GCI2012: Improve Game Configuration Widget
- Refactored mapmodel+datamanager to have two separate map models for static and mission maps, and then three static MapInfos in MapModel for the three special maps (random, maze, drawn).
- Created theme selector dialog.
- Created seed view/edit dialog.
- Enlarged start icon on pagemultiplayer and pagenetgame, and added Start.png.
- Moved "Settings" button on pagemultiplayer and pagenetgame from middle of page to page footer.
- Added "load drawing" button to mapcontainer widget.
- Map preview is no longer the randomize button; The randomize functionality is now in a button of its own.
- Map preview no longer grays out (isn't disabled) when in slave mode.
- Seed is now viewable and copyable when in slave mode -- but not editable.
- You should now use the property master (isMaster() and setMaster()) on gamecfgwidget and mapcontainer instead of the enabled property. This is because some widgets (e.g. "view/edit seed" button and map preview) shouldn't be disabled, when all other widgets should be.
- Added mission map descriptions w/ locale support in INI format in mapname/desc.txt if applicable. Use '|' for line break.
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := physfs
LOCAL_CFLAGS := -O2 -DPHYSFS_NO_CDROM_SUPPORT
LOCAL_C_INCLUDES := $(LOCAL_PATH)
LOCAL_SRC_FILES := physfs.c \
physfs_byteorder.c \
physfs_unicode.c \
platform_posix.c \
platform_unix.c \
platform_macosx.c \
platform_windows.c \
archiver_dir.c \
archiver_grp.c \
archiver_hog.c \
archiver_lzma.c \
archiver_mvl.c \
archiver_qpak.c \
archiver_wad.c \
archiver_zip.c \
../extras/hwpacksmounter.c \
../extras/physfslualoader.c \
../extras/physfsrwops.c \
include $(BUILD_SHARED_LIBRARY)