misc/coverity_model.c
author Wuzzy <almikes@aol.com>
Sun, 15 Oct 2017 12:30:31 +0200
changeset 12708 6726d5edfdfb
parent 10498 bcd1d7ad2f3e
permissions -rw-r--r--
Loyal Highlander: loyal=true in Highlander script param, you only get stuff for *enemy* kills Normal Highlander is of course not affected by this. This setting is optional.

void fpcrtl_halt(int num) {
    __coverity_panic__();
}

int fpcrtl_abs(int num) {
    return num >= 0 ? num : -num;
}