misc/physfs/src/Android.mk
author dag10
Mon, 14 Jan 2013 11:19:59 +0100
changeset 8377 869f80966a77
parent 8073 5a289ef40fdb
child 8461 69bd802c28f0
permissions -rw-r--r--
GCI2012: Improve Game Configuration Widget - Refactored mapmodel+datamanager to have two separate map models for static and mission maps, and then three static MapInfos in MapModel for the three special maps (random, maze, drawn). - Created theme selector dialog. - Created seed view/edit dialog. - Enlarged start icon on pagemultiplayer and pagenetgame, and added Start.png. - Moved "Settings" button on pagemultiplayer and pagenetgame from middle of page to page footer. - Added "load drawing" button to mapcontainer widget. - Map preview is no longer the randomize button; The randomize functionality is now in a button of its own. - Map preview no longer grays out (isn't disabled) when in slave mode. - Seed is now viewable and copyable when in slave mode -- but not editable. - You should now use the property master (isMaster() and setMaster()) on gamecfgwidget and mapcontainer instead of the enabled property. This is because some widgets (e.g. "view/edit seed" button and map preview) shouldn't be disabled, when all other widgets should be. - Added mission map descriptions w/ locale support in INI format in mapname/desc.txt if applicable. Use '|' for line break.

LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

LOCAL_MODULE    := physfs

LOCAL_CFLAGS := -O2 -DPHYSFS_NO_CDROM_SUPPORT 

LOCAL_C_INCLUDES := $(LOCAL_PATH)

LOCAL_SRC_FILES :=    physfs.c \
    physfs_byteorder.c \
    physfs_unicode.c \
    platform_posix.c \
    platform_unix.c \
    platform_macosx.c \
    platform_windows.c \
    archiver_dir.c \
    archiver_grp.c \
    archiver_hog.c \
    archiver_lzma.c \
    archiver_mvl.c \
    archiver_qpak.c \
    archiver_wad.c \
    archiver_zip.c \
    ../extras/hwpacksmounter.c \
    ../extras/physfslualoader.c \
    ../extras/physfsrwops.c \
    
include $(BUILD_SHARED_LIBRARY)