various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
added the patch for compiling SDL
/*
* Hedgewars-iOS, a Hedgewars port for iOS devices
* Copyright (c) 2009-2010 Vittorio Giovara <vittorio.giovara@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* File created on 22/09/2010.
*/
#import "SavedGamesViewController.h"
#import "SDL_uikitappdelegate.h"
#import "CommodityFunctions.h"
@implementation SavedGamesViewController
@synthesize tableView, listOfSavegames;
-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
return rotationManager(interfaceOrientation);
}
-(void) updateTable {
NSArray *contentsOfDir = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:SAVES_DIRECTORY() error:NULL];
NSMutableArray *array = [[NSMutableArray alloc] initWithArray:contentsOfDir copyItems:YES];
self.listOfSavegames = array;
[array release];
[self.tableView reloadData];
}
-(void) viewDidLoad {
self.tableView.backgroundView = nil;
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(viewWillAppear:)
name:@"removedSave"
object:nil];
[super viewDidLoad];
}
-(void) viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
[self updateTable];
}
#pragma mark -
#pragma mark button functions
-(IBAction) buttonPressed:(id) sender {
playSound(@"backSound");
[self.tableView setEditing:NO animated:YES];
[[self parentViewController] dismissModalViewControllerAnimated:YES];
}
-(IBAction) toggleEdit:(id) sender {
BOOL isEditing = self.tableView.editing;
[self.tableView setEditing:!isEditing animated:YES];
UIToolbar *toolbar = (UIToolbar *)[self.view viewWithTag:458912];
for (UIBarButtonItem *item in toolbar.items)
if (item.tag == 452198)
item.enabled = !isEditing;
}
-(IBAction) clearAll:(id) sender {
[[NSFileManager defaultManager] removeItemAtPath:SAVES_DIRECTORY() error:NULL];
[[NSFileManager defaultManager] createDirectoryAtPath:SAVES_DIRECTORY() withIntermediateDirectories:NO attributes:nil error:NULL];
[self updateTable];
}
#pragma mark -
#pragma mark Table view data source
-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return [self.listOfSavegames count];
}
-(UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *CellIdentifier = @"Cell";
EditableCellView *editableCell = (EditableCellView *)[aTableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (editableCell == nil) {
editableCell = [[[EditableCellView alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
editableCell.delegate = self;
}
editableCell.tag = [indexPath row];
editableCell.respectEditing = YES;
editableCell.textField.text = [[self.listOfSavegames objectAtIndex:[indexPath row]] stringByDeletingPathExtension];
editableCell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
UIImage *addImg = [UIImage imageWithContentsOfFile:@"plus.png"];
UIButton *customButton = [UIButton buttonWithType:UIButtonTypeContactAdd];
customButton.tag = [indexPath row];
[customButton setImage:addImg forState:UIControlStateNormal];
[customButton addTarget:self action:@selector(duplicateEntry:) forControlEvents:UIControlEventTouchUpInside];
editableCell.editingAccessoryView = customButton;
return (UITableViewCell *)editableCell;
}
-(UIView *)tableView:(UITableView *)tableView viewForFooterInSection:(NSInteger) section {
UIView *footer = [[UIView alloc] initWithFrame:CGRectMake(0, 0, self.tableView.frame.size.width, 50)];
footer.backgroundColor = [UIColor clearColor];
UILabel *label = [[UILabel alloc] initWithFrame:CGRectMake(0, 0, self.tableView.frame.size.width*80/100, 100)];
label.center = CGPointMake(self.tableView.frame.size.width/2,70);
label.textAlignment = UITextAlignmentCenter;
label.font = [UIFont systemFontOfSize:16];
label.textColor = [UIColor lightGrayColor];
label.numberOfLines = 5;
label.text = NSLocalizedString(@"Games are automatically saved and can be resumed by selecting an entry above.\nYou can modify this list by pressing the 'Edit' button.\nNotice that completed games are deleted, so make backups.",@"");
label.backgroundColor = [UIColor clearColor];
[footer addSubview:label];
[label release];
return [footer autorelease];
}
-(void) tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
NSUInteger row = [indexPath row];
[(EditableCellView *)[self.tableView cellForRowAtIndexPath:[NSIndexPath indexPathForRow:row inSection:0]] save:nil];
NSString *saveName = [self.listOfSavegames objectAtIndex:row];
NSString *currentFilePath = [NSString stringWithFormat:@"%@/%@",SAVES_DIRECTORY(),saveName];
[[NSFileManager defaultManager] removeItemAtPath:currentFilePath error:nil];
[self.listOfSavegames removeObject:saveName];
[self.tableView reloadData];
}
-(void) duplicateEntry:(id) sender {
UIButton *button = (UIButton *)sender;
NSUInteger row = button.tag;
[(EditableCellView *)[self.tableView cellForRowAtIndexPath:[NSIndexPath indexPathForRow:row inSection:0]] save:nil];
NSString *currentSaveName = [self.listOfSavegames objectAtIndex:row];
NSString *newSaveName = [[currentSaveName stringByDeletingPathExtension] stringByAppendingFormat:@" %d.hws",[self.listOfSavegames count]];
NSString *currentFilePath = [NSString stringWithFormat:@"%@/%@",SAVES_DIRECTORY(),currentSaveName];
NSString *newFilePath = [NSString stringWithFormat:@"%@/%@",SAVES_DIRECTORY(),newSaveName];
[[NSFileManager defaultManager] copyItemAtPath:currentFilePath toPath:newFilePath error:nil];
[self.listOfSavegames addObject:newSaveName];
[self.listOfSavegames sortUsingSelector:@selector(compare:)];
//[self.tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:[NSIndexPath indexPathForRow:[self.listOfSavegames indexOfObject:newSaveName] inSection:0]] withRowAnimation:UITableViewRowAnimationFade];
[self.tableView reloadData];
}
#pragma mark -
#pragma mark Table view delegate
-(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
[self.tableView deselectRowAtIndexPath:indexPath animated:YES];
[(EditableCellView *)[self.tableView cellForRowAtIndexPath:indexPath] save:nil];
NSString *filePath = [NSString stringWithFormat:@"%@/%@",SAVES_DIRECTORY(),[self.listOfSavegames objectAtIndex:[indexPath row]]];
NSDictionary *allDataNecessary = [NSDictionary dictionaryWithObjectsAndKeys:
[NSDictionary dictionary],@"game_dictionary",
filePath,@"savefile",
[NSNumber numberWithBool:NO],@"netgame",
nil];
[[SDLUIKitDelegate sharedAppDelegate] startSDLgame:allDataNecessary];
}
#pragma mark -
#pragma mark editableCellView delegate
// rename old file if names differ
-(void) saveTextFieldValue:(NSString *)textString withTag:(NSInteger) tagValue {
NSString *oldFilePath = [NSString stringWithFormat:@"%@/%@",SAVES_DIRECTORY(),[self.listOfSavegames objectAtIndex:tagValue]];
NSString *newFilePath = [NSString stringWithFormat:@"%@/%@.hws",SAVES_DIRECTORY(),textString];
if ([oldFilePath isEqualToString:newFilePath] == NO) {
[[NSFileManager defaultManager] moveItemAtPath:oldFilePath toPath:newFilePath error:nil];
[self.listOfSavegames replaceObjectAtIndex:tagValue withObject:[textString stringByAppendingString:@".hws"]];
}
}
#pragma mark -
#pragma mark Memory Management
-(void) didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
}
-(void) viewDidUnload {
self.tableView = nil;
self.listOfSavegames = nil;
[super viewDidUnload];
}
-(void) dealloc {
[tableView release];
[listOfSavegames release];
[super dealloc];
}
@end