move 0.01 to the end to avoid increase damage fail on small values like fire. thanks to hedgewars wiki for noting this for fire damage.
MISC_DIR := $(call my-dir)
LOCAL_PATH := MISC_DIR
include $(MISC_DIR)/libfreetype/Android.mk
include $(MISC_DIR)/liblua/Android.mk
include $(MISC_DIR)/libtremor/Android.mk
include $(MISC_DIR)/libphysfs/Android.mk
include $(MISC_DIR)/libphyslayer/Android.mk