//
// overlayViewController.h
// HedgewarsMobile
//
// Created by Vittorio on 16/03/10.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
#import "SDL_sysvideo.h"
@class InGameMenuViewController;
@class HelpPageLobbyViewController;
@interface OverlayViewController : UIViewController {
// the timer that dims the overlay
NSTimer *dimTimer;
// the in-game menu
UIPopoverController *popoverController; // iPad only
InGameMenuViewController *popupMenu;
BOOL isPopoverVisible;
// the help menu
HelpPageLobbyViewController *helpPage;
// ths touch section
CGFloat initialDistanceForPinching;
CGPoint startingPoint;
BOOL isSegmentVisible;
BOOL isAttacking;
// the sdl window underneath
SDL_Window *sdlwindow;
}
@property (nonatomic,retain) id popoverController;
@property (nonatomic,retain) InGameMenuViewController *popupMenu;
@property (nonatomic,retain) HelpPageLobbyViewController *helpPage;
-(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
-(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
-(void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;
-(void) touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event;
-(IBAction) buttonReleased:(id) sender;
-(IBAction) buttonPressed:(id) sender;
-(void) showPopover;
-(void) dismissPopover;
-(void) dimOverlay;
-(void) activateOverlay;
@end
// understands when the loading screen is done
BOOL isGameRunning;
// cache the grenade time
NSInteger cachedGrenadeTime;