misc/winutils/include/close_code.h
author unc0rr
Tue, 06 May 2014 23:16:35 +0400
changeset 10236 8fa1ccfba752
parent 7809 7d4fb2f35f4f
permissions -rw-r--r--
- Increase limits on number of mines and explosives in game scheme - Stop trying to place mines/explosives after 4 fails to place in row

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2012 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/**
 *  @file close_code.h
 *  This file reverses the effects of begin_code.h and should be included
 *  after you finish any function and structure declarations in your headers
 */

#undef _begin_code_h

/**
 *  @file close_code.h
 *  Reset structure packing at previous byte alignment
 */
#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__)  || defined(__BORLANDC__)
#ifdef __BORLANDC__
#pragma nopackwarning
#endif
#if (defined(__MWERKS__) && defined(__MACOS__))
#pragma options align=reset
#pragma enumsalwaysint reset
#else
#pragma pack(pop)
#endif
#endif /* Compiler needs structure packing set */