in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* @brief ThemeModel class implementation
*/
#include "physfs.h"
#include "ThemeModel.h"
#include "hwconsts.h"
ThemeModel::ThemeModel(QObject *parent) :
QAbstractListModel(parent)
{
m_data = QList<QMap<int, QVariant> >();
m_themesLoaded = false;
m_filteredNoDLC = NULL;
}
QSortFilterProxyModel * ThemeModel::withoutDLC()
{
if (m_filteredNoDLC == NULL)
{
m_filteredNoDLC = new QSortFilterProxyModel(this);
m_filteredNoDLC->setSourceModel(this);
// filtering based on IsDlcRole would be nicer
// but seems this model can only do string-based filtering :|
m_filteredNoDLC->setFilterRegExp(QRegExp("^[^*]"));
}
return m_filteredNoDLC;
}
int ThemeModel::rowCount(const QModelIndex &parent) const
{
if(parent.isValid())
return 0;
else
{
if(!m_themesLoaded)
loadThemes();
return m_data.size();
}
}
QVariant ThemeModel::data(const QModelIndex &index, int role) const
{
if(index.column() > 0 || index.row() >= m_data.size())
return QVariant();
else
{
if(!m_themesLoaded)
loadThemes();
return m_data.at(index.row()).value(role);
}
}
void ThemeModel::loadThemes() const
{
qDebug("[LAZINESS] ThemeModel::loadThemes()");
m_themesLoaded = true;
DataManager & datamgr = DataManager::instance();
QStringList themes =
datamgr.entryList("Themes", QDir::AllDirs | QDir::NoDotAndDotDot);
m_data.clear();
#if QT_VERSION >= QT_VERSION_CHECK(4, 7, 0)
m_data.reserve(themes.size());
#endif
foreach (QString theme, themes)
{
// themes without icon are supposed to be hidden
QString iconpath = QString("physfs://Themes/%1/icon.png").arg(theme);
if (!QFile::exists(iconpath))
continue;
QMap<int, QVariant> dataset;
// detect if theme is dlc
QString themeDir = PHYSFS_getRealDir(QString("Themes/%1/icon.png").arg(theme).toLocal8Bit().data());
bool isDLC = !themeDir.startsWith(datadir->absolutePath());
dataset.insert(IsDlcRole, isDLC);
// set icon path
dataset.insert(IconPathRole, iconpath);
// set name
dataset.insert(ActualNameRole, theme);
// set displayed name
dataset.insert(Qt::DisplayRole, (isDLC ? "*" : "") + theme);
// load and set preview icon
QIcon preview(QString("physfs://Themes/%1/icon@2x.png").arg(theme));
dataset.insert(Qt::DecorationRole, preview);
m_data.append(dataset);
}
}