ios: fix a couple of bad memory management (unrelated to the crash at the end of each game)
sdl13: fixed compilation
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2006 Igor Ulyanov <iulyanov@gmail.com>
* Copyright (c) 2006-2011 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include "vertScrollArea.h"
#include <QResizeEvent>
VertScrArea::VertScrArea(QColor frameColor, QWidget * parent) :
QScrollArea(parent)
{
QPalette newPalette = palette();
newPalette.setColor(QPalette::Background, frameColor);
setPalette(newPalette);
}
void VertScrArea::resizeEvent(QResizeEvent * event)
{
widget()->resize(event->size().width(), widget()->sizeHint().height());
}