", -- Mutant
--      ["+1 to the Bottom Feeder for killing anyone"] = "", -- Mutant
--      ["+1 to the Mutant for killing anyone"] = "", -- Mutant
--      ["+2 for becoming the Mutant"] = "", -- Mutant
	["30 minutes later..."] = "30 minutos depois...", -- A_Classic_Fairytale:shadow
--      ["5 additional enemies will be spawned during the game."] = "", -- A_Space_Adventure:fruit01
--      ["5 Deadly Hogs"] = "", -- A_Space_Adventure:death02
--      ["6 more seconds added to the clock"] = "", -- A_Space_Adventure:ice02
	["About a month ago, a cyborg came and told us that you're the cannibals!"] = "À volta de um mês atrás, apareceu um cyborg e disse-nos que voces é que eram os cabinais!", -- A_Classic_Fairytale:enemy
--      ["Above-average pilot"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Accuracy Bonus! +15 points"] = "", -- Space_Invasion
--      ["Accuracy bonus: +%d points"] = "", -- Basic_Training_-_Sniper_Rifle
	["Ace"] = "Ás", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
--      ["Achievement gotten: %s"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_That_Sinking_Feeling, User_Mission_-_Bamboo_Thicket, User_Mission_-_Dangerous_Ducklings, Basic_Training_-_Rope, Tumbler
	["A Classic Fairytale"] = "Um Clássico Conto de Fadas", -- A_Classic_Fairytale:first_blood
--      ["A crate critical to this mission has been destroyed."] = "", -- SimpleMission
	["Actually, you aren't worthy of life! Take this..."] = "Pensando melhor, não mereçes viver! Toma isto...", -- A_Classic_Fairytale:shadow
	["A cy-what?"] = "Um cy-quê?", -- A_Classic_Fairytale:enemy
--      ["Add %d"] = "", -- HedgeEditor
--      ["Admit what?"] = "", -- A_Classic_Fairytale:queen
	["Adventurous"] = "Aventureiro", -- A_Classic_Fairytale:journey
--      ["A frenetic Hedgewars mini-game"] = "", -- Frenzy
	["Africa"] = "África", -- Continental_supplies
--      ["A frozen adventure"] = "", -- A_Space_Adventure:ice01
	["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "Depois do Leaks A Lot ter traído a sua tribo, ele juntou-se aos canibais...", -- A_Classic_Fairytale:first_blood
--      ["After that incident he went underground and started working on his plan to steal the device."] = "", -- A_Space_Adventure:moon02
	["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "Depois do choque causado pelo espião inimigo, Leaks A Lot e Nuvem Densa foram caçar para relaxar.", -- A_Classic_Fairytale:shadow
--      ["After you killed an enemy, you'll lose the weapon that he is named after."] = "", -- A_Space_Adventure:death02
--      ["After you left the moon, my other loyal minions came and resurrected me so I could complete my master plan."] = "", -- A_Space_Adventure:death01
	["Again with the 'cannibals' thing!"] = "Outra vez com a cena dos 'canibais'!", -- A_Classic_Fairytale:enemy
--      ["A Hedgewars minigame"] = "", -- Capture_the_Flag
--      ["A Hedgewars mini-game"] = "", -- Racer, Space_Invasion, TechRacer, Tumbler
	["a Hedgewars mini-game"] = "um mini-jogo Hedgewars", -- Space_Invasion, The_Specialists
--      ["A Hedgewars tag game"] = "", -- Mutant
--      ["Ahhh, home, sweet home. Made it in %d seconds."] = "", -- ClimbHome
--      ["Aim at the ceiling and hold [Attack] pressed until the rope attaches."] = "", -- Basic_Training_-_Rope
	["Aiming Practice"] = "Pratica a tua pontaria", --Bazooka, Shotgun, SniperRifle
--      ["Aiming practice"] = "", -- TargetPractice
--      ["Aim: [Up]/[Down]"] = "", -- Basic_Training_-_Bazooka, Basic_Training_-_Grenade, Basic_Training_-_Rope
--      ["Air Attack"] = "", -- Construction_Mode
--      ["Air General"] = "", -- Battalion
--      ["Air Mine Placement Mode"] = "", -- HedgeEditor
--      ["AIR MINE PLACEMENT MODE"] = "", -- HedgeEditor
--      ["A leap in a leap"] = "Um salto num salto", -- A_Classic_Fairytale:first_blood
--      ["Alex"] = "", -- 
--      ["Alien! I wish to be moved!"] = "", -- A_Classic_Fairytale:queen
	["A little gift from the cyborgs"] = "Um pequeno presente dos cyborgs", -- A_Classic_Fairytale:shadow
--      ["Al.Kaholic"] = "", -- 
--      ["All But Last"] = "", -- WxW
--      ["All But Last: You must not solely attack the team with the least health"] = "", -- WxW
	["All gone...everything!"] = "Foi-se...tudo!", -- A_Classic_Fairytale:enemy
--      ["Allies"] = "", -- A_Space_Adventure:ice01, A_Space_Adventure:ice02
--      ["All right, I'll admit it!"] = "", -- A_Classic_Fairytale:queen
	["All right, we just need to get to the other side of the island!"] = "Ok, so precisamos de chegar ao outro lado da ilha!", -- A_Classic_Fairytale:journey
--      ["All right, you got me!"] = "", -- A_Classic_Fairytale:queen
--      ["All the other places are protected by our flight-inhibiting weapons."] = "", -- A_Space_Adventure:fruit01
--      ["All the saucer pilots dream to come here one day in order to compete with the best!"] = "", -- A_Space_Adventure:ice02
--      ["All they do is sit around and judge us!"] = "", -- A_Classic_Fairytale:queen
--      ["All this to please our beloved “elders” … hick …"] = "", -- A_Classic_Fairytale:queen
	["All walls touched!"] = "Todas as paredes alcançadas!", -- WxW
--      ["All you do is take long walks when everyone else works."] = "", -- A_Classic_Fairytale:queen
--      ["All your hedgehogs must be above the marked height!"] = "", -- A_Classic_Fairytale:family
--      ["Also, you should know that the only place where you can fly is the left-most part of this area."] = "", -- A_Space_Adventure:fruit01
--      ["Always being considered weak and fragile."] = "", -- A_Classic_Fairytale:queen
--      ["Amazing! I was never beaten in a race before!"] = "", -- A_Space_Adventure:moon02
--      ["Ammo depleted!"] = "", -- Space_Invasion
--      ["Ammo: %d"] = "", -- Tumbler
	["Ammo is reset at the end of your turn."] = "O armamento é reposto no fim do teu turno.",
--      ["Ammo Limit: Hogs can’t have more than 1 ammo per type"] = "", -- Highlander
--      ["Ammo Maniac! +5 points!"] = "", -- Space_Invasion
--      ["A mysterious Box"] = "", -- Basic_Training_-_Movement
	["And how am I alive?!"] = "E como raio estou eu vivo ainda?!", -- A_Classic_Fairytale:enemy
--      ["And I just forgot the checkpoint of my main mission. Great, just great!"] = "", -- A_Space_Adventure:cosmos
--      ["… and I think they are up to something. Something bad!"] = "", -- A_Classic_Fairytale:epil
--      ["Andrey"] = "", -- 
--      ["And so happened that Leaks A Lot failed to complete the challenge! He landed, pressured by shame ..."] = "", -- A_Classic_Fairytale:first_blood
	["And so it began..."] = "E assim começou...", -- A_Classic_Fairytale:first_blood
--      ["And so the cyborgs took over the island."] = "", -- A_Classic_Fairytale:queen
	["...and so the cyborgs took over the world..."] = "...e então os cyborgs apoderaram-se do mundo...", -- A_Classic_Fairytale:shadow
	["And so they discovered that cyborgs weren't invulnerable..."] = "E então descobriram que os cyborgs não eram invulneráveis...", -- A_Classic_Fairytale:journey
--      ["… and then I took a stroll …"] = "", -- A_Classic_Fairytale:epil
--      ["And what do they do in the meantime? Nothing!"] = "", -- A_Classic_Fairytale:queen
	["And where's all the weed?"] = "E onde está a erva toda?", -- A_Classic_Fairytale:dragon
	["And you believed me? Oh, god, that's cute!"] = "E tu acreditaste em mim? Ai meu deus, tão fofo!", -- A_Classic_Fairytale:journey
--      ["And you need to move to the top!"] = "", -- Basic_Training_-_Movement
--      ["An experimental (and buggy!) editing tool for missions and more"] = "", -- HedgeEditor
--      ["Anno 1032: [The explosion will make a strong push ~ Wide range, wont affect hogs close to the target]"] = "", -- Continental_supplies
--      ["An object has been destroyed before it took enough damage."] = "", -- SimpleMission
	["Antarctica"] = "Antártica", -- Continental_supplies
--      ["Antarctic summer: - Will give you one girder/mudball and two sineguns/portals every fourth turn."] = "", -- Continental_supplies
--      ["Anti-Gravity Device Part (+1)"] = "", -- A_Space_Adventure:desert01, A_Space_Adventure:fruit02, A_Space_Adventure:ice01
--      ["Anton"] = "", -- 
--      ["An unexpected event!"] = "", -- A_Space_Adventure:cosmos
--      ["Anyway, the aliens accept me for who I am."] = "", -- A_Classic_Fairytale:queen
--      ["A random hedgehog will inherit the weapons of his deceased team-mates."] = "", -- A_Space_Adventure:death02
--      ["Arashi"] = "", -- 
--      ["Area"] = "", -- Continental_supplies
	["Are we there yet?"] = "Já chegámos?", -- A_Classic_Fairytale:shadow
--      ["Are you accusing me of something?"] = "Estás a acusar-me de alguma coisa?", -- A_Classic_Fairytale:backstab
--      ["Are you helping the aliens?"] = "", -- A_Classic_Fairytale:queen
--      ["Are you saying that many of us have died for your entertainment?"] = "Estás a tentar dizer-me que estas quantidade de nós morreu para o teu entertenimento?", -- A_Classic_Fairytale:enemy
--      ["Argh, the boredom!"] = "", -- A_Classic_Fairytale:queen
--      ["Artur Detour"] = "", -- A_Classic_Fairytale:queen
	["As a reward for your performance, here's some new technology!"] = "De forma a recompensar o teu desempenho, aqui tens alguma nova tecnologia!", -- A_Classic_Fairytale:dragon
--      ["Ash"] = "", -- 
--      ["A Shoppa minigame"] = "", -- WxW
	["Asia"] = "Ásia", -- Continental_supplies
--      ["As long you don't touch the ground, you can|re-use the same rope as often as you like."] = "", -- Basic_Training_-_Rope
--      ["A smuggler! Prepare for battle"] = "", -- A_Space_Adventure:desert01
--      ["A Space Adventure"] = "", -- A_Space_Adventure:desert01, A_Space_Adventure:moon01
--      ["Assault Team"] = "", -- A_Classic_Fairytale:backstab
--      ["Asteroid"] = "", -- Big_Armory
--      ["As the ammo is sparse, you might want to reuse ropes while mid-air."] = "", -- A_Classic_Fairytale:dragon
--      ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood
--      ["As you are more experienced, I want you to lead them to battle."] = "", -- A_Space_Adventure:fruit01
--      ["As you can see I have survived our last encounter and I had time to plot my master plan!"] = "", -- A_Space_Adventure:death01
	["As you can see, there is no way to get on the other side!"] = "Como podes ver, não existe forma de passarmos para o outro lado!", -- A_Classic_Fairytale:dragon
--      ["As you probably noticed, these rubber bands|are VERY elastic. Hedgehogs and many other|things will bounce off without taking any damage."] = "", -- Basic_Training_-_Movement
--      ["As you've seen, the dropped grenade roughly fell into your flying direction."] = "", -- Basic_Training_-_Flying_Saucer
--      ["Athlete"] = "", -- Battalion
--      ["Attack: Activate"] = "", -- Racer
--      ["Attack Captain Lime before he attacks back"] = "", -- A_Space_Adventure:fruit02
--      ["Attack From Rope: %s"] = "", -- WxW
--      ["Attack From Rope: You may only attack from a rope."] = "", -- WxW
--      ["Attack rule: %s"] = "", -- WxW
--      ["Attack: [Space]"] = "", -- Basic_Training_-_Bazooka, Basic_Training_-_Grenade, Basic_Training_-_Movement, Basic_Training_-_Rope
--      ["Attack the assassins before they attack back"] = "", -- A_Space_Adventure:fruit02
--      ["Attack: Throw ball"] = "", -- Knockball
--      ["At the end of the game your health was %d."] = "", -- A_Space_Adventure:ice01
--      ["At the start of the game each enemy hog has only the weapon that he is named after."] = "", -- A_Space_Adventure:death02
	["Australia"] = "Austrália", -- Continental_supplies
--      ["Available points remaining: "] = "Pontos activos restantes: ",
--      ["Average pilot"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Avoid bazookas, red and blue invaders."] = "", -- Space_Invasion
--      ["Avoid the mines!"] = "", -- Basic_Training_-_Rope
--      ["Axes"] = "", -- Bazooka_Battlefield
--      ["Aye! Fellow! Let me exit this chamber of doom!"] = "", -- A_Classic_Fairytale:epil
--      ["Back Breaker"] = "Parte Costas", -- A_Classic_Fairytale:backstab
--      ["Back in the village, after telling the villagers about the threat..."] = "De volta à\Mais tarde na aldeia, depois de ter avisado os aldeões sobre a ameaça...", -- A_Classic_Fairytale:united
--      ["Back in the village, the two tribes finally started to live in harmony."] = "", -- A_Classic_Fairytale:epil
--      ["Back Jump: [Backspace] ×2"] = "", -- Basic_Training_-_Movement
--      ["Back Jumping (1/2)"] = "", -- Basic_Training_-_Movement
--      ["Back Jumping (2/2)"] = "", -- Basic_Training_-_Movement
--      ["Backstab"] = "", -- A_Classic_Fairytale:backstab
--      ["Bacon"] = "", -- 
--      ["Bad Guy"] = "", -- User_Mission_-_The_Great_Escape
--      ["Badmad"] = "", -- portal
--      ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape
--      ["Bad timing"] = "", -- A_Space_Adventure:fruit01
--      ["Baggy"] = "", -- 
--      ["Balrog"] = "", -- 
--      ["Bamboo Thicket"] = "",
--      ["Barrel Eater"] = "", -- Tumbler
--      ["Barrel Launcher"] = "",
--      ["Barrel Launcher selected!"] = "", -- Tumbler
--      ["Barrel Placement Mode"] = "", -- Construction_Mode
--      ["BARREL PLACEMENT MODE"] = "", -- HedgeEditor
--      ["Barrier unlocked!"] = "", -- Basic_Training_-_Rope
--      ["Baseballbat"] = "", -- Continental_supplies
--      ["Baseball Bat with Ball"] = "", -- Knockball
--      ["Base damage has been modified to 12 per shot."] = "", -- Battalion
--      ["Based on what you've learned, destroy the target on the girder and as always, land safely!"] = "", -- Basic_Training_-_Flying_Saucer
--      ["Basically this is a combination of diving and launching."] = "", -- Basic_Training_-_Flying_Saucer
--      ["Basic Bazooka Training"] = "", -- Basic_Training_-_Bazooka
--      ["Basic Grenade Training"] = "", -- Basic_Training_-_Grenade
--      ["Basic Movement Training"] = "", -- Basic_Training_-_Movement
--      ["Basic Rope Training"] = "", -- Basic_Training_-_Rope
--      ["Basic Training"] = "", -- Basic_Training_-_Bazooka, Basic_Training_-_Grenade, Basic_Training_-_Movement, Basic_Training_-_Rope
--      ["Basketball"] = "", -- Basketball
	["Bat balls at your enemies and|push them into the sea!"] = "Bate bolas contra os teus|enimigos e empurra-os ao mar!",
--      ["Battalion"] = "", -- Battalion
--      ["Battle Starts Now!"] = "", -- A_Space_Adventure:fruit01
--      ["Batty"] = "", -- 
	["Bat your opponents through the|baskets and out of the map!"] = "Bate os teus adversarios|fora do mapa acertando com eles no cesto!",
--      ["Bazooka Battlefield"] = "", -- Bazooka_Battlefield
--      ["Bazookas are influenced by wind."] = "", -- Basic_Training_-_Bazooka
--      ["Bazooka Team"] = "", -- Basic_Training_-_Bazooka
	["Bazooka Training"] = "Treino com Bazuca",
--      ["Bearded Beast"] = "", -- 
--      ["Be careful, the future of Hogera is in your hands!"] = "", -- A_Space_Adventure:cosmos
--      ["Be careful, your fuel is limited from now on!"] = "", -- Basic_Training_-_Flying_Saucer
--      ["Be careful, your gadgets won't work in the bandit area. You should get an ice gun."] = "", -- A_Space_Adventure:ice01
--      ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen
--      ["Beginner"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Behind these trees on the east side there is Secret Base 17."] = "", -- A_Space_Adventure:cosmos
--      ["Below-average pilot"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Besides, why would I choose certain death?"] = "", -- A_Classic_Fairytale:queen
	["Best laps per team: "] = "Melhores voltas por equipa: ",
--      ["Best team times: "] = "", -- Racer, TechRacer
--      ["Better get yourself another health crate to heal your wounds."] = "", -- Basic_Training_-_Movement
--      ["Better luck next time!"] = "", -- ClimbHome
--      ["Beware, any damage taken will stay until you complete the moon's main mission"] = "", -- A_Space_Adventure:cosmos
--      ["Beware of mines: They explode after 3 seconds."] = "", -- A_Classic_Fairytale:journey
--      ["Beware of mines: They explode after 5 seconds."] = "", -- A_Classic_Fairytale:journey
--      ["Beware, though! If you are slow, you die!"] = "", -- A_Classic_Fairytale:dragon
--      ["Beware, though! Many smugglers come often to explore these tunnels and scavenge whatever valuable items they can find."] = "", -- A_Space_Adventure:desert01
--      ["Beware, though, you will only be able to move slowly through the water."] = "", -- Basic_Training_-_Flying_Saucer
--      ["Big Armory"] = "", -- Big_Armory
--      ["Billy Frost"] = "", -- A_Space_Adventure:ice01
--      ["Bingo"] = "", -- 
--      ["Bio-Filter: Aggressively removes enemies."] = "", -- Construction_Mode
--      ["Bio-Filter"] = "", -- Construction_Mode
--      ["Biomechanic Team"] = "", -- A_Classic_Fairytale:family
--      ["Bitter"] = "", -- 
--      ["Blanka"] = "", -- 
--      ["Blender"] = "", -- A_Classic_Fairytale:family
--      ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab
--      ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow
--      ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow
--      ["Bloody Rookies"] = "", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree
--      ["Blue"] = "", -- 
--      ["Blue Team"] = "", -- User_Mission_-_Dangerous_Ducklings
--      ["Bob"] = "", -- A_Space_Adventure:cosmos
--      ["Bobo"] = "", -- User_Mission_-_Nobody_Laugh
--      ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab
--      ["Bonely"] = "", -- A_Classic_Fairytale:shadow
--      ["Bones"] = "", -- 
	["Boom!"] = "Boom!",
--      ["BOOM! BOOM! BOOM! %s are the masters of destruction with %d destroyed invaders."] = "", -- Space_Invasion
--      ["Boom! %s has destroyed %d invaders."] = "", -- Space_Invasion
--      ["BOOM! %s really didn't like the invaders, so they decided to destroy as much as %d of them."] = "", -- Space_Invasion
--      ["Boris"] = "", -- A_Space_Adventure:moon01
--      ["Boss defeated! +30 points!"] = "", -- Space_Invasion
--      ["Boss Slayer! +25 points!"] = "", -- Space_Invasion
--      ["Both Barrels"] = "", -- 
--      ["Both your hedgehogs must survive."] = "", -- User_Mission_-_Teamwork_2, User_Mission_-_Teamwork
--      ["Bottom Feeder"] = "", -- Mutant
--      ["Bounciness"] = "", -- Basic_Training_-_Grenade
--      ["Bouncing Bomb"] = "", -- Basic_Training_-_Bazooka
--      ["Bouncy Girder: [4]"] = "", -- HedgeEditor
--      ["Bouncy Land: [4]"] = "", -- HedgeEditor
--      ["Bouncy Land"] = "", -- HedgeEditor
--      ["Bozo"] = "", -- 
--      ["Brain Blower"] = "", -- A_Classic_Fairytale:journey
--      ["Brainiac"] = "", -- A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:shadow
--      ["Brainila"] = "", -- A_Classic_Fairytale:united
--      ["Brain Stu"] = "", -- A_Classic_Fairytale:united
--      ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab
--      ["Brigadier Briggs"] = "", -- 
--      ["Bruce"] = "", -- A_Space_Adventure:moon01
--      ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil
--      ["Brutus"] = "", -- A_Classic_Fairytale:backstab
--      ["Build a fortress and destroy your enemy."] = "", -- Construction_Mode
--      ["Build an awesome race track by placing|waypoints which the hedgehogs have to|touch in any order to finish a round."] = "", -- Racer
--      ["Build a track and race."] = "Constroi uma pista e compete numa corrida.",
--      ["Builder"] = "", -- Battalion
--      ["Build one of multiple different structures|to aid you in victory, at the cost of energy."] = "", -- Construction_Mode
--      ["Bullseye"] = "Em cheio", -- A_Classic_Fairytale:dragon
--      ["Bunny"] = "", -- 
--      ["burp"] = "", -- 
--      ["Bushes"] = "", -- Bazooka_Battlefield
--      ["Bushi"] = "", -- 
--      ["Buster"] = "", -- 
--      ["But it proved to be no easy task!"] = "", -- A_Classic_Fairytale:dragon
--      ["But I want my sandals!"] = "", -- A_Classic_Fairytale:queen
--      ["But one thing's for sure:"] = "", -- A_Space_Adventure:final
	["But that's impossible!"] = "Mas isso é impossível!", -- A_Classic_Fairytale:backstab
--      ["But the ones alive are stronger in their heart!"] = "Mas os sobreviventes têm um coração mais forte! (não faz sentido assim...)", -- A_Classic_Fairytale:enemy
--      ["But … they kidnapped you!"] = "", -- A_Classic_Fairytale:queen
--      ["But...we died!"] = "Mas...nós morremos!", -- A_Classic_Fairytale:backstab
--      ["But where can we go?"] = "Mas para onde podemos ir?", -- A_Classic_Fairytale:united
--      ["But why did you betray us?!"] = "", -- A_Classic_Fairytale:queen
--      ["But why would they help us?"] = "Mas porque nos ajudariam eles?", -- A_Classic_Fairytale:backstab
--      ["But you're cannibals. It's what you do."] = "Mas voçês são canibais. É o que (voçês)fazem.", -- A_Classic_Fairytale:enemy
--      ["But you said you'd let her go!"] = "Mas disseste que a deixarias ir!", -- A_Classic_Fairytale:journey
--      ["But you saved me!"] = "", -- A_Classic_Fairytale:queen
--      ["By the way, not only bazookas will bounce on water, but also greandes and many other things."] = "", -- Basic_Training_-_Bazooka
--      ["By the way, you can turn around without walking|by holding down Precise when you hit a walk control."] = "", -- Basic_Training_-_Movement
--      ["C-1"] = "", -- portal
--      ["C-2"] = "", -- portal
--      ["Callahan"] = "", -- 
--      ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "Trata-me por Beep! Bem, porque eu sou um---a pessoa tão simpática!", -- A_Classic_Fairytale:family
	["Cannibals"] = "Canibais", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood
--      ["Cannibal Sentry"] = "", -- A_Classic_Fairytale:journey
--      ["Cannibals?! You're the cannibals!"] = "Canibais?! Vocês são os canibais!", -- A_Classic_Fairytale:enemy
--      ["Can you do it?"] = "", -- A_Space_Adventure:ice02
--      ["Cappy"] = "", -- Basic_Training_-_Movement
--      ["Captain Lime"] = "", -- A_Space_Adventure:fruit01, A_Space_Adventure:fruit02
--      ["Captain Lime offered his help if you assist him in battle."] = "", -- A_Space_Adventure:fruit01
--      ["Capture The Flag"] = "", -- Capture_the_Flag, CTF_Blizzard
--      ["Careful, hedgehogs can't swim!"] = "", -- Basic_Training_-_Movement
	["Careless"] = "Descuidado",
	["Carol"] = "Carol", -- A_Classic_Fairytale:family
	["CHALLENGE COMPLETE"] = "DESAFIO COMPLETO", -- User_Mission_-_RCPlane_Challenge
--      ["Challenge completed!"] = "", -- User_Mission_-_Rope_Knock_Challenge, User_Mission_-_That_Sinking_Feeling, SpeedShoppa
--      ["Challenge failed!"] = "", -- SpeedShoppa
--      ["Challenge objectives"] = "", -- A_Space_Adventure:death02, A_Space_Adventure:desert03, A_Space_Adventure:final, A_Space_Adventure:fruit03, A_Space_Adventure:moon02
--      ["Challenge over!"] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["Challenge"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge, User_Mission_-_That_Sinking_Feeling, SpeedShoppa, ClimbHome
--      ["Change Content: [Left], [Right]"] = "", -- HedgeEditor
--      ["Change direction: [Left]/[Right]"] = "", -- Basic_Training_-_Grenade
--      ["Change Health Boost: [Left], [Right]"] = "", -- HedgeEditor
--      ["Change Health: [Left], [Right]"] = "", -- HedgeEditor
--      ["Change modification mode: [Left], [Right]"] = "", -- HedgeEditor
--      ["Change Placement Mode: [Up], [Down]"] = "", -- HedgeEditor
--      ["Change Rotation: [Left], [Right]"] = "", -- HedgeEditor
--      ["Change Sprite Frame: [Precise]+[Left], [Precise]+[Right]"] = "", -- HedgeEditor
--      ["Change Sprite: [Left], [Right]"] = "", -- HedgeEditor
--      ["Change Timer: [Left], [Right]"] = "", -- HedgeEditor
--      ["Change weapon: [Long jump] or [Slot 1]-[Slot 3]"] = "", -- Tumbler
--      ["Charmander"] = "", -- 
--      ["Chasing the blue hog"] = "", -- A_Space_Adventure:moon02
--      ["Cheater"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Checkpoint reached!"] = "", -- A_Space_Adventure:cosmos, A_Space_Adventure:ice01, A_Space_Adventure:moon01
--      ["Chef"] = "", -- Battalion, HedgeEditor
--      ["Chester"] = "", -- 
--      ["Chicken"] = "", -- 
--      ["Chief Sandologist"] = "", -- A_Space_Adventure:desert01
--      ["Chikorita"] = "", -- 
--      ["Choose Selection/Placement/Deletion: [Left], [Right]"] = "", -- HedgeEditor
	["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "Escolhe o teu lado! Se quiseres juntar-te ao homem estranho, aproxima-te dele! Caso contrario, afastate dele. Se decidires atac...esquece...", -- A_Classic_Fairytale:shadow
--      ["Chunli"] = "", -- 
--      ["Clark Kent"] = "", -- 
--      ["Cleaver"] = "", -- Construction_Mode
--      ["Cleaver Placement Mode"] = "", -- Construction_Mode
--      ["CLEAVER PLACEMENT MODE"] = "", -- HedgeEditor
--      ["Climber"] = "", -- ClimbHome
--      ["Climb Home"] = "", -- ClimbHome
--      ["Closing in"] = "", -- A_Classic_Fairytale:queen
--      ["Clown"] = "", -- HedgeEditor
--      ["Clowns"] = "", -- User_Mission_-_Nobody_Laugh
--      ["Cluck-cluck time: [Fire an egg ~ Sabotages and cures poison ~ Cannot be fired close to another hog]"] = "", -- Continental_supplies
	["Clumsy"] = "Desastrado",
	["Cluster Bomb Training"] = "Treino com Bomba de Fragmentos!", -- Basic_Training_-_Cluster_Bomb
	["Collateral Damage"] = "Dano Colateral", -- A_Classic_Fairytale:journey
	["Collateral Damage II"] = "Dano Colateral II", -- A_Classic_Fairytale:journey
--      ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood
--      ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Collect or destroy the final crate to finish the training."] = "", -- Basic_Training_-_Flying_Saucer
--      ["Collect the crate and attack!"] = "", -- WxW
--      ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood
--      ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "", -- A_Classic_Fairytale:first_blood
--      ["Collect the first crate to begin!"] = "", -- Basic_Training_-_Flying_Saucer
--      ["Collect the freezer and get the device part from Thanta."] = "", -- A_Space_Adventure:ice01
--      ["Collect the green and purple invaders."] = "", -- Space_Invasion
--      ["Collect the remaining crates to complete the training."] = "", -- Basic_Training_-_Movement
--      ["Collect the weapon crate and drop|a grenade from rope to destroy the barrels."] = "", -- Basic_Training_-_Rope
--      ["Collect the weapon crate at the left coast!"] = "", -- A_Classic_Fairytale:journey
--      ["Color Squad"] = "", -- 
--      ["Come closer and die! … burp …"] = "", -- A_Classic_Fairytale:queen
--      ["Come closer, so that your training may continue!"] = "", -- A_Classic_Fairytale:first_blood
--      ["Comet"] = "", -- Big_Armory
--      ["Commander"] = "", -- HedgeEditor
--      ["Compete to use as few planes as possible!"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Complete all main and side missions to complete the spacetrip mission."] = "", -- A_Space_Adventure:cosmos
--      ["Complete the obstacle course."] = "", -- Basic_Training_-_Movement
--      ["Complete the remaining side missions to complete this mission."] = "", -- A_Space_Adventure:cosmos
	["Complete the track as fast as you can!"] = "Completa a pista o mais rápido que conseguires!",
--      ["Completion time: %.2fs"] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["Comrades! Sail me away!"] = "", -- A_Classic_Fairytale:queen
--      ["Configuration accepted."] = "Configuração aceite", -- WxW
--      ["Configuration phase"] = "", -- WxW
--      ["Congrats! You won!"] = "", -- A_Space_Adventure:moon01
	["Congratulations!"] = "Parabéns!",
--      ["Congratulations"] = "Parabéns", -- Basic_Training_-_Rope
--      ["Congratulations, you acquired the device part!"] = "", -- A_Space_Adventure:ice01
--      ["Congratulations, you are the best!"] = "", -- A_Space_Adventure:desert03
--      ["Congratulations, you are the fastest!"] = "", -- A_Space_Adventure:moon02
--      ["Congratulations, you collected the device part!"] = "", -- A_Space_Adventure:ice01
--      ["Congratulations! You have completed the obstacle course!"] = "", -- Basic_Training_-_Movement
--      ["Congratulations! You have destroyed all targets within the time."] = "", -- TargetPractice
--      ["Congratulations, you have saved Hogera!"] = "", -- A_Space_Adventure:final
--      ["Congratulations! You have truly mastered this challenge! Don't forget to save the demo."] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Congratulations! You've completed the Basic Rope Training!"] = "", -- Basic_Training_-_Rope
	["Congratulations! You've eliminated all targets|within the allowed time frame."] = "Parabéns! Eliminaste todos os alvos|dentro do tempo limite.", --Bazooka, Shotgun, SniperRifle
--      ["Congratulations! You win."] = "", -- Big_Armory
--      ["Congratulations, you won!"] = "", -- A_Space_Adventure:death01, A_Space_Adventure:death02, A_Space_Adventure:desert01, A_Space_Adventure:desert02, A_Space_Adventure:fruit02, A_Space_Adventure:fruit03, A_Space_Adventure:ice02
--      ["Conquering the galaxy"] = "", -- A_Space_Adventure:cosmos
--      ["CONSTRUCTION MODE"] = "", -- Construction_Mode
--      ["Construction Mode tool"] = "", -- Construction_Mode
--      ["Construction Station: Allows placement of|    girders, rubber, mines, sticky mines|    and barrels."] = "", -- Construction_Mode
--      ["Construction Station"] = "", -- Construction_Mode
--      ["Continental supplies"] = "", -- Continental_supplies
--      ["Control"] = "", -- Control
--      ["Control pillars to score points."] = "",
--      ["Controls: Hold the Attack key (space by default) to|fire the rope, then, once attached use:|Left and Right to swing the rope;|Up and Down to contract and expand."] = "", -- Basic_Training_-_Rope
--      ["Copper"] = "", -- User_Mission_-_Nobody_Laugh
--      ["Corn"] = "", -- A_Space_Adventure:fruit01
--      ["Corporal Calvin"] = "", -- 
--      ["Corporationals"] = "", -- A_Classic_Fairytale:queen
--      ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow
--      ["Corpse Thrower"] = "", -- A_Classic_Fairytale:epil
--      ["Cost"] = "", -- Construction_Mode
--      ["Cost: %d"] = "", -- Construction_Mode
--      ["Cotton Needer"] = "", -- Mutant
--      ["Count Hogula"] = "", -- 
--      ["Coward"] = "", -- A_Classic_Fairytale:queen
--      ["Crate Before Attack: %s"] = "", -- WxW
--      ["Crate Before Attack: You must collect a crate before you can attack."] = "", -- WxW
--      ["Crate Placer"] = "", -- Construction_Mode
--      ["Crates: Crates drop more often with a higher chance of bonus ammo"] = "", -- Battalion
--      ["Crates: Crates drop randomly and may be empty"] = "", -- Battalion
--      ["Crates: Crates drop randomly with chance of being empty"] = "", -- Battalion
--      ["Crates left: %d"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Crates per turn: %d"] = "", -- WxW
--      ["crate(s)"] = "", -- SpeedShoppa
--      ["Crazy Gravity: Gravity randomly changes within a range from %i%% to %i%% with a period of %s"] = "", -- Gravity
--      ["Crazy Runner"] = "", -- A_Space_Adventure:moon02
--      ["Cricket time: [Fire away a 1 sec mine! ~ Cannot be fired close to another hog]"] = "", -- Continental_supplies
--      ["CTF_Blizzard"] = "", -- CTF_Blizzard
--      ["Cursor: Build structure"] = "", -- Construction_Mode
--      ["Cursor: Mode action"] = "", -- HedgeEditor
--      ["|Cursor: Place crate"] = "", -- Construction_Mode
--      ["Cursor: Place waypoint"] = "", -- Racer
--      ["Cutlass Cain"] = "", -- 
	["Cybernetic Empire"] = "Império Cibernético",
--      ["Cyborg. It's what the aliens call themselves."] = "Cyborg. É o que os extra terrestres se chamam a eles mesmos(errrr)\autointitulam", -- A_Classic_Fairytale:enemy
--      ["Dahmer"] = "", -- A_Classic_Fairytale:backstab
--      ["Daisy"] = "", -- 
--      ["DAMMIT, ROOKIE!"] = "",
--      ["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "",
--      ["+%d ammo"] = "", -- Battalion
--      ["+%d Ammo"] = "", -- Space_Invasion
	["Dangerous Ducklings"] = "Patinhos perigosos",
--      ["Dark Strawberry"] = "", -- A_Space_Adventure:fruit02
--      ["+%d"] = "", -- Battalion
--      ["%d crate(s) remaining"] = "", -- SpeedShoppa
--      ["%d damage was dealt in this game."] = "", -- Mutant
--      ["%d / %d"] = "", -- Battalion
--      ["%d | %d"] = "", -- Mutant
--      ["%d/%d"] = "", -- SpeedShoppa
--      ["Deadly Grape"] = "", -- A_Space_Adventure:fruit02
--      ["Deadweight"] = "",
--      ["Deer"] = "", -- 
--      ["Defeat all enemies!"] = "", -- portal
--      ["Defeat Professor Hogevil!"] = "", -- A_Space_Adventure:death01
--      ["Defeat the cannibals"] = "", -- A_Classic_Fairytale:backstab
--      ["Defeat the cannibals!|"] = "", -- A_Classic_Fairytale:united
--      ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
--      ["Defeat the cannibals!|Grenade hint: Set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
--      ["Defeat the cyborgs!"] = "", -- A_Classic_Fairytale:enemy
--      ["Defeat the enemy!"] = "", -- A_Classic_Fairytale:queen
--      ["Delete Waypoint"] = "", -- HedgeEditor
--      ["Deletion Mode: [5]"] = "", -- HedgeEditor
--      ["Deletion Mode"] = "", -- HedgeEditor
--      ["Deletition Mode"] = "", -- HedgeEditor
	["Demolition is fun!"] = "Demolir é divertido!",
--      ["Demo"] = "", -- The_Specialists
	["Dense Cloud must have already told them everything..."] = "O Nuvem Densa já lhes deve ter dito tudo...", -- A_Classic_Fairytale:shadow
	["Dense Cloud"] = "Nuvem Densa", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
--      ["Dense Cloud?! What are you doing?!"] = "", -- A_Classic_Fairytale:queen
--      ["Depleted Kamikaze! +5 points!"] = "", -- Space_Invasion
--      ["Derp"] = "", -- User_Mission_-_Nobody_Laugh
--      ["Desert Storm"] = "", -- 
--      ["Destroy all targets with no more than 10 bazookas."] = "", -- Basic_Training_-_Bazooka
--      ["Destroy all targets with no more than 5 bazookas."] = "", -- Basic_Training_-_Bazooka
--      ["Destroy all the targets!"] = "", -- Basic_Training_-_Bazooka, Basic_Training_-_Grenade
--      ["Destroyer of planes"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood
--      ["Destroy invaders and collect bonuses to score points."] = "", -- Space_Invasion
--      ["Destroy the targets!"] = "", -- Basic_Training_-_Bazooka, Basic_Training_-_Grenade
--      ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood
--      ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "", -- A_Classic_Fairytale:first_blood
--      ["+%d flamer fuel!"] = "", -- Tumbler
--      ["%d Hapless Hogs left"] = "", -- User_Mission_-_That_Sinking_Feeling
--      ["+%d health"] = "", -- Mutant
--      ["%d-Hit Combo! +%d points!"] = "", -- Space_Invasion
	["Did anyone follow you?"] = "Foste seguido por alguém?", -- A_Classic_Fairytale:united
--      ["Did I miss something?"] = "", -- Space_Invasion
--      ["Did not finish"] = "", -- Racer, TechRacer
--      ["Did you really think I've changed?"] = "", -- A_Classic_Fairytale:queen
--      ["Did you really think that I've changed?"] = "", -- A_Classic_Fairytale:queen
--      ["Did you really think that we needed the help of one of you?"] = "", -- A_Classic_Fairytale:queen
--      ["Did you see him coming?"] = "", -- A_Classic_Fairytale:shadow
	["Did you warn the village?"] = "Avisaste a aldeia?", -- A_Classic_Fairytale:shadow
	["Die, die, die!"] = "Morre, morre, morre!", -- A_Classic_Fairytale:dragon
--      ["Difficulty: "] = "", -- Continental_supplies
--      ["Difficulty: Easy"] = "", -- A_Classic_Fairytale:first_blood
--      ["Difficulty: Hard"] = "", -- A_Classic_Fairytale:first_blood
--      ["Dimitry"] = "", -- 
--      ["%d invaders have been destroyed in this game."] = "", -- Space_Invasion
--      ["Disabled"] = "", -- WxW
--      ["Disguise as a Rockhopper Penguin: [Swap place with a random enemy hog in the circle]"] = "", -- Continental_supplies
--      ["Displacer"] = "", -- 
--      ["Disqualified!"] = "", -- User_Mission_-_That_Sinking_Feeling
--      ["Diver"] = "", -- User_Mission_-_Diver
--      ["%d ms"] = "", -- HedgeEditor
--      ["Doing stuff a monkey could do."] = "", -- A_Classic_Fairytale:queen
--      ["Domination game"] = "", -- Control
--      ["Donald"] = "", -- 
--      ["Do not destroy the crates!"] = "", -- A_Space_Adventure:fruit02
--      ["Do not laugh, inexperienced one, for he speaks the truth!"] = "", -- A_Classic_Fairytale:backstab
--      ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "", -- A_Classic_Fairytale:first_blood
--      ["Don't be foolish, son, there will be more."] = "", -- A_Space_Adventure:fruit01
--      ["Don't blow up the crate."] = "", -- A_Classic_Fairytale:journey
--      ["Don't destroy the device crate!"] = "", -- A_Space_Adventure:desert01
--      ["Don't eliminate Captain Lime before collecting the last crate!"] = "", -- A_Space_Adventure:fruit02
--      ["Don't hit me, you fools!"] = "", -- A_Space_Adventure:moon01
--      ["Don't hit yourself!"] = "", -- Basic_Training_-_Bazooka
--      ["Don't touch the flames!"] = "", -- ClimbHome
--      ["Don't you dare harming our tribe!"] = "", -- A_Classic_Fairytale:queen
--      ["Double Kill!"] = "",
--      ["Double kill!"] = "", -- Mutant
--      ["Do you have any idea how bad an exploding arrow hurts?"] = "", -- A_Classic_Fairytale:queen
--      ["Do you have any idea how valuable grass is?"] = "Tnes alguma ideia do quão aliosa esta erva é?", -- A_Classic_Fairytale:enemy
--      ["Do you have any idea what it's like in the village for a woman?"] = "", -- A_Classic_Fairytale:queen
--      ["Do you know where they are?"] = "", -- A_Classic_Fairytale:queen
--      ["Do you think you're some kind of god?"] = "Pensas que és\Axas-te algum tipo de deus?", -- A_Classic_Fairytale:enemy
--      ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon
--      ["Dr. Banting"] = "", -- 
--      ["Dr. Barnard"] = "", -- 
--      ["Dr. Blackwell"] = "", -- 
--      ["Dr. Cornelius"] = "", -- A_Space_Adventure:cosmos, A_Space_Adventure:death01
--      ["Dr. Crushing"] = "", -- 
--      ["Dr. Drew"] = "", -- 
--      ["Dr. Harvey"] = "", -- 
--      ["Dr. Hollows"] = "", -- 
--      ["Dr. Horace"] = "", -- 
--      ["Drills"] = "", -- A_Classic_Fairytale:backstab
--      ["Drill Strike"] = "", -- Construction_Mode
--      ["Dr. Jenner"] = "", -- 
--      ["Dr. Jung"] = "", -- 
--      ["Drone Hunter! +10 points!"] = "", -- Space_Invasion
--      ["Drop a bomb: [Drop some heroic wind that will turn into a bomb on impact]"] = "", -- Continental_supplies
--      ["- Dropped flags may be returned or recaptured"] = "", -- Capture_the_Flag
--      ["Dropping a weapon while in water would just drown it, but launching one would work."] = "", -- Basic_Training_-_Flying_Saucer
--      ["Drop weapon (while on rope): [Long Jump]"] = "", -- Basic_Training_-_Rope
--      ["Drowner"] = "",
--      ["Dr. Parkinson"] = "", -- 
--      ["Drunk greenhorn"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Drunk with power, perhaps!"] = "", -- A_Classic_Fairytale:queen
--      ["%d sec"] = "", -- Construction_Mode
--      ["+%d seconds!"] = "", -- Tumbler
--      ["Dubloon Devil"] = "", -- 
--      ["Dude, all the plants are gone!"] = "Bacano, os planetas desapareceram todos!", -- A_Classic_Fairytale:family
--      ["Dude, can you see Ramon and Spiky?"] = "Bacano, consegues ver o Ramon e o Spiky?", -- A_Classic_Fairytale:journey
--      ["Dude, it's unbearable!"] = "", -- A_Classic_Fairytale:queen
--      ["Dude, let me out!"] = "", -- A_Classic_Fairytale:epil
--      ["Dude, that outfit is so cool!"] = "", -- A_Classic_Fairytale:epil
--      ["Dude, that's so cool!"] = "Bacano, isso\isto é tão fixe!", -- A_Classic_Fairytale:backstab
--      ["Dude, this is boring!"] = "", -- A_Classic_Fairytale:queen
--      ["Dude, we really need a new shaman..."] = "Bacano, precisamos mesmo de um xamã...", -- A_Classic_Fairytale:shadow
--      ["Dude, what's this place?!"] = "Bacano, que sitio é este?!", -- A_Classic_Fairytale:dragon
--      ["Dude, where are we?"] = "Bacano, onde estamos?", -- A_Classic_Fairytale:backstab
--      ["Dude, wow! I just had the weirdest high!"] = "Bacano, wow! Acabei de ter o 'high' mais esquesito de sempre.", -- A_Classic_Fairytale:backstab
--      ["Dude, wow, you're so cute!"] = "", -- A_Classic_Fairytale:queen
--      ["Dud Mine Placement Mode"] = "", -- HedgeEditor
--      ["DUD MINE PLACEMENT MODE"] = "", -- HedgeEditor
	["Duration"] = "Duração", -- Continental_supplies
--      ["During the final testing of the device an accident happened."] = "", -- A_Space_Adventure:moon02
--      ["During the game you can get new RC planes by collecting the weapon crates."] = "", -- A_Space_Adventure:desert03
--      ["Dust storm: [Deals 15 damage to all enemies in the circle]"] = "", -- Continental_supplies
--      ["Each time you destroy all the targets on your current level you'll get teleported to the next level."] = "", -- A_Space_Adventure:desert03
--      ["Each time you play this missions enemy hogs will play in a random order."] = "", -- A_Space_Adventure:death02
--      ["Each turn is only ONE SECOND!"] = "", -- Frenzy
--      ["Each turn you get 1-3 random weapons"] = "Todos os turnos recebes 1-3 armas aleatórias",
--      ["Each turn you get one random weapon"] = "Todos os turnos recebes uma arma aleatória",
--      ["Each turn you'll have only one rope to use."] = "", -- A_Space_Adventure:moon02
--      ["Eagle Eye"] = "", -- A_Classic_Fairytale:backstab
--      ["Eagle Eye: [Blink to the impact ~ One shot]"] = "", -- Continental_supplies
--      ["Ear Sniffer"] = "Snifa ouvidos\orelhas", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil
--      ["EASY"] = "", -- Continental_supplies
--      ["Eckles"] = "", -- User_Mission_-_Nobody_Laugh
--      ["Eclipse"] = "", -- Big_Armory
--      ["Editing Commands: (Use while no weapon is selected)"] = "", -- HedgeEditor
--      ["Ehm, okay ..."] = "", -- A_Space_Adventure:moon01
--      ["Elderbot"] = "", -- A_Classic_Fairytale:family
--      ["Elimate your captor."] = "Elimina o teu raptor.", -- User_Mission_-_The_Great_Escape
	["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "Destrói todos os alvos antes do tempo terminar.|Tens munições infinitas para esta missão.", --Bazooka, Shotgun, SniperRifle
--      ["Eliminate the Blue Team before the time runs out."] = "", -- User_Mission_-_Dangerous_Ducklings
--      ["Eliminate the enemy before the time runs out."] = "", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree
--      ["Eliminate the enemy hogs to win."] = "Elimina os ouriços inimigos para ganhar.",
--      ["Eliminate the enemy specialists."] = "Elimina os especialistas inimigos.",
--      ["Eliminate the enemy."] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock, User_Mission_-_Nobody_Laugh
--      ["Eliminate Unit 3378."] = "", -- User_Mission_-_Teamwork
--      ["Eliminate WatchBot 4000."] = "", -- User_Mission_-_Teamwork_2
--      ["Eliminate your captor."] = "", -- User_Mission_-_The_Great_Escape
--      ["Elite pilot"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Elmo"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
--      ["Enabled"] = "", -- WxW
--      ["Enemy kills: Collect victim's weapons and +%d%% of its base health"] = "", -- Battalion
--      ["Energetic Engineer"] = "",
--      ["Engineer"] = "", -- HedgeEditor, The_Specialists
	["Enjoy the swim..."] = "Aproveita o mergulho",
--      ["Entered boredom phase! Discrepancies detected …"] = "", -- A_Classic_Fairytale:queen
--      ["Epilogue"] = "", -- A_Classic_Fairytale:epil
--      ["ERROR [getHogInfo]: Hog is nil!"] = "", -- Battalion
--      ["Eugene"] = "", -- 
	["Europe"] = "Europa", -- Continental_supplies
--      ["Every 2 rings, the ring color will be green and you'll get an extra flying saucer."] = "", -- A_Space_Adventure:ice02
--      ["Every 2 rings you'll get extra flying saucers."] = "", -- A_Space_Adventure:ice02
--      ["Everyone knows this."] = "Toda a gente sabe isso.", -- A_Classic_Fairytale:enemy
--      ["Every single time!"] = "", -- A_Classic_Fairytale:dragon
--      ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy
--      ["Every time you kill an enemy hog your ammo will get reset next turn."] = "", -- A_Space_Adventure:death02
--      ["Everywhere I look, I see hogs walking around …"] = "", -- A_Classic_Fairytale:epil
--      ["Exactly, man! That was my dream."] = "Exactamente, homem! Esse era o meu sonho.", -- A_Classic_Fairytale:backstab
--      ["Except me, of course! I just saved a whole planet!"] = "", -- A_Space_Adventure:final
--      ["Experienced beginner"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Explore the tunnel with the other hedgehogs and search for the device"] = "", -- A_Space_Adventure:fruit02
--      ["Exploring the tunnel"] = "", -- A_Space_Adventure:fruit02
--      ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey
--      ["Fair Wind"] = "", -- 
--      ["Fall Damage"] = "", -- Basic_Training_-_Movement
--      ["Fallen Angel"] = "", -- Tentacle_Terror
--      ["Family Reunion"] = "", -- A_Classic_Fairytale:family
--      ["Fastest lap: %.3fs by %s"] = "", -- TrophyRace
	["Fastest lap: "] = "Volta mais rápida: ",
--      ["Feeble Resistance"] = "",
--      ["Fell From Grace"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
--      ["Fell From Heaven"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen
--      ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family
--      ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow
--      ["Fierce Competition! +8 points!"] = "", -- Space_Invasion
	["Fiery Water"] = "Água Flamejante", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
--      ["Fiery Water?! Are you drunk again?"] = "", -- A_Classic_Fairytale:queen
--      ["Fighting instead of cultivating a beautiful friendship."] = "", -- A_Classic_Fairytale:epil
--      ["Fight: Press [Attack]"] = "", -- A_Space_Adventure:fruit01
--      ["Filthy Blue"] = "", -- User_Mission_-_Dangerous_Ducklings
--      ["Final Challenge:"] = "", -- Basic_Training_-_Rope
--      ["Finally! We're out of this hellhole. Now go save the princess, %s!"] = "", -- A_Classic_Fairytale:family
--      ["Finally you are here!"] = "", -- A_Space_Adventure:desert01, A_Space_Adventure:ice01
--      ["Final result"] = "", -- Mutant
--      ["Final Targets"] = "", -- Basic_Training_-_Bazooka, Basic_Training_-_Grenade
--      ["Final team scores:"] = "", -- Space_Invasion
--      ["Find a way to detonate all the explosives and stay alive!"] = "", -- A_Space_Adventure:final
	["Find your tribe!|Cross the lake!"] = "Encontra a tua tribo|Atravessa o lago!", -- A_Classic_Fairytale:dragon
--      ["Finish this challenge as fast as possible to earn bonus points."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["Finish waypoint placement"] = "", -- Racer
--      ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "Acaba o teu treino|Ajuda: As animações podem ser saltadas com a tecla [Precisão].", -- A_Classic_Fairytale:first_blood
--      ["Finite Ropes"] = "", -- Basic_Training_-_Rope
--      ["Fire: [Precise]"] = "", -- Space_Invasion, Tumbler
	["First aid kits?!"] = "Kits de primeiros socorros?!", -- A_Classic_Fairytale:united
--      ["First Blood"] = "", -- A_Classic_Fairytale:first_blood
--      ["- First clan to capture the flag wins"] = "", -- Capture_the_Flag
--      ["- First clan to score %d captures wins"] = "", -- Capture_the_Flag
--      ["First killer will mutate"] = "", -- Mutant
--      ["First Steps"] = "Primeiros Passos", -- A_Classic_Fairytale:first_blood
--      ["- First team to capture the flag wins"] = "", -- Capture_the_Flag
--      ["- First team to score %d captures wins"] = "", -- Capture_the_Flag
--      ["Fishy"] = "", -- 
	["Flag captured!"] = "Bandeira capturada!",
	["Flag respawned!"] = "Bandeira reiniciada!",
	["Flag returned!"] = "Bandeira devolvida!",
--      ["Flamer"] = "Azeiteiro",
--      ["Flamer selected!"] = "", -- Tumbler
--      ["Flaming Worm"] = "Minhoca Flamejante", -- A_Classic_Fairytale:backstab
--      ["Flawless victory!"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Flee: Press [Jump]"] = "", -- A_Space_Adventure:fruit01
--      ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey
--      ["Fly around and hurl explosives to your enemies."] = "", -- Tumbler
--      ["Flying Saucer Training"] = "", -- Basic_Training_-_Flying_Saucer
--      ["Fly into space to fight off the invaders with barrels!"] = "", -- Space_Invasion
--      ["Fly to the meteorite and detonate the explosives"] = "", -- A_Space_Adventure:cosmos
--      ["For the next crate, you have to do back jumps."] = "", -- Basic_Training_-_Movement
--      ["Four Eyes"] = "", -- 
--      ["Frankie"] = "", -- 
--      ["Frank"] = "", -- User_Mission_-_Nobody_Laugh
	["Free Dense Cloud and continue the mission!"] = "Liberta o Nuvem Densa e continua a tua missão!", -- A_Classic_Fairytale:journey
--      ["FRENZY"] = "", -- Frenzy
--      ["Friendly Fire!"] = "Fogo amigável!",
--      ["Friendly kills: Clear killer's pool and -%d%% of its base health"] = "", -- Battalion
--      ["From the second turn and beyond the water rises."] = "", -- A_Space_Adventure:desert02
--      ["Frozen Bandits"] = "", -- A_Space_Adventure:ice01
--      ["Fruit"] = "", -- 
--      ["Fruit Assassins"] = "", -- A_Space_Adventure:fruit02
--      ["Fruity"] = "", -- 
--      ["Fuel: %d"] = "", -- Tumbler
--      ["Fuzzy Beard"] = "", -- 
--      ["“g=150”, where 150 is 150% of normal gravity."] = "", -- Gravity
--      ["“g=50, g2=150, period=4000” for gravity changing|from 50 to 150 and back with period of 4000 ms."] = "", -- Gravity
--      ["Galaxy Guardians"] = "", -- Big_Armory
	["Game Modifiers: "] = "Modificadores de Jogo: ",
	["GAME OVER!"] = "GAME OVER!",
--      ["Game over!"] = "", -- Space_Invasion
--      ["Game Started!"] = "",
	["Game? Was this a game to you?!"] = "Jogo? Isto foi um jogo para ti?!", -- A_Classic_Fairytale:enemy
--      ["Gangsters"] = "", -- 
--      ["GasBomb"] = "", -- Continental_supplies
--      ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen
--      ["Gasp! A smuggler!"] = "", -- A_Space_Adventure:desert01
--      ["Gasp!"] = "", -- A_Space_Adventure:desert01
--      ["Gathering fruits all day long."] = "", -- A_Classic_Fairytale:queen
--      ["Gear information hidden"] = "", -- HedgeEditor
--      ["Gear information shown"] = "", -- HedgeEditor
--      ["Gear Placement Tool"] = "", -- HedgeEditor
--      ["General information"] = "", -- Continental_supplies
--      ["General Lemon"] = "", -- A_Space_Adventure:fruit01
--      ["Generator"] = "", -- Construction_Mode
--      ["Generator: Generates energy."] = "", -- Construction_Mode
--      ["Get Dense Cloud out of the pit!"] = "Tira o Nuvem Densa do precipicio(?)", -- A_Classic_Fairytale:journey
--      ["Get him, Spike!"] = "", -- A_Space_Adventure:desert01
	["Get on over there and take him out!"] = "Chega-te aqui e acaba com ele!",
--      ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood
--      ["Get past the flower."] = "", -- A_Classic_Fairytale:journey
--      ["Get ready to fight!"] = "", -- A_Space_Adventure:moon01
--      ["Get that crate!"] = "Vai buscar aquela caixa!", -- A_Classic_Fairytale:first_blood
--      ["Get the crate on the other side of the island."] = "", -- A_Classic_Fairytale:journey
--      ["Get the crate on the other side of the island!|"] = "Vai buscar a caixa no outro lado da ilha!|", -- A_Classic_Fairytale:journey
--      ["Get the final crate to the right to complete the training."] = "", -- Basic_Training_-_Movement
--      ["Get the highest score to win."] = "", -- Space_Invasion
--      ["Get the next crate by jumping over the abyss."] = "", -- Basic_Training_-_Movement
--      ["Getting ready"] = "", -- A_Space_Adventure:cosmos, A_Space_Adventure:desert01, A_Space_Adventure:desert02, A_Space_Adventure:ice01, A_Space_Adventure:ice02, A_Space_Adventure:moon01
--      ["Getting Started"] = "", -- Basic_Training_-_Rope
--      ["Getting to the device"] = "", -- A_Space_Adventure:fruit02
--      ["Get to the crate using your flying saucer!"] = "", -- Basic_Training_-_Flying_Saucer
--      ["Get to the target using your rope!"] = "", -- Basic_Training_-_Rope
--      ["Get your teammates out of their natural prison and save the princess!"] = "", -- A_Classic_Fairytale:family
--      ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
--      ["Giggles"] = "", -- 
--      ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab
--      ["Girder"] = "", -- Construction_Mode
--      ["Girder Placement Mode"] = "", -- Construction_Mode
--      ["GIRDER PLACEMENT MODE"] = "", -- HedgeEditor
--      ["Give a hog a preset identity and weapons"] = "", -- HedgeEditor
--      ["Give an entire team themed hats and names"] = "", -- HedgeEditor
--      ["Glark"] = "", -- A_Classic_Fairytale:shadow
--      ["Glasses"] = "", -- 
--      ["Glassy"] = "", -- 
--      ["Goal Definition Mode"] = "", -- HedgeEditor
--      ["GOAL DEFINITION MODE"] = "", -- HedgeEditor
--      ["Goal: Score %d points or more to win!"] = "", -- Mutant
--      ["Go and collect the crate"] = "", -- A_Space_Adventure:cosmos
--      ["Godai"] = "", -- 
--      ["Go down and save these PAotH hogs!"] = "", -- A_Space_Adventure:moon01
--      ["Go, get him again!"] = "", -- A_Space_Adventure:moon02
--      ["Goggles"] = "", -- 
--      ["Goggs"] = "", -- 
	["GO! GO! GO!"] = "GO! GO! GO!",
	["Good birdy......"] = "Lindo passarito......",
--      ["Good bye!"] = "", -- Basic_Training_-_Flying_Saucer
	["Good Dude"] = "Boa Bacano", -- User_Mission_-_The_Great_Escape
	["Good idea, they'll never find us there!"] = "Boa ideia, eles nunca nos vão encontrar aqui!", -- A_Classic_Fairytale:united
--      ["Good job!"] = "", -- Basic_Training_-_Flying_Saucer, Basic_Training_-_Rope
--      ["Good job! Defeat the rest of the aliens!"] = "", -- A_Classic_Fairytale:queen
--      ["Good job! Now destroy the final targets to finish the training."] = "", -- Basic_Training_-_Grenade
--      ["Good luck!"] = "", -- A_Space_Adventure:desert01, A_Space_Adventure:fruit02
	["Good luck...or else!"] = "Boa sorte...caso contrário!", -- A_Classic_Fairytale:journey
	["Good luck out there!"] = "Boa sorte aí fora!",
	["Good so far!"] = "Até agora tudo bem!",
--      ["Good to go!"] = "Pronto para seguir!",
--      ["Good! You now control Cappy."] = "", -- Basic_Training_-_Movement
	["Go on top of the flower"] = "Vai para cima da flor", -- A_Classic_Fairytale:first_blood
	["Go, quick!"] = "Vai, rápido!", -- A_Classic_Fairytale:backstab
--      ["Gorkij"] = "", -- A_Classic_Fairytale:journey
--      ["Go surf!"] = "Vai 'surfar'!", -- WxW
--      ["Got 1 more saucer and 8 more seconds added to the clock"] = "", -- A_Space_Adventure:ice02
--      ["Got 1 more saucer"] = "", -- A_Space_Adventure:ice02
--      ["GOTCHA!"] = "APANHEI-TE!",
--      ["Go to Thanta and get the device part!"] = "", -- A_Space_Adventure:ice01
--      ["Go to the surface!"] = "", -- A_Space_Adventure:fruit02
--      ["Go to the target."] = "", -- Basic_Training_-_Rope
--      ["Go to the upper platform and get the weapons in the crates!"] = "", -- A_Space_Adventure:moon01
--      ["Got the saucer!"] = "", -- A_Space_Adventure:cosmos
--      ["Got to go back."] = "", -- A_Space_Adventure:cosmos
--      ["Got you? You're acting weird."] = "", -- A_Classic_Fairytale:queen
--      ["Grab mines/barrels: [High jump]"] = "", -- Tumbler
--      ["Gravity: 100%"] = "", -- Gravity
--      ["Great!"] = "", -- Basic_Training_-_Rope
--      ["Great choice, Steve! Mind if I call you that?"] = "Excelente escolha, Steve! Importas-te que te chame\trate assim?", -- A_Classic_Fairytale:shadow
--      ["Great! Let’s kill all these enemies, using portals."] = "", -- portal
--      ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = Bom trabalho! Agora dá-lhe com o teu bastão de basebal! [Ajuada: Podes trocar de arma com o 'Click Direito'!]"", -- Basic_Training_-_Rope
--      ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow
--      ["Green"] = "", -- 
--      ["Green areas are portal-proof and repel portals."] = "", -- A_Space_Adventure:final
--      ["Green areas are portal-proof."] = "", -- A_Space_Adventure:final
--      ["Green Bananas"] = "", -- A_Space_Adventure:fruit01
--      ["Green Bananas won!"] = "", -- A_Space_Adventure:fruit01
--      ["Green Hog Grape"] = "", -- A_Space_Adventure:fruit01
--      ["Green hogs won't intentionally hurt you."] = "", -- A_Space_Adventure:fruit01
--      ["Greenhorn"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Green lipstick bullet: [Poisonous, deals no damage]"] = "", -- Continental_supplies
--      ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
--      ["Greetings from the Navy, %s (%s), for being a distance of %d away from the mainland!"] = "", -- ClimbHome
--      ["Greetings, %s!"] = "", -- A_Classic_Fairytale:dragon
--      ["Greg"] = "", -- User_Mission_-_Teamwork_2, User_Mission_-_Teamwork
--      ["Grenade Group"] = "", -- Target_Practice_-_Grenade_easy, Target_Practice_-_Grenade_hard
--      ["Grenades explode after 1 to 5 seconds (you decide)."] = "", -- Basic_Training_-_Grenade
--      ["Grenades with high bounciness bounce a lot and behave chaotic."] = "", -- Basic_Training_-_Grenade
--      ["Grenade Team"] = "", -- Basic_Training_-_Grenade
--      ["Grenade Training"] = "Treino com Granadas", -- Basic_Training_-_Grenade
--      ["Grenadiers"] = "", -- Basic_Training_-_Grenade
--      ["Grenadier"] = "", -- Target_Practice_-_Grenade_easy, Target_Practice_-_Grenade_hard, HedgeEditor
--      ["Grey"] = "", -- 
--      ["Guards"] = "", -- A_Space_Adventure:cosmos
--      ["Guile"] = "", -- 
--      ["Guys, do you think there's more of them?"] = "Pessoal, axam que ainda há mais?\ha mais deles?", -- A_Classic_Fairytale:backstab
--      ["Haha! Come!"] = "", -- A_Classic_Fairytale:queen
	["HAHA!"] = "HAHA!", -- A_Classic_Fairytale:enemy
	["Haha!"] = "Haha!", -- A_Classic_Fairytale:united
	["Hahahaha!"] = "Hahahaha!",
--      ["Haha, I love the look on your face!"] = "", -- A_Classic_Fairytale:queen
--      ["Haha, now THAT would be something!"] = "Haha, agora ISSO seria espetacular!\é que era!",
--      ["Haha, that was just a coincidence!"] = "", -- A_Classic_Fairytale:queen
--      ["Hammer"] = "", -- Construction_Mode, Continental_supplies
--      ["Hannibal"] = "Hannibal", -- A_Classic_Fairytale:epil
--      [" Hapless Hogs left!"] = " Ouriços Desafortunados restantes!",
--      ["Hapless Hogs"] = "Ouriços Desafortunados",
--      ["Happy with your race track?|Then stop building and start racing!"] = "", -- Racer
--      ["HARD"] = "", -- Continental_supplies
--      ["Hard flying"] = "", -- A_Space_Adventure:ice02
--      ["Harris"] = "", -- 
--      ["Harry Potter"] = "", -- 
--      ["Harry"] = "", -- User_Mission_-_Nobody_Laugh
--      ["H"] = "", -- A_Space_Adventure:cosmos, A_Space_Adventure:death01
--      ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen
--      ["Have no illusions, your tribe is dead, indifferent of your choice."] = "Não tenhas ilusoes, a tua tribo está morta, indiferentes à tua escolha.", -- A_Classic_Fairytale:shadow
--      ["Haven't found it yet ..."] = "", -- A_Space_Adventure:desert01
--      ["Have we ever attacked you first?"] = "Alguma vez te atacamos primeiro?", -- A_Classic_Fairytale:enemy
--      ["H confirmed that there isn't such a PAotH activity logged."] = "", -- A_Space_Adventure:desert01
--      ["Healing Station"] = "", -- Construction_Mode
--      ["Healing Station: Heals nearby hogs."] = "", -- Construction_Mode
--      ["Health and Mission Panel"] = "", -- Basic_Training_-_Movement
--      ["Health"] = "", -- Basic_Training_-_Movement
--      ["Health Crate Placement Mode"] = "", -- Construction_Mode
--      ["HEALTH CRATE PLACEMENT MODE"] = "", -- HedgeEditor
--      ["Health: %d"] = "", -- HedgeEditor
--      ["Health: Hogs lose up to 7% base health per turn"] = "", -- Battalion
--      ["Health Modification Mode"] = "", -- HedgeEditor
--      ["HEALTH MODIFICATION MODE"] = "", -- HedgeEditor
--      ["Heartful"] = "", -- Challenge_-_Speed_Shoppa_-_Hedgelove
--      ["Heavenly Defense"] = "", -- Tentacle_Terror
--      ["Heavy"] = "",
--      ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united
--      ["Heckles"] = "", -- 
--      ["Heck, you even executed one of your own!"] = "", -- A_Classic_Fairytale:queen
--      ["Hedge-cogs"] = "Engrenagens-ouriço", -- A_Classic_Fairytale:enemy
--      ["HEDGEEDITOR"] = "", -- HedgeEditor
--      ["HedgeEditor tool"] = "", -- HedgeEditor
--      ["Hedgehog"] = "", -- 
--      ["Hedgehog projectile: [Fire your hog like a Sticky Bomb]"] = "", -- Continental_supplies
--      ["Hedgehogs can not be deleted."] = "", -- HedgeEditor
--      ["Hedgehogs will be revived after their death."] = "", -- Mutant
--      ["Hedgehogs will start in the first waypoint."] = "", -- Racer
--      ["Hedgibal Lecter"] = "Hedgibal Lecter", -- A_Classic_Fairytale:backstab
--      ["He doesn't know it but this device is a part of the anti-gravity device."] = "", -- A_Space_Adventure:ice01
--      ["He has captured the rest of the PAotH team and awaits to capture you!"] = "", -- A_Space_Adventure:moon01
--      ["Heh, it's not that bad."] = "Heh, não é assim tão mau.\Podia ser pior.",
--      ["Height over time"] = "", -- ClimbHome
--      ["He is a very tough and very determined hedgehog. I would be extremely careful if I were you."] = "", -- A_Space_Adventure:moon02
--      ["Helena"] = "", -- A_Space_Adventure:moon01
--      ["Hell Army"] = "", -- portal
--      ["Hello again, %s!"] = "", -- A_Classic_Fairytale:family
--      ["Help Disabled"] = "", -- HedgeEditor
--      ["Help Enabled"] = "", -- HedgeEditor
--      ["Helpers: Each team starts with %d helper points"] = "", -- Battalion
--      ["Helpers: Hogs will get 1 out of 2 helpers randomly each turn"] = "", -- Battalion
--      ["Help Hog Solo to find all the parts of the anti-gravity device."] = "", -- A_Space_Adventure:cosmos
	["Help me, Leaks!"] = "Ajuda-me, Leaks!", -- A_Classic_Fairytale:journey
	["Help me, please!!!"] = "Ajuda-me, por favor!!!", -- A_Classic_Fairytale:journey
	["Help me, please!"] = "Ajuda-me, por favor!", -- A_Classic_Fairytale:journey
--      ["He moves like an eagle in the sky."] = "Ele move-se tal\como uma águia no ceu.", -- A_Classic_Fairytale:first_blood
--      ["He must be in the village already."] = "Ele já deve estar\ter chegado à na aldeia.", -- A_Classic_Fairytale:journey
--      ["HeneK"] = "", -- 
--      ["Here, let me help you!"] = "Aqui, deixa-me ajudar-te!", -- A_Classic_Fairytale:backstab
--      ["Here, let me help you save her!"] = "Aqui, deixa-me ajudar-te a salva-la!", -- A_Classic_Fairytale:family
--      ["Here...pick your weapon!"] = "Aqui\Pega...agarra a tua arma!", -- A_Classic_Fairytale:first_blood
--      ["Here! Take it!"] = "", -- A_Space_Adventure:ice01
--      ["Here we go!"] = "", -- A_Space_Adventure:moon01
--      ["Here you will find the current mission instructions."] = "", -- Basic_Training_-_Movement
--      ["Here you will learn how to fly the flying saucer|and get so learn some cool tricks."] = "", -- Basic_Training_-_Flying_Saucer
--      ["Hero Team"] = "Equipa Heroi", -- User_Mission_-_The_Great_Escape
	["He's so brave..."] = "Ele é tão corajoso...", -- A_Classic_Fairytale:first_blood
--      ["He was the lab assistant of Dr. Goodhogan, the inventor of the anti-gravity device."] = "", -- A_Space_Adventure:moon02
--      ["He won't be selling us out anymore!"] = "", -- A_Classic_Fairytale:backstab
--      ["Hey, don't forget us! We still need to climb up!"] = "", -- A_Classic_Fairytale:family
	["Hey, guys!"] = "Hey, pessoal!", -- A_Classic_Fairytale:backstab
	["Hey guys!"] = "Hey pessoal!", -- A_Classic_Fairytale:united
--      ["Hey, Hog Solo! Finally you have come!"] = "", -- A_Space_Adventure:moon01
--      ["Hey! I was supposed to collect it!"] = "", -- A_Space_Adventure:fruit02
--      ["Hey, %s! Look, someone is stealing the saucer!"] = "", -- A_Space_Adventure:cosmos
--      ["Hey! This is cheating!"] = "Hey! Isto\Isso é batota!", -- A_Classic_Fairytale:journey
--      ["Hidden"] = "", -- portal
--      ["High Gravity: Gravity is %i%%"] = "", -- Gravity
--      ["High Jump: [Backspace]"] = "", -- Basic_Training_-_Movement
--      ["--- Highland ---"] = "", -- Battalion
--      ["Highlander: Eliminate hogs to take their weapons"] = "", -- Highlander
--      ["Highland: Hogs get %d random weapons from their pool"] = "", -- Battalion
--      ["--- Highland Mode ---"] = "", -- Battalion
--      ["High Target"] = "", -- Basic_Training_-_Bazooka
--      ["Hightime"] = "", -- A_Classic_Fairytale:first_blood
--      ["Hightower"] = "", -- 
--      ["Hill Guard"] = "", -- Bazooka_Battlefield
--      ["Hi! Nice to meet you."] = "", -- A_Space_Adventure:ice01
--      ["--- Hint ---"] = "", -- Battalion
--      ["Hint: Don't stand too close at the wall before you jump!"] = "", -- Basic_Training_-_Movement
--      ["Hint: Double Jump - Press [Backspace] twice"] = "Dica: Duplo Salto - Carrega [Retroceder] duas vezes", -- A_Classic_Fairytale:first_blood
--      ["Hint: Drilling holes should solve everything."] = "", -- A_Classic_Fairytale:family
--      ["Hint: Hit “High Jump” again when you're close to the highest point of a high jump."] = "", -- Basic_Training_-_Movement
--      ["Hint: If this mission panel disappears, you can|see it again by hitting the Pause or Quit key."] = "", -- Basic_Training_-_Movement
--      ["Hint: It might be a good idea to place a girder before starting to drill. Just saying."] = "", -- A_Classic_Fairytale:family
--      ["Hint: It might be easier if you vary the angle only slightly."] = "", -- Basic_Training_-_Bazooka
--      ["Hint: Kills won't transfer a hog's pool to the killer's pool"] = "", -- Battalion
--      ["Hint: Launch the bazooka horizontally at full power."] = "", -- Basic_Training_-_Bazooka
--      ["Hint: Press [Esc] to review the mission texts."] = "", -- A_Classic_Fairytale:first_blood
--      ["Hint: Select the blow torch, aim and press [Fire]. Press [Fire] again to stop."] = "", -- A_Classic_Fairytale:journey
--      ["Hint: Select the low gravity and press [Fire]."] = "", -- A_Classic_Fairytale:journey
--      ["Hint: %s needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
--      ["Hint: The rope only bends around objects.|When it doesn't hit anything, it's always straight."] = "", -- Basic_Training_-_Rope
--      ["Hint: Use the flower for orientation."] = "", -- Basic_Training_-_Movement
--      ["Hint: When you shorten the rope, you move faster!|And when you lengthen it, you move slower."] = "", -- Basic_Training_-_Rope
--      ["Hint: you might want to stay out of sight and take all the crates...|"] = "", -- A_Classic_Fairytale:journey
--      ["Hint: You might want to stay out of sight and take all the crates ..."] = "", -- A_Classic_Fairytale:journey
--      ["His arms are so strong!"] = "Os braços dele são tão fortes!", -- A_Classic_Fairytale:first_blood
--      ["hits"] = "", -- Basic_Training_-_Bazooka
--      ["Hit the “Switch Hedgehog” key until you have|selected Cappy, the hedgehog with the cap!"] = "", -- Basic_Training_-_Movement
--      ["Hmm … it's going slower than expected."] = "", -- A_Classic_Fairytale:queen
	["Hmmm...actually...I didn't either."] = "Hmmm...na verdade...uu também não fazia ideia.", -- A_Classic_Fairytale:enemy
	["Hmmm..."] = "Hmmm...",
--      ["Hmmm, I’ll have to find some way of moving him off this anti-portal surface."] = "", -- portal
	["Hmmm...it's a draw. How unfortunate!"] = "Hmmm...é um empate. Que azar!", -- A_Classic_Fairytale:enemy
	["Hmmm...perhaps a little more time will help."] = "Hmmm...talvez um pouco mais de tempo ajude.", -- A_Classic_Fairytale:first_blood
--      ["Hm ... Now I ran out of fuel."] = "", -- A_Space_Adventure:cosmos
--      ["Hog 100"] = "", -- A_Space_Adventure:fruit03
--      ["Hog 1"] = "", -- A_Space_Adventure:fruit03
--      ["Hog 3x5"] = "", -- A_Space_Adventure:fruit03
--      ["Hog 7+7"] = "", -- A_Space_Adventure:fruit03
--      ["Hog D"] = "", -- A_Space_Adventure:fruit03
--      ["Hog decar"] = "", -- A_Space_Adventure:fruit03
--      ["Hog dertien"] = "", -- A_Space_Adventure:fruit03
--      ["Hog %d"] = "", -- SimpleMission
--      ["Hog EOF"] = "", -- A_Space_Adventure:fruit03
--      ["Hogera is definitely the last planet I saved!"] = "", -- A_Space_Adventure:final
--      ["Hogera is safe!"] = "", -- A_Space_Adventure:final
--      ["Hog exi"] = "", -- A_Space_Adventure:fruit03
--      ["Hog Hephaestus"] = "", -- A_Space_Adventure:fruit03
--      ["Hog Identity Mode"] = "", -- HedgeEditor
--      ["HOG IDENTITY MODE"] = "", -- HedgeEditor
--      ["Hog III"] = "", -- A_Space_Adventure:fruit03
--      ["Hogminator"] = "", -- A_Classic_Fairytale:family
--      ["Hog nueve"] = "", -- A_Space_Adventure:fruit03
--      ["Hog octo"] = "", -- A_Space_Adventure:fruit03
--      ["Hogonauts"] = "", -- Basic_Training_-_Flying_Saucer
--      ["Hog onze"] = "", -- A_Space_Adventure:fruit03
--      ["Hog Saturn"] = "", -- A_Space_Adventure:fruit03
--      ["Hogs in sight!"] = "", -- Continental_supplies
--      ["Hog Solo and GB"] = "", -- A_Space_Adventure:fruit02
--      ["Hog Solo arrived at the Desert Planet!"] = "", -- A_Space_Adventure:cosmos
--      ["Hog Solo arrived at the Fruit Planet!"] = "", -- A_Space_Adventure:cosmos
--      ["Hog Solo arrived at the Ice Planet!"] = "", -- A_Space_Adventure:cosmos
--      ["Hog Solo arrived at the meteorite!"] = "", -- A_Space_Adventure:cosmos
--      ["Hog Solo arrived at the moon!"] = "", -- A_Space_Adventure:cosmos
--      ["Hog Solo arrived at the Planet of Death!"] = "", -- A_Space_Adventure:cosmos
--      ["Hog Solo"] = "", -- A_Space_Adventure:cosmos, A_Space_Adventure:death01, A_Space_Adventure:death02, A_Space_Adventure:desert01, A_Space_Adventure:desert02, A_Space_Adventure:desert03, A_Space_Adventure:final, A_Space_Adventure:fruit01, A_Space_Adventure:fruit02, A_Space_Adventure:fruit03, A_Space_Adventure:ice01, A_Space_Adventure:ice02, A_Space_Adventure:moon01, A_Space_Adventure:moon02
--      ["Hog Solo couldn't escape, try again!"] = "", -- A_Space_Adventure:fruit01
--      ["Hog Solo escaped successfully!"] = "", -- A_Space_Adventure:fruit01
--      ["Hog Solo has to reach the last crates"] = "", -- A_Space_Adventure:fruit02
--      ["Hog Solo has to refuel his saucer."] = "", -- A_Space_Adventure:moon01
--      ["Hog Solo lost, try again!"] = "", -- A_Space_Adventure:death01, A_Space_Adventure:death02, A_Space_Adventure:desert01, A_Space_Adventure:desert02, A_Space_Adventure:desert03, A_Space_Adventure:final, A_Space_Adventure:fruit02, A_Space_Adventure:fruit03, A_Space_Adventure:ice01, A_Space_Adventure:moon01
--      ["Hog Solo wins, congratulations!"] = "", -- A_Space_Adventure:moon01
--      ["- Hogs will be revived"] = "", -- Capture_the_Flag
--      ["- Hogs will drop the flag when killed"] = "", -- Capture_the_Flag
--      ["Hog two"] = "", -- A_Space_Adventure:fruit03
--      ["Hold [Attack] to attach the rope."] = "", -- Basic_Training_-_Rope
--      ["Hold the Attack key pressed for more power."] = "", -- Basic_Training_-_Bazooka, Basic_Training_-_Grenade
--      ["Holy shit!"] = "", -- Mutant
--      ["Homing Bee"] = "", -- Construction_Mode
--      ["Honda"] = "", -- 
--      ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy
--      ["Hook"] = "", -- Challenge_-_Speed_Shoppa_-_Ropes
--      ["Hooks"] = "", -- 
	["Hooray!"] = "Hurra!",
--      ["Hooray! I actually did it! Hogera is safe!"] = "", -- A_Space_Adventure:final
--      ["Hooray! I've found it, now I have to get back to Captain Lime!"] = "", -- A_Space_Adventure:fruit02
--      ["Hooray! You are a champion!"] = "", -- A_Space_Adventure:ice02
--      ["Hopeless case"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Hop on top of the next flower and advance to the left coast."] = "", -- A_Classic_Fairytale:journey
--      ["Horns"] = "", -- 
--      ["Hostage Situation"] = "", -- A_Classic_Fairytale:family
--      ["How can I ever repay you for saving my life?"] = "Como posso eu (possivelmente) recompensar-te por teres salvo a minha vida?", -- A_Classic_Fairytale:journey
--      ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon
--      ["How could you betray us?"] = "", -- A_Classic_Fairytale:queen
	["How difficult would you like it to be?"] = "Quão difícil gostarias que fosse?", -- A_Classic_Fairytale:first_blood
--      ["HOW DO THEY KNOW WHERE WE ARE?"] = "", -- A_Classic_Fairytale:united
--      ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
--      ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
--      ["However, my mates don't agree with me on letting you go..."] = "No entanto, os meus colegas não concordam com eu deixar-vos ir...", -- A_Classic_Fairytale:dragon
--      ["However, the army of Yellow Watermelons is about to attack any moment now."] = "", -- A_Space_Adventure:fruit01
--      ["How to Rope"] = "", -- Basic_Training_-_Rope
--      ["How would you like being discriminated against?"] = "", -- A_Classic_Fairytale:queen
--      ["Huh?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:queen
	["Hunter"] = "Comando", --Bazooka, Shotgun, SniperRifle
--      ["I ain't gonna sit around no more!"] = "", -- A_Classic_Fairytale:queen
--      ["I already said I'm sorry!"] = "", -- A_Classic_Fairytale:epil
--      ["I always suspected him!"] = "", -- A_Classic_Fairytale:epil
--      ["I am going to leave the kids play by themselves."] = "", -- A_Classic_Fairytale:queen
--      ["I am not ready for this planet yet. I should visit it when I have found all the other device parts."] = "", -- A_Space_Adventure:cosmos
--      ["I am sorry but I was looking for a device that may be hidden somewhere around here."] = "", -- A_Space_Adventure:fruit02
--      ["I believe there's more of them."] = "Acredito que existem mais deles.", -- A_Classic_Fairytale:backstab
--      ["I cannot let you go any further! … burp …"] = "", -- A_Classic_Fairytale:queen
--      ["I can see you have been training diligently."] = "Consigo ver que tens treinado diligentemente.", -- A_Classic_Fairytale:first_blood
--      ["I can't believe how blind we were."] = "", -- A_Classic_Fairytale:epil
	["I can't believe it worked!"] = "Mal posso acreditar que funcionou!", -- A_Classic_Fairytale:shadow
	["I can't believe this!"] = "Não posso acreditar nisto!", -- A_Classic_Fairytale:enemy
	["I can't believe what I'm hearing!"] = "Não posso acreditar no que estou a ouvir!", -- A_Classic_Fairytale:backstab
--      ["I can't let you go further because …"] = "", -- A_Classic_Fairytale:queen
	["I can't wait any more, I have to save myself!"] = "Não tenho paciencia para esperar mais, tenho de me salvar a mim mesmo!", -- A_Classic_Fairytale:shadow
--      ["Ice"] = "", -- Basic_Training_-_Movement
--      ["Ice Jake"] = "", -- A_Space_Adventure:ice01
--      ["I could just teleport myself there..."] = "Podia simplesmente teletransportar-me para la...", -- A_Classic_Fairytale:family
--      ["Icy Girder: [3]"] = "", -- HedgeEditor
--      ["Icy Land: [3]"] = "", -- HedgeEditor
--      ["Icy Land"] = "", -- HedgeEditor
--      ["I'd better get going myself."] = "Seria melhor se fosse sozinho.", -- A_Classic_Fairytale:journey
--      ["Identity Thief"] = "", -- Mutant
--      ["I didn't until about a month ago."] = "Nem pensei nisso até ao mês passado.", -- A_Classic_Fairytale:enemy
--      ["I don't care. It's worth a fortune! Good bye, you idiot!"] = "", -- A_Space_Adventure:fruit02
--      ["I don't know how you did that. But good work!|The next one should be easy as cake for you!"] = "", -- Basic_Training_-_Rope
--      ["I don't know if I can forget what you've done!"] = "", -- A_Classic_Fairytale:epil
--      ["I don't know who I can trust anymore."] = "", -- A_Classic_Fairytale:epil
--      ["I don't like your tone! You're hurting me!"] = "", -- A_Classic_Fairytale:queen
--      ["I feel something...a place! They will arrive near the circles!"] = "Eu sinti algo...um lugar! Eles vão chegar perto dos circulos!", -- A_Classic_Fairytale:backstab
--      ["If only I had a way..."] = "Ao menos se eu tivesse uma maneira...", -- A_Classic_Fairytale:backstab
--      ["If only I were given a chance to explain my being here..."] = "", -- A_Classic_Fairytale:first_blood
--      ["If only one enemy is left, you'll get bonus ammo."] = "", -- A_Space_Adventure:death02
--      ["I forgot that she's the daughter of the chief, too..."] = "Esqueci-me\Tinha-me esquecido que ela também é filha do chefe...", -- A_Classic_Fairytale:backstab
--      ["I found it! Hooray!"] = "", -- A_Space_Adventure:desert01
--      ["If some good old explosives were enough to save Hogera …"] = "", -- A_Space_Adventure:final
--      ["If they try coming here, they can have a taste of my delicious knuckles!"] = "", -- A_Classic_Fairytale:united
--      ["If you agree to provide the information we need, you will be spared!"] = "Se concordares em fornecer a informação que precisamos, serás poupado!", -- A_Classic_Fairytale:shadow
--      ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey
--      ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow
--      ["If you don't want to slip away, you have to keep moving!"] = "", -- Basic_Training_-_Movement
--      ["If you get stuck, use your Desert Eagle or restart the mission!"] = "", -- A_Classic_Fairytale:journey
--      ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "Se ficares preso, usa o teu Desert Eagle ou recomeça a missão!|", -- A_Classic_Fairytale:journey
--      ["If you help us you can keep the device if you find it but we'll keep everything else."] = "", -- A_Space_Adventure:fruit02
--      ["If you hurt an enemy, you'll get one third of the damage dealt."] = "", -- A_Space_Adventure:death02
--      ["If you injure a hedgehog you'll get 35% of the damage dealt."] = "", -- A_Space_Adventure:death02
--      ["If you kill a hedgehog with the respective weapon your health points will be set to 100."] = "", -- A_Space_Adventure:death02
--      ["If you kill an enemy, your health will be set to 100."] = "", -- A_Space_Adventure:death02
--      ["If you know what I mean..."] = "Se percebes o que quero dizer...", -- A_Classic_Fairytale:shadow
--      ["If you miss a shot while trying to|re-attach, your rope is gone, too!"] = "", -- Basic_Training_-_Rope
	["If you say so..."] = "Se tu o dizes...", -- A_Classic_Fairytale:shadow
--      ["If you skip a turn then the turn time left will be added to your next turn."] = "", -- A_Space_Adventure:fruit03
--      ["If you wish to replay, there are other possible endings, too!"] = "", -- A_Classic_Fairytale:epil
--      ["Igmund"] = "", -- User_Mission_-_Nobody_Laugh
--      ["I grew sick of the oppression! I broke free!"] = "", -- A_Classic_Fairytale:queen
--      ["I guess I can't go far without fuel!"] = "", -- A_Space_Adventure:cosmos
--      ["I guess we lost him!"] = "", -- A_Space_Adventure:cosmos
	["I guess you'll have to kill them."] = "Parece que vais ter de os matar.", -- A_Classic_Fairytale:dragon
	["I have come to make you an offering..."] = "Eu estou aqui para te fazer uma proposta...", -- A_Classic_Fairytale:shadow
--      ["I have heard that the local tribes say that many years ago some PAotH scientists were dumping their waste here."] = "", -- A_Space_Adventure:desert01
--      ["I have more important things to do!"] = "", -- A_Classic_Fairytale:queen
	["I have no idea where that mole disappeared...Can you see it?"] = "Não faço ideia para onde se meteu aquela toupeira...Consegues vê-la?", -- A_Classic_Fairytale:shadow
--      ["I have only 3 hogs available and they are all cadets."] = "", -- A_Space_Adventure:fruit01
	["I have to follow that alien."] = "Tenho de seguir aquele alienígena.", -- A_Classic_Fairytale:backstab
	["I have to get back to the village!"] = "Tenho de voltar para a aldeia!", -- A_Classic_Fairytale:shadow
--      ["I have to reach the surface as quickly as I can."] = "", -- A_Space_Adventure:desert02
	["I hope you are prepared for a small challenge, young one."] = "Espero que estejas preparado para um pequeno desafio jovem.", -- A_Classic_Fairytale:first_blood
	["I just don't want to sink to your level."] = "So não quero descer ao teu nível.", -- A_Classic_Fairytale:backstab
--      ["I just forgot all checkpoints of incomplete missions."] = "", -- A_Space_Adventure:cosmos
	["I just found out that they have captured your princess!"] = "Acabei de descobrir que eles capturaram a princesa!", -- A_Classic_Fairytale:family
--      ["I just want the strange device you found!"] = "", -- A_Space_Adventure:ice01
	["I just wonder where Ramon and Spiky disappeared..."] = "Só gostava de saber para onde o Ramom e o Spiky desapareceram...", -- A_Classic_Fairytale:journey
--      ["Ikeda"] = "", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
--      ["I know and I'm terribly sorry!"] = "", -- A_Classic_Fairytale:epil
--      ["I know, my hero!"] = "", -- A_Classic_Fairytale:epil
--      ["I know that your resources are low due to the battle but I'll send two of my best hogs to assist you."] = "", -- A_Space_Adventure:fruit02
--      ["I … like being with you, too."] = "", -- A_Classic_Fairytale:epil
--      ["I'll get him!"] = "", -- A_Space_Adventure:cosmos
	["I'll hold them off while you return to the village!"] = "Eu mantenho-os ocupados enquanto regressas à aldeia!", -- A_Classic_Fairytale:shadow
--      ["I'll let you know whatever I know about him if you manage to catch me 3 times."] = "", -- A_Space_Adventure:moon02
--      ["I'll make good use of it."] = "", -- A_Space_Adventure:cosmos
--      ["I'll protect you!"] = "", -- A_Classic_Fairytale:epil
--      ["I love Dense Cloud now!"] = "", -- A_Classic_Fairytale:epil
--      ["I love you."] = "", -- A_Classic_Fairytale:epil
--      ["I'm afraid I can't let you proceed!"] = "", -- A_Classic_Fairytale:queen
--      ["I'm afraid we cannot afford that."] = "", -- A_Classic_Fairytale:queen
	["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "Imagina que aqueles alvos são os lobos que mataram os teus pais! Descarrega toda a tua raiva neles!", -- A_Classic_Fairytale:first_blood
	["I'm...alive? How? Why?"] = "Eu estou...vivo? Como? Por quê?", -- A_Classic_Fairytale:backstab
	["I'm a ninja."] = "Sou um ninja.", -- A_Classic_Fairytale:dragon
	["I marked the place of their arrival. You're welcome!"] = "Eu marquei o local onde vão chegar. Não é preciso agradecer!", -- A_Classic_Fairytale:backstab
--      ["I may lost this battle, but I haven't lost the war yet!"] = "", -- A_Space_Adventure:moon01
	["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "Tenho a certeza que isto é um mal entendido, camaradas ouriços!", -- A_Classic_Fairytale:first_blood
	["I mean, none of you ceased to live."] = "Quer dizer, nenhum de vocês cesou de viver.", -- A_Classic_Fairytale:enemy
	["I'm getting old for this!"] = "Estou a ficar velho para isto.", -- A_Classic_Fairytale:family
	["I'm getting thirsty..."] = "Estou a ficar com sede...", -- A_Classic_Fairytale:family
--      ["I'm glad this is over!"] = "", -- A_Classic_Fairytale:epil
	["I'm here to help you rescue her."] = "Estou aqui para te ajudar a salva-la.", -- A_Classic_Fairytale:family
--      ["I'm living a dream!"] = "", -- A_Classic_Fairytale:queen
	["I'm not sure about that!"] = "Não tenho a certeza quanto a isso!", -- A_Classic_Fairytale:united
--      ["IMPORTANT: To see the mission panel again, use the quit or pause key."] = "", -- Basic_Training_-_Movement
	["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "Impressionante...ainda estás seco tal e qual um cadáver de um falcão depois de uma semana no deserto...", -- A_Classic_Fairytale:first_blood
--      ["%i ms"] = "", -- Gravity
--      ["I'm so glad this is finally over!"] = "", -- A_Space_Adventure:final
	["I'm so scared!"] = "Tenho tanto medo!", -- A_Classic_Fairytale:united
--      ["I'm still low on hogs. If you are not afraid I could use a set of extra hands."] = "", -- A_Space_Adventure:fruit02
--      ["I'm still with the aliens."] = "", -- A_Classic_Fairytale:queen
--      ["I'm terribly sorry!"] = "", -- A_Classic_Fairytale:queen
--      ["I'm the spy! I've been giving you out!"] = "", -- A_Classic_Fairytale:queen
--      ["In am also entrusting you with some rope."] = "", -- A_Space_Adventure:cosmos
--      ["In case you haven't noticed, I'm a woman, too!"] = "", -- A_Classic_Fairytale:queen
	["Incredible..."] = "Incrível...", -- A_Classic_Fairytale:shadow
--      ["Indestructible Girder: [2]"] = "", -- HedgeEditor
--      ["Indestructible Land: [2]"] = "", -- HedgeEditor
--      ["Indestructible Land"] = "", -- HedgeEditor
--      ["In each round, the worst hedgehog of the round is eliminated."] = "", -- TrophyRace
	["I need to find the others!"] = "Preciso de encontrar os outros!", -- A_Classic_Fairytale:backstab
	["I need to get to the other side of this island, fast!"] = "Preciso de chegar ao outro lado da ilha, rápido!", -- A_Classic_Fairytale:journey
	["I need to move the tribe!"] = "Preciso de mover a tribo!", -- A_Classic_Fairytale:united
--      ["I need to prevent their arrival!"] = "Não posso deixar\permitir\Preciso de prevenir que cheguem!", -- A_Classic_Fairytale:backstab
	["I need to warn the others."] = "Preciso de avisar os outros.", -- A_Classic_Fairytale:backstab
	["In fact, you are the only one that's been acting strangely."] = "Na realidade, és o único que se tem comportado de forma estranha.", -- A_Classic_Fairytale:backstab
--      ["Initiate escape wish!"] = "", -- A_Classic_Fairytale:queen
--      ["In order to get to the other side, you need to get rid of the crates first."] = "", -- A_Classic_Fairytale:dragon
--      ["Insanity!"] = "", -- Mutant
--      ["Inside %d"] = "", -- WxW
--      ["Inside"] = "", -- WxW
--      ["Instructions"] = "", -- Basic_Training_-_Flying_Saucer
	["Instructor"] = "Instrutor", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings
--      ["Insufficient Power"] = "", -- Construction_Mode
	["Interesting idea, haha!"] = "Interessante ideia, haha!", -- A_Classic_Fairytale:enemy
	["Interesting! Last time you said you killed a cannibal!"] = "Interessante! Da ultima vez disseste que tinhas morto um canibal!", -- A_Classic_Fairytale:backstab
--      ["In the Ice Planet Flying Saucer Stadium ..."] = "", -- A_Space_Adventure:ice02
--      ["In the meantime, take these and return to your \"friend\"!"] = "Entretanto, pega\toma isto e volta para o teu \"amigo\"!", -- A_Classic_Fairytale:shadow
--      ["In the stadium, where the best pilots compete ..."] = "", -- A_Space_Adventure:ice02
--      ["In this accident, Professor Hogevil lost all his spines on his head!"] = "", -- A_Space_Adventure:moon02
--      ["In this mission you get %d%% fuel."] = "", -- User_Mission_-_Diver
--      ["In this mission you have infinite time."] = "", -- portal
--      ["Invalid Placement"] = "", -- Construction_Mode
	["Invasion"] = "Invasão", -- A_Classic_Fairytale:united
--      ["In your best (and only) flight you took out %d crates with one RC plane!"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["In your best flight you took out %d crates with one RC plane."] = "", -- User_Mission_-_RCPlane_Challenge
--      ["I regret to end your little odyssey."] = "", -- A_Classic_Fairytale:queen
	["I saw it with my own eyes!"] = "Eu vi-o com os meus próprios olhos!", -- A_Classic_Fairytale:shadow
	["I see..."] = "Estou a ver...", -- A_Classic_Fairytale:shadow
--      ["I see you already took care of your enemies."] = "", -- A_Classic_Fairytale:dragon
--      ["I see you have already taken the leap of faith."] = "Vejo que ja deste um salto de fé", -- A_Classic_Fairytale:first_blood
--      ["I see you would like his punishment to be more...personal..."] = "Estou a ver que gostarias que o seu fosse mais... pessoal...", -- A_Classic_Fairytale:first_blood
--      ["I sense another wave of cannibals heading my way!"] = "Sinto que outro ataque de canibais vem na minha direcção!", -- A_Classic_Fairytale:backstab
--      ["I sense another wave of cannibals heading our way!"] = "Sinto que outro ataque de canibais vem\se move na nossa direcção!", -- A_Classic_Fairytale:backstab
--      ["%i s"] = "", -- Gravity
--      ["I should get myself a portal device, maybe this crate has one."] = "", -- portal
--      ["I should go now, goodbye!"] = "", -- A_Space_Adventure:moon02
	["I shouldn't have drunk that last pint."] = "Não devia ter bebido aquele ultimo caneco.", -- A_Classic_Fairytale:dragon
--      ["Is this place in my head?"] = "Este lugar é na minha cabeça?", -- A_Classic_Fairytale:dragon
--      ["I still can't believe he sold us out like that."] = "", -- A_Classic_Fairytale:epil
--      ["I still can't believe you forgave her!"] = "", -- A_Classic_Fairytale:epil
--      ["I still have to get rid of the crates."] = "", -- A_Classic_Fairytale:dragon
--      ["Itami"] = "", -- 
	["It doesn't matter. I won't let that alien hurt my daughter!"] = "Não quero saber. Não vou deixar aquele alienígena magoar a minha filha!", -- A_Classic_Fairytale:dragon
--      ["I think I love you!"] = "", -- A_Classic_Fairytale:epil
	["I think we are safe here."] = "Penso que estamos seguros aqui.", -- A_Classic_Fairytale:backstab
	["I thought their shaman died when he tried our medicine!"] = "Pensava que o xamã deles tinha morrido quando experimentou o nosso remédio!", -- A_Classic_Fairytale:shadow
--      ["It is called 'Hogs of Steel'."] = "É chamado 'Hogs of Steel'.", -- A_Classic_Fairytale:enemy
	["It is time to practice your fighting skills."] = "Está na hora de praticar os habilidades em combate.", -- A_Classic_Fairytale:first_blood
	["It must be a childhood trauma..."] = "Deve ser um trauma de criança...", -- A_Classic_Fairytale:family
	["It must be the aliens' deed."] = "Devem ser obra dos alienígenas!", -- A_Classic_Fairytale:backstab
	["It must be the aliens!"] = "Devem ser os alienígenas!", -- A_Classic_Fairytale:backstab
	["It must be the cyborgs again!"] = "Devem ser os cyborgs novamente!", -- A_Classic_Fairytale:enemy
--      ["It needs some practice, but you have infinite lives."] = "", -- Basic_Training_-_Rope
--      ["I told you, I just found them."] = "Eu disse-te que os tinha acabado de encontrar.\que simplesmente os encontrei.", -- A_Classic_Fairytale:backstab
--      ["It only works in teleportation nodes of your own clan."] = "", -- Construction_Mode
	["It's a good thing SUDDEN DEATH is 99 turns away..."] = "Ainda bem que ainda faltam 99 turnos para MORTE SÚBITA...",
--      ["It's all about the right carrots, you know."] = "", -- A_Classic_Fairytale:epil
	["It's always up to women to clear up the mess men created!"] = "Está sempre a cargo das mulheres, limpar a confusão que os homens criaram!", -- A_Classic_Fairytale:dragon
--      ["It's amazing how quickly our lives can change."] = "", -- A_Classic_Fairytale:epil
--      ["It's an ancient ritual of theirs."] = "", -- A_Classic_Fairytale:queen
--      ["IT'S A SERIOUS MEDICAL CONDITION!"] = "", -- A_Classic_Fairytale:queen
--      ["It's a shame, I forgot how to do that!"] = "É uma pena, esqueci-me de como fazer isso\tal coisa!", -- A_Classic_Fairytale:family
--      ["It's a shame, really!"] = "", -- A_Classic_Fairytale:queen
--      ["It seems that Professor Hogevil has prepared for your arrival!"] = "", -- A_Space_Adventure:moon01
--      ["It's empty!"] = "", -- Battalion
	["It's impossible to communicate with the spirits without a shaman."] = "É impossível comunicar com os espiritos sem um xamã.", -- A_Classic_Fairytale:shadow
--      ["It's not that easy, so listen carefully:"] = "", -- Basic_Training_-_Flying_Saucer
--      ["It's over..."] = "Acabou...\Finalmente acabou...", -- A_Classic_Fairytale:shadow
--      ["It's precious to me!"] = "", -- A_Classic_Fairytale:queen
--      ["It's time you learned that your actions have consequences!"] = "Está na hora de aprenderes que as tua ações teem consequencias!", -- A_Classic_Fairytale:journey
--      ["It's worth more than wood!"] = "É mais valioso\Vale mais que madeira!", -- A_Classic_Fairytale:enemy
--      ["It's your fault you're there!"] = "", -- A_Classic_Fairytale:epil
--      ["It wants our brains!"] = "Quer os nosso cérebros!", -- A_Classic_Fairytale:shadow
--      ["It was all a trick?!"] = "", -- A_Classic_Fairytale:queen
--      ["It was all just bad luck!"] = "", -- ClimbHome
--      ["It was completely useless!"] = "", -- A_Space_Adventure:final
--      ["It was fun to watch."] = "", -- A_Classic_Fairytale:queen
--      ["It was fun to watch, though."] = "", -- A_Classic_Fairytale:queen
	["It was not a dream, unwise one!"] = "Não foi um sonho, ó insensato!", -- A_Classic_Fairytale:backstab
--      ["It wasn't her fault!"] = "", -- A_Classic_Fairytale:epil
--      ["It would be wiser to steal the space ship while the PAotH guards are taking a brake!"] = "", -- A_Space_Adventure:cosmos
--      ["Ivan"] = "", -- 
--      ["I've made it! Yeah!"] = "", -- A_Space_Adventure:moon01
	["I've seen this before. They just appear out of thin air."] = "Eu já vi isto antes. Eles aparecem do nada.", -- A_Classic_Fairytale:united
--      ["I've thought that the best way to get the device is to let you collect most of the parts for me!"] = "", -- A_Space_Adventure:death01
	["I want to play a game..."] = "Eu quero jogar um jogo...", -- A_Classic_Fairytale:journey
--      ["I want to see how it handles this!"] = "Quero ver como ele<se desembaraça nesta..> trata da situação!", -- A_Classic_Fairytale:backstab
--      ["I was heading home, you see!"] = "", -- A_Classic_Fairytale:queen
--      ["I was so scared."] = "", -- A_Classic_Fairytale:epil
--      ["I was told that as the leader of the king's guard, no one knows this world better than you!"] = "", -- A_Space_Adventure:fruit01
--      ["I will never hand you the parts!"] = "", -- A_Space_Adventure:death01
--      ["I wish to help you, %s!"] = "", -- A_Classic_Fairytale:dragon
	["I wonder where Dense Cloud is..."] = "Pergunto-me onde estará o Nuvem Densa...", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
	["I wonder why I'm so angry all the time..."] = "Pergunto-me porque estou sempre tão zangado...", -- A_Classic_Fairytale:family
	["I won't let you kill her!"] = "Não te vou permitir que a mates!", -- A_Classic_Fairytale:journey
--      ["I won't let you kill the tribe!"] = "", -- A_Classic_Fairytale:queen
--      ["I would gladly help you if we won this battle but under these circumstances I'll only help you if you fight for our side."] = "", -- A_Space_Adventure:fruit01
	["Jack"] = "Jack", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
--      ["Jason"] = "", -- 
	["Jeremiah"] = "Jeremiah", -- A_Classic_Fairytale:dragon
--      ["Jetpack"] = "", -- Big_Armory
--      ["Jigglypuff"] = "", -- 
--      ["Jim Morgan"] = "", -- 
--      ["Jimmy"] = "", -- 
--      ["Jingo"] = "", -- 
--      ["Joe"] = "", -- A_Space_Adventure:moon01
	["John"] = "John", -- A_Classic_Fairytale:journey
--      ["John Snow"] = "", -- A_Space_Adventure:ice01
--      ["Jolly Roger"] = "", -- 
--      ["Jones"] = "", -- 
	["Judas"] = "Judas", -- A_Classic_Fairytale:backstab
--      ["Juicy"] = "", -- 
--      ["Jumping"] = "", -- Basic_Training_-_Movement
	["Jumping is disabled"] = "Saltar está desactivado",
	["Just kidding, none of you have died!"] = "Estou só a brincar, nenhum de vocês morreu!", -- A_Classic_Fairytale:enemy
--      ["Just look at Leaks, may he rest in peace!"] = "", -- A_Classic_Fairytale:queen
--      ["Just on a walk."] = "Só a passear\dar um passeio.", -- A_Classic_Fairytale:united
	["Just wait till I get my hands on that trauma! ARGH!"] = "Espera até eu pôr as mãos naquele trauma! ARGH!", -- A_Classic_Fairytale:family
--      ["Kaboom!"] = "", -- Basic_Training_-_Flying_Saucer
--      ["Kaboom! Hahahaha! Take this, stupid meteorite!"] = "", -- A_Space_Adventure:final
--      ["Kamikaze"] = "", -- Construction_Mode
--      ["Kamikaze Expert! +15 points!"] = "", -- Space_Invasion
	["Keep it up!"] = "Continua assim!",
--      ["Ken"] = "", -- 
--      ["Kenshi"] = "", -- 
	["Kerguelen"] = "", -- Continental_supplies
--      ["key."] = "", -- Continental_supplies
--      ["Kill all enemy hedgehogs in a single turn."] = "", -- Big_Armory
--      ["Kill him or skip your turn."] = "", -- A_Classic_Fairytale:backstab
--      ["Killing spree!"] = "",
--      ["Killing the specialists"] = "", -- A_Space_Adventure:death02
--      ["KILL IT!"] = "MATA-O!", -- A_Classic_Fairytale:first_blood
--      ["Kills: %d"] = "", -- Space_Invasion
	["Kill the aliens!"] = "Mata os alienígenas!", -- A_Classic_Fairytale:dragon
	["Kill the cannibal!"] = "Destrói o canibal!", -- A_Classic_Fairytale:first_blood
--      ["Kill The Leader"] = "", -- WxW
--      ["Kill The Leader: You must also hit the team with the most health."] = "", -- WxW
--      ["Kill the traitor, %s, or spare his life!"] = "", -- A_Classic_Fairytale:backstab
--      ["--- King ---"] = "", -- Battalion
--      ["King"] = "", -- Battalion
--      ["King Customer"] = "", -- Challenge_-_Speed_Shoppa_-_ShoppaKing
--      ["--- King Mode ---"] = "", -- Battalion
--      ["Knight"] = "", -- Battalion
--      ["Knives"] = "", -- 
--      ["Knockball"] = "", -- Knockball
--      ["Knockball weapon"] = "", -- Knockball
--      ["Knock off the enemies from the left-most place of the map!"] = "", -- A_Space_Adventure:fruit01
--      ["koda"] = "", -- 
--      ["Kostya"] = "", -- 
--      ["Lady Mango"] = "", -- A_Space_Adventure:fruit01, A_Space_Adventure:fruit02
--      ["LandFlag Modification Mode"] = "", -- HedgeEditor
--      ["Land mines explode instantly."] = "", -- User_Mission_-_Teamwork_2
--      ["Lassard"] = "", -- 
--      ["Last Resort: Having less than 25% base health gives kamikaze"] = "", -- Battalion
--      ["Last Target!"] = "Ultimo Alvo!",
--      ["Last wave in 3 turns"] = "", -- A_Space_Adventure:fruit01
--      ["Launch some bazookas to destroy the targets!"] = "", -- Basic_Training_-_Bazooka
--      ["Leaderbot"] = "", -- A_Classic_Fairytale:queen
--      ["Leader"] = "Lider", -- A_Classic_Fairytale:enemy
--      ["Lead the Green Bananas to battle and eliminate all the enemies!"] = "", -- A_Space_Adventure:fruit01
--      ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "O Leaks A Lot, deprimido por ter morto a sua amada, não conseguiu salvar a aldeia...", -- A_Classic_Fairytale:journey
	["Leaks A Lot gave his life for his tribe! He should have survived!"] = "Leaks A Lot deu a sua vida pela tribo! Ele devia ter sobrevivido!", -- A_Classic_Fairytale:first_blood
	["Leaks A Lot"] = "Leaks A Lot", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
	["Leaks A Lot must survive!"] = "Leaks A Lot tem de sobreviver!", -- A_Classic_Fairytale:journey
--      ["Leap of Faith"] = "", -- Basic_Training_-_Movement
--      ["Led Heart"] = "", -- A_Classic_Fairytale:queen
	["Lee"] = "Lee", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
--      ["Left and right"] = "", -- WxW
--      ["Left, right and roof"] = "", -- WxW
--      ["[Left], [Right]: Change between identities."] = "", -- HedgeEditor
--      ["[Left], [Right]: Change health value."] = "", -- HedgeEditor
--      ["Left/right: Choose crate contents"] = "", -- Construction_Mode
--      ["Left/right: Choose structure type"] = "", -- Construction_Mode
--      ["Left/right: Choose structure type|Cursor: Build structure"] = "", -- Construction_Mode
--      ["Left Tong"] = "", -- Bazooka_Battlefield
--      ["Legs"] = "", -- 
--      ["Less tools, more fun"] = "", -- Battalion
--      ["Lestat"] = "", -- portal
--      ["Let a continent provide your weapons!"] = "", -- Continental_supplies
--      ["Let me test your skills a little, will you?"] = "Pemite-me testar as tuas habilidades um pouco\por um bocadinho.<, ok?>", -- A_Classic_Fairytale:journey
--      ["Let's get started!"] = "", -- Basic_Training_-_Bazooka
--      ["Let's go!"] = "", -- A_Space_Adventure:moon02
	["Let's go home!"] = "Vamos para casa!", -- A_Classic_Fairytale:journey
--      ["Let's go, %s!"] = "", -- WxW
	["Let's head back to the village!"] = "Vamos voltar para a aldeia!", -- A_Classic_Fairytale:shadow
	["Let's see what your comrade does now!"] = "Vamos ver o que o teu camarada faz agora.", -- A_Classic_Fairytale:journey
	["Let's show those cannibals what we're made of!"] = "Vamos mostrar àqueles canibais do que somos feitos!", -- A_Classic_Fairytale:backstab
--      ["Let them have a taste of my fury!"] = "Deixa-os provar a minha fúria!", -- A_Classic_Fairytale:backstab
	["Let us help, too!"] = "Deixa-nos ajudar também!", -- A_Classic_Fairytale:backstab
--      ["Level 1 clear!"] = "", -- A_Space_Adventure:desert03
--      ["Level 2 clear!"] = "", -- A_Space_Adventure:desert03
--      ["Level Data Saved!"] = "", -- HedgeEditor
--      ["Lightbender"] = "", -- 
--      ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united
--      ["Limited Ammo"] = "", -- Basic_Training_-_Bazooka
--      ["Listen carefully! The bandit leader, Thanta, has recently found a very strange device."] = "", -- A_Space_Adventure:ice01
	["Listen up, maggot!!"] = "Ouvem bem, verme!!",
--      ["Listen up, maggot!"] = "", -- User_Mission_-_Dangerous_Ducklings
--      ["Little did they know that this hunt will mark them forever..."] = "Nunca eles imaginariam que esta caça os marcaria para sempre...", -- A_Classic_Fairytale:shadow
--      ["Little Obstacle Course"] = "", -- Basic_Training_-_Rope
--      ["Lively Lifeguard"] = "",
--      ["Lonely Cries: [Rise the water if no hog is in the circle and deal 6 damage to all enemy hogs.]"] = "", -- Continental_supplies
--      ["Lonely Hog"] = "", -- ClimbHome
--      ["Long Jump: [Enter]"] = "", -- Basic_Training_-_Movement
--      ["Long Live The Queen"] = "", -- A_Classic_Fairytale:queen
--      ["Look, boss! There is the target!"] = "", -- A_Space_Adventure:moon01
	["Look, I had no choice!"] = "Olha, eu não tive escolha!", -- A_Classic_Fairytale:backstab
--      ["Look out! There's more of them!"] = "Cuidado! Existem mais!", -- A_Classic_Fairytale:backstab
--      ["Look out! We're surrounded by cannibals!"] = "Cuidado! Estamos rodeados de cabinais!", -- A_Classic_Fairytale:enemy
--      ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy
--      ["Loon"] = "", -- The_Specialists
--      ["Loopy"] = "", -- 
--      ["Lord Evil"] = "", -- Tentacle_Terror
--      ["Losing Condition: Destroy"] = "", -- HedgeEditor
--      ["Low Gravity: Gravity is %i%%"] = "", -- Gravity
--      ["Loyal Highlander: Eliminate enemy hogs to take their weapons"] = "", -- Highlander
--      ["Lt. Luke"] = "", -- 
--      ["Lucifer"] = "", -- portal
--      ["Luck: %d%% (modifier for crates)"] = "", -- Battalion
--      ["Luckily, I've managed to snatch some of them."] = "Por sorte, consegui <roubar> alguns deles.", -- A_Classic_Fairytale:united
--      ["Ludicrous kill!"] = "", -- Mutant
--      ["Lugia"] = "", -- 
--      ["Luigi"] = "", -- 
--      ["Made it!"] = "", -- ClimbHome
--      ["Mahoney"] = "", -- 
--      ["Make fun of me when I fart …"] = "", -- A_Classic_Fairytale:queen
--      ["Manual: https://hedgewars.org/hedgeeditor"] = "", -- HedgeEditor
--      ["Many long forgotten things can be found in the same tunnels that we are about to explore!"] = "", -- A_Space_Adventure:fruit02
--      ["Many meters below the surface ..."] = "", -- A_Space_Adventure:desert02
--      ["Mario"] = "", -- 
--      ["Mark gears for win/lose conditions"] = "", -- HedgeEditor
--      ["Mark/unmark gear: [Left Click]"] = "", -- HedgeEditor
--      ["Mark"] = "", -- User_Mission_-_Teamwork_2, User_Mission_-_Teamwork
--      ["- Massive weapon bonus on first turn"] = "", -- Continental_supplies
--      ["Max Citrus"] = "", -- A_Space_Adventure:fruit01
--      ["Maybe you should try an easier map next time."] = "", -- Racer
--      ["Maybe you should try an easier TechRacer map."] = "", -- TechRacer
--      ["Maybe you should try easier waypoints next time."] = "", -- Racer
--      ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab
--      ["Meals"] = "", -- 
--      ["Medic"] = "", -- Battalion
--      ["Medicine: [Fire some exploding medicine that will heal all hogs effected by the explosion]"] = "", -- Continental_supplies
--      ["MEDIUM"] = "", -- Continental_supplies
--      ["Mega kill!"] = "", -- Mutant
--      ["Meiwes"] = "", -- A_Classic_Fairytale:backstab
--      ["mikade"] = "", -- 
--      ["milliseconds"] = "", -- SpeedShoppa, Racer, TechRacer
--      ["Mindy"] = "", -- A_Classic_Fairytale:united
--      ["Mine Deployer"] = "",
--      ["Mine Deployer selected!"] = "", -- Tumbler
--      ["Mine Eater"] = "", -- Tumbler
--      ["Mine Placement Mode"] = "", -- Construction_Mode
--      ["MINE PLACEMENT MODE"] = "", -- HedgeEditor
--      ["Mines explode after %d s."] = "", -- Mutant
--      ["Mines time: 0s-5s"] = "", -- SimpleMission
--      ["Mines time: 0 seconds"] = "", -- portal, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork, User_Mission_-_The_Great_Escape, A_Space_Adventure:desert01, A_Space_Adventure:final, A_Space_Adventure:fruit02, A_Space_Adventure:ice01
--      ["Mines time: 1.5 seconds"] = "", -- A_Space_Adventure:death01
--      ["Mines time: %.1fs"] = "", -- SimpleMission
--      ["Mines time: 1 second"] = "", -- User_Mission_-_Diver, User_Mission_-_Newton_and_the_Hammock, A_Space_Adventure:desert02
--      ["Mines time: %.2fs"] = "", -- SimpleMission
--      ["Mines time: 3 seconds"] = "", -- A_Classic_Fairytale:journey
--      ["Mines time: 5 seconds"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:journey
--      ["Mines time: %ds"] = "", -- SimpleMission
--      ["Mine Strike"] = "", -- Construction_Mode
--      ["Minion"] = "", -- A_Space_Adventure:moon01
--      ["Minions"] = "", -- A_Space_Adventure:moon01
--      ["Mission failed!"] = "", -- Big_Armory
	["MISSION FAILED"] = "MISSÃO FALHADA", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
--      ["Mission failure in %d s"] = "", -- Big_Armory
--      ["Mission lost!"] = "", -- Basic_Training_-_Grenade
--      ["Mission Panel"] = "", -- Basic_Training_-_Movement
	["MISSION SUCCESSFUL"] = "MISSÃO COMPLETA", -- User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
--      ["Mission won!"] = "", -- Basic_Training_-_Grenade
--      ["Mister Pear"] = "", -- A_Space_Adventure:fruit01, A_Space_Adventure:fruit02
--      ["Mixed %d"] = "", -- WxW
--      ["Mixed"] = "", -- WxW
--      ["Modes: Activate “highland”, “king” or “points” mode by putting mode=<name>|into the script parameter"] = "", -- Battalion
--      ["Modifiers: Unlimited ammo, per-hog ammo"] = "", -- Battalion
--      ["Modifiers: Unlimited ammo, shared clan ammo"] = "", -- Battalion
--      ["Modifiers: Unlimited attacks, per-hog ammo"] = "", -- Battalion
--      ["Modifiers: Unlimited attacks, shared clan ammo"] = "", -- Battalion
--      ["Modify Sprite under Cursor: [Left Click]"] = "", -- HedgeEditor
--      ["Molly"] = "", -- 
	["Molotov"] = "", -- Continental_supplies
--      ["Monster kill!"] = "", -- Mutant
--      ["Monsters"] = "", -- 
--      ["Mooney"] = "", -- 
	["More Natives"] = "Mais Nativos", -- A_Classic_Fairytale:epil
--      ["Morris"] = "", -- 
--      ["Most mines are not active."] = "", -- A_Space_Adventure:desert02
--      ["Most of the destructible terrain in marked with blue color"] = "", -- A_Space_Adventure:desert01
--      ["Most of the destructible terrain is marked with dashed lines."] = "", -- A_Space_Adventure:desert01
--      ["Most of the time you'll be able to use the freezer only."] = "", -- A_Space_Adventure:ice01
	["Movement: [Up], [Down], [Left], [Right]"] = "Movimento: [Cima], [Baixo], [Esquerda], [Direita]",
--      ["Mr Mango"] = "", -- A_Space_Adventure:fruit01
--      ["Mudkip"] = "", -- 
--      ["Multi-shot! +15 points!"] = "", -- Space_Invasion
--      ["Multi-Use: You can take and use the same ammo type multiple times in a turn"] = "", -- Highlander
--      ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
--      ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow
--      ["Mushroom Kingdom"] = "", -- 
--      ["Mutant"] = "", -- Mutant
--      ["My First Bazooka"] = "", -- Basic_Training_-_Bazooka
--      ["My flying saucer stopped working!"] = "", -- A_Space_Adventure:ice01
--      ["Nade Boy"] = "", -- Basic_Training_-_Grenade
--      ["Nah, probably everyone was just stupid."] = "", -- A_Space_Adventure:final
--      ["Nameless Heroes"] = "",
	["Name"] = "Nome", -- A_Classic_Fairytale:queen
--      ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen
--      ["Napalm"] = "", -- Construction_Mode
--      ["Napalm rocket: [Fire a bomb with napalm!]"] = "", -- Continental_supplies
--      ["Naranja Jed"] = "", -- A_Space_Adventure:fruit01
--      ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
--      ["Naughty Ninja"] = "", -- User_Mission_-_Dangerous_Ducklings
--      ["Near a PAotH base on the moon ..."] = "", -- A_Space_Adventure:moon01
--      ["Near Secret Base 17 of PAotH in the rural Hogland ..."] = "", -- A_Space_Adventure:cosmos
--      ["nemo"] = "", -- 
--      ["Neutralize your enemies and be careful!"] = "", -- A_Space_Adventure:moon01
--      ["New barrels per turn: %d"] = "", -- Tumbler
--      ["New clan record: %.1fs"] = "", -- Racer, TechRacer
	["NEW fastest lap: "] = "NOVA volta recorde: ",
--      ["New mines per turn: %d"] = "", -- Tumbler
--      ["New race record: %.1fs"] = "", -- Racer, TechRacer
--      ["Newton and the Hammock"] = "", -- User_Mission_-_Newton_and_the_Hammock
--      ["Next target is ready!"] = "", -- Basic_Training_-_Flying_Saucer
--      ["Next time you play \"Searching in the dust\" you'll have an RC plane available."] = "", -- A_Space_Adventure:desert03
--      ["Next wave in 3 turns"] = "", -- A_Space_Adventure:fruit01
--      ["Nice!"] = "", -- A_Space_Adventure:cosmos
--      ["Nicely done, meatbags!"] = "Muito bom trabalho\Muito bem, (seus )sacos de carne!", -- A_Classic_Fairytale:enemy
--      ["Nice! Now hurry and get down! You have to rescue my friends!"] = "", -- A_Space_Adventure:moon01
--      ["Nice, then I should get the part as soon as possible!"] = "", -- A_Space_Adventure:ice01
	["Nice work!"] = "Bom trabalho!", -- A_Classic_Fairytale:enemy
--      ["Nice work, meatbags!"] = "", -- A_Classic_Fairytale:queen
--      ["Nice work, %s!"] = "", -- A_Classic_Fairytale:dragon
--      ["Nilarian"] = "", -- A_Classic_Fairytale:queen
--      ["Ninja"] = "", -- Battalion, HedgeEditor, The_Specialists
--      ["Ninpo"] = "", -- 
--      ["Nobody Laugh"] = "", -- User_Mission_-_Nobody_Laugh
--      ["Nobody managed to finish the race. What a shame!"] = "", -- Racer, TechRacer
--      ["Nobody takes walks every day!"] = "", -- A_Classic_Fairytale:epil
--      ["No, I am afraid I had to travel light."] = "", -- A_Space_Adventure:moon01
	["No, I came back to help you out..."] = "Não, voltei para te ajudar...", -- A_Classic_Fairytale:shadow
--      ["No...I wonder where they disappeared?!"] = "Não... Pegunto-me para onde desapareceram?!", -- A_Classic_Fairytale:journey
--      ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey
--      ["NomNom"] = "", -- A_Classic_Fairytale:united
--      ["No Multi-Use: Once you used an ammo, you can’t take it again in this turn"] = "", -- Highlander
--      ["Noo, Thanta has to stay alive!"] = "", -- A_Space_Adventure:ice01
--      ["Nope. It was one fast mole, that's for sure."] = "Não. Mas foi uma toupeira muito rápida de certeza.", -- A_Classic_Fairytale:shadow
	["No! Please, help me!"] = "Não! Por favor, ajuda-me!", -- A_Classic_Fairytale:journey
--      ["No problem, Captain!"] = "", -- A_Space_Adventure:fruit01
--      ["No problem, I would do anything for H!"] = "", -- A_Space_Adventure:desert01
--      ["No radar pings left!"] = "", -- Space_Invasion
--      ["Normal Girder: [1]"] = "", -- HedgeEditor
--      ["Normal Land: [1]"] = "", -- HedgeEditor
--      ["Normal Land"] = "", -- HedgeEditor
--      ["Normally, the mission panel disappears after a few seconds."] = "", -- Basic_Training_-_Movement
	["NORMAL"] = "NORMAL", -- Continental_supplies
--      ["Normal Rubber: [1]"] = "", -- HedgeEditor
	["North America"] = "América do Norte", -- Continental_supplies
--      ["Not being able to fight or hunt."] = "", -- A_Classic_Fairytale:queen
--      ["NOT ENOUGH WAYPOINTS"] = "",
--      ["Note: Some weapons have a second option (See continent information). Find and use them with the \""] = "", -- Continental_supplies
--      ["Note: Some weapons have a second option (See continent information). Find and use them with the \"%s\" key."] = "", -- Continental_supplies
--      ["Note: This basic training assumes default controls."] = "", -- Basic_Training_-_Movement
--      ["Note: We only give you grenades if you stay in your flying saucer."] = "", -- Basic_Training_-_Flying_Saucer
--      ["Nothing of interest has happened."] = "", -- Space_Invasion
	["Not now, Fiery Water!"] = "Agora não Água Flamejante!", -- A_Classic_Fairytale:backstab
	["Not So Friendly Match"] = "Partida não muito amigável", -- Basketball, Knockball
--      ["Not you again! My head still hurts from last time!"] = "Tu outra vez?! A minha cabeça ainda doi da ultima vez!", -- A_Classic_Fairytale:shadow
--      ["No waypoint to be removed!"] = "", -- Racer
--      ["Now collect the 2 crates to the far left and right."] = "", -- Basic_Training_-_Flying_Saucer
--      ["Now collect the next crate!"] = "", -- Basic_Training_-_Flying_Saucer
--      ["Now dive just one more time and collect the next crate."] = "", -- Basic_Training_-_Flying_Saucer
	["No, we made sure of that!"] = "Não, certificamo-nos disso!", -- A_Classic_Fairytale:united
--      ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope
--      ["Now for the supreme discipline of saucer flying, the underwater attack."] = "", -- Basic_Training_-_Flying_Saucer
--      ["Now go and don't waste more of my time, you coward!"] = "", -- A_Space_Adventure:fruit01
--      ["Now go and play the menu mission to complete the campaign."] = "", -- A_Space_Adventure:death01
--      ["Now go to the next crate."] = "", -- Basic_Training_-_Movement
	["No! What have I done?! What have YOU done?!"] = "Não! O que fiz eu?! O que fizeste TU?!", -- A_Classic_Fairytale:journey
	["No. Where did he come from?"] = "Não. De onde raio é que ele apareceu?", -- A_Classic_Fairytale:shadow
	["Now how do I get on the other side?!"] = "Agora, como chego ao outro lado?!", -- A_Classic_Fairytale:dragon
--      ["Now I have to climb these trees"] = "", -- A_Space_Adventure:cosmos
--      ["No Wind Influcence"] = "", -- Basic_Training_-_Grenade
--      ["Now let's try to drop weapons while flying!"] = "", -- Basic_Training_-_Flying_Saucer
--      ["Now listen carefully! Below us there are tunnels that have been created naturally over the years"] = "", -- A_Space_Adventure:desert01
--      ["Now try to get out of this bounce house|and take the next crate."] = "", -- Basic_Training_-_Movement
--      ["Now use it and go to the moon PAotH station to get more fuel!"] = "", -- A_Space_Adventure:cosmos
--      ["Now you have the chance to try and claim the place that you deserve among the best."] = "", -- A_Space_Adventure:ice02
--      ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab
--      ["Objective completed! Now land safely."] = "", -- Basic_Training_-_Flying_Saucer
--      ["Objectives"] = "", -- A_Space_Adventure:ice01
--      ["Object Placer"] = "", -- Construction_Mode
--      ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow
--      ["Obstacle"] = "", -- Basic_Training_-_Rope
	["Obstacle course"] = "Pista de obstáculos", -- A_Classic_Fairytale:dragon
--      ["Of course, but you're … special."] = "", -- A_Classic_Fairytale:epil
--      ["Of course I am!"] = "", -- A_Classic_Fairytale:queen
	["Of course I have to save her. What did I expect?!"] = "Claro que tenho de a salvar. Estavas à espera do quê?!", -- A_Classic_Fairytale:family
--      ["Of course! It's all obvious now!"] = "", -- A_Classic_Fairytale:epil
--      ["Of course, I will observe the battle and intervene if necessary."] = "", -- A_Space_Adventure:fruit01
--      ["OH, COME ON!"] = "OH, VÁ LÁ!", -- A_Classic_Fairytale:journey
--      ["Oh man! Learn how to fly!"] = "", -- A_Space_Adventure:ice02
--      ["Oh, my! I forgot something!"] = "", -- A_Classic_Fairytale:queen
	["Oh, my! This is even more entertaining than I've expected!"] = "Uau! Isto é mais interessante do que eu esperava!", -- A_Classic_Fairytale:backstab
	["Oh, my!"] = "Uau!", -- A_Classic_Fairytale:first_blood
	["Oh no! Just try again!"] = "Oh não! Tenta novamente!", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
--      ["Oh no, not %s!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
--      ["Oh no, the Green Bananas have betrayed Hog Solo and stole the anti-gravity device part!"] = "", -- A_Space_Adventure:fruit02
	["Oh no! Time's up! Just try again."] = "Oh não! Terminou o tempo! Tenta novamente.", --Bazooka, Shotgun, SniperRifle
--      ["Oh no! You failed! Just try again."] = "", -- Basic_Training_-_Cluster_Bomb
--      ["Oh no! You have died. Try again!"] = "", -- Basic_Training_-_Flying_Saucer
--      ["Oh! Please spare me. You can take all my treasures!"] = "", -- A_Space_Adventure:ice01
--      ["Oh, silly me! I forgot that I'm the shaman."] = "", -- A_Classic_Fairytale:backstab
--      ["Oh, that. We were just having fun!"] = "", -- A_Classic_Fairytale:queen
--      ["Oh yeah! You sure know how to rope!"] = "", -- Basic_Training_-_Rope
--      ["Oh yes! I got the device part! Now it belongs to me alone."] = "", -- A_Space_Adventure:fruit02
--      ["Okay, I'll be extra careful!"] = "", -- A_Space_Adventure:desert01
--      ["Okay, now destroy the target|using the baseball bat."] = "", -- Basic_Training_-_Rope
--      ["Okay then!"] = "", -- A_Space_Adventure:fruit02
--      ["Okay, then you have to go and take some of the weapons we have hidden in case of an emergency!"] = "", -- A_Space_Adventure:moon01
--      ["Old One Eye"] = "", -- 
--      ["Oleg"] = "", -- 
	["Olive"] = "Azeitona", -- A_Classic_Fairytale:united
	["Omnivore"] = "Omnívoro", -- A_Classic_Fairytale:first_blood
--      ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "Era uma vez, numa ilha de grandes recursos naturais, viviam duas tribos com um profundo conflituo...", -- A_Classic_Fairytale:first_blood
--      ["Once you set off the proximity trigger, Mr. Mine is not your friend"] = "", -- ClimbHome
--      ["One does not simply rope to the moon!"] = "", -- A_Space_Adventure:cosmos
--      ["One flower: Incomplete side missions"] = "", -- A_Space_Adventure:cosmos
--      ["One shall not judge one by one's appearance!"] = "", -- A_Classic_Fairytale:epil
--      ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood
--      ["Oneye"] = "", -- portal
--      ["Only Hog Solo can be trusted with the crate."] = "", -- A_Space_Adventure:fruit02
--      ["Only one hog per team allowed! Excess hogs will be removed."] = "", -- Mutant
--      ["Only one hog per team allowed! Excess hogs will be removed"] = "", -- Mutant
--      ["Only the best pilots can master the following stunts."] = "", -- Basic_Training_-_Flying_Saucer
--      ["Only two clans allowed! Excess hedgehogs will be removed."] = "", -- CTF_Blizzard
--      ["On the Ice Planet, where ice rules ..."] = "", -- A_Space_Adventure:ice01
--      ["On the other side of the moon ..."] = "", -- A_Space_Adventure:moon02
--      ["On the Planet of Sand, you have to double check your moves ..."] = "", -- A_Space_Adventure:desert01
--      ["On this map you get %d%% fuel."] = "", -- TechRacer
--      ["On this map you get infinite fuel."] = "", -- TechRacer
	["Oops...I dropped them."] = "Oops...deixei-os cair.", -- A_Classic_Fairytale:united
--      ["Oops, I've been spotted and I have no weapons! I am doomed!"] = "", -- A_Space_Adventure:moon01
--      ["Oops! You have selected the wrong hedgehog! Just try again."] = "", -- Basic_Training_-_Movement
--      ["Open ammo menu: [Right click]"] = "", -- Basic_Training_-_Bazooka, Basic_Training_-_Grenade, Basic_Training_-_Movement, Basic_Training_-_Rope
	["Open that crate and we will continue!"] = "Abre a caixa e podemos prosseguir!", -- A_Classic_Fairytale:first_blood
	["Opposing Team: "] = "Equipa adversária",
--      ["Orange"] = "", -- 
--      ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen
--      ["Or let the next player place waypoints|if less than 2 waypoints have been placed."] = "", -- Racer
--      ["Or maybe this was all part of an evil plan, so evil that even Prof. Hogevil can't think of it!"] = "", -- A_Space_Adventure:final
--      ["Oscillating Gravity: Gravity periodically changes within a range from %i%% to %i%% with a period of %s"] = "", -- Gravity
--      ["Other kills don't give you points."] = "", -- Mutant
--      ["Ouch! That must have hurt. %s (%s) hit the ground with %d damage points."] = "", -- ClimbHome
--      ["Ouch! That must have hurt. You mutilated your poor hedgehog hog with %d damage."] = "", -- ClimbHome
--      ["Ouch! You just took fall damage."] = "", -- Basic_Training_-_Movement
	["Our tribe, our beautiful island!"] = "A nossa tribo, a nossa bela ilha!", -- A_Classic_Fairytale:enemy
--      ["Out of ammo!"] = "", -- A_Space_Adventure:desert03, Tumbler
--      ["Out of ammo! Try again!"] = "", -- Basic_Training_-_Bazooka
--      ["Over the Water"] = "", -- Basic_Training_-_Rope
--      ["PAotH"] = "", -- A_Space_Adventure:cosmos, A_Space_Adventure:death01, A_Space_Adventure:desert01, A_Space_Adventure:moon01
--      ["PAotH has sent explosives but unfortunately the trigger mechanism seems to be faulty!"] = "", -- A_Space_Adventure:cosmos
	["Parachute"] = "Pára-quedas", -- Continental_supplies
--      ["Patches"] = "", -- 
--      ["Pathetic Resistance"] = "Pátetica Resistencia", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
--      ["Paul McHoggy"] = "", -- A_Space_Adventure:ice01, A_Space_Adventure:ice02
--      ["Pause: [P]"] = "", -- Basic_Training_-_Movement
--      ["Penalty: If you violate above rule, you have to skip in the next turn."] = "", -- WxW
--      ["Penguin roar: [Deal 15 damage + 10% of your hog’s health to all hogs around you and get 2/3 back]"] = "", -- Continental_supplies
--      ["Penguin roar: [Deal 15 damage + 10% of your hogs health to all hogs around you and get 2/3 back]"] = "", -- Continental_supplies
	["Perfect! Now try to get the next crate without hurting yourself!"] = "Perfeito! Agora tenta obter a proxima caixa sem te aleijares!", -- A_Classic_Fairytale:first_blood
--      ["Per-Hog Ammo"] = "Armamento por-Ouriço",
--      ["Per-hog Ammo: Weapons are not shared between hogs"] = "", -- User_Mission_-_Nobody_Laugh
--      ["Personal best: %.3f seconds"] = "", -- A_Space_Adventure:ice02
--      ["Per team weapons"] = "", -- Continental_supplies
	["Pfew! That was close!"] = "Ufa! Foi por um triz.", -- A_Classic_Fairytale:shadow
--      ["Phosphat"] = "", -- portal
--      ["Physicist"] = "", -- HedgeEditor
--      ["Piano Strike"] = "", -- Construction_Mode
--      ["Pikachu"] = "", -- 
--      ["Pincer Knights"] = "", -- Bazooka_Battlefield
--      ["Pings left: %d"] = "", -- Space_Invasion
--      ["Pink"] = "", -- 
--      ["Pirates"] = "", -- 
--      ["Place 2-%d waypoints using the waypoint placement tool."] = "", -- Racer
--      ["Place 2 waypoints using the waypoint placement tool."] = "", -- Racer
--      ["Place air mines"] = "", -- HedgeEditor
--      ["Place barrels"] = "", -- HedgeEditor
--      ["Place cleavers"] = "", -- HedgeEditor
--      ["Place/Delete Waypoint: [Left Click]"] = "", -- HedgeEditor
--      ["Place dud mines"] = "", -- HedgeEditor
--      ["Place Gears (and more): Gear Placement Tool"] = "", -- HedgeEditor
--      ["Place Girder: Girder"] = "", -- HedgeEditor
--      ["Place Girder: [Left Click]"] = "", -- HedgeEditor
--      ["Place girders"] = "", -- HedgeEditor
--      ["Place health crates"] = "", -- HedgeEditor
--      ["Place hedgehogs: Place your hedgehogs at the start of the game."] = "", -- WxW
--      ["Placement Mode"] = "", -- HedgeEditor
--      ["Place mines"] = "", -- HedgeEditor
--      ["Place, modify and delete gears (e.g. objects)|and waypoints, edit hedgehog settings, values,|victory conditions, and more."] = "", -- HedgeEditor
--      ["Place more waypoints using the 'Air Attack' weapon."] = "",
--      ["Place Object: [Left Click]"] = "", -- HedgeEditor
--      ["Place or delete waypoints"] = "", -- HedgeEditor
--      ["Place rubber"] = "", -- HedgeEditor
--      ["Place Rubber: Rubber"] = "", -- HedgeEditor
--      ["Place Sprite: [Left Click]"] = "", -- HedgeEditor
--      ["Place sprites to build land"] = "", -- HedgeEditor
--      ["Place sticky mines"] = "", -- HedgeEditor
--      ["Place targets"] = "", -- HedgeEditor
--      ["Place utility crates"] = "", -- HedgeEditor
--      ["Place Waypoint"] = "", -- HedgeEditor
--      ["Place waypoint"] = "", -- Racer
--      ["Place weapon crates"] = "", -- HedgeEditor
--      ["- Place your clan flag at the end of your first turn"] = "", -- Capture_the_Flag
--      ["- Place your team flag at the end of your first turn"] = "", -- Capture_the_Flag
--      ["Planes used: %d"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Planets with all missions completed will be marked with two flowers."] = "", -- A_Space_Adventure:cosmos
--      ["Planets with completed main missions will be marked with a flower."] = "", -- A_Space_Adventure:cosmos
--      ["Play with me!"] = "", -- A_Classic_Fairytale:shadow
--      ["Please click on a crate."] = "", -- HedgeEditor
--      ["Please click on a gear."] = "", -- HedgeEditor
--      ["Please click on a hedgehog, barrel, health crate or dud mine."] = "", -- HedgeEditor
--      ["Please click on a hedgehog."] = "", -- HedgeEditor
--      ["Please place the waypoint further away from the waterline"] = "", -- Racer, TechRacer
--      ["Please place the waypoint in the air and within the map boundaries"] = "", -- TechRacer
--      ["Please place the waypoint in the air, within the map boundaries"] = "", -- Racer
--      ["Please place your hedgehog first!"] = "", -- WxW
--      ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow
--      ["Please wait …"] = "", -- WxW
--      ["Point Blank Combo! +5 points!"] = "", -- Space_Invasion
--      ["--- Points ---"] = "", -- Battalion
--      ["points"] = "", -- Control, Space_Invasion
--      ["--- Points Mode ---"] = "", -- Battalion
--      ["point(s)"] = "", -- TargetPractice, Mutant
--      ["Poisonous Apple"] = "", -- A_Space_Adventure:fruit02
	["Poison"] = "Poison",
--      ["Pokémon"] = "", -- 
--      ["Poor %s (%s) died %d times."] = "", -- Mutant
--      ["Population"] = "", -- Continental_supplies
--      ["Porkey"] = "", -- 
--      ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon
--      ["Portal hint: One goes to the destination, the other one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon
--      ["Portal Mind Challenge"] = "", -- portal
--      ["Precise Aim: [Left Shift]"] = "", -- Basic_Training_-_Movement
--      ["Precise Aim: [Left Shift] + [Up]/[Down]"] = "", -- Basic_Training_-_Bazooka, Basic_Training_-_Grenade
--      ["Precise flying"] = "", -- A_Space_Adventure:desert03
--      ["Precise: Remove previous waypoint"] = "", -- Racer
--      ["Precise shooting"] = "", -- A_Space_Adventure:fruit03
--      ["Predator"] = "", -- portal
--      ["Prepare for battle!"] = "", -- A_Space_Adventure:moon01
--      ["Prepare to fight"] = "", -- A_Space_Adventure:moon01
--      ["Prepare to flee!"] = "", -- A_Space_Adventure:cosmos
	["Prepare yourself"] = "Prepara-te!",
--      ["Press [Attack] (space bar by default) to start,|repeadedly tap the up, left and right movement keys to accelerate."] = "", -- Basic_Training_-_Flying_Saucer
--      ["Press [Attack] to begin."] = "", -- A_Classic_Fairytale:first_blood
--      ["Press [Left] and [Right] to change the difficulty."] = "", -- A_Classic_Fairytale:first_blood
	["Press [Left] or [Right] to move around, [Enter] to jump"] = "Pressiona [Esquerda] ou [Direita] para te moveres, [Enter] para saltar", -- A_Classic_Fairytale:first_blood
--      ["Press [Long jump] to accept this configuration and begin placing hedgehogs."] = "", -- WxW
--      ["Press [Long jump] to accept this configuration and start the game."] = "", -- WxW
--      ["Press [Precise] to skip intro"] = "Pressiona [] para saltar a introdução",
--      ["Press [Up] and [Down] to move between menu items.|Press [Attack], [Left], or [Right] to toggle."] = "", -- WxW
--      ["Prestigious Pilot"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Princess Peach"] = "", -- 
--      ["Private Nolak"] = "", -- Target_Practice_-_Cluster_Bomb
--      ["Problems, dude? Chillax!"] = "", -- A_Classic_Fairytale:epil
--      ["Professional pilot"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Professional stunt pilot"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Professor"] = "", -- A_Space_Adventure:death01, A_Space_Adventure:moon01
--      ["Professor Hogevil, then known as James Hogus, worked for PAotH back in my time."] = "", -- A_Space_Adventure:moon02
--      ["Prof. Hogevil"] = "", -- A_Space_Adventure:death01, A_Space_Adventure:moon01
--      ["Pro Killers"] = "", -- Big_Armory
--      ["Protect the King: When the king dies, so does the team"] = "", -- Battalion
--      ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
--      ["Protect yourselves!|Grenade hint: Set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
--      ["Purple"] = "", -- 
--      ["Pyro"] = "", -- HedgeEditor, The_Specialists
--      ["Pyromancer"] = "", -- Battalion
--      ["Quit: [Esc]"] = "", -- Basic_Training_-_Movement
--      ["Race complexity limit reached"] = "", -- Racer, TechRacer
--      ["RACER"] = "",
--      ["Racer"] = "", -- Racer
--      ["Racer tool"] = "", -- Racer
--      ["Race"] = "", -- TrophyRace
	["Rachel"] = "Rachel", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
--      ["Radar: Off"] = "", -- WxW
--      ["Radar: On"] = "", -- WxW
--      ["Radar Ping: [High jump]"] = "", -- Space_Invasion
--      ["Radar: Show after crate drop"] = "", -- WxW
--      ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
--      ["Ramesses"] = "", -- 
--      ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
--      ["Rank: %s"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Razac"] = "", -- portal
--      ["RC Plane Challenge"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["RC Plane"] = "", -- Construction_Mode
--      ["Reach and destroy the final target to win."] = "", -- Basic_Training_-_Rope
--      ["Read the challenge objectives from within the mission for more details."] = "", -- A_Space_Adventure:death02, A_Space_Adventure:desert03, A_Space_Adventure:fruit03
--      ["Ready for Battle?"] = "", -- A_Space_Adventure:fruit01
--      ["Really?! You thought you could harm me with your little toys?"] = "A SÉRIO?! Pensavas que me podias fazer mal com os teus pequenos brinquedos?", -- A_Classic_Fairytale:shadow
--      ["Red"] = "", -- 
--      ["Red areas are indestructible."] = "", -- A_Space_Adventure:final
--      ["Reflector Shield"] = "", -- Construction_Mode
--      ["Reflector Shield: Reflects enemy projectiles."] = "", -- Construction_Mode
--      ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab
--      ["Reinforcements! +2 of each weapon!"] = "", -- A_Space_Adventure:death02
--      ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab
--      ["Release rope: [Attack]"] = "", -- Basic_Training_-_Rope
--      ["Remember: Hold down [Left Shift] to prevent slipping"] = "", -- Basic_Training_-_Movement
--      ["Remember! Many will seek the anti-gravity device! Now go, hurry up!"] = "", -- A_Space_Adventure:cosmos
--      ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope
--      ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow
--      ["Remember this, pathetic animal: When the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow
--      ["Replenishment: Weapons are restocked on turn start of a new hog"] = "", -- Highlander
--      ["Repositioning Mode"] = "", -- HedgeEditor
--      ["REPOSITIONING MODE"] = "", -- HedgeEditor
--      ["rescues"] = "", -- User_Mission_-_That_Sinking_Feeling
--      ["Rescue the imprisoned PAotH team and get the fuel!"] = "", -- A_Space_Adventure:moon01
--      ["Respawner"] = "", -- Construction_Mode
--      ["Respawner: Resurrects dead hogs."] = "", -- Construction_Mode
--      ["Resurrector"] = "", -- Construction_Mode
--      ["Retract/Extend rope: [Up]/[Down]"] = "", -- Basic_Training_-_Rope
--      ["- Return the enemy flag to your base to score"] = "", -- Capture_the_Flag
	[" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = " - Traz a bandeira inimiga para tua base | - A primeira equipa a captura-la 3 vezes ganha | - Apenas podes marcar quando a tua bandeira está na tua base | - Os ouriços largam a bandeira se morrerem ou se afogarem | - As bandeiras abandonadas podem ser devolvidas ou recapturadas | - Os ouriços mortos ressuscitam",
--      ["Return to Leaks A Lot!"] = "", -- A_Classic_Fairytale:shadow
--      ["Return to the mission menu by pressing the \"Go back\" button."] = "", -- A_Space_Adventure:cosmos
--      ["Return to the Surface"] = "", -- A_Space_Adventure:fruit02
--      ["Rhombus"] = "", -- Basic_Training_-_Movement
--      ["Rider"] = "", -- portal
--      ["Rifleman"] = "", -- Battalion
--      ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
--      ["Right Tong"] = "", -- Bazooka_Battlefield
--      ["Ripe"] = "", -- 
--      ["Robert Yellow Apple"] = "", -- A_Space_Adventure:fruit01
--      ["Rocket"] = "", -- Big_Armory
--      ["Ronald"] = "", -- portal
--      ["Roof"] = "", -- WxW
--      ["Rope-knocking Challenge"] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["Rope Master"] = "", -- Basic_Training_-_Rope
--      ["Roper"] = "", -- SpeedShoppa
--      ["Ropes and Crates"] = "", -- Challenge_-_Speed_Shoppa_-_Ropes
--      ["Rope Team"] = "", -- Basic_Training_-_Rope
--      ["Rope Training"] = "", -- Basic_Training_-_Rope
--      ["Rope Weapons"] = "", -- Basic_Training_-_Rope
--      ["Roshi"] = "", -- 
--      ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
--      ["Rotten"] = "", -- 
--      ["Round draw"] = "", -- Racer, TechRacer
--      ["Round %d (Sudden Death in round %d)"] = "", -- Battalion
--      ["Round limit: %d"] = "", -- Racer
--      ["Round Limit: %d"] = "", -- Space_Invasion
--      ["Round limit:"] = "", -- TechRacer
--      ["Rounds complete: %d/%d"] = "", -- Racer, Space_Invasion, TechRacer
--      ["Round score: %d"] = "", -- Space_Invasion
--      ["Round's slowest lap: %.3fs by %s"] = "", -- TrophyRace
--      ["Rounds until Sudden Death: %d"] = "", -- Battalion
--      ["RS1"] = "", -- A_Space_Adventure:fruit03
--      ["RS2"] = "", -- A_Space_Adventure:fruit03
--      ["Rubber"] = "", -- Construction_Mode, HedgeEditor
--      ["Rubber Placement Mode"] = "", -- Construction_Mode
--      ["RUBBER PLACEMENT MODE"] = "", -- HedgeEditor
--      ["Rules:"] = "", -- Capture_the_Flag
--      ["RULES:"] = "", -- Frenzy
--      ["Rules: "] = "", -- Mutant
--      ["Run away, you coward!"] = "", -- A_Space_Adventure:desert01
--      ["Running displacement algorithm …"] = "", -- A_Classic_Fairytale:queen
--      ["Running for survival"] = "", -- A_Space_Adventure:desert02
--      ["Rusted Diego"] = "", -- 
--      ["Rusty Joe"] = "Joe Emferrujado", -- A_Classic_Fairytale:queen
--      ["Ryu"] = "", -- 
--      ["%s (+1)"] = "", -- A_Space_Adventure:fruit03
--      ["%s: %.1fs"] = "", -- Racer, TechRacer
--      ["Sabotage/Flare: [Sabotage all hogs in the circle and deal ~1 dmg OR Fire a cluster up into the air]"] = "", -- Continental_supplies
--      ["Saint"] = "", -- HedgeEditor, The_Specialists
--      ["Salivaslurper"] = "", -- A_Classic_Fairytale:united
--      ["Salty Dog"] = "", -- 
--      ["Salvation"] = "Salvação", -- A_Classic_Fairytale:family
--      ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon
--      ["Sam"] = "", -- A_Space_Adventure:cosmos
--      ["Sandals?! I thought you left your ring!"] = "", -- A_Classic_Fairytale:queen
--      ["Sandstorm"] = "", -- A_Space_Adventure:desert01
--      ["Sandy"] = "", -- A_Space_Adventure:desert01
	["Save as many hapless hogs as possible!"] = "Salva o máximo de ouriços desafortunados possível!",
--      ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey
--      ["Save Leaks A Lot!|Hint: The switch hedgehog utility might be of help to you."] = "", -- A_Classic_Fairytale:shadow
--      ["Save Level: [Precise]+[4]"] = "", -- HedgeEditor
--      ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family
--      ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey
--      ["Saving Hogera"] = "", -- A_Space_Adventure:cosmos
--      ["%s barely made it past the hogosphere."] = "", -- ClimbHome
--      ["%s bravely climbed up to a dizzy height of %d to reach home."] = "", -- ClimbHome
--      ["Scallywag"] = "", -- 
--      ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab
--      ["Scenario"] = "", -- Big_Armory, portal, User_Mission_-_Bamboo_Thicket, User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Newton_and_the_Hammock, User_Mission_-_Nobody_Laugh, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork_2, User_Mission_-_Teamwork, User_Mission_-_The_Great_Escape
--      ["Scenario failed!"] = "", -- SimpleMission
--      ["Scientist"] = "", -- Battalion
--      ["%s climbed home in %d seconds!"] = "", -- ClimbHome
--      ["Score: %d"] = "", -- Space_Invasion
--      ["Score goal: %d"] = "", -- Control
--      ["Score graph"] = "", -- Mutant, Space_Invasion
--      ["Score points by killing other hedgehogs."] = "", -- Mutant
--      ["Score points by killing other hedgehogs (see below)."] = "", -- Mutant
--      ["Scores: "] = "", -- Capture_the_Flag
--      ["Scores:"] = "", -- Mutant
--      ["Scores"] = "", -- Mutant
--      ["Scoring: "] = "", -- Mutant
--      ["Script parameter examples:"] = "", -- Gravity
--      ["%s (+%d)"] = "", -- Battalion
--      ["%s: %d"] = "", -- Capture_the_Flag, Control
--      ["%s: %d (deaths: %d)"] = "", -- Mutant
--      ["%s: Did not finish"] = "", -- Racer, TechRacer
--      ["%s did not finish the race."] = "", -- Racer, TechRacer
--      ["%s didn't expect that."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["%s died … and lives again!"] = "", -- Construction_Mode
--      ["%s doesn’t really know how to handle a rope properly."] = "", -- ClimbHome
--      ["Search for the device with the help of the other hedgehogs "] = "", -- A_Space_Adventure:fruit02
--      ["Searching in the dust"] = "", -- A_Space_Adventure:desert01
--      ["Searching the stars!"] = "", -- A_Space_Adventure:cosmos
--      ["seconds"] = "", -- ClimbHome
	["Seduction"] = "Sedução", -- Continental_supplies
--      ["Seems like every time you take a \"walk\", the enemy finds us!"] = "", -- A_Classic_Fairytale:backstab
--      ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood
	["See ya!"] = "Chau!",
--      ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon
--      ["Select a placement mode and read the infos|in the mission panel to learn how to use it."] = "", -- HedgeEditor
	["Select continent!"] = "Seleciona o continente!", -- Continental_supplies
	["selected!"] = "seleccionado!",
--      ["Selection Mode"] = "", -- HedgeEditor
--      ["Select, modify, or delete girders, rubbers and sprites"] = "", -- HedgeEditor
--      ["Select/Place/Delete Gear: [Left Click]"] = "", -- HedgeEditor
--      ["Select, reposition and delete gears"] = "", -- HedgeEditor
--      ["Select Rope"] = "", -- Basic_Training_-_Rope
--      ["Select “Switch Hedgehog” from the ammo menu and|hit the “Attack” key."] = "", -- Basic_Training_-_Movement
--      ["Select “Switch Hedgehog” from the ammo menu and|hit the “Attack” key to proceed."] = "", -- Basic_Training_-_Movement
--      ["Select the rope to begin!"] = "", -- Basic_Training_-_Rope
--      ["Select Weapon"] = "", -- Basic_Training_-_Bazooka, Basic_Training_-_Grenade
--      ["Select weapon: [Left click]"] = "", -- Basic_Training_-_Bazooka, Basic_Training_-_Grenade
--      ["Select win/lose condition: [Left], [Right]"] = "", -- HedgeEditor
--      ["Select your continent/weaponset: with the \"Up\" or \"Down\" keys. You can also select one with the weapons menu."] = "", -- Continental_supplies
--      ["Select your continent/weaponset: With the \"Up\" or \"Down\" keys. You can also select one with the weapons menu."] = "", -- Continental_supplies
--      ["Sergey"] = "", -- 
--      ["Set bounciness: [Left Shift] + [1]-[5]"] = "", -- Basic_Training_-_Grenade
--      ["Set detonation timer: [1]-[5]"] = "", -- Basic_Training_-_Grenade
--      ["Set Health: [Left Click]"] = "", -- HedgeEditor
--      ["Set Identity: [Left Click]"] = "", -- HedgeEditor
--      ["Set period to negative value for random gravity."] = "", -- Gravity
--      ["Set the health of hogs, health crates, barrels and duds"] = "", -- HedgeEditor
--      ["Set to %d"] = "", -- HedgeEditor
--      ["%s exploded."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["%s fell from a high cliff."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["%s fell too fast."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["%s fell victim to a weapon filter"] = "", -- Construction_Mode
--      ["%s felt unstable."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["%s felt victim to rope-knocking."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["%s flew like a rock."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["%s gets an extra life"] = "", -- Construction_Mode
--      ["%s goes the way of the lemming."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["Sgt. Smith"] = "", -- 
--      ["%s had it coming."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["%s had no chance."] = "", -- User_Mission_-_Rope_Knock_Challenge
	["... share your beauty with the world every morning, my princess!"] = "... partilha a tua beleza com o mundo todas as manhãs, minha princesa!", -- A_Classic_Fairytale:journey
--      ["%s has been killed before taking enough damage first."] = "", -- SimpleMission
--      ["%s has been knocked out."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["%s has been rescued from death"] = "", -- Construction_Mode
--      ["%s has fallen victim to gravity."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["%s has mutated! +2 points"] = "", -- Mutant
--      ["%s has passed the best height of %s!"] = "", -- ClimbHome
--      ["%s has scored!"] = "", -- Capture_the_Flag
--      ["%s hates Newton."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["She endangered the whole tribe!"] = "", -- A_Classic_Fairytale:epil
--      ["sheepluva"] = "", -- 
--      ["Sheepy"] = "", -- 
	["She's behind that tall thingy."] = "Ela está atráz daquela coisa alta.", -- A_Classic_Fairytale:family
--      ["Shield boosted! +%d power"] = "", -- Space_Invasion
--      ["Shield depleted"] = "", -- Space_Invasion
	["Shield is fully recharged!"] = "Escudo completamente recarregado!",
--      ["Shield Master! +10 points!"] = "", -- Space_Invasion
--      ["Shield Miser! +%d points!"] = "", -- Space_Invasion
--      ["Shield OFF: %d power remaining"] = "", -- Space_Invasion
--      ["Shield ON: %d power remaining"] = "", -- Space_Invasion
--      ["Shield Seeker! +10 points!"] = "", -- Space_Invasion
--      ["Shinobi"] = "", -- 
--      ["%s hit the ground."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["Shoppa Love"] = "", -- Challenge_-_Speed_Shoppa_-_Hedgelove
--      ["Shoppa Union"] = "", -- Challenge_-_Speed_Shoppa_-_Ropes, Challenge_-_Speed_Shoppa_-_ShoppaKing
--      ["Shoppers"] = "", -- SpeedShoppa
	["Shotgun"] = "Caçadeira", -- Continental_supplies
--      ["shots remaining."] = "tiros restantes.",
--      ["Sigh."] = "", -- A_Classic_Fairytale:epil
--      ["Silly"] = "",
--      ["Silver"] = "", -- 
--      ["Sine Gun"] = "", -- Construction_Mode
--      ["Sinky"] = "",
--      ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy
--      ["%s is dead, who was critical to this mission!"] = "", -- SimpleMission
--      ["%s is eliminated!"] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["%s is now as poor as a church mouse"] = "", -- Construction_Mode
--      ["%s is now a zombie hedgehog"] = "", -- Construction_Mode
--      ["%s is suddenly low on ammo"] = "", -- Construction_Mode
--      ["Skip your turn to try again."] = "", -- Basic_Training_-_Rope
--      ["Skulls"] = "", -- Bazooka_Battlefield
--      ["Slimer"] = "", -- 
--      ["Slippery"] = "Escorregadio", -- A_Classic_Fairytale:journey
--      ["%s lost all the weapons"] = "", -- Construction_Mode
--      ["Slot %d: %s"] = "", -- Frenzy
--      ["Slot keys save time! (F1-F10 by default)"] = "", -- Frenzy
--      ["Slowpoke"] = "", -- 
--      ["%s made it past the hogosphere."] = "", -- ClimbHome
--      ["%s managed to pass half of the distance towards home."] = "", -- ClimbHome
--      ["%s may choose the rules."] = "", -- WxW
--      ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy
--      ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy
--      ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy
--      ["Smith 0.99b"] = "", -- A_Classic_Fairytale:enemy
--      ["Smith 0.99f"] = "", -- A_Classic_Fairytale:enemy
--      ["Smith 1.0"] = "", -- A_Classic_Fairytale:enemy
--      ["Smugglers"] = "", -- A_Space_Adventure:desert01
--      ["%s must skip this turn for rule violation."] = "", -- WxW
--      ["Sneaks"] = "", -- Bazooka_Battlefield
--      ["%s never got the ninja diploma."] = "", -- ClimbHome
--      ["%s never wanted to reach for the sky in the first place."] = "", -- ClimbHome
--      ["Sniper! +8 points!"] = "", -- Space_Invasion
--      ["Sniper"] = "", -- HedgeEditor, The_Specialists
--      ["Sniper Rifle"] = "", -- Continental_supplies
	["Sniper Training"] = "Treino com Sniper",
	["Sniperz"] = "Sniperz",
--      ["So, as promised I have brought you where I think that the device you are looking for is hidden."] = "", -- A_Space_Adventure:fruit02
--      ["So far, you had infinite ropes, but in the|real world, ropes are usually limited."] = "", -- Basic_Training_-_Rope
--      ["So Hog Solo, here we are ..."] = "", -- A_Space_Adventure:cosmos
	["So humiliating..."] = "Tão humilhante...", -- A_Classic_Fairytale:first_blood
--      ["So, I believe that it's a good place to start."] = "", -- A_Space_Adventure:desert01
--      ["So, I kindly ask for your help."] = "", -- A_Space_Adventure:fruit01
--      ["So I shook my fist in the air!"] = "", -- A_Classic_Fairytale:epil
--      ["Soldier"] = "", -- HedgeEditor, The_Specialists
--      ["So, let me tell you what I know about Professor Hogevil."] = "", -- A_Space_Adventure:moon02
--      ["Some parts of the land are indestructible."] = "", -- A_Space_Adventure:fruit03
--      ["Some sick game of yours?!"] = "", -- A_Classic_Fairytale:queen
--      ["Some weapons can be dropped from the rope."] = "", -- Basic_Training_-_Rope
--      ["Somewhere else on the planet of fruits, Captain Lime helps Hog Solo"] = "", -- A_Space_Adventure:fruit02
--      ["Somewhere else on the planet of fruits Hog Solo gets closer to the device"] = "", -- A_Space_Adventure:fruit02
--      ["Somewhere on the Planet of Fruits a terrible war is about to begin ..."] = "", -- A_Space_Adventure:fruit01
--      ["Somewhere on the uninhabitable Death Planet ..."] = "", -- A_Space_Adventure:death01
--      ["So, now I got the last part and I have your friends captured."] = "", -- A_Space_Adventure:death01
--      ["So the princess was never heard of again ..."] = "", -- A_Classic_Fairytale:family
--      ["So, uhmm, how did you manage to teleport them so far?"] = "", -- A_Classic_Fairytale:epil
--      ["Sour"] = "", -- 
	["South America"] = "América do Sul", -- Continental_supplies
	["So? What will it be?"] = "Então? O que vai ser?", -- A_Classic_Fairytale:shadow
--      ["So you are able to launch projectiles into your aiming direction, always at full power."] = "", -- Basic_Training_-_Flying_Saucer
--      ["So you are interested in Professor Hogevil, huh?"] = "", -- A_Space_Adventure:moon02
--      ["So you basically did the dirty work for us."] = "", -- A_Classic_Fairytale:dragon
--      ["Space Invasion"] = "", -- Space_Invasion
--      ["SPACE INVASION"] = "", -- Space_Invasion
--      ["Spacetrip"] = "", -- A_Space_Adventure:cosmos
--      ["Spawn the crate and attack!"] = "", -- WxW
--      ["Specials: Kings and air generals drop helpers, not weapons"] = "", -- Battalion
--      ["Special Weapons:"] = "Armas Especiais:", -- Continental_supplies
--      ["Speckles"] = "", -- 
--      ["Specs"] = "", -- 
--      ["Specs Appeal"] = "", -- 
--      ["Spectator"] = "", -- 
--      ["Speed Roping"] = "", -- Basic_Training_-_Rope
--      ["Speed Shoppa"] = "", -- SpeedShoppa
--      ["Spike"] = "", -- A_Space_Adventure:desert01
--      ["Spikes"] = "", -- 
--      ["Spiky Cheese"] = "Queijo \"Picante\"", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
--      ["%s, place the first hedgehog!"] = "", -- WxW
--      ["Spleenlover"] = "", -- A_Classic_Fairytale:united
--      ["Sponge"] = "Esponja",
--      ["Spooky Tree"] = "",
--      ["Sprite Erasure Mode"] = "", -- HedgeEditor
--      ["Sprite Modification Mode"] = "", -- HedgeEditor
--      ["SPRITE MODIFICATION MODE"] = "", -- HedgeEditor
--      ["Sprite Placement Mode"] = "", -- Construction_Mode
--      ["SPRITE PLACEMENT MODE"] = "", -- HedgeEditor
--      ["Sprite Testing Mode"] = "", -- Construction_Mode
--      ["Squirtle"] = "", -- 
--      ["Squishy"] = "", -- 
--      ["%s reached home in %.3f seconds. Congratulations!"] = "", -- ClimbHome
--      ["%s (%s) destroyed %d invaders in one round."] = "", -- Space_Invasion
--      ["%s (%s) does not have to feel ashamed for their best height of %d."] = "", -- ClimbHome
--      ["%s (%s) gave short shrift to the invaders: Longest combo of %d!"] = "", -- Space_Invasion
--      ["%s (%s) has been invited to join the Planetary Association of the Hedgehogs, it destroyed a staggering %d invaders in just one round!"] = "", -- Space_Invasion
--      ["%s (%s) has captured the flag %d times."] = "", -- Capture_the_Flag
--      ["%s (%s) hate life and suicided %d times."] = "", -- Mutant
--      ["%s should try the rope training mission first."] = "", -- ClimbHome
--      ["%s (%s) is addicted to killing: %d invaders destroyed in one round."] = "", -- Space_Invasion
--      ["%s (%s) is a hardened hunter: No misses and %d hits in its best round!"] = "", -- Space_Invasion
--      ["%s (%s) is a tumbleweed: %d points in one round."] = "", -- Space_Invasion
--      ["%s (%s) is good at this: %d points in only one round!"] = "", -- Space_Invasion
--      ["%s (%s) is Rambo in a hedgehog costume! He destroyed %d invaders in one round."] = "", -- Space_Invasion
--      ["%s skipped ninja classes."] = "", -- ClimbHome
--      ["%s spawned at a really bad position."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["%s splatted."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["%s (%s) reached a decent peak height of %d."] = "", -- ClimbHome
--      ["%s (%s) reached a peak height of %d."] = "", -- ClimbHome
--      ["%s (%s) reached for the sky and beyond with a height of %d!"] = "", -- ClimbHome
--      ["%s (%s) reached home in %.3f seconds."] = "", -- ClimbHome
--      ["%s (%s) shot %d invaders and never missed in the best round!"] = "", -- Space_Invasion
--      ["%s (%s) struck like a meteor: %d points in only one round!"] = "", -- Space_Invasion
--      ["%s still had a long way to go."] = "", -- ClimbHome
--      ["%s (%s) tumbles like no other: %d points in one round."] = "", -- Space_Invasion
--      ["%s stumpled."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["%s (%s) was certainly not afraid of heights: Peak height of %d!"] = "", -- ClimbHome
--      ["%s (%s) was lightning-fast! Longest combo of %d, absolutely insane!"] = "", -- Space_Invasion
--      ["%s (%s) was on fire: Longest combo of %d."] = "", -- Space_Invasion
--      ["%s (%s) was panicly afraid of the water and decided to get in a safe distance of %d from it."] = "", -- ClimbHome
--      ["%s (%s) was the best baby tumbler: %d points in one round."] = "", -- Space_Invasion
--      ["%s (%s) was the greediest hedgehog and collected %d crates."] = "", -- Mutant
--      ["%s (%s) was undoubtedly the very best professional tumbler in this game: %d points in one round!"] = "", -- Space_Invasion
--      ["Star"] = "", -- Big_Armory
--      ["Status update"] = "", -- Racer, TechRacer
--      ["Status Update"] = "", -- Space_Invasion
--      ["Stay away from our weapons!"] = "", -- A_Classic_Fairytale:queen
--      ["Stay there, comrades!"] = "", -- A_Classic_Fairytale:queen
--      ["Stay there to flee!"] = "", -- A_Space_Adventure:fruit01
--      ["Steel Eye"] = "Olho de Ferro", -- A_Classic_Fairytale:queen
--      ["Step 1: Activate your flying saucer but do NOT move yet!"] = "", -- Basic_Training_-_Flying_Saucer
--      ["Step 1: Start roping"] = "", -- Basic_Training_-_Rope
--      ["Step 2: Select grenade"] = "", -- Basic_Training_-_Rope
--      ["Step 2: Select your grenade."] = "", -- Basic_Training_-_Flying_Saucer
--      ["Step 3: Drop the grenade"] = "", -- Basic_Training_-_Rope
--      ["Step 3: Start flying and get yourself right above the target."] = "", -- Basic_Training_-_Flying_Saucer
--      ["Step 4: Drop your grenade by pressing the [Long jump] key."] = "", -- Basic_Training_-_Flying_Saucer
--      ["Step 5: Get away quickly and land safely anywhere."] = "", -- Basic_Training_-_Flying_Saucer
--      ["Step By Step"] = "Passo a Passo", -- A_Classic_Fairytale:first_blood
	["Steve"] = "Steve", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
--      ["Sticky Mine"] = "", -- Continental_supplies
--      ["Sticky Mine Placement Mode"] = "", -- Construction_Mode
--      ["STICKY MINE PLACEMENT MODE"] = "", -- HedgeEditor
--      ["Stop, comrades!"] = "", -- A_Classic_Fairytale:queen
--      ["Stop right there, puny worms!"] = "", -- A_Classic_Fairytale:queen
--      ["Street Fighters"] = "", -- 
--      ["Strength: %d (multiplier for ammo)"] = "", -- Battalion
--      ["Stronglings"] = "", -- A_Classic_Fairytale:shadow
--      ["Structure Placement Mode"] = "", -- Construction_Mode
--      ["Structure Placer"] = "", -- Construction_Mode
--      ["Stupid, stupid Hogerians!"] = "", -- A_Space_Adventure:final
--      ["Subject 1"] = "", -- portal
--      ["Subjects"] = "", -- portal
--      ["Subtract %d"] = "", -- HedgeEditor
--      ["--- Sudden Death ---"] = "", -- Battalion
--      ["Summer Squash"] = "", -- A_Space_Adventure:fruit01
--      ["Sundaland"] = "", -- Continental_supplies
--      ["Sunflame"] = "", -- Big_Armory
--      ["Super weapons: A few crates contain very powerful weapons."] = "", -- WxW
--      ["Super weapons: %s"] = "", -- WxW
--      ["Support Station: Allows placement of crates."] = "", -- Construction_Mode
--      ["Support Station"] = "", -- Construction_Mode
--      ["Sure!"] = "", -- A_Classic_Fairytale:epil
--      ["Surf Before Crate: %s"] = "", -- WxW
--      ["Surf Before Crate: You must bounce off the water once before you can get crates."] = "", -- WxW
--      ["Surfer! +15 points!"] = "", -- Space_Invasion
--      ["Surfer!"] = "", -- WxW
--      ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow
--      ["%s violated the “All But Last” rule and will be penalized."] = "", -- WxW
--      ["%s violated the “Kill The Leader” rule and will be penalized."] = "", -- WxW
--      ["%s was a good target."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["%s was close to home."] = "", -- ClimbHome
--      ["%s was damn close to home."] = "", -- ClimbHome
--      ["%s was doomed from the beginning."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["%s was good, but not good enough."] = "", -- ClimbHome
--      ["%s was knocked away."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["%s was really unlucky."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["%s was shoved away."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["%s was smashed."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["Sweet"] = "", -- 
--      ["%s went over a quarter of the way towards home."] = "", -- ClimbHome
--      ["%s! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
--      ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood
--      ["Swing: [Left]/[Right]"] = "", -- Basic_Training_-_Rope
--      ["%s wins!"] = "", -- Racer, Space_Invasion, TechRacer, ClimbHome
--      ["%s wins with a best time of %.1fs."] = "", -- Racer, TechRacer
--      ["switch"] = "", -- Continental_supplies
--      ["Switched to "] = "",
--      ["Switch Hedgehog (1/3)"] = "", -- Basic_Training_-_Movement
--      ["Switch Hedgehog (2/3)"] = "", -- Basic_Training_-_Movement
--      ["Switch Hedgehog (3/3)"] = "", -- Basic_Training_-_Movement
--      ["Switch Hedgehog (Failed!)"] = "", -- Basic_Training_-_Movement
--      ["Switch hedgehog: [Tabulator]"] = "", -- Basic_Training_-_Movement
--      ["Switch Hog"] = "", -- Construction_Mode
--      ["Switch: Toggle crate radar"] = "", -- WxW
--      ["Swords"] = "", -- Bazooka_Battlefield
--      ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon
--      ["%s, you may choose the rules."] = "", -- WxW
--      ["szczur"] = "", -- 
--      ["Tackleberry"] = "", -- 
--      ["Tails"] = "", -- 
--      ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon
--      ["Tall Potato"] = "", -- A_Space_Adventure:fruit01
--      ["Target"] = "", -- HedgeEditor
--      ["Target Placement Mode"] = "", -- Construction_Mode
--      ["TARGET PLACEMENT MODE"] = "", -- HedgeEditor
--      ["Target Practice: Bazooka (easy)"] = "", -- Target_Practice_-_Bazooka_easy
--      ["Target Practice: Bazooka (hard)"] = "", -- Target_Practice_-_Bazooka_hard
--      ["Target Practice: Grenade (easy)"] = "", -- Target_Practice_-_Grenade_easy
--      ["Target Practice: Grenade (hard)"] = "", -- Target_Practice_-_Grenade_hard
--      ["Target Practice: Homing Bee"] = "", -- Target_Practice_-_Homing_Bee
--      ["Target Practice: Shotgun"] = "", -- Target_Practice_-_Shotgun
--      ["Target Puncher"] = "", -- Basic_Training_-_Rope
--      ["Targets left: %d"] = "", -- TargetPractice
--      ["Tatsujin"] = "", -- 
--      ["Tatters"] = "", -- 
	["Team %d: "] = "Equipa %d: ",
--      ["Team %d"] = "", -- SimpleMission
--      ["Team Identity Mode"] = "", -- HedgeEditor
--      ["TEAM IDENTITY MODE"] = "", -- HedgeEditor
--      ["Team of Hearts"] = "", -- Challenge_-_Speed_Shoppa_-_Hedgelove
--      ["Team Scores:"] = "", -- Control
--      ["Team scores:"] = "", -- Space_Invasion
--      ["Teamwork 2"] = "", -- User_Mission_-_Teamwork_2
--      ["Teamwork"] = "", -- User_Mission_-_Teamwork
--      ["Team Zook"] = "", -- Target_Practice_-_Bazooka_easy, Target_Practice_-_Bazooka_hard
--      ["TechRacer"] = "", -- TechRacer
--      ["Teleporation Node"] = "", -- Construction_Mode
--      ["Teleportation Mode"] = "", -- Construction_Mode
--      ["Teleportation Node: Allows teleportation|    between other nodes."] = "", -- Construction_Mode
--      ["Teleportation Node"] = "", -- Construction_Mode
--      ["Teleport"] = "", -- Construction_Mode, Frenzy
--      ["Teleport hint: Just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon
--      ["Teleport hint: just use the mouse to select the destination!"] = "Ajuda com o Teleporte: usa o rato para selecionar o teu destino!", -- A_Classic_Fairytale:dragon
--      ["Teleport unsuccessful. Please teleport within a clan teleporter's sphere of influence."] = "", -- Construction_Mode
--      ["Teleport Unsuccessful. Please teleport within a clan teleporter's sphere of influence."] = "", -- Construction_Mode
--      ["Tentacle Terror"] = "", -- Tentacle_Terror
--      ["Thanks, dude! It really means a lot to me."] = "", -- A_Classic_Fairytale:epil
--      ["Thanks, man! It really means a lot to me."] = "", -- A_Classic_Fairytale:epil
	["Thanks!"] = "Obrigada!", -- A_Classic_Fairytale:family
--      ["Thank you, Dr. Cornelius."] = "", -- A_Space_Adventure:cosmos
--      ["Thank you for meeting me on such a short notice!"] = "", -- A_Space_Adventure:desert01
	["Thank you, my hero!"] = "Obrigada, meu herói!", -- A_Classic_Fairytale:family
	["Thank you, oh, thank you, Leaks A Lot!"] = "Obrigada, oh, obrigada, Leaks A Lot!", -- A_Classic_Fairytale:journey
	["Thank you, oh, thank you, my heroes!"] = "Obrigada, oh, obrigada, meus heróis!", -- A_Classic_Fairytale:journey
--      ["Thanta"] = "", -- A_Space_Adventure:ice01
	["That is, indeed, very weird..."] = "Isto é, de facto, muito estranho...", -- A_Classic_Fairytale:united
--      ["That makes it almost invaluable!"] = "", -- A_Classic_Fairytale:enemy
--      ["That ought to show them!"] = "", -- A_Classic_Fairytale:backstab
--      ["That's all, folks!"] = "", -- A_Classic_Fairytale:epil
--      ["That's for my father!"] = "", -- A_Classic_Fairytale:backstab
--      ["That shaman sure knows what he's doing!"] = "Aquele xamã sabe mesmo o que está a fazer!", -- A_Classic_Fairytale:shadow
--      ["That Sinking Feeling"] = "",
--      ["That's just the way it works, you know."] = "", -- A_Classic_Fairytale:queen
--      ["That's not our problem!"] = "Não temos nada a ver com o teu problema.\Esse problema não tem nada a ver comnosco!", -- A_Classic_Fairytale:enemy
	["That's typical of you!"] = "Típico vindo de ti!", -- A_Classic_Fairytale:family
--      ["That's why he always wears a hat since then."] = "", -- A_Space_Adventure:moon02
--      ["That traitor won't be killing us anymore!"] = "", -- A_Classic_Fairytale:queen
--      ["That was just mean!"] = "Isso foi desnecessariamente mau! -errr má tradução", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
--      ["That was pointless. The flag will respawn next round."] = "", -- CTF_Blizzard
--      ["The adventure begins!"] = "", -- A_Space_Adventure:cosmos
--      ["The air bombs are weaker than usual."] = "", -- Battalion
--      ["The aliens respect me, even worship me!"] = "", -- A_Classic_Fairytale:queen
--      ["The ally units share their ammo."] = "", -- A_Space_Adventure:fruit01
--      ["The ammo of %s has been vaporized"] = "", -- Construction_Mode
--      ["The answer is...entertaintment. You'll see what I mean."] = "A resposta é...entertenimento. Já vais perceber ao que me refiro\quero dizer.", -- A_Classic_Fairytale:backstab
--      ["The anti-portal surface is all over the floor, and I have nothing to kill him. Dropping something could hurt him enough to kill him."] = "", -- portal
--      ["The big bang"] = "", -- A_Space_Adventure:final
--      ["The Boss"] = "", -- 
--      ["The boss has fallen! Retreat!"] = "", -- A_Space_Adventure:moon01
--      ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood
--      ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united
--      ["The clan of the Red Strawberry wants to take over the dominion and overthrow King Pineapple."] = "", -- A_Space_Adventure:fruit01
--      ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood
--      ["The Customer is King"] = "", -- Challenge_-_Speed_Shoppa_-_ShoppaKing
--      ["The device part has been stolen!"] = "", -- A_Space_Adventure:fruit02
--      ["The device part is hidden in one of the crates! Go and get it!"] = "", -- A_Space_Adventure:desert01
--      ["The Devs"] = "", -- 
--      ["The Dilemma"] = "O Dilema", -- A_Classic_Fairytale:shadow
--      ["The editor weapons and tools have been added!"] = "", -- HedgeEditor
--      ["The editor weapons and tools have been removed!"] = "", -- HedgeEditor
--      ["The enemies aren't many anyway, it is going to be easy!"] = "", -- A_Space_Adventure:fruit01
--      ["The enemy can't move but it might be a good idea to stay out of sight!"] = "", -- A_Classic_Fairytale:dragon
--      ["The enemy has taken a crate which we really needed!"] = "", -- SimpleMission
--      ["The enemy hogs play in a random order."] = "", -- A_Space_Adventure:death02
	["The enemy is hiding out on yonder ducky!"] = "O inimigo está escondido ali a diante ao pé do patinho!",
--      ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy
--      ["The explosion is weaker than usual."] = "", -- Battalion
--      ["The fastest hedgehog was %s from %s with a time of %.3fs."] = "", -- TrophyRace
--      ["The fight begins!"] = "", -- A_Space_Adventure:moon01
--      ["The final part"] = "", -- A_Space_Adventure:death01
--      ["The final targets are quite tricky. You need to aim well."] = "", -- Basic_Training_-_Bazooka
--      ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood
--      ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow
--      ["The first hedgehog to kill someone becomes the Mutant."] = "", -- Mutant
--      ["The first hedgehog which scores %d or more wins the game."] = "", -- Mutant
--      ["The first stop"] = "", -- A_Space_Adventure:moon01
--      ["The first turn will last 25 sec and every other turn 15 sec."] = "", -- A_Space_Adventure:fruit03
	["The flag will respawn next round."] = "A bandeira ira reaparecer no próximo turno.",
--      ["The flood has stopped! Challenge over."] = "", -- User_Mission_-_That_Sinking_Feeling
--      ["The food bites back"] = "", -- A_Classic_Fairytale:backstab
--      ["The giant umbrella from the last crate should help break the fall."] = "O guarda-chuva gigante que estava na ultima caixa deve ajudar a amparar a tua queda.", -- A_Classic_Fairytale:first_blood
--      ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape
--      ["The Green Bananas lost, try again!"] = "", -- A_Space_Adventure:fruit01
--      ["The guardian"] = "O guardião", -- A_Classic_Fairytale:shadow
--      ["The hardships of the war turned %s (%s) into a killing machine: %d invaders destroyed in one round!"] = "", -- Space_Invasion
--      ["The hedgehog with least points (or most deaths) becomes the Bottom Feeder."] = "", -- Mutant
--      ["The Hogies"] = "", -- Target_Practice_-_Cluster_Bomb
--      ["The Hospital"] = "", -- 
--      ["The Individualist"] = "O Individualista", -- A_Classic_Fairytale:shadow
--      ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united
--      ["The Iron Curtain"] = "", -- 
--      ["The Journey Back"] = "", -- A_Classic_Fairytale:journey
--      ["The king of %s has died!"] = "", -- Battalion
--      ["The last encounter"] = "", -- A_Space_Adventure:death01
--      ["The last surviving clan wins."] = "", -- TrophyRace
--      ["The leader escaped. Defeat the rest of the aliens!"] = "", -- A_Classic_Fairytale:queen
--      ["The leader seems scared, he will probably flee."] = "", -- A_Classic_Fairytale:queen
--      ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood
--      ["The meteorite has come too close and the anti-gravity device isn't powerful enough to stop it now."] = "", -- A_Space_Adventure:cosmos
--      ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey
--      ["The Mutant has super weapons and a lot of health."] = "", -- Mutant
--      ["The Mutant has super-weapons and a lot of health."] = "", -- Mutant
--      ["The Mutant loses health quickly, but gains health by killing."] = "", -- Mutant
--      ["The Mutant loses health quickly if he doesn't keep scoring kills."] = "", -- Mutant
--      ["The Nameless One"] = "",
--      ["The Navy greets %s for managing to get in a distance of %d away from the mainland!"] = "", -- ClimbHome
--      ["The next 4 times you play the \"The last encounter\" mission you'll get 20 more hit points and a laser sight."] = "", -- A_Space_Adventure:death02
--      ["The next crate is an utility crate."] = "", -- Basic_Training_-_Movement
--      ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope
--      ["The next target can only be reached by something called “bouncing bomb”."] = "", -- Basic_Training_-_Bazooka
--      ["The next target is high in the sky."] = "", -- Basic_Training_-_Bazooka
--      ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow
--      ["The Ninja-Samurai Alliance"] = "", -- 
--      ["Then prepare for battle!"] = "", -- A_Space_Adventure:death01
--      ["Then what am I?"] = "", -- A_Classic_Fairytale:epil
--      ["The only woman, huh?"] = "", -- A_Classic_Fairytale:epil
--      ["The oppression of the elders, of course!"] = "", -- A_Classic_Fairytale:queen
--      ["The opression of the elders, of course!"] = "", -- A_Classic_Fairytale:queen
--      ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood
--      ["The Police"] = "", -- 
--      ["The power of love! No, wait, the power of the aliens!"] = "", -- A_Classic_Fairytale:queen
--      ["The RC plane only carries 2 weak bombs."] = "", -- Battalion
--      ["There are a variety of structures available to aid you."] = "", -- Construction_Mode
--      ["There are no snarky comments this time."] = "", -- Space_Invasion
--      ["There is one below us!"] = "", -- A_Space_Adventure:ice01
--      ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab
--      ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
--      ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
--      ["There's nothing more satisfying to us than seeing you share your beauty..."] = "", -- A_Classic_Fairytale:journey
--      ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
--      ["The respawner respawns %s"] = "", -- Construction_Mode
--      ["The Rising"] = "", -- A_Classic_Fairytale:first_blood
--      ["The rope won't get reset."] = "", -- A_Space_Adventure:death02
--      ["The Savior"] = "", -- A_Classic_Fairytale:journey
--      ["The score and deaths are shown next to the team bar."] = "", -- Mutant
--      ["These girders are slippery, like ice."] = "", -- Basic_Training_-_Movement
--      ["These primitive people are so funny!"] = "Esta gente primitiva é tão divertida!", -- A_Classic_Fairytale:backstab
--      ["The Shadow Falls"] = "", -- A_Classic_Fairytale:shadow
--      ["The Showdown"] = "", -- A_Classic_Fairytale:shadow
--      ["The Slaughter"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:first_blood
--      ["The Society of Perfectionists greets %s (%s): No misses and %d hits in its best round."] = "", -- Space_Invasion
	["THE SPECIALISTS"] = "OS ESPECIALISTAS",
--      ["The spinning arrows above your hedgehog show|which hedgehog is selected right now."] = "", -- Basic_Training_-_Movement
--      ["The spirits of the ancerstors are surely pleased, Leaks A Lot."] = "", -- A_Classic_Fairytale:first_blood
--      ["The targets will guide you through the training."] = "", -- Basic_Training_-_Rope
--      ["The team continued their quest of finding the rest of the tribe."] = "", -- A_Classic_Fairytale:queen
--      ["The time that you have left when you reach the blue hedgehog will be added to the next turn."] = "", -- A_Space_Adventure:moon02
--      ["The Torment"] = "", -- A_Classic_Fairytale:first_blood
--      ["The truth about Professor Hogevil"] = "", -- A_Space_Adventure:moon02
--      ["The tunnel entrance is over there."] = "", -- A_Space_Adventure:desert01
--      ["The tunnel is about to get flooded!"] = "", -- A_Space_Adventure:desert02
--      ["The Tunnel Maker"] = "", -- A_Classic_Fairytale:journey
--      ["The Ultimate Weapon"] = "", -- A_Classic_Fairytale:first_blood
--      ["The Union"] = "", -- A_Classic_Fairytale:enemy
--      ["The village, unprepared, was destroyed by the cyborgs..."] = "", -- A_Classic_Fairytale:journey
--      ["The walk of Fame"] = "", -- A_Classic_Fairytale:shadow
--      ["The wasted youth"] = "A juventude desperdiçada", -- A_Classic_Fairytale:first_blood
--      ["The way you handled your little internal conflicts …"] = "", -- A_Classic_Fairytale:queen
--      ["The weapon in that last crate was bestowed upon us by the ancients!"] = "", -- A_Classic_Fairytale:first_blood
	["The what?!"] = "Os quê?!", -- A_Classic_Fairytale:dragon
--      ["The wind whispers that you are ready to become familiar with tools, now..."] = "O vento sussura que tu estás pronto para te familiarizares com as ferramentas agora...", -- A_Classic_Fairytale:first_blood
--      ["The wrong hedgehog has taken the crate."] = "", -- SimpleMission
--      ["They are all waiting back in the village, haha."] = "", -- A_Classic_Fairytale:enemy
--      ["They are up there! Take this rope and hurry!"] = "", -- A_Space_Adventure:moon01
--      ["They Call Me Bullseye! +16 points!"] = "", -- Space_Invasion
	["They have weapons we've never seen before!"] = "Eles têm armas que nunca vimos antes!", -- A_Classic_Fairytale:united
--      ["They keep appearing like this. It's weird!"] = "", -- A_Classic_Fairytale:united
--      ["They killed %s! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
--      ["They must be trying to weaken us!"] = "", -- A_Classic_Fairytale:enemy
	["They never learn"] = "Eles nunca aprendem", -- A_Classic_Fairytale:journey
--      ["They stumbled upon a pile of weapons, they seemed to be getting closer."] = "", -- A_Classic_Fairytale:queen
	["They told us to wear these clothes. They said that this is the newest trend."] = "Eles disseram-nos para usar estas roupas. Eles disseram que isto era a última moda.", -- A_Classic_Fairytale:enemy
--      ["They've been manipulating us all this time!"] = "", -- A_Classic_Fairytale:enemy
--      ["They won't hesitate to attack you in order to rob you!"] = "", -- A_Space_Adventure:desert01
--      ["The Zoo"] = "", -- 
--      ["Thighlicker"] = "", -- A_Classic_Fairytale:united
--      ["Things are going to get messy around here."] = "", -- A_Space_Adventure:fruit01
--      ["This allows to select any hedgehog in your team!"] = "", -- Basic_Training_-_Movement
--      ["This allows you to create a crate anywhere|within your clan's area of influence,|at the cost of energy."] = "", -- Construction_Mode
--      ["This allows you to create and place mines,|sticky mines and barrels anywhere within your|clan's area of influence at the cost of energy."] = "", -- Construction_Mode
--      ["This allows you to create and place mines,|sticky mines and barrels anywhere within your|clan's area of influence at the cost of energy.|Up/down: Choose object type|Left/right: Choose timer (for mines)|Cursor: Place object"] = "", -- Construction_Mode
--      ["This almost concludes our tutorial."] = "", -- Basic_Training_-_Flying_Saucer
--      ["This game wasn’t really exciting."] = "", -- Space_Invasion
--      ["This Hog Solo is so naive! When he returns I'll shoot him and keep that device for myself!"] = "", -- A_Space_Adventure:fruit02
--      ["This is a new personal best, congratulations!"] = "", -- A_Space_Adventure:death02, A_Space_Adventure:desert02, A_Space_Adventure:fruit03
--      ["This is a new personal best time, congratulations!"] = "", -- A_Space_Adventure:ice02, A_Space_Adventure:moon02
--      ["This is Cappy."] = "", -- Basic_Training_-_Movement
--      ["This is it! It's time to make Fell From Heaven fall for me..."] = "", -- A_Classic_Fairytale:first_blood
--      ["This island is the only place left on Earth with grass on it!"] = "Esta ilha é o último lugar que resta na Terra com erva nele!", -- A_Classic_Fairytale:enemy
--      ["This is seems like a wealthy hedgehog, nice ..."] = "", -- A_Space_Adventure:desert01
--      ["This is the mission panel."] = "", -- Basic_Training_-_Movement
--      ["This is the Olympic stadium of saucer flying."] = "", -- A_Space_Adventure:ice02
--      ["This is the Olympic Stadium of Saucer Flying."] = "", -- A_Space_Adventure:ice02
	["This is typical!"] = "Típico", -- A_Classic_Fairytale:dragon
--      ["This must be some kind of sorcery!"] = "Isto deve ser algum tipo de feitiçaria!", -- A_Classic_Fairytale:shadow
--      ["This must be the caves!"] = "Isto devem ser as cavernas!", -- A_Classic_Fairytale:backstab
--      ["This one's tricky."] = "Este é complicado(?)",
--      ["This planet seems dangerous!"] = "", -- A_Space_Adventure:cosmos
	["This rain is really something..."] = "Esta chuva é mesmo qualquer coisa...",
--      ["This round’s award for ultimate disappointment goes to: Everyone!"] = "", -- ClimbHome
--      ["This seems like a wealthy hedgehog, nice ..."] = "", -- A_Space_Adventure:desert01
--      ["This was an awesome performance! But this challenge can be finished with even just one RC plane. Can you figure out how?"] = "", -- User_Mission_-_RCPlane_Challenge
	["This will be fun!"] = "Isto vai ser divertido!", -- A_Classic_Fairytale:enemy
--      ["This will be useful when I need a new platform or if I want to rise."] = "", -- portal
--      ["This will certianly come in handy."] = "", -- User_Mission_-_Teamwork_2
--      ["Thompson"] = "", -- 
	["Those aliens are destroying the island!"] = "Aqueles alienígenas estão a destruir a ilha!", -- A_Classic_Fairytale:family
--      ["Those were scheduled for disposal anyway."] = "", -- A_Classic_Fairytale:dragon
--      ["Throw a baseball at your foes|and send them flying!"] = "", -- Knockball
--      ["Throw a grenade to destroy the target!"] = "", -- Basic_Training_-_Grenade
--      ["Throw some grenades to destroy the targets!"] = "", -- Basic_Training_-_Grenade
--      ["Thug #%d"] = "", -- A_Space_Adventure:death01
--      ["Timbers"] = "", -- 
--      ["Time: %.1fs"] = "", -- Racer, TechRacer
--      ["Time: %.3fs by %s"] = "", -- TrophyRace
--      ["Time: %.3fs"] = "", -- TrophyRace
--      ["Time Box"] = "", -- Construction_Mode
--      ["Timed Kamikaze! +10 points!"] = "", -- Space_Invasion
--      ["Time extended! +%dsec"] = "", -- Space_Invasion
--      ["Time extension: %ds"] = "", -- Tumbler
--      ["Time for a more interesting stunt, but first just collect the next crate!"] = "", -- Basic_Training_-_Flying_Saucer
--      ["Timer"] = "", -- Basic_Training_-_Grenade
--      ["Time's up!"] = "", -- Basic_Training_-_Sniper_Rifle, SpeedShoppa, Space_Invasion
--      ["Time’s up!"] = "", -- TargetPractice
--      ["Time to run!"] = "", -- A_Space_Adventure:fruit01
--      ["Tip: Changing your aim while flying is very difficult, so adjust it before you take off."] = "", -- Basic_Training_-_Flying_Saucer
--      ["Tip: Don't remain for too long in the water, or you won't make it."] = "", -- Basic_Training_-_Flying_Saucer
--      ["Tip: If you get stuck in this training, use \"Skip turn\" to restart the current objective."] = "", -- Basic_Training_-_Flying_Saucer
--      ["Tip: See the \"esc\" key (this menu) if you want to see the currently playing teams continent, or that continents specials."] = "", -- Continental_supplies
--      ["Tip: See the \"Esc\" key (this menu) if you want to see the currently playing teams continent, or that continents specials."] = "", -- Continental_supplies
--      ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "", -- Basic_Training_-_Rope
--      ["Tip: You can change your flying saucer|in mid-flight by hitting the [Attack] key twice."] = "", -- Basic_Training_-_Flying_Saucer
--      ["Tiyuri"] = "", -- 
--      ["Toad"] = "", -- 
--      ["To begin, walk to the crate to the right."] = "", -- Basic_Training_-_Movement
--      ["To begin with the training, hit the attack key!"] = "", -- Basic_Training_-_Movement
--      ["To begin with the training, select the bazooka from the ammo menu!"] = "", -- Basic_Training_-_Bazooka
--      ["To begin with the training, select the grenade from the ammo menu!"] = "", -- Basic_Training_-_Grenade
--      ["To finish hedgehog selection, just do anything|with him, like walking."] = "", -- Basic_Training_-_Movement
--      ["To get over the next obstacle, you need to perform your back jump precisely."] = "", -- Basic_Training_-_Movement
--      ["To get over the water, you have to do multiple|rope shots and swings."] = "", -- Basic_Training_-_Rope
--      ["Toggle Editing Weapons and Tools: [Precise]+[2]"] = "", -- HedgeEditor
--      ["Toggle Gear Information: [Precise]+[3]"] = "", -- HedgeEditor
--      ["Toggle Help: [Precise]+[1]"] = "", -- HedgeEditor
--      ["Toggle Placement/Deletion: [Left], [Right]"] = "", -- HedgeEditor
--      ["Toggle Shield: [Long jump]"] = "", -- Space_Invasion
	["To help you, of course!"] = "Para te ajudar claro!", -- A_Classic_Fairytale:journey
--      ["To launch a projectile in mid-flight, hold [Precise] and press [Long jump]."] = "", -- Basic_Training_-_Flying_Saucer
--      ["Tony"] = "", -- 
--      ["Too bad! Then you should really leave!"] = "", -- A_Space_Adventure:fruit01
--      ["Too slow! Try again ..."] = "", -- A_Space_Adventure:moon02
--      ["Top-class elite pilot"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["To place a girder, select it, use [Left] and [Right] to select angle and length, place with [Left Click]"] = "", -- A_Classic_Fairytale:shadow
--      ["Torn Muscle"] = "", -- A_Classic_Fairytale:journey
--      ["To the caves..."] = "", -- A_Classic_Fairytale:united
--      ["Touch all waypoints as fast as you can!"] = "", -- Racer
--      ["To win the game, Hog Solo has to get the bottom crates and come back to the surface."] = "", -- A_Space_Adventure:fruit02
--      ["To win the game you had to collect the 2 crates with no specific order."] = "", -- A_Space_Adventure:desert01
--      ["To win the game you have to eliminate all your enemies."] = "", -- A_Space_Adventure:death01
--      ["To win the game you have to find the right crate."] = "", -- A_Space_Adventure:desert01
--      ["To win the game you have to go next to Thanta."] = "", -- A_Space_Adventure:ice01
--      ["To win the game you have to go to the surface."] = "", -- A_Space_Adventure:desert02
--      ["To win the game you have to pass into the rings in time."] = "", -- A_Space_Adventure:ice02
--      ["To win the game you have to stand next to Thanta."] = "", -- A_Space_Adventure:ice01
--      ["Toxic Team"] = "", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
--      ["Track completed!"] = "", -- Racer, TechRacer
--      ["Trainee"] = "", -- TargetPractice
--      ["Training"] = "", -- Basic_Training_-_Flying_Saucer, Basic_Training_-_Rope
--      ["Training complete!"] = "", -- Basic_Training_-_Flying_Saucer
--      ["Training Team"] = "", -- TargetPractice
	["Traitores"] = "Traidores", -- A_Classic_Fairytale:epil
--      ["Traitors"] = "", -- A_Classic_Fairytale:epil
--      ["Traitors don't get to shout around here!"] = "", -- A_Classic_Fairytale:epil
--      ["Trapped"] = "", -- Basic_Training_-_Movement
--      ["Trapper"] = "", -- HedgeEditor
--      ["Travel carefully as your fuel is limited"] = "", -- A_Space_Adventure:cosmos
--      ["Travel to all the neighbor planets and collect all the pieces"] = "", -- A_Space_Adventure:cosmos
	["Tribe"] = "Tribo", -- A_Classic_Fairytale:backstab
	["TrophyRace"] = "TrophyRace",
--      ["Trunks"] = "", -- 
--      ["Try again!"] = "", -- Basic_Training_-_Flying_Saucer
--      ["Try it now and dive here to collect the crate on the right girder."] = "", -- Basic_Training_-_Flying_Saucer
--      ["Try not to get spotted by the guards!"] = "", -- A_Space_Adventure:cosmos
--      ["Try out different bounciness levels to reach difficult targets."] = "", -- Basic_Training_-_Grenade
--      ["Try to be smart and eliminate them quickly. This way you might scare off the rest!"] = "", -- A_Space_Adventure:fruit01
--      ["Try to keep as many allies alive as possible."] = "", -- A_Space_Adventure:fruit01
--      ["Try to land softly, as you can still take fall damage!"] = "", -- Basic_Training_-_Flying_Saucer
	["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "Tenta protejer o chefe! Não perdes se ele morrer, mas é recomendado que ele sobreviva.", -- A_Classic_Fairytale:united
--      ["Try to reach and destroy the next target quickly."] = "", -- Basic_Training_-_Rope
	["T_T"] = "T_T",
--      ["Tumbler"] = "", -- Tumbler
--      ["Turn around: [Left Shift] + [Left]/[Right]"] = "", -- Basic_Training_-_Movement
--      ["Turning Around"] = "", -- Basic_Training_-_Movement
--      ["Turns: Hogs get %d random weapon(s) from their pool"] = "", -- Battalion
--      ["Turns: King's health is set to %d%% of the team health"] = "", -- Battalion
--      ["Turns left: %d"] = "", -- A_Classic_Fairytale:journey
--      ["Turns: Refill %d weapon and %d helper points|and randomize weapons and helpers based on team points"] = "", -- Battalion
--      ["Turns until arrival: %d"] = "", -- A_Classic_Fairytale:backstab
--      ["Turn Time: %dsec"] = "", -- Space_Invasion
--      ["Twenty-Twenty"] = "", -- 
--      ["Two flowers: All missions complete"] = "", -- A_Space_Adventure:cosmos
--      ["Two little hogs cooperating, getting past obstacles..."] = "", -- A_Classic_Fairytale:journey
--      ["Ugly Mug"] = "", -- 
--      ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow
--      ["Uhmm, it's … uhm … my ring!"] = "", -- A_Classic_Fairytale:queen
--      ["Uhmm...ok no."] = "Uhm...ok não.", -- A_Classic_Fairytale:enemy
--      ["Ukemi"] = "", -- 
--      ["Ultra kill!"] = "", -- Mutant
--      ["Ultrasoldier"] = "", -- Big_Armory
--      ["unC0Rr"] = "", -- 
	["Under Construction"] = "Em Construção", -- A_Classic_Fairytale:shadow
--      ["Under normal circumstances we could easily defeat them but we have kindly sent most of our men to the Kingdom of Sand to help with the annual dusting of the king's palace."] = "", -- A_Space_Adventure:fruit01
--      ["Under the meteorite’s shadow ..."] = "", -- A_Space_Adventure:cosmos
--      ["Under the meteorites shadow ..."] = "", -- A_Space_Adventure:cosmos
--      ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon
--      ["Unique new weapons"] = "", -- Continental_supplies
	["Unit 0x0007"] = "Unidade 0x0007", -- A_Classic_Fairytale:family
--      ["Unit 189"] = "", -- 
--      ["Unit 234"] = "", -- 
--      ["Unit 333"] = "", -- 
	["Unit 334a$7%;.*"] = "Unidade 334a$7%;.*", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
	["Unit 3378"] = "Unidade 3378",
--      ["Unit 485"] = "", -- 
--      ["Unit 527"] = "", -- 
--      ["Unit 638"] = "", -- 
--      ["Unit 709"] = "", -- 
	["Unit 835"] = "Unidade 835",
--      ["Unit 881"] = "", -- User_Mission_-_Newton_and_the_Hammock
--      ["Unit 883"] = "", -- 
--      ["United We Stand"] = "", -- A_Classic_Fairytale:united
	["Unit"] = "Unidade",
--      ["Unlike bazookas, grenades are not influenced by wind."] = "", -- Basic_Training_-_Grenade
	["Unlimited Attacks"] = "Ataques Ilimitados",
--      ["Unlimited Attacks: Attacks don't end your turn"] = "", -- User_Mission_-_Diver, User_Mission_-_Nobody_Laugh, User_Mission_-_Spooky_Tree
--      ["Unlucky Sods"] = "", -- User_Mission_-_Rope_Knock_Challenge
	["Unstoppable!"] = "Imparável!",
--      ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["Up/Down: Change placement mode"] = "", -- HedgeEditor
--      ["Up/down: Choose crate type"] = "", -- Construction_Mode
--      ["Up/down: Choose object type|1-5/Switch/Left/Right: Choose mine timer|Cursor: Place object"] = "", -- Construction_Mode
--      ["Upper-class elite pilot"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Use it wisely!"] = "Usa com moderação\sábiamente", -- A_Classic_Fairytale:dragon
--      ["Use it with precaution!"] = "Usa com cuidado!", -- A_Classic_Fairytale:first_blood
--      ["User Challenge"] = "",
--      ["!"] = "", -- User_Mission_-_Dangerous_Ducklings
--      ["Use the attack key twice to change the flying saucer while being in air."] = "", -- A_Space_Adventure:ice02
--      ["Use the attack key twice to change the flying saucer while floating in mid-air."] = "", -- A_Space_Adventure:ice02
--      ["Use the bazooka and the flying saucer to get the freezer."] = "", -- A_Space_Adventure:ice01
--      ["Use the flying saucer from the crate to fly to the moon."] = "", -- A_Space_Adventure:cosmos
--      ["Use the flying saucer to fly the other planets."] = "", -- A_Space_Adventure:cosmos
--      ["Use the flying saucer to fly to the other planets."] = "", -- A_Space_Adventure:cosmos
--      ["Use the parachute ([Space] while in air) to get the next crate"] = "", -- A_Classic_Fairytale:first_blood
--      ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon
--      ["Use the RC plane and destroy the all the targets."] = "", -- A_Space_Adventure:desert03
--      ["Use the rope in order to catch the blue hedgehog"] = "", -- A_Space_Adventure:moon02
--      ["Use the rope to complete the obstacle course!"] = "", -- Basic_Training_-_Rope
--      ["Use the rope to get on the head of the mole, young one!"] = "Usa a corda para chegar à cabeça da toupeira, jovem!", -- A_Classic_Fairytale:first_blood
--      ["Use the rope to get to the crate"] = "", -- A_Space_Adventure:cosmos
--      ["Use the rope to get to the target!"] = "", -- Basic_Training_-_Rope
	["Use the rope to knock your enemies to their doom."] = "Usa a corda para empurrar os teus inimigos para o seu fim.", -- User_Mission_-_Rope_Knock_Challenge
--      ["Use the rope to quickly get to the surface!"] = "", -- A_Space_Adventure:desert02
--      ["Use the saucer and fly away"] = "", -- A_Space_Adventure:cosmos
--      ["Use the saucer and fly to the moon"] = "", -- A_Space_Adventure:cosmos
--      ["Use the shield to protect yourself from bazookas."] = "", -- Space_Invasion
--      ["Use the structure placer to place structures."] = "", -- Construction_Mode
--      ["Use your ammo wisely."] = "", -- A_Space_Adventure:desert01
--      ["Use your available weapons in order to eliminate the enemies."] = "", -- A_Space_Adventure:death02, A_Space_Adventure:fruit03
--      ["Use your ready time to think."] = "", -- Frenzy
--      ["Use your rope to collect all crates as fast as possible."] = "", -- SpeedShoppa
	["Use your rope to get from start to finish as fast as you can!"] = "Utilizando a corda, percorre o percurso do inicio ao fim o mais rápido que conseguires!",
--      ["Use your rope to get to the next target, then destroy it!"] = "", -- Basic_Training_-_Rope
--      ["Utility Crate Placement Mode"] = "", -- Construction_Mode
--      ["UTILITY CRATE PLACEMENT MODE"] = "", -- HedgeEditor
--      ["Utility crates extend your time."] = "", -- Tumbler
--      ["Variants: Hogs will be randomized from 12 different variants"] = "", -- Battalion
--      ["Variants: Kings and air generals are disabled"] = "", -- Battalion
--      ["Variants: The last hog of each team will be a king"] = "", -- Battalion
	["Vedgies"] = "Vegetais", -- A_Classic_Fairytale:journey
--      ["Vega"] = "", -- 
	["Vegan Jack"] = "Jack Vegetariano", -- A_Classic_Fairytale:enemy
--      ["Very valuable, haha!"] = "", -- A_Classic_Fairytale:queen
--      ["Victory Condition: Collect"] = "", -- HedgeEditor
--      ["Victory Condition: Destroy"] = "", -- HedgeEditor
--      ["Victory for %s!"] = "", -- Capture_the_Flag
	["Victory for the "] = "Vitória para a", -- CTF_Blizzard, Capture_the_Flag
	["Victory!"] = "Vitória!", -- Basic_Training_-_Rope
	["Violence is not the answer to your problems!"] = "Violência não é a resposta para os teus problemas!", -- A_Classic_Fairytale:first_blood
--      ["Visit the planets of Ice, Desert and Fruit before you proceed to the Death Planet"] = "", -- A_Space_Adventure:cosmos
--      ["Vladimir"] = "", -- 
--      ["Void"] = "", -- Big_Armory
--      ["Voldemort"] = "", -- portal
--      ["Voltorb"] = "", -- 
--      ["Wait a moment …"] = "", -- A_Space_Adventure:final
--      ["Walking on Ice"] = "", -- Basic_Training_-_Movement
--      ["Walk: [Left] and [Right]"] = "", -- Basic_Training_-_Movement
--      ["Walk: [Left]/[Right]"] = "", -- Basic_Training_-_Bazooka
--      ["Wall Before Crate: You must touch the marked wall before you can get crates."] = "", -- WxW
--      ["Walls Before Crate: You must touch the %d marked walls before you can get crates."] = "", -- WxW
--      ["Wall set: No walls"] = "", -- WxW
--      ["Wall set: %s (%d walls)"] = "", -- WxW
--      ["Wall set: %s"] = "", -- WxW
--      ["Walls left: %d"] = "", -- WxW
--      ["Wall to wall"] = "", -- WxW
--      ["Waluigi"] = "", -- 
--      ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["Wannabe Ropers"] = "", -- Basic_Training_-_Rope
--      ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["Wario"] = "", -- 
--      ["Warming Up"] = "", -- Basic_Training_-_Grenade
--      ["Warning: Fire cake detected"] = "", -- ClimbHome
--      ["Warning: Never ever leave the flying saucer while in water!"] = "", -- Basic_Training_-_Flying_Saucer
--      ["WARNING: Sabotage detected!"] = "", -- Continental_supplies
--      ["Warrior"] = "", -- Battalion
--      [" was extracted from the scheme|- This continent will be able to use the specials from the other continents!"] = "", -- Continental_supplies
--      ["WatchBot 4000"] = "", -- User_Mission_-_Teamwork_2
--      ["Watch your steps, young one!"] = "Cuidado onde pões os pés, jovem!", -- A_Classic_Fairytale:first_blood
--      ["Watermelon Heart"] = "", -- A_Space_Adventure:fruit02
--      ["Water: Rises by 37 per turn"] = "", -- Battalion
--      ["Waypoint Editing Mode"] = "", -- HedgeEditor
--      ["WAYPOINT EDITING MODE"] = "", -- HedgeEditor
--      ["Waypoint placed. Available points remaining: %d"] = "", -- Racer
--      ["Waypoint placed."] = "Waypoint colocado.",
--      ["Waypoint placement phase"] = "", -- Racer
--      ["Waypoint removed. Available points: %d"] = "", -- Racer
--      ["Waypoints remaining: %d"] = "", -- Racer, TechRacer
--      ["Weaklings"] = "Fracotes", -- A_Classic_Fairytale:shadow
--      ["We all know what happens when you get frightened..."] = "Todos sabemos o que acontece quando te sentes assustado...", -- A_Classic_Fairytale:first_blood
--      ["Weapon Crate Placement Mode"] = "", -- Construction_Mode
--      ["WEAPON CRATE PLACEMENT MODE"] = "", -- HedgeEditor
--      ["Weapon Filter"] = "", -- Construction_Mode
--      ["Weapon Filter: Dematerializes all ammo|    carried by enemies entering it."] = "", -- Construction_Mode
--      ["weaponschemes"] = "", -- Continental_supplies
--      ["Weapons: Each team starts with %d weapon points"] = "", -- Battalion
--      ["Weapons: Hogs will get 1 out of 3 weapons randomly each turn"] = "", -- Battalion
--      ["Weapons: Nearly every hog variant gets 1 kamikaze"] = "", -- Battalion
--      ["Weapons Reset"] = "",
--      ["Weapons reset: The weapons are reset after each turn."] = "", -- WxW
	["We are indeed."] = "Somos mesmo.", -- A_Classic_Fairytale:backstab
--      ["We can't defeat them!"] = "Não podemos\conseguimos derrotalos!", -- A_Classic_Fairytale:shadow
--      ["We can't hold them up much longer!"] = "Não conseguimos aguentalos por muito mais.", -- A_Classic_Fairytale:united
--      ["We can't let them take over our little island!"] = "Não os podemos deixar apoderarem-se\que se apoderem da nossa pequena ilha!", -- A_Classic_Fairytale:enemy
--      ["We come in peace! Just let our friends go!"] = "", -- A_Classic_Fairytale:queen
--      ["We could just have blown up the meteorite from the the beginning!"] = "", -- A_Space_Adventure:final
--      ["We don't have time for that now!"] = "", -- A_Classic_Fairytale:queen
--      ["We have lost an object which was critical to this mission."] = "", -- SimpleMission
	["We have no time to waste..."] = "Não temos tempo a perder...", -- A_Classic_Fairytale:journey
--      ["We have nowhere else to live!"] = "Não temos mais onde viver!", -- A_Classic_Fairytale:enemy
--      ["We have spotted the enemy! We'll attack when the enemies start gathering!"] = "", -- A_Space_Adventure:fruit02
--      ["We have to find our folk!"] = "", -- A_Classic_Fairytale:queen
--      ["We have to hurry! Are you armed?"] = "", -- A_Space_Adventure:moon01
	["We have to protect the village!"] = "Temos de protejer a aldeia!", -- A_Classic_Fairytale:united
--      ["We have to unite and defeat those cylergs!"] = "Temos de nos unir e derrotar estes ciber-pernudos!", -- A_Classic_Fairytale:enemy
--      ["Welcome Hog Solo, surprised to see me?"] = "", -- A_Space_Adventure:death01
--      ["Welcome home! Please take a seat"] = "", -- ClimbHome
	["Welcome, Leaks A Lot!"] = "Bem vindo, Leaks a Lot!", -- A_Classic_Fairytale:journey
--      ["Welcome to the Death Planet!"] = "", -- A_Space_Adventure:cosmos
--      ["Welcome to the Desert Planet!"] = "", -- A_Space_Adventure:cosmos
--      ["Welcome to the Fruit Planet!"] = "", -- A_Space_Adventure:cosmos
--      ["Welcome to the meteorite!"] = "", -- A_Space_Adventure:cosmos
--      ["Welcome to the moon!"] = "", -- A_Space_Adventure:cosmos
--      ["Welcome to the Planet of Ice!"] = "", -- A_Space_Adventure:cosmos
	["Well done."] = "Bom trabalho.",
--      ["Well done! Let's destroy the next target!"] = "", -- Basic_Training_-_Rope
--      ["Well done! The next target awaits."] = "", -- Basic_Training_-_Rope
	["We'll give you a problem then!"] = "Nós arranjamos-te um problema então!", -- A_Classic_Fairytale:enemy
--      ["We'll play a game first."] = "", -- A_Space_Adventure:moon02
--      ["We'll spare your life for now!"] = "Vamos poupar a tua vida para ja!", -- A_Classic_Fairytale:backstab
--      ["Well, that escalated quickly!"] = "", -- ClimbHome
--      ["Well that was an unnecessary act of violence."] = "", -- A_Classic_Fairytale:epil
--      ["Well, that was an unnecessary act of violence."] = "", -- A_Classic_Fairytale:epil
--      ["Well, that was a waste of time."] = "Bem, isto foi um desperdicio de tempo.", -- A_Classic_Fairytale:dragon
--      ["We'll use our communicators to contact you."] = "", -- A_Space_Adventure:cosmos
--      ["Well, well! Isn't that the cutest thing you've ever seen?"] = "Bem, bem! Não isto é coisa mais fofa que já alguma vez viste?", -- A_Classic_Fairytale:journey
	["Well, yes. This was a cyborg television show."] = "Bem, claro. Isto era um programa de televisão para cyborgs.", -- A_Classic_Fairytale:enemy
--      ["Well, you're about to wake up!"] = "", -- A_Classic_Fairytale:queen
	["We made sure noone followed us!"] = "Certificá-mo-nos que ninguém nos seguiu! que ninguem nos seguiu!", -- A_Classic_Fairytale:backstab
--      ["We need it to get split into at least two parts."] = "", -- A_Space_Adventure:cosmos
--      ["We need to go back!"] = "", -- A_Classic_Fairytale:queen
--      ["We need to hurry!"] = "", -- A_Classic_Fairytale:queen
	["We need to move!"] = "Temos de ir!", -- A_Classic_Fairytale:united
--      ["We need to prevent their arrival!"] = "Temos de prevenir a sua chegada!", -- A_Classic_Fairytale:backstab
	["We need to warn the village."] = "Temos de avisar a aldeia.", -- A_Classic_Fairytale:shadow
--      ["We need you to go there and detonate them yourself! Good luck!"] = "", -- A_Space_Adventure:cosmos
--      ["We oppressed her, the only woman in the tribe!"] = "", -- A_Classic_Fairytale:epil
--      ["We're terribly sorry!"] = "", -- A_Classic_Fairytale:epil
--      ["We risk our lives going through challenges."] = "", -- A_Classic_Fairytale:queen
--      ["We should better report this and continue our watch!"] = "", -- A_Space_Adventure:cosmos
--      ["We should head back to the village now."] = "", -- A_Classic_Fairytale:shadow
--      ["We, the youth, have to constantly prove our value."] = "", -- A_Classic_Fairytale:queen
--      ["We trusted you, you fool!"] = "", -- A_Classic_Fairytale:queen
--      ["We were trying to save her and we got lost."] = "Estavamos a tentar salva-la e acabamos por nos perder.", -- A_Classic_Fairytale:family
--      ["We were your home! Your family!"] = "", -- A_Classic_Fairytale:queen
--      ["We won't accept you destroying our village!"] = "", -- A_Classic_Fairytale:queen
--      ["We won't let you hurt any more of us!"] = "", -- A_Classic_Fairytale:queen
--      ["We won't let you hurt her!"] = "Não vamos deixar que a magoes!", -- A_Classic_Fairytale:journey
--      ["We work and work until we sweat blood."] = "", -- A_Classic_Fairytale:queen
--      ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "O quê? Um canibal? Aqui? Não ha tempo a perder! Vem, estás preparado.", -- A_Classic_Fairytale:first_blood
--      ["What?!"] = "", -- A_Classic_Fairytale:queen
	["What a douche!"] = "Que otário!", -- A_Classic_Fairytale:enemy
--      ["What am I gonna...eat, yo?"] = "", -- A_Classic_Fairytale:family
--      ["What are you doing at a distance so great, young one?"] = "O que estás a fazer a tão grande distancia, jovem?", -- A_Classic_Fairytale:first_blood
--      ["What are you doing? Let her go!"] = "Que estás a fazer? Larga-a!", -- A_Classic_Fairytale:journey
	["What a ride!"] = "Que viagem!", -- A_Classic_Fairytale:shadow
	["What a strange cave!"] = "Que caverna estranha!", -- A_Classic_Fairytale:dragon
--      ["What a strange feeling!"] = "Tenho um mau persentimento!", -- A_Classic_Fairytale:backstab
--      ["What could you possibly forget in that cage?"] = "", -- A_Classic_Fairytale:queen
--      ["What does it look like?"] = "", -- A_Classic_Fairytale:queen
	["What do my faulty eyes observe? A spy!"] = "O que vêm observam os meus defeituoso olhos? Um espião!", -- A_Classic_Fairytale:first_blood
--      ["What do you say? Are you in?"] = "", -- A_Space_Adventure:fruit02
--      ["What do you say? Will you fight for us?"] = "", -- A_Space_Adventure:fruit01
--      ["What do you want to do?"] = "", -- A_Space_Adventure:fruit01
--      ["Whatever floats your boat..."] = "O que quer que seja que faz o teu barco flutuar... (preciso melhor expressão verdadeiramente portuguesa)", -- A_Classic_Fairytale:shadow
--      ["What?! For all this struggle I just win some ... time? Oh dear!"] = "", -- portal
--      ["What has %s ever done to you?"] = "", -- A_Classic_Fairytale:backstab
	["What? Here? How did they find us?!"] = "O quê? Aqui? Como raio nos encontraram?!", -- A_Classic_Fairytale:backstab
--      ["What? Is it over already?"] = "", -- ClimbHome
--      ["What is it that you forgot?"] = "", -- A_Classic_Fairytale:queen
--      ["What is this place?"] = "O que é este sitio?\Que (raio de) sitio é este?", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy
--      ["What oppression? You were the most unoppressed member of the tribe!"] = "", -- A_Classic_Fairytale:queen
	["What shall we do with the traitor?"] = "O que fazemos com o traidor?", -- A_Classic_Fairytale:backstab
--      ["What's in the box, you ask? Let's find out!"] = "", -- Basic_Training_-_Movement
--      ["What the?"] = "", -- A_Classic_Fairytale:queen
--      ["WHAT?! You're the ones attacking us!"] = "O QUÊ?! Voces é que nos atacaram\estão a atacar!", -- A_Classic_Fairytale:enemy
	["When I find it..."] = "Quando o encontrar...", -- A_Classic_Fairytale:dragon
	["When?"] = "Quando?", -- A_Classic_Fairytale:enemy
--      ["When you're in mid-air, you can continue to aim|and fire another rope if you're not attached."] = "", -- Basic_Training_-_Rope
	["Where are all these crates coming from?!"] = "De onde vêm todas estas caixas?!", -- A_Classic_Fairytale:shadow
	["Where are they?!"] = "Onde estão eles?!", -- A_Classic_Fairytale:backstab
	["Where did that alien run?"] = "Para onde fugiu aquele alienígena?", -- A_Classic_Fairytale:dragon
	["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "Onde arranjaste as maçãs explosivas e o arco mágico que dispara muitas flechas?", -- A_Classic_Fairytale:shadow
	["Where did you get the exploding apples?"] = "Onde arranjaste as maçãs explosivas?", -- A_Classic_Fairytale:shadow
	["Where did you get the magic bow that shoots many arrows?"] = "Onde arranjaste o arco mágico que dispara muitas flechas?", -- A_Classic_Fairytale:shadow
--      ["Where did you get the weapons in the forest, Dense Cloud?"] = "Onde arranjaste as armas na floresta, Nuvem Densa?", -- A_Classic_Fairytale:backstab
	["Where do you get that?!"] = "Onde arranjaste isso?!", -- A_Classic_Fairytale:enemy
	["Where have you been?!"] = "Onde estiveste?!", -- A_Classic_Fairytale:backstab
	["Where have you been?"] = "Onde estiveste?", -- A_Classic_Fairytale:united
--      ["While in modification mode, you can change|the LandFlag by clicking on an object."] = "", -- HedgeEditor
--      ["White Tee"] = "", -- A_Space_Adventure:ice01
--      ["Who's there?! I'll get you!"] = "", -- A_Space_Adventure:desert01
--      ["Why?"] = "", -- A_Classic_Fairytale:queen
	["Why are you doing this?"] = "Porque estás a fazer isto?", -- A_Classic_Fairytale:journey
	["Why are you helping us, uhm...?"] = "Porque nos estás a ajudar, uhm...?", -- A_Classic_Fairytale:family
	["Why can't he just let her go?!"] = "Porque não podemos simplesmente deixá-la ir?!", -- A_Classic_Fairytale:family
--      ["… why did I risk my life to collect all the parts of the anti-gravity device?"] = "", -- A_Space_Adventure:final
--      ["Why did you do this?"] = "", -- A_Classic_Fairytale:queen
--      ["Why did you kill your father?"] = "", -- A_Classic_Fairytale:queen
	["Why do men keep hurting me?"] = "Porque é que os homens continuam a magoar-me?", -- A_Classic_Fairytale:first_blood
--      ["Why do you always have to call me names?"] = "", -- A_Classic_Fairytale:queen
--      ["Why do you keep betraying us?"] = "", -- A_Classic_Fairytale:queen
	["Why do you not like me?"] = "Porque não gostas de mim?", -- A_Classic_Fairytale:shadow
	["Why do you want to take over our island?"] = "Porque querem apoderar-se da nossa ilha?", -- A_Classic_Fairytale:enemy
	["Why me?!"] = "Por quê eu?!", -- A_Classic_Fairytale:backstab
--      ["Why %s? Why?"] = "", -- A_Classic_Fairytale:backstab
--      ["Why, why, why, why!"] = "", -- A_Classic_Fairytale:queen
	["Why would they do this?"] = "Porque fariam eles isto?", -- A_Classic_Fairytale:backstab
--      ["- Will get 1-3 random weapons"] = "", -- Continental_supplies
--      ["- Will Get 1-3 random weapons"] = "", -- Continental_supplies
--      ["- Will give you a parachute every second turn."] = "", -- Continental_supplies
--      ["Will this ever end?"] = "Será que isto alguma vez vai acabar?",
--      ["Will you give me the other parts?"] = "", -- A_Space_Adventure:death01
--      ["Win"] = "", -- A_Space_Adventure:ice01
--      ["Wind"] = "", -- Basic_Training_-_Bazooka
--      ["Winner: %s"] = "", -- Mutant
--      ["Winning time: %s"] = "", -- Racer, TechRacer
--      ["Wise Oak"] = "Carvalho Sábio", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
--      ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey
--      ["With low bounciness, it barely bounces at all, but it is much more predictable."] = "", -- Basic_Training_-_Grenade
--      ["With the rest of the tribe gone, it was up to %s to save the village."] = "", -- A_Classic_Fairytale:dragon
	["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "Não te preocupes, pois este animal é perfeitamente pacífico! Não há qualquer fazão para receio...", -- A_Classic_Fairytale:first_blood
	["Wow, what a dream!"] = "Wow, mas que sonho!", -- A_Classic_Fairytale:backstab
--      ["Xeli"] = "", -- 
--      ["Xerxes"] = "", -- 
	["Y3K1337"] = "Y3K1337", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
--      ["Yay, we won!"] = "Boa, ganhamos!", -- A_Classic_Fairytale:enemy
--      ["Y Chwiliad"] = "", -- A_Classic_Fairytale:dragon
--      ["Yeah...I think it's a 'he', lol."] = "Sim...penso que é um \"ele\", lol.", -- A_Classic_Fairytale:shadow
	["Yeah, sure! I died. Hillarious!"] = "Sim, claro! Morri. Que piada!", -- A_Classic_Fairytale:backstab
--      ["Yeah, take that!"] = "Sim, toma isto!", -- A_Classic_Fairytale:dragon
	["Yeah? Watcha gonna do? Cry?"] = "Ai sim? E o que vais fazer? Chorar?", -- A_Classic_Fairytale:journey
--      ["Yeah, well, for some dude to be happy, some other dude has to suffer."] = "", -- A_Classic_Fairytale:queen
--      ["Yellow"] = "", -- 
--      ["Yellow Pepper"] = "", -- A_Space_Adventure:fruit01
--      ["Yellow Watermelons"] = "", -- A_Space_Adventure:fruit01
--      ["Yes, but you're … different!"] = "", -- A_Classic_Fairytale:queen
	["Yes!"] = "Sim!", -- A_Classic_Fairytale:enemy
--      ["Yes, yeees! You are now ready to enter the real world!"] = "Sim, SIM! Estás agora pronto para entrar no mundo real!", -- A_Classic_Fairytale:first_blood
--      ["Yeti"] = "", -- 
--      ["Yikes!"] = "", -- A_Space_Adventure:desert01
--      ["Yo, dude! Get away from our weapons!"] = "", -- A_Classic_Fairytale:queen
--      ["Yo, dude, we're here, too!"] = "Yo, bacano, também estamos aqui!\chagámos, também!", -- A_Classic_Fairytale:family
--      ["Yo, escort my buttocks!"] = "", -- A_Classic_Fairytale:queen
--      ["Yoshi"] = "", -- 
--      ["Yo, the aliens gave me plants. Medicinal plants. Lots of it."] = "", -- A_Classic_Fairytale:queen
--      ["You are far from home, and the water is rising, climb up as high as you can!|Your score will be based on your height."] = "", -- ClimbHome
	["You are given the chance to turn your life around..."] = "Foi-te oferecida uma oportunidade para mudar a tua vida...", -- A_Classic_Fairytale:shadow
--      ["You are in control of all the active ally units."] = "", -- A_Space_Adventure:fruit01
--      ["You are indeed the best PAotH pilot."] = "", -- A_Space_Adventure:desert03
--      ["You are out of danger, time to go to the moon!"] = "", -- A_Space_Adventure:cosmos
--      ["You are playing with our lives here!"] = "Estas a bincar com as nossas vidas com isto!", -- A_Classic_Fairytale:enemy
--      ["You are sabotaged, RUN!"] = "", -- Continental_supplies
--      ["You are the one who fled! So, you are alive."] = "", -- A_Space_Adventure:fruit02
--      ["You bear impressive skills, %s!"] = "", -- A_Classic_Fairytale:dragon
--      ["You can also hold down the key for “Precise Aim” to prevent slipping."] = "", -- Basic_Training_-_Movement
--      ["You can always trust me!"] = "", -- A_Classic_Fairytale:epil
--      ["You can always trust me! I love you!"] = "", -- A_Classic_Fairytale:epil
--      ["You can avoid some battles."] = "", -- A_Space_Adventure:desert01
--      ["You can change the detonation timer of grenades."] = "", -- Basic_Training_-_Grenade
--      ["You can choose another planet by replaying this mission."] = "", -- A_Space_Adventure:cosmos
--      ["You can dive with your flying saucer!"] = "", -- Basic_Training_-_Flying_Saucer
--      ["You can even change your aiming direction in mid-flight if you first hold [Precice] and then press [Up] or [Down]."] = "", -- Basic_Training_-_Flying_Saucer
--      ["You can further customize the race by changing the scheme script paramater."] = "", -- TechRacer
--      ["You can only use the sniper rifle or the watermelon bomb."] = "", -- A_Space_Adventure:fruit03
--      ["You can practice moving around and using utilities in this mission.|However, it will never end!"] = "", -- A_Classic_Fairytale:epil
--      ["You can set the bounciness of grenades (and grenade-like weapons)."] = "", -- Basic_Training_-_Grenade
--      ["- You can switch between hogs at the start of your turns. (Not first one)"] = "", -- Continental_supplies
--      ["You can’t open a portal on the blue surface."] = "", -- portal
--      ["You can use the other 2 hogs to assist you."] = "", -- A_Space_Adventure:fruit02
--      ["You can use the rope to reach new places."] = "", -- Basic_Training_-_Rope
--      ["You choose well, Hog Solo!"] = "", -- A_Space_Adventure:fruit01
--      ["You completed the mission in %.3f seconds."] = "", -- A_Space_Adventure:ice02
--      ["You completed the mission in %d rounds."] = "", -- A_Space_Adventure:death02, A_Space_Adventure:fruit03
--      ["You couldn't have come to a worse time, Hog Solo!"] = "", -- A_Space_Adventure:fruit01
--      ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "", -- A_Classic_Fairytale:journey
	["You'd almost swear the water was rising!"] = "Quase eras capaz jurar que a água estava a subir!",
--      ["You'd better watch your steps..."] = "É melhor teres cuidado onde pôes os pés...", -- A_Classic_Fairytale:journey
--      ["You defended yourself against Captain Lime."] = "", -- A_Space_Adventure:fruit02
--      ["You defended yourself against the Fruit Assassins."] = "", -- A_Space_Adventure:fruit02
--      ["You did great, Hog Solo! However, we aren't out of danger yet!"] = "", -- A_Space_Adventure:cosmos
--      ["You did not make it in time, try again!"] = "Não chegaste a tempo, tenta novamente!", -- Basic_Training_-_Rope
--      ["You don't deserve my sacrifice!"] = "", -- A_Classic_Fairytale:queen
--      ["You drove Professor Hogevil away."] = "", -- A_Space_Adventure:moon01
--      ["You drove the minions away."] = "", -- A_Space_Adventure:moon01
--      ["You earned the \"Rope Master\" achievement for finishing in under 50 seconds."] = "", -- Basic_Training_-_Rope
--      ["You endangered your whole tribe, you bastard!"] = "", -- A_Classic_Fairytale:queen
--      ["You failed!"] = "", -- Basic_Training_-_Rope
--      ["You failed to kill all enemies in a single turn."] = "", -- Big_Armory
--      ["You failed to kill all enemies in this turn."] = "", -- Big_Armory
--      ["You fought bravely and you helped us win this battle!"] = "", -- A_Space_Adventure:fruit02
--      ["You give me no choice!"] = "", -- A_Classic_Fairytale:queen
--      ["You got a killer mask there, amigo!"] = "", -- A_Classic_Fairytale:epil
--      ["You got me!"] = "", -- A_Space_Adventure:moon02
--      ["You had %.1fs remaining on the clock (+%d points)."] = "", -- TargetPractice
--      ["You had %.2fs remaining on the clock (+%d points)."] = "", -- Basic_Training_-_Sniper_Rifle
--      ["You had %d additional flying saucers left."] = "", -- A_Space_Adventure:ice02
--      ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab
--      ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: You might want to use some mines ..."] = "", -- A_Classic_Fairytale:backstab
--      ["You have acquired the last device part."] = "", -- A_Space_Adventure:death01
--      ["You have activated Switch Hedgehog!"] = "", -- Basic_Training_-_Movement
--      ["You have beaten the challenge!"] = "", -- ClimbHome
--      ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab
--      ["You have chosen the perfect moment to leave."] = "Escolheste o momento perfeito para ir embora\sair.", -- A_Classic_Fairytale:united
--      ["You have chosen to fight!"] = "", -- A_Space_Adventure:fruit01
--      ["You have chosen to flee."] = "", -- A_Space_Adventure:fruit01
--      ["You have collected %d out of %d crate(s)."] = "", -- SpeedShoppa
--      ["You have collected the “Switch Hedgehog” utility!"] = "", -- Basic_Training_-_Movement
--      ["You have completed the Basic Bazooka Training!"] = "", -- Basic_Training_-_Bazooka
--      ["You have completed the Basic Grenade Training!"] = "", -- Basic_Training_-_Grenade
--      ["You have completed the Basic Movement Training!"] = "", -- Basic_Training_-_Movement
--      ["You have completed this challenge in %.2f s (+%d points)."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["You have destroyed all targets!"] = "", -- TargetPractice
--      ["You have destroyed all the targets."] = "", -- A_Space_Adventure:desert03
--      ["You have destroyed %d of %d targets."] = "", -- Basic_Training_-_Bazooka
--      ["You have destroyed %d of %d targets (+%d points)."] = "", -- Basic_Training_-_Sniper_Rifle, TargetPractice
--      ["You have dropped %d missiles."] = "", -- User_Mission_-_RCPlane_Challenge
--      ["You have eliminated all visible enemy hedgehogs!"] = "", -- A_Space_Adventure:fruit01
--      ["You have eliminated Professor Hogevil."] = "", -- A_Space_Adventure:moon01
--      ["You have eliminated the evil minions."] = "", -- A_Space_Adventure:moon01
--      ["You have eliminated the whole evil team. You're pretty tough!"] = "", -- A_Space_Adventure:moon01
--      ["You have escaped successfully."] = "", -- A_Space_Adventure:desert02
--      ["You have failed to complete your task, young one!"] = "Não foste capaz de completar a tua tarefa, jovem!", -- A_Classic_Fairytale:journey
--      ["You have failed to save the tribe!"] = "Não foste capaz de salvar a tribo!", -- A_Classic_Fairytale:backstab
--      ["You have finally figured it out!"] = "Finalmente percebeste!", -- A_Classic_Fairytale:enemy
--      ["You have finished the Basic Rope Training!"] = "", -- Basic_Training_-_Rope
--      ["You have finished the bazooka training!"] = "", -- Basic_Training_-_Bazooka
--      ["You have finished the challenge in %.3f s."] = "", -- SpeedShoppa
--      ["You have finished the challenge!"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["You have finished the Flying Saucer Training!"] = "", -- Basic_Training_-_Flying_Saucer
--      ["You have finished the target practice!"] = "", -- TargetPractice
--      ["You have kidnapped our whole tribe!"] = "Tu raptaste toda a nossa tribo!", -- A_Classic_Fairytale:enemy
--      ["You have killed all enemies."] = "", -- Big_Armory
--      ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab
--      ["You have killed %d of 16 hedgehogs (+%d points)."] = "", -- User_Mission_-_Rope_Knock_Challenge
--      ["You have launched %d bazookas."] = "", -- Target_Practice_-_Bazooka_easy, Target_Practice_-_Bazooka_hard, Basic_Training_-_Bazooka
--      ["You have launched %d homing bees."] = "", -- Target_Practice_-_Homing_Bee
--      ["You have made %d shots."] = "", -- Basic_Training_-_Sniper_Rifle
--      ["You have managed to catch the blue hedgehog in %.3f seconds."] = "", -- A_Space_Adventure:moon02
--      ["You have never worked a bit in your life!"] = "", -- A_Classic_Fairytale:queen
--      ["You have nothing to be afraid of now."] = "", -- A_Classic_Fairytale:epil
--      ["You haven't rescued anyone."] = "", -- User_Mission_-_That_Sinking_Feeling
--      ["You have obtained an achievement: Lively Lifeguard"] = "", -- User_Mission_-_That_Sinking_Feeling
--      ["You have perfectly beaten the challenge!"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood
--      ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy
--      ["You have reached the take-off area successfully!"] = "", -- A_Space_Adventure:fruit01
--      ["You have rescued H and Dr. Cornelius."] = "", -- A_Space_Adventure:death01
	["You have SCORED!!"] = "Marcaste!!",
--      ["You have shot %d times."] = "", -- TargetPractice
--      ["You have successfully eliminated Professor Hogevil."] = "", -- A_Space_Adventure:death01
--      ["You have successfully finished the campaign!"] = "", -- A_Classic_Fairytale:epil
--      ["You have successfully finished the sniper rifle training!"] = "", -- Basic_Training_-_Sniper_Rifle
--      ["You have thrown %d cluster bombs."] = "", -- Target_Practice_-_Cluster_Bomb
--      ["You have thrown %d grenades."] = "", -- Target_Practice_-_Grenade_easy, Target_Practice_-_Grenade_hard
--      ["You have to be careful and must not die!"] = "", -- A_Space_Adventure:cosmos
--      ["You have to catch the other hog 3 times."] = "", -- A_Space_Adventure:moon02
--      ["You have to complete the main mission on moon in order to travel to other planets."] = "", -- A_Space_Adventure:cosmos
--      ["You have to continue alone from now on."] = "", -- A_Space_Adventure:cosmos
--      ["You have to destroy all the explosives without dying!"] = "", -- A_Space_Adventure:final
--      ["You have to destroy all the targets."] = "", -- A_Space_Adventure:desert03
--      ["You have to destroy the target above by dropping a grenade on it from your flying saucer."] = "", -- Basic_Training_-_Flying_Saucer
--      ["You have to destroy two targets, but the previous technique would be very difficult or dangerous to use."] = "", -- Basic_Training_-_Flying_Saucer
--      ["You have to drop the grenade from rope!"] = "", -- Basic_Training_-_Rope
--      ["You have to eliminate all the enemies."] = "", -- A_Space_Adventure:death02, A_Space_Adventure:fruit03
--      ["You have to eliminate all the visible enemies."] = "", -- A_Space_Adventure:fruit01
--      ["You have to get the weapons and rescue the PAotH researchers."] = "", -- A_Space_Adventure:moon01
--      ["You have to get to the left-most land and remove any enemy hog from there."] = "", -- A_Space_Adventure:fruit01
--      ["You have to go back to the moon!"] = "", -- A_Space_Adventure:cosmos
--      ["You have to move upwards, not downwards, %s!"] = "", -- ClimbHome
--      ["You have to reach the left-most place on the map."] = "", -- A_Space_Adventure:fruit01
--      ["You have to stand very close to him"] = "", -- A_Space_Adventure:moon02
--      ["You have to travel again"] = "", -- A_Space_Adventure:cosmos
--      ["You have to try again!"] = "", -- A_Space_Adventure:cosmos
--      ["You have triggered the secret Do-Not-Rope-to-the-Moon Defense System."] = "", -- A_Space_Adventure:cosmos
--      ["You have used %d flying saucers."] = "", -- A_Space_Adventure:ice02
--      ["You have used %d RC planes."] = "", -- User_Mission_-_RCPlane_Challenge
--      ["You have used only 1 RC plane. Outstanding!"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["You have violated PAotH regulations!"] = "", -- A_Space_Adventure:cosmos
--      ["You have won the game by proving true cooperative skills!"] = "Ganhaste o jogo demonstrando a tua excelente habilidade em cooperar!", -- A_Classic_Fairytale:enemy
	["You just appeared out of thin air!"] = "Simplesmente apareceste do nada!", -- A_Classic_Fairytale:backstab
--      ["You just can't let it go, can you!"] = "", -- A_Classic_Fairytale:queen
	["You just committed suicide..."] = "Acabaste de cometer suicídio...", -- A_Classic_Fairytale:shadow
--      ["You just got yourself some extra health.|The more health your hedgehogs have, the better!"] = "", -- Basic_Training_-_Movement
	["You killed my father, you monster!"] = "Tu mataste o meu pai, seu monstro!", -- A_Classic_Fairytale:backstab
--      ["You know...taking a stroll."] = "Tu sabes...a passear.", -- A_Classic_Fairytale:backstab
--      ["You know what? I don't even regret anything!"] = "Sabes que mais? Nem me arrependo de nada disto!", -- A_Classic_Fairytale:backstab
--      ["You'll get an extra sniper rifle every time you kill an enemy hog with a limit of max 4 rifles."] = "", -- A_Space_Adventure:fruit03
--      ["You'll get an extra teleport every time you kill an enemy hog with a limit of max 2 teleports."] = "", -- A_Space_Adventure:fruit03
--      ["You'll get extra time in case you need it when you pass a ring."] = "", -- A_Space_Adventure:ice02
--      ["You'll have only 2 watermelon bombs during the game."] = "", -- A_Space_Adventure:fruit03
--      ["You'll have only one RC plane at the start of the mission."] = "", -- A_Space_Adventure:desert03
--      ["You'll have to eliminate Captain Lime at the end."] = "", -- A_Space_Adventure:fruit02
--      ["You'll have to eliminate the Fruit Assassins at the end."] = "", -- A_Space_Adventure:fruit02
--      ["You'll lose if you die or if your time is up."] = "", -- A_Space_Adventure:moon02
--      ["You'll see what I mean!"] = "Já vais perceber o que quero dizer!", -- A_Classic_Fairytale:enemy
--      ["You lose!"] = "", -- Basic_Training_-_Sniper_Rifle, Big_Armory, Basic_Training_-_Bazooka, TargetPractice, ClimbHome
--      ["You lost your target, try again!"] = "", -- TargetPractice
--      ["You may find it handy."] = "", -- A_Space_Adventure:cosmos
	["You may only attack from a rope!"] = "Só podes atacar da corda!", -- WxW
--      ["You may only place 1 Extra Time crate per turn."] = "", -- Construction_Mode
--      ["You may only place %d crates per round."] = "", -- Construction_Mode
--      ["- You may only score when your flag is in your base"] = "", -- Capture_the_Flag
	["You meatbags are pretty slow, you know!"] = "Voçês sacos de carne são muito lentos, sabiam?", -- A_Classic_Fairytale:enemy
--      ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab
--      ["You must attack from a rope, after you collected a crate!"] = "", -- WxW
--      ["You must first collect a crate before you attack!"] = "", -- WxW
--      ["You must survive the flood in order to score."] = "", -- User_Mission_-_That_Sinking_Feeling
--      ["You never give me plants!"] = "", -- A_Classic_Fairytale:queen
--      ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united
--      ["You now have infinite fuel, grenades and bazookas for fun."] = "", -- Basic_Training_-_Flying_Saucer
--      ["You only get 1 rope this time, don't waste it!"] = "", -- Basic_Training_-_Rope
--      ["You only have 2 flying saucers this time."] = "", -- Basic_Training_-_Flying_Saucer
--      ["You only have one flying saucer this time."] = "", -- Basic_Training_-_Flying_Saucer
--      ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood
--      ["Your accuracy was %.1f%%."] = "", -- Basic_Training_-_Bazooka, TargetPractice
--      ["Your accuracy was %.1f%% (+%d points)."] = "", -- TargetPractice
--      ["Your ammo is limited this time."] = "", -- Basic_Training_-_Bazooka
--      ["Your deaths will be avenged, Cannibals!"] = "", -- A_Classic_Fairytale:enemy
--      ["Your deaths will be avenged, Natives!"] = "", -- A_Classic_Fairytale:enemy
	["Your death will not be in vain, Dense Cloud!"] = "A tua morte não será em vão, Nuvem Densa!", -- A_Classic_Fairytale:shadow
--      ["You're a coward!"] = "", -- A_Classic_Fairytale:queen
	["You're...alive!? But we saw you die!"] = "Estás...vivo!? Mas nós vimos-te morrer!", -- A_Classic_Fairytale:backstab
--      ["You're a pathetic liar!"] = "", -- A_Classic_Fairytale:backstab
--      ["You're funny!"] = "És engraçado!", -- A_Classic_Fairytale:journey
--      ["You're getting pretty good! |Tip: When you shorten you rope, you move faster!|And when you lengthen it, you move slower."] = "", -- Basic_Training_-_Rope
--      ["You're on your way to freeing your tribe!"] = "", -- A_Classic_Fairytale:queen
--      ["You're pathetic! You are not worthy of my attention..."] = "És patetico! Não és digno da minha atenção...", -- A_Classic_Fairytale:shadow
--      ["You're probably wondering why I bought you back..."] = "Deves-te estar(?) a perguntar-te porque te trouxe de volta...", -- A_Classic_Fairytale:backstab
--      ["You're probably wondering why I brought you back ..."] = "", -- A_Classic_Fairytale:backstab
--      ["Your escape took you %d turns."] = "", -- A_Space_Adventure:desert02
--      ["You're so brave! I feel safe with you."] = "", -- A_Classic_Fairytale:epil
--      ["You're some piece of hypocrite junkie!"] = "", -- A_Classic_Fairytale:queen
	["You're terrorizing the forest...We won't catch anything like this!"] = "Estás a aterrorizar a floresta...Não vamos conseguir apanhar nada assim!", -- A_Classic_Fairytale:shadow
--      ["You retrieved the lost part."] = "", -- A_Space_Adventure:fruit02
--      ["Your fastest escape so far: %d turns"] = "", -- A_Space_Adventure:desert02
--      ["Your fastest victory so far: %d rounds"] = "", -- A_Space_Adventure:death02, A_Space_Adventure:fruit03
--      ["Your first destination is the moon in order to get more fuel."] = "", -- A_Space_Adventure:cosmos
--      ["Your hedgehog died!"] = "", -- User_Mission_-_That_Sinking_Feeling
--      ["Your hedgehog has been revived!"] = "", -- Basic_Training_-_Bazooka, Basic_Training_-_Grenade, Basic_Training_-_Movement, Basic_Training_-_Rope
--      ["Your hedgehog was panicly afraid of the water and decided to go in a safe distance of %d from it."] = "", -- ClimbHome
--      ["Your height over time"] = "", -- ClimbHome
	["Your hogs must survive!"] = "Os teus ouriços têm de sobreviver!", -- A_Classic_Fairytale:journey
--      ["Your movement skills will be evaluated now."] = "A tua habilidade para te movimentares serão agora avaliadas.", -- A_Classic_Fairytale:first_blood
--      ["Your next task is to collect some crates by using the rope!"] = "", -- A_Classic_Fairytale:first_blood
--      ["Your personal best time so far: %.3f seconds"] = "", -- A_Space_Adventure:ice02, A_Space_Adventure:moon02
--      ["Your rank: %s"] = "", -- User_Mission_-_RCPlane_Challenge
--      ["You saved %d of 8 Hapless Hogs."] = "", -- User_Mission_-_That_Sinking_Feeling
--      ["You see, hedgehog spikes are very, very valuable."] = "", -- A_Classic_Fairytale:queen
--      ["You see the wind strength at the bottom right corner."] = "", -- Basic_Training_-_Bazooka
--      ["You should have known that we don't rely on meatbags!"] = "", -- A_Classic_Fairytale:queen
--      ["You should know this more than anyone, Leaks!"] = "", -- A_Classic_Fairytale:queen
--      ["You speak great truth, Hannibal. Here, take a sip!"] = "", -- A_Classic_Fairytale:epil
--      ["You've been assaulting us, we have been just defending ourselves!"] = "Voces têm-nos atacado, apenas nos estamos a defender!", -- A_Classic_Fairytale:enemy
	["You've failed. Try again."] = "Falhaste. Tenta novamente.",
	["You've reached the goal!| |Time: "] = "Chegaste ao fim!| |Tempo: ",
	["You will be avenged!"] = "Serás vingado!", -- A_Classic_Fairytale:shadow
--      ["You will fail if you run out of ammo and there are still targets available."] = "", -- A_Space_Adventure:desert03
--      ["You will gain some extra ammo from the crates the next time you play the \"Getting to the device\" mission."] = "", -- A_Space_Adventure:fruit03
--      ["You will play every 3 turns."] = "", -- A_Space_Adventure:fruit01
--      ["- You will recieve 2-4 weapons on each kill! (Even on own hogs)"] = "", -- Continental_supplies
--      ["You win!"] = "", -- Big_Armory
	["You won't believe what happened to me!"] = "Não vais acreditar no que se passou comigo!", -- A_Classic_Fairytale:backstab
--      ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "Yuck! Aposto que eles vão continuar a venerala mesmo depois de eu ter salvo a aldeia deles~~~~~~", -- A_Classic_Fairytale:family
--      ["Yumme Gunpowder"] = "", -- 
--      ["Zealandia"] = "", -- Continental_supplies
--      ["Zombie"] = "", -- 
--      ["Zombi"] = "", -- portal
	["'Zooka Team"] = "Bazuqueiros",
--      ["Zook"] = "", -- Target_Practice_-_Bazooka_easy, Target_Practice_-_Bazooka_hard
	["Zork"] = "Zork", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
}