tools/drawMapTest/drawmapscene.cpp
author unc0rr
Sun, 02 Dec 2012 01:25:11 +0400
changeset 8178 8bd087478b48
parent 4471 220d44cb8659
permissions -rw-r--r--
Fix QSettings problems: - Reopen file in ReadOnly mode if it was open in ReadWrite mode and is being read. This is needed for stupid QSettings which opens file in ReadWrite mode just to call readAll() on it. - Implement setSize(0)

#include <QDebug>
#include <QGraphicsSceneMouseEvent>
#include <QGraphicsPathItem>
#include <QtEndian>

#include "drawmapscene.h"

template <class T> T sqr(const T & x)
{
    return x*x;
}

DrawMapScene::DrawMapScene(QObject *parent) :
    QGraphicsScene(parent),
    m_pen(Qt::yellow),
    m_brush(Qt::yellow)
{
    setSceneRect(0, 0, 4096, 2048);

    QLinearGradient gradient(0, 0, 0, 2048);
    gradient.setColorAt(0, QColor(60, 60, 155));
    gradient.setColorAt(1, QColor(155, 155, 60));
    setBackgroundBrush(QBrush(gradient));

    m_pen.setWidth(67);
    m_pen.setJoinStyle(Qt::RoundJoin);
    m_pen.setCapStyle(Qt::RoundCap);
    m_currPath = 0;
}

void DrawMapScene::mouseMoveEvent(QGraphicsSceneMouseEvent * mouseEvent)
{

    qDebug() << "move" << mouseEvent->scenePos();

    if(m_currPath && (mouseEvent->buttons() & Qt::LeftButton))
    {
        QPainterPath path = m_currPath->path();
        path.lineTo(mouseEvent->scenePos());
        paths.first().append(mouseEvent->scenePos().toPoint());
        m_currPath->setPath(path);

        emit pathChanged();
    }
}

void DrawMapScene::mousePressEvent(QGraphicsSceneMouseEvent * mouseEvent)
{
    qDebug() << "press" << mouseEvent->scenePos();

    m_currPath = addPath(QPainterPath(), m_pen);

    QPainterPath path = m_currPath->path();
    QPointF p = mouseEvent->scenePos();
    p += QPointF(0.01, 0.01);
    path.moveTo(p);
    path.lineTo(mouseEvent->scenePos());
    paths.prepend(QList<QPoint>() << mouseEvent->scenePos().toPoint());
    m_currPath->setPath(path);

    emit pathChanged();
}

void DrawMapScene::mouseReleaseEvent(QGraphicsSceneMouseEvent * mouseEvent)
{
    qDebug() << "release" << mouseEvent->scenePos();

    simplifyLast();

    m_currPath = 0;
}

void DrawMapScene::undo()
{
    if(items().size())
    {
        removeItem(items().first());
        paths.removeFirst();

        emit pathChanged();
    }
}

QByteArray DrawMapScene::encode()
{
    QByteArray b;

    foreach(QList<QPoint> points, paths)
    {
        int cnt = 0;
        foreach(QPoint point, points)
        {
            qint16 px = qToBigEndian((qint16)point.x());
            qint16 py = qToBigEndian((qint16)point.y());
            quint8 flags = 2;
            if(!cnt) flags |= 0x80;
            b.append((const char *)&px, 2);
            b.append((const char *)&py, 2);
            b.append((const char *)&flags, 1);

            ++cnt;
        }

    }

    return b;
}

void DrawMapScene::decode(QByteArray data)
{
    clear();
    paths.clear();

    QList<QPoint> points;

    while(data.size() >= 5)
    {
        qint16 px = qFromBigEndian(*(qint16 *)data.data());
        data.remove(0, 2);
        qint16 py = qFromBigEndian(*(qint16 *)data.data());
        data.remove(0, 2);
        quint8 flags = *(quint8 *)data.data();
        data.remove(0, 1);

        //last chunk or first point
        if((data.size() < 5) || (flags & 0x80))
        {
            if(points.size())
            {
                qDebug() << points;
                addPath(pointsToPath(points), m_pen);
                paths.prepend(points);

                points.clear();
            }
        }

        points.append(QPoint(px, py));
    }
}

void DrawMapScene::simplifyLast()
{
    QList<QPoint> points = paths[0];

    QPoint prevPoint = points.first();
    int i = 1;
    while(i < points.size())
    {
        if( (i != points.size() - 1)
            && (sqr(prevPoint.x() - points[i].x()) + sqr(prevPoint.y() - points[i].y()) < 1000)
          )
            points.removeAt(i);
        else
        {
            prevPoint = points[i];
            ++i;
        }
    }

    paths[0] = points;


    // redraw path
    {
        QGraphicsPathItem * pathItem = static_cast<QGraphicsPathItem *>(items()[0]);
        pathItem->setPath(pointsToPath(paths[0]));
    }

    emit pathChanged();
}

QPainterPath DrawMapScene::pointsToPath(const QList<QPoint> points)
{
    QPainterPath path;

    if(points.size())
    {
        QPointF p = points[0] + QPointF(0.01, 0.01);
        path.moveTo(p);

        foreach(QPoint p, points)
            path.lineTo(p);
    }

    return path;
}