project_files/HedgewarsMobile/SDL.patch
author nemo
Sat, 30 Oct 2010 21:39:50 -0400
changeset 4036 69e535a0e43a
parent 3978 9660600e43cb
child 4362 8dae325dc625
permissions -rw-r--r--
make aura match cross colour, add a faint aura to resurrected hogs. basically mucking about w/ burp's weapon again.

diff -r c0021a587dc7 Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj
--- a/Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj	Sun Oct 10 15:45:58 2010 -0700
+++ b/Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj	Sat Oct 16 18:35:03 2010 +0200
@@ -1549,15 +1549,19 @@
 			isa = XCBuildConfiguration;
 			buildSettings = {
 				ALWAYS_SEARCH_USER_PATHS = NO;
+				ARCHS = "$(ARCHS_STANDARD_32_BIT)";
 				"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
 				GCC_C_LANGUAGE_STANDARD = c99;
 				GCC_DEBUGGING_SYMBOLS = full;
+				GCC_THUMB_SUPPORT = NO;
+				GCC_VERSION = com.apple.compilers.llvmgcc42;
 				GCC_WARN_ABOUT_RETURN_TYPE = YES;
 				GCC_WARN_UNUSED_VARIABLE = NO;
+				HEADER_SEARCH_PATHS = "\"$(SRCROOT)/../../include\"";
 				IPHONEOS_DEPLOYMENT_TARGET = 3.1;
 				ONLY_ACTIVE_ARCH = NO;
 				PREBINDING = NO;
-				SDKROOT = iphoneos3.2;
+				SDKROOT = iphoneos4.0;
 				TARGETED_DEVICE_FAMILY = "1,2";
 			};
 			name = Debug;
@@ -1566,14 +1570,19 @@
 			isa = XCBuildConfiguration;
 			buildSettings = {
 				ALWAYS_SEARCH_USER_PATHS = NO;
-				ARCHS = "$(ARCHS_UNIVERSAL_IPHONE_OS)";
+				ARCHS = "$(ARCHS_STANDARD_32_BIT)";
 				"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
 				GCC_C_LANGUAGE_STANDARD = c99;
+				GCC_OPTIMIZATION_LEVEL = 2;
+				GCC_THUMB_SUPPORT = NO;
+				GCC_UNROLL_LOOPS = YES;
+				GCC_VERSION = com.apple.compilers.llvmgcc42;
 				GCC_WARN_ABOUT_RETURN_TYPE = YES;
 				GCC_WARN_UNUSED_VARIABLE = NO;
+				HEADER_SEARCH_PATHS = "\"$(SRCROOT)/../../include\"";
 				IPHONEOS_DEPLOYMENT_TARGET = 3.1;
 				PREBINDING = NO;
-				SDKROOT = iphoneos3.2;
+				SDKROOT = iphoneos4.0;
 				TARGETED_DEVICE_FAMILY = "1,2";
 			};
 			name = Release;
diff -r c0021a587dc7 Xcode-iPhoneOS/SDL/testsdl-Info.plist
--- a/Xcode-iPhoneOS/SDL/testsdl-Info.plist	Sun Oct 10 15:45:58 2010 -0700
+++ b/Xcode-iPhoneOS/SDL/testsdl-Info.plist	Sat Oct 16 18:35:03 2010 +0200
@@ -16,7 +16,5 @@
 	<string>????</string>
 	<key>CFBundleVersion</key>
 	<string>1.0</string>
-	<key>NSMainNibFile</key>
-	<string>MainWindow</string>
 </dict>
 </plist>
diff -r c0021a587dc7 include/SDL_config_iphoneos.h
--- a/include/SDL_config_iphoneos.h	Sun Oct 10 15:45:58 2010 -0700
+++ b/include/SDL_config_iphoneos.h	Sat Oct 16 18:35:03 2010 +0200
@@ -98,6 +98,8 @@
 #define HAVE_COS	1
 #define HAVE_COSF	1
 #define HAVE_FABS	1
+#define HAVE_ATAN       1
+#define HAVE_ATAN2      1
 #define HAVE_FLOOR	1
 #define HAVE_LOG	1
 #define HAVE_POW	1
@@ -114,7 +116,7 @@
 /* enable iPhone version of Core Audio driver */
 #define SDL_AUDIO_DRIVER_COREAUDIOIPHONE 1
 /* Enable the dummy audio driver (src/audio/dummy/\*.c) */
-#define SDL_AUDIO_DRIVER_DUMMY	1
+#define SDL_AUDIO_DRIVER_DUMMY	0
 
 /* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
 #define SDL_HAPTIC_DISABLED	1
@@ -135,7 +137,7 @@
 
 /* Supported video drivers */
 #define SDL_VIDEO_DRIVER_UIKIT	1
-#define SDL_VIDEO_DRIVER_DUMMY	1
+#define SDL_VIDEO_DRIVER_DUMMY	0
 
 /* enable OpenGL ES */
 #define SDL_VIDEO_OPENGL_ES	1
@@ -152,4 +154,7 @@
  */
 #define SDL_IPHONE_MAX_GFORCE 5.0
 
+/* Tag to grab the uikit view from external code for further modification */
+#define SDL_VIEW_TAG 456987
+
 #endif /* _SDL_config_iphoneos_h */
diff -r c0021a587dc7 src/SDL_fatal.c
--- a/src/SDL_fatal.c	Sun Oct 10 15:45:58 2010 -0700
+++ b/src/SDL_fatal.c	Sat Oct 16 18:35:03 2010 +0200
@@ -38,9 +38,9 @@
 static void
 SDL_Parachute(int sig)
 {
-    signal(sig, SIG_DFL);
+    /*signal(sig, SIG_DFL);
     SDL_Quit();
-    raise(sig);
+    raise(sig);*/
 }
 
 static const int SDL_fatal_signals[] = {
diff -r c0021a587dc7 src/video/SDL_renderer_gles.c
--- a/src/video/SDL_renderer_gles.c	Sun Oct 10 15:45:58 2010 -0700
+++ b/src/video/SDL_renderer_gles.c	Sat Oct 16 18:35:03 2010 +0200
@@ -324,6 +324,9 @@
     data->glDisable(GL_CULL_FACE);
     data->updateSize = SDL_TRUE;
 
+    data->glEnableClientState(GL_VERTEX_ARRAY);
+    data->glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+    
     return renderer;
 }
 
@@ -665,9 +668,7 @@
         vertices[2*i+1] = (GLshort)points[i].y;
     }
     data->glVertexPointer(2, GL_SHORT, 0, vertices);
-    data->glEnableClientState(GL_VERTEX_ARRAY);
     data->glDrawArrays(GL_POINTS, 0, count);
-    data->glDisableClientState(GL_VERTEX_ARRAY);
     SDL_stack_free(vertices);
 
     return 0;
@@ -694,7 +695,6 @@
         vertices[2*i+1] = (GLshort)points[i].y;
     }
     data->glVertexPointer(2, GL_SHORT, 0, vertices);
-    data->glEnableClientState(GL_VERTEX_ARRAY);
     if (count > 2 && 
         points[0].x == points[count-1].x && points[0].y == points[count-1].y) {
         /* GL_LINE_LOOP takes care of the final segment */
@@ -703,7 +703,6 @@
     } else {
         data->glDrawArrays(GL_LINE_STRIP, 0, count);
     }
-    data->glDisableClientState(GL_VERTEX_ARRAY);
     SDL_stack_free(vertices);
 
     return 0;
@@ -723,7 +722,6 @@
                     (GLfloat) renderer->b * inv255f,
                     (GLfloat) renderer->a * inv255f);
 
-    data->glEnableClientState(GL_VERTEX_ARRAY);
     for (i = 0; i < count; ++i) {
         const SDL_Rect *rect = rects[i];
         GLshort minx = rect->x;
@@ -743,7 +741,6 @@
         data->glVertexPointer(2, GL_SHORT, 0, vertices);
         data->glDrawArrays(GL_LINE_LOOP, 0, 4);
     }
-    data->glDisableClientState(GL_VERTEX_ARRAY);
 
     return 0;
 }
@@ -762,7 +759,6 @@
                     (GLfloat) renderer->b * inv255f,
                     (GLfloat) renderer->a * inv255f);
 
-    data->glEnableClientState(GL_VERTEX_ARRAY);
     for (i = 0; i < count; ++i) {
         const SDL_Rect *rect = rects[i];
         GLshort minx = rect->x;
@@ -782,7 +778,6 @@
         data->glVertexPointer(2, GL_SHORT, 0, vertices);
         data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
     }
-    data->glDisableClientState(GL_VERTEX_ARRAY);
 
     return 0;
 }
@@ -925,12 +920,8 @@
         texCoords[7] = maxv;
 
         data->glVertexPointer(2, GL_SHORT, 0, vertices);
-        data->glEnableClientState(GL_VERTEX_ARRAY);
         data->glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
-        data->glEnableClientState(GL_TEXTURE_COORD_ARRAY);
         data->glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
-        data->glDisableClientState(GL_TEXTURE_COORD_ARRAY);
-        data->glDisableClientState(GL_VERTEX_ARRAY);
     }
 
     data->glDisable(GL_TEXTURE_2D);
diff -r c0021a587dc7 src/video/SDL_video.c
--- a/src/video/SDL_video.c	Sun Oct 10 15:45:58 2010 -0700
+++ b/src/video/SDL_video.c	Sat Oct 16 18:35:03 2010 +0200
@@ -1416,9 +1416,9 @@
         SDL_MinimizeWindow(window);
     }
 
-    if (display->gamma && _this->SetDisplayGammaRamp) {
+    /*if (display->gamma && _this->SetDisplayGammaRamp) {
         _this->SetDisplayGammaRamp(_this, display, display->saved_gamma);
-    }
+    }*/
     if ((window->flags & (SDL_WINDOW_INPUT_GRABBED | SDL_WINDOW_FULLSCREEN))
         && _this->SetWindowGrab) {
         _this->SetWindowGrab(_this, window);
diff -r c0021a587dc7 src/video/uikit/SDL_uikitopengles.m
--- a/src/video/uikit/SDL_uikitopengles.m	Sun Oct 10 15:45:58 2010 -0700
+++ b/src/video/uikit/SDL_uikitopengles.m	Sat Oct 16 18:35:03 2010 +0200
@@ -114,8 +114,8 @@
 									bBits: _this->gl_config.blue_size \
 									aBits: _this->gl_config.alpha_size \
 									depthBits: _this->gl_config.depth_size];
-	
-	data->view = view;
+        view.tag = SDL_VIEW_TAG;
+        data->view = view;
 	
 	/* add the view to our window */
 	[uiwindow addSubview: view ];
diff -r c0021a587dc7 src/video/uikit/SDL_uikitview.m
--- a/src/video/uikit/SDL_uikitview.m	Sun Oct 10 15:45:58 2010 -0700
+++ b/src/video/uikit/SDL_uikitview.m	Sat Oct 16 18:35:03 2010 +0200
@@ -35,9 +35,6 @@
 @implementation SDL_uikitview
 
 - (void)dealloc {
-#if SDL_IPHONE_KEYBOARD
-	[textField release];
-#endif
 	[super dealloc];
 }
 
@@ -220,7 +217,7 @@
 /* Set ourselves up as a UITextFieldDelegate */
 - (void)initializeKeyboard {
 		
-	textField = [[[UITextField alloc] initWithFrame: CGRectZero] autorelease];
+	textField = [[UITextField alloc] initWithFrame: CGRectZero];
 	textField.delegate = self;
 	/* placeholder so there is something to delete! */
 	textField.text = @" ";	
@@ -238,6 +235,7 @@
 	keyboardVisible = NO;
 	/* add the UITextField (hidden) to our view */
 	[self addSubview: textField];
+        [textField release];
 }
 
 /* reveal onscreen virtual keyboard */
@@ -300,6 +298,7 @@
 
 /* Terminates the editing session */
 - (BOOL)textFieldShouldReturn:(UITextField*)_textField {
+        SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RETURN);
 	[self hideKeyboard];
 	return YES;
 }
@@ -314,7 +313,7 @@
 int SDL_iPhoneKeyboardShow(SDL_Window * window) {
 	
 	SDL_WindowData *data;
-	SDL_uikitview *view;
+	SDL_uikitview *view = NULL;
 	
 	if (NULL == window) {
 		SDL_SetError("Window does not exist");
@@ -322,7 +321,8 @@
 	}
 	
 	data = (SDL_WindowData *)window->driverdata;
-	view = data->view;
+	if (data != NULL)
+            view = data->view;
 	
 	if (nil == view) {
 		SDL_SetError("Window has no view");
@@ -337,7 +337,7 @@
 int SDL_iPhoneKeyboardHide(SDL_Window * window) {
 	
 	SDL_WindowData *data;
-	SDL_uikitview *view;
+	SDL_uikitview *view = NULL;
 	
 	if (NULL == window) {
 		SDL_SetError("Window does not exist");
@@ -345,7 +345,8 @@
 	}	
 	
 	data = (SDL_WindowData *)window->driverdata;
-	view = data->view;
+	if (data != NULL)
+            view = data->view;
 	
 	if (NULL == view) {
 		SDL_SetError("Window has no view");
@@ -360,7 +361,7 @@
 SDL_bool SDL_iPhoneKeyboardIsShown(SDL_Window * window) {
 	
 	SDL_WindowData *data;
-	SDL_uikitview *view;
+	SDL_uikitview *view = NULL;
 	
 	if (NULL == window) {
 		SDL_SetError("Window does not exist");
@@ -368,7 +369,8 @@
 	}	
 	
 	data = (SDL_WindowData *)window->driverdata;
-	view = data->view;
+	if (data != NULL)
+            view = data->view;
 	
 	if (NULL == view) {
 		SDL_SetError("Window has no view");
@@ -382,7 +384,7 @@
 int SDL_iPhoneKeyboardToggle(SDL_Window * window) {
 	
 	SDL_WindowData *data;
-	SDL_uikitview *view;
+	SDL_uikitview *view = NULL;
 	
 	if (NULL == window) {
 		SDL_SetError("Window does not exist");
@@ -390,7 +392,8 @@
 	}	
 	
 	data = (SDL_WindowData *)window->driverdata;
-	view = data->view;
+	if (data != NULL)
+            view = data->view;
 	
 	if (NULL == view) {
 		SDL_SetError("Window has no view");
diff -r c0021a587dc7 src/video/uikit/SDL_uikitwindow.m
--- a/src/video/uikit/SDL_uikitwindow.m	Sun Oct 10 15:45:58 2010 -0700
+++ b/src/video/uikit/SDL_uikitwindow.m	Sat Oct 16 18:35:03 2010 +0200
@@ -144,7 +144,10 @@
     if (SDL_UIKit_supports_multiple_displays) {
         [uiwindow setScreen:uiscreen];
     }
-
+    
+    if ([[UIScreen screens] count] > 1)
+        uiwindow.screen = [[UIScreen screens] objectAtIndex:1];
+    
     if (SetupWindowData(_this, window, uiwindow, SDL_TRUE) < 0) {
         [uiwindow release];
         return -1;
diff -r c0021a587dc7 src/video/uikit/keyinfotable.h
--- a/src/video/uikit/keyinfotable.h	Sun Oct 10 15:45:58 2010 -0700
+++ b/src/video/uikit/keyinfotable.h	Sat Oct 16 18:35:03 2010 +0200
@@ -54,7 +54,7 @@
 /*  10 */ {   SDL_SCANCODE_UNKNOWN, 0 },
 /*  11 */ {   SDL_SCANCODE_UNKNOWN, 0 },
 /*  12 */ {   SDL_SCANCODE_UNKNOWN, 0 },
-/*  13 */ {   SDL_SCANCODE_UNKNOWN, 0 },
+/*  13 */ {   SDL_SCANCODE_RETURN, 0 },
 /*  14 */ {   SDL_SCANCODE_UNKNOWN, 0 },
 /*  15 */ {   SDL_SCANCODE_UNKNOWN, 0 },
 /*  16 */ {   SDL_SCANCODE_UNKNOWN, 0 },
@@ -137,7 +137,7 @@
 /*  93 */ {   SDL_SCANCODE_RIGHTBRACKET, 0 },
 /*  94 */ {   SDL_SCANCODE_6,  KMOD_SHIFT },			/* plus shift modifier '^' */
 /*  95 */ {   SDL_SCANCODE_MINUS,  KMOD_SHIFT },		/* plus shift modifier '_' */
-/*  96 */ {   SDL_SCANCODE_GRAVE,  KMOD_SHIFT },		/* '`'
+/*  96 */ {   SDL_SCANCODE_GRAVE,  KMOD_SHIFT },		/* '`' */
 /*  97 */ {   SDL_SCANCODE_A, 0	},	
 /*  98 */ {   SDL_SCANCODE_B, 0 },
 /*  99 */ {   SDL_SCANCODE_C, 0 },