gameServer/hedgewars-server.cabal
author dag10
Mon, 14 Jan 2013 11:19:59 +0100
changeset 8377 869f80966a77
parent 7751 8c7f5c43ea5e
child 7975 1a8308265fdd
child 9065 236710128077
permissions -rw-r--r--
GCI2012: Improve Game Configuration Widget - Refactored mapmodel+datamanager to have two separate map models for static and mission maps, and then three static MapInfos in MapModel for the three special maps (random, maze, drawn). - Created theme selector dialog. - Created seed view/edit dialog. - Enlarged start icon on pagemultiplayer and pagenetgame, and added Start.png. - Moved "Settings" button on pagemultiplayer and pagenetgame from middle of page to page footer. - Added "load drawing" button to mapcontainer widget. - Map preview is no longer the randomize button; The randomize functionality is now in a button of its own. - Map preview no longer grays out (isn't disabled) when in slave mode. - Seed is now viewable and copyable when in slave mode -- but not editable. - You should now use the property master (isMaster() and setMaster()) on gamecfgwidget and mapcontainer instead of the enabled property. This is because some widgets (e.g. "view/edit seed" button and map preview) shouldn't be disabled, when all other widgets should be. - Added mission map descriptions w/ locale support in INI format in mapname/desc.txt if applicable. Use '|' for line break.

Name:                hedgewars-server
Version:             0.1
Synopsis:            hedgewars server
Description:         hedgewars server
Homepage:            http://www.hedgewars.org/
License:             GPL-2
Author:              unC0Rr
Maintainer:          unC0Rr@hedgewars.org
Category:            Game
Build-type:          Simple
Cabal-version:       >=1.2


Executable hedgewars-server
  main-is: hedgewars-server.hs

  Build-depends:
    base >= 4.3,
    unix,
    containers,
    vector,
    bytestring,
    bytestring-show,
    network >= 2.3,
    time,
    mtl >= 2,
    dataenc,
    hslogger,
    process,
    deepseq,
    utf8-string

  ghc-options: -O2