author | belphegorr <szabibibi@gmail.com> |
Mon, 23 Jul 2012 19:15:59 +0300 | |
changeset 7263 | 644eabbc9218 |
parent 6993 | 47830cf50574 |
child 8377 | 869f80966a77 |
permissions | -rw-r--r-- |
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA */ /** * @file * @brief RoomsListModel class definition */ #ifndef HEDGEWARS_ROOMSLISTMODEL_H #define HEDGEWARS_ROOMSLISTMODEL_H #include <QAbstractTableModel> #include <QStringList> #include "DataManager.h" class RoomsListModel : public QAbstractTableModel { Q_OBJECT public: // if you add a column here, also incr. c_nColumns in constructor // also adjust header in constructor to changes enum Column { StateColumn, NameColumn, PlayerCountColumn, TeamCountColumn, OwnerColumn, MapColumn, SchemeColumn, WeaponsColumn }; explicit RoomsListModel(QObject *parent = 0); QVariant headerData(int section, Qt::Orientation orientation, int role) const; int rowCount(const QModelIndex & parent) const; int columnCount(const QModelIndex & parent) const; QVariant data(const QModelIndex &index, int role) const; public slots: void setRoomsList(const QStringList & rooms); void addRoom(const QStringList & info); void removeRoom(const QString & name); void updateRoom(const QString & name, const QStringList & info); int rowOfRoom(const QString & name); private: const int c_nColumns; QList<QStringList> m_data; QStringList m_headerData; MapModel * m_mapModel; QStringList roomInfo2RoomRecord(const QStringList & info); }; #endif // HEDGEWARS_ROOMSLISTMODEL_H