Engine:
* Removed some commented out lines
* Added "SetHealth" script command
* Added support for global variables (between lua and game)
Training Missions:
* Once again fail if your time runs out
* Training missions show a "You've lost!" message
* Changed Shotgun training back to mushrooms map
/*
module: errlib.h
purpose: definitions of function sin errlib.c
reference: Stevens, Unix network programming (2ed), p.922
*/
#ifndef _ERRLIB_H
#define _ERRLIB_H
#include "globals.h"
#ifdef __CPLUSPLUS
extern "C" {
#endif
extern int daemon_proc;
void err_msg (const char *fmt, ...);
void err_quit (const char *fmt, ...);
void err_ret (const char *fmt, ...);
void err_sys (const char *fmt, ...);
void err_dump (const char *fmt, ...);
#ifdef __CPLUSPLUS
}
#endif
#endif /*_ERRLIB_H*/
/*
suggested error string ( PROG ) LEVEL - TEXT : ERRNO
errno? closeprog? log level
err_msg no no LOG_INFO
err_quit no exit(1) LOG_ERR
err_ret si no LOG_INFO
err_sys si exit(1) LOG_ERR
err_dump si abort( ) LOG_ERR
*/