author | sheepluva |
Wed, 07 Oct 2015 23:20:31 +0200 | |
changeset 11205 | 9301550d2566 |
parent 11046 | 47a8c19ecb60 |
permissions | -rw-r--r-- |
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /** * @file * @brief GameStyleModel class definition */ #ifndef HEDGEWARS_GAMESTYLEMODEL_H #define HEDGEWARS_GAMESTYLEMODEL_H #include <QStandardItemModel> #include <QStringList> #include <QMap> #include "DataManager.h" /** * @brief A model listing available game styles */ class GameStyleModel : public QStandardItemModel { Q_OBJECT public: enum DataRoles { ScriptRole = Qt::UserRole+1, SchemeRole, WeaponsRole, IsDlcRole }; public slots: /// reloads the themes from the DataManager void loadGameStyles(); }; #endif // HEDGEWARS_GAMESTYLEMODEL_H