project_files/HedgewarsMobile/SDL-91c9a69dd2ad.patch
author nemo
Sat, 03 Sep 2011 18:04:19 -0400
changeset 5750 6bbf7aee2cdf
parent 5702 944849ec04bf
permissions -rw-r--r--
Reenable a bunch of old portal play stuff, like dropping grenade into portal on hog, jumping through portal w/ hog on other end, collecting crate w/ portal etc. Also add cooldown to cake/portal interaction. It may still not do what you expect, but it probably shouldn't spin in place.

diff -r 91c9a69dd2ad Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj
--- a/Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj	Mon Aug 29 00:27:43 2011 -0400
+++ b/Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj/project.pbxproj	Mon Aug 29 23:56:04 2011 +0200
@@ -1596,9 +1596,12 @@
 				"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
 				GCC_C_LANGUAGE_STANDARD = c99;
 				GCC_DEBUGGING_SYMBOLS = full;
+				GCC_OPTIMIZATION_LEVEL = 0;
+				GCC_THUMB_SUPPORT = NO;
+				GCC_VERSION = com.apple.compilers.llvmgcc42;
 				GCC_WARN_ABOUT_RETURN_TYPE = YES;
 				GCC_WARN_UNUSED_VARIABLE = NO;
-				IPHONEOS_DEPLOYMENT_TARGET = 3.1.3;
+				IPHONEOS_DEPLOYMENT_TARGET = 4.0;
 				ONLY_ACTIVE_ARCH = NO;
 				PREBINDING = NO;
 				SDKROOT = iphoneos;
@@ -1613,9 +1616,12 @@
 				ARCHS = "$(ARCHS_STANDARD_32_BIT)";
 				"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
 				GCC_C_LANGUAGE_STANDARD = c99;
+				GCC_FAST_MATH = YES;
+				GCC_THUMB_SUPPORT = NO;
+				GCC_VERSION = com.apple.compilers.llvmgcc42;
 				GCC_WARN_ABOUT_RETURN_TYPE = YES;
 				GCC_WARN_UNUSED_VARIABLE = NO;
-				IPHONEOS_DEPLOYMENT_TARGET = 3.1.3;
+				IPHONEOS_DEPLOYMENT_TARGET = 4.0;
 				PREBINDING = NO;
 				SDKROOT = iphoneos;
 				TARGETED_DEVICE_FAMILY = "1,2";
diff -r 91c9a69dd2ad include/SDL_config_iphoneos.h
--- a/include/SDL_config_iphoneos.h	Mon Aug 29 00:27:43 2011 -0400
+++ b/include/SDL_config_iphoneos.h	Mon Aug 29 23:56:04 2011 +0200
@@ -106,7 +106,7 @@
 /* enable iPhone version of Core Audio driver */
 #define SDL_AUDIO_DRIVER_COREAUDIO 1
 /* Enable the dummy audio driver (src/audio/dummy/\*.c) */
-#define SDL_AUDIO_DRIVER_DUMMY	1
+#define SDL_AUDIO_DRIVER_DUMMY	0
 
 /* Enable the stub haptic driver (src/haptic/dummy/\*.c) */
 #define SDL_HAPTIC_DISABLED	1
@@ -132,14 +132,17 @@
 /* enable OpenGL ES */
 #define SDL_VIDEO_OPENGL_ES	1
 #define SDL_VIDEO_RENDER_OGL_ES	1
-#define SDL_VIDEO_RENDER_OGL_ES2	1
+#define SDL_VIDEO_RENDER_OGL_ES2	0
 
 /* Enable system power support */
-#define SDL_POWER_UIKIT 1
+#define SDL_POWER_UIKIT 0
 
 /* enable iPhone keyboard support */
 #define SDL_IPHONE_KEYBOARD 1
 
+/* enable joystick subsystem */
+#define SDL_JOYSTICK_DISABLED 1
+
 /* Set max recognized G-force from accelerometer
    See src/joystick/uikit/SDLUIAccelerationDelegate.m for notes on why this is needed
  */
diff -r 91c9a69dd2ad src/video/uikit/SDL_uikitopenglview.m
--- a/src/video/uikit/SDL_uikitopenglview.m	Mon Aug 29 00:27:43 2011 -0400
+++ b/src/video/uikit/SDL_uikitopenglview.m	Mon Aug 29 23:56:04 2011 +0200
@@ -123,8 +123,8 @@
 
         // !!! FIXME: use the screen this is on!
         /* Use the main screen scale (for retina display support) */
-        if ([[UIScreen mainScreen] respondsToSelector:@selector(scale)])
-            self.contentScaleFactor = [UIScreen mainScreen].scale;
+        if ([self respondsToSelector:@selector(contentScaleFactor)])
+            self.contentScaleFactor = [[UIScreen mainScreen] scale];
 
         self.autoresizingMask = 0;  // don't allow autoresize, since we need to do some magic in -(void)updateFrame.
     }
@@ -152,8 +152,8 @@
     
     // !!! FIXME: use the screen this is on!
     /* Use the main screen scale (for retina display support) */
-    if ([[UIScreen mainScreen] respondsToSelector:@selector(scale)])
-        self.contentScaleFactor = [UIScreen mainScreen].scale;
+    if ([self respondsToSelector:@selector(contentScaleFactor)])
+        self.contentScaleFactor = [[UIScreen mainScreen] scale];
 }
 
 - (void)setCurrentContext {
diff -r 91c9a69dd2ad src/video/uikit/SDL_uikitvideo.m
--- a/src/video/uikit/SDL_uikitvideo.m	Mon Aug 29 00:27:43 2011 -0400
+++ b/src/video/uikit/SDL_uikitvideo.m	Mon Aug 29 23:56:04 2011 +0200
@@ -245,12 +245,8 @@
         const CGRect rect = [uiscreen bounds];
         UIKit_AddDisplay(uiscreen, uiscreenmode, (int)rect.size.width, (int)rect.size.height);
     } else {
-        const NSArray *screens = [UIScreen screens];
-        const NSUInteger screen_count = [screens count];
-        NSUInteger i;
-        for (i = 0; i < screen_count; i++) {
+        for (UIScreen *uiscreen in [UIScreen screens]) {
             // the main screen is the first element in the array.
-            UIScreen *uiscreen = (UIScreen *) [screens objectAtIndex:i];
             UIScreenMode *uiscreenmode = [uiscreen currentMode];
             const CGSize size = [[uiscreen currentMode] size];
             UIKit_AddDisplay(uiscreen, uiscreenmode, (int)size.width, (int)size.height);
@@ -286,6 +282,9 @@
         UIScreen *uiscreen = (UIScreen *) display->driverdata;
         [uiscreen release];
         display->driverdata = NULL;
+        UIScreenMode *desktopmode = (UIScreenMode *) display->desktop_mode.driverdata;
+        [desktopmode release];
+        display->desktop_mode.driverdata = NULL;
         for (j = 0; j < display->num_display_modes; j++) {
             SDL_DisplayMode *mode = &display->display_modes[j];
             UIScreenMode *uimode = (UIScreenMode *) mode->driverdata;
diff -r 91c9a69dd2ad src/video/uikit/SDL_uikitviewcontroller.m
--- a/src/video/uikit/SDL_uikitviewcontroller.m	Mon Aug 29 00:27:43 2011 -0400
+++ b/src/video/uikit/SDL_uikitviewcontroller.m	Mon Aug 29 23:56:04 2011 +0200
@@ -138,7 +138,7 @@
     frame.origin.x = 0;
     frame.origin.y = 0;
     
-    [uiwindow setFrame:frame];
+    [uiwindow setFrame:[[UIScreen mainScreen] bounds]];
     [data->view updateFrame];
     SDL_SendWindowEvent(self->window, SDL_WINDOWEVENT_RESIZED, w, h);
 }