always draw border on terrain if there is only a map mask and no map image. this is a workaround for the fact that space campaign masks use white (lfObject) color instead of black (lfBasic)
MISC_DIR := $(call my-dir)
LOCAL_PATH := MISC_DIR
include $(MISC_DIR)/liblua/Android.mk
include $(MISC_DIR)/libphysfs/Android.mk
include $(MISC_DIR)/libphyslayer/Android.mk