QTfrontend/ui/widget/weaponItem.cpp
author sheepluva
Fri, 16 Sep 2016 00:22:05 +0200
changeset 11853 6a0d6b00dac8
parent 11046 47a8c19ecb60
permissions -rw-r--r--
Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006-2008 Igor Ulyanov <iulyanov@gmail.com>
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#include "weaponItem.h"

WeaponItem::WeaponItem(const QImage& im, const QImage& img, QWidget * parent) :
    ItemNum(im, img, parent, 0)
{
}

WeaponItem::~WeaponItem()
{
}

void WeaponItem::incItems()
{
    ++numItems;
}

void WeaponItem::decItems()
{
    --numItems;
}