QTfrontend/campaign.h
author Wuzzy <Wuzzy2@mail.ru>
Mon, 12 Mar 2018 02:09:21 +0100
changeset 13174 6869d27a2f3f
parent 12310 d3a52e51efd4
child 14467 4c743ef80b1b
permissions -rw-r--r--
ACF7: Add one pick hammer in crate Players often reported to screw up with the pick hammer, which is quite annoying. With one pick hammer more, this mission should be slightly less annoying.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#ifndef CAMPAIGN_H
#define CAMPAIGN_H

#include <QString>
#include <QSettings>

class MissionInfo
{
    public:
        QString name;
        QString realName;
        QString description;
        QString script;
        QString image;
};


QSettings* getCampTeamFile(QString & campaignName, QString & teamName);
QSettings* getCampMetaInfo();
bool isCampWon(QString & campaignName, QString & teamName);
bool isMissionWon(QString & campaignName, int missionInList, QString & teamName);
QString getRealCampName(const QString & campaignName);
QList<MissionInfo> getCampMissionList(QString & campaignName, QString & teamName);

#endif