Tweak trophyrace to work better w/ skip (probably, needs testing), drop Invulnerable in favour of effects - heInvulnerable is already in effects,
might as well use it. And we weren't making any other gears invulnerable anyway.
#ifndef HEDGEWARS_PACKAGES_MOUNTER_H
#define HEDGEWARS_PACKAGES_MOUNTER_H
#include "physfs.h"
#ifdef __cplusplus
extern "C" {
#endif
PHYSFS_DECL void hedgewarsMountPackages();
PHYSFS_DECL void hedgewarsMountPackage(char * fileName);
#ifdef __cplusplus
}
#endif
#endif