share/hedgewars/Data/Shaders/water.vs
author Wuzzy <Wuzzy2@mail.ru>
Wed, 28 Nov 2018 00:49:46 +0100
changeset 14329 5da99c43b96f
parent 12884 286e170f4f6b
permissions -rw-r--r--
CS: Don't start sabotage damage before ready phase ends

#ifdef GL_ES
precision mediump float;
#endif

attribute vec2 vertex;
attribute vec4 color;

varying vec4 vcolor;

uniform mat4 mvp;

void main()
{
    vec4 p = mvp * vec4(vertex, 0.0, 1.0);
    gl_Position = p;
    vcolor = color;
}