Only emit roomNameUpdated when it actually is changed
/* * Hedgewars, a free turn based strategy game * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *//* * Public header file for the hedgewars frontent networking library. * * This is the only header you should need to include from frontend code. */#ifndef FRONTLIB_H_#define FRONTLIB_H_#include "ipc/gameconn.h"#include "ipc/mapconn.h"#include "net/netconn.h"#include "util/logging.h"#include "model/schemelist.h"/** * Call this function before anything else in this library. * Returns 0 on success, -1 on error. */int flib_init();/** * Free resources associated with the library. Call this function once * the library is no longer needed. You can re-initialize the library by calling * flib_init again. */void flib_quit();#endif /* FRONTLIB_H_ */