Make sure AI doesn't skip after collecting ammo. Fixes
bug #796
use log::*;
use mio;
use crate::{
core::{server::HwServer, types::ClientId},
protocol::messages::HwProtocolMessage,
};
pub fn handle(_server: &mut HwServer, _client_id: ClientId, message: HwProtocolMessage) {
match message {
_ => warn!("Unknown command"),
}
}