Workaround bug (each time losing room master status, even when joining mutliple rooms, new instance of NetAmmoSchemeModel created, receiving schemeConfig and modifying its 43rd member, thus the last model which accepts this signal has the string cut down several times, workaround creates copy of qstringlist to avoid modifying shared message instance. Proper fix would delete unneeded instances of NetAmmoSchemeModel, but who cares)
locale = {
[":("] = ":(",
["!!!"] = "!!!",
["..."] = "...",
-- ["011101000"] = "", -- A_Classic_Fairytale:dragon
-- ["011101001"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
-- ["+1 to a Bottom Feeder for killing anyone"] = "", -- Mutant
-- ["+1 to a Mutant for killing anyone"] = "", -- Mutant
-- ["-1 to anyone for a suicide"] = "", -- Mutant
-- ["+2 for becoming a Mutant"] = "", -- Mutant
-- ["30 minutes later..."] = "", -- A_Classic_Fairytale:shadow
-- ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["Accuracy Bonus!"] = "Præcisionsbonus",
-- ["Ace"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
["Achievement Unlocked"] = "Bedrift Fuldført", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_That_Sinking_Feeling, Tumbler
-- ["A Classic Fairytale"] = "", -- A_Classic_Fairytale:first_blood
-- ["???"] = "", -- A_Classic_Fairytale:backstab
-- ["Actually, you aren't worthy of life! Take this..."] = "", -- A_Classic_Fairytale:shadow
-- ["A cy-what?"] = "", -- A_Classic_Fairytale:enemy
-- ["Advanced Repositioning Mode"] = "", -- Construction_Mode
-- ["Adventurous"] = "", -- A_Classic_Fairytale:journey
-- ["a frenetic Hedgewars mini-game"] = "", -- Frenzy
-- ["Africa"] = "", -- Continental_supplies
-- ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood
-- ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow
-- ["Again with the 'cannibals' thing!"] = "", -- A_Classic_Fairytale:enemy
-- ["Aggressively removes enemy hedgehogs."] = "", -- Construction_Mode
-- ["a Hedgewars challenge"] = "", -- User_Mission_-_RCPlane_Challenge, User_Mission_-_Rope_Knock_Challenge
["a Hedgewars mini-game"] = "et Hedgewars-minispil", -- Space_Invasion, The_Specialists
-- ["a Hedgewars tag game"] = "", -- Mutant
-- ["AHHh, home sweet home. Made it in %d seconds."] = "", -- ClimbHome
["Aiming Practice"] = "Sigtetræning", --Bazooka, Shotgun, SniperRifle
-- ["Air Attack"] = "", -- Construction_Mode
-- ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood
-- ["A little gift from the cyborgs"] = "", -- A_Classic_Fairytale:shadow
-- ["All gone...everything!"] = "", -- A_Classic_Fairytale:enemy
-- ["Allows free teleportation between other nodes."] = "", -- Construction_Mode
-- ["Allows placement of girders, rubber-bands, mines, sticky mines and barrels."] = "", -- Construction_Mode
-- ["Allows placement of structures."] = "", -- Construction_Mode
-- ["Allows the placement of weapons, utiliites, and health crates."] = "", -- Construction_Mode
-- ["All right, we just need to get to the other side of the island!"] = "", -- A_Classic_Fairytale:journey
-- ["All walls touched!"] = "", -- WxW
["Ammo"] = "Ammunition",
["Ammo Depleted!"] = "Ammunition Udtømt",
["ammo extended!"] = "ammunition udstrakt",
["Ammo is reset at the end of your turn."] = "Ammunition nulstilles i slutningen af turen",
["Ammo Maniac!"] = "Ammunitionsgalskab",
-- ["And how am I alive?!"] = "", -- A_Classic_Fairytale:enemy
-- ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "", -- A_Classic_Fairytale:first_blood
-- ["And so it began..."] = "", -- A_Classic_Fairytale:first_blood
-- ["...and so the cyborgs took over the world..."] = "", -- A_Classic_Fairytale:shadow
-- ["And so they discovered that cyborgs weren't invulnerable..."] = "", -- A_Classic_Fairytale:journey
-- ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon
-- ["And you believed me? Oh, god, that's cute!"] = "", -- A_Classic_Fairytale:journey
-- ["Anno 1032: [The explosion will make a strong push ~ Wide range, wont affect hogs close to the target]"] = "", -- Continental_supplies
-- ["Antarctica"] = "", -- Continental_supplies
-- ["Antarctic summer: - Will give you one girder/mudball and two sineguns/portals every fourth turn."] = "", -- Continental_supplies
-- ["Area"] = "", -- Continental_supplies
-- ["Are we there yet?"] = "", -- A_Classic_Fairytale:shadow
-- ["Are you accusing me of something?"] = "", -- A_Classic_Fairytale:backstab
-- ["Are you saying that many of us have died for your entertainment?"] = "", -- A_Classic_Fairytale:enemy
-- ["Artur Detour"] = "", -- A_Classic_Fairytale:queen
-- ["As a reward for your performance, here's some new technology!"] = "", -- A_Classic_Fairytale:dragon
-- ["a shoppa minigame"] = "", -- WxW
-- ["Asia"] = "", -- Continental_supplies
-- ["Assault Team"] = "", -- A_Classic_Fairytale:backstab
-- ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "", -- A_Classic_Fairytale:dragon
-- ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood
-- ["As you can see, there is no way to get on the other side!"] = "", -- A_Classic_Fairytale:dragon
-- ["Attack From Rope"] = "", -- WxW
-- ["Australia"] = "", -- Continental_supplies
["Available points remaining: "] = "Tilgængeligt point tilbage: ",
-- ["Back Breaker"] = "", -- A_Classic_Fairytale:backstab
-- ["Back in the village, after telling the villagers about the threat..."] = "", -- A_Classic_Fairytale:united
["[Backspace]"] = "[Tilbage]",
-- ["Backstab"] = "", -- A_Classic_Fairytale:backstab
-- ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape
-- ["Ballgun"] = "", -- Construction_Mode
["Bamboo Thicket"] = "Bambusbuskads",
["Barrel Eater!"] = "Tøndeæder!",
["Barrel Launcher"] = "Tøndekaster",
-- ["Barrel Placement Mode"] = "", -- Construction_Mode
-- ["Baseball Bat"] = "", -- Construction_Mode
-- ["Baseballbat"] = "", -- Continental_supplies
["Bat balls at your enemies and|push them into the sea!"] = "Slå bolde på dine fjender og|skub dem i havet!",
["Bat your opponents through the|baskets and out of the map!"] = "Slå dine modstandere gennem|kurvene og ud af banen!",
-- ["Bazooka"] = "", -- Construction_Mode, Frenzy, A_Space_Adventure:death02
["Bazooka Training"] = "Træning med Bazooka",
-- ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen
["Best laps per team: "] = "Bedste omgang per hold: ",
["Best Team Times: "] = "Bedste Holdtid: ",
-- ["Beware, though! If you are slow, you die!"] = "", -- A_Classic_Fairytale:dragon
-- ["Bio-Filter"] = "", -- Construction_Mode
-- ["Biomechanic Team"] = "", -- A_Classic_Fairytale:family
-- ["Birdy"] = "", -- Construction_Mode
-- ["Blender"] = "", -- A_Classic_Fairytale:family
-- ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab
-- ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow
-- ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow
["Bloody Rookies"] = "Forbandede Begyndere", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree
-- ["Blowtorch"] = "", -- Construction_Mode, Frenzy
-- ["Blue Team"] = "", -- User_Mission_-_Dangerous_Ducklings
-- ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab
-- ["Bonely"] = "", -- A_Classic_Fairytale:shadow
["BOOM!"] = "BUM!",
["Boom!"] = "Bum!",
["Boss defeated!"] = "Boss besejret!",
["Boss Slayer!"] = "Boss-morder!",
-- ["Brain Blower"] = "", -- A_Classic_Fairytale:journey
-- ["Brainiac"] = "", -- A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:shadow
-- ["Brainila"] = "", -- A_Classic_Fairytale:united
-- ["Brain Stu"] = "", -- A_Classic_Fairytale:united
-- ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab
-- ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil
-- ["Brutus"] = "", -- A_Classic_Fairytale:backstab
-- ["Build a fortress and destroy your enemy."] = "", -- Construction_Mode
["Build a track and race."] = "Byg en bane og ræs.",
-- ["Bullseye"] = "", -- A_Classic_Fairytale:dragon
-- ["But it proved to be no easy task!"] = "", -- A_Classic_Fairytale:dragon
-- ["But that's impossible!"] = "", -- A_Classic_Fairytale:backstab
-- ["But the ones alive are stronger in their heart!"] = "", -- A_Classic_Fairytale:enemy
-- ["But...we died!"] = "", -- A_Classic_Fairytale:backstab
-- ["But where can we go?"] = "", -- A_Classic_Fairytale:united
-- ["But why would they help us?"] = "", -- A_Classic_Fairytale:backstab
-- ["But you're cannibals. It's what you do."] = "", -- A_Classic_Fairytale:enemy
-- ["But you said you'd let her go!"] = "", -- A_Classic_Fairytale:journey
-- ["Cake"] = "", -- Construction_Mode
-- ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family
-- ["Cannibals"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood
-- ["Cannibal Sentry"] = "", -- A_Classic_Fairytale:journey
-- ["Cannibals?! You're the cannibals!"] = "", -- A_Classic_Fairytale:enemy
["CAPTURE THE FLAG"] = "EROBR FLAGET",
["Careless"] = "Sløset",
-- ["Carol"] = "", -- A_Classic_Fairytale:family
-- ["CHALLENGE COMPLETE"] = "", -- User_Mission_-_RCPlane_Challenge
["Change Weapon"] = "Skift Våben",
-- ["changing range from %i%% to %i%% with period of %i msec"] = "", -- Gravity
-- ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "", -- A_Classic_Fairytale:shadow
-- ["Cleaver"] = "", -- Construction_Mode
-- ["Cleaver Placement Mode"] = "", -- Construction_Mode
-- ["Climber"] = "", -- ClimbHome
-- ["Climb Home"] = "", -- ClimbHome
-- ["Clowns"] = "", -- User_Mission_-_Nobody_Laugh
["Clumsy"] = "Kluntet",
-- ["Cluster Bomb"] = "", -- Construction_Mode
-- ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb
-- ["Cluster Bomb Training"] = "", -- Basic_Training_-_Cluster_Bomb
["Codename: Teamwork"] = "Kodeord: Samarbejde",
-- ["Collateral Damage"] = "", -- A_Classic_Fairytale:journey
-- ["Collateral Damage II"] = "", -- A_Classic_Fairytale:journey
-- ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "", -- A_Classic_Fairytale:first_blood
-- ["Come closer, so that your training may continue!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Compete to use as few planes as possible!"] = "", -- User_Mission_-_RCPlane_Challenge
["Complete the track as fast as you can!"] = "Gennemfør banen så hurtigt som muligt!",
-- ["COMPLETION TIME"] = "", -- User_Mission_-_Rope_Knock_Challenge
-- ["Configuration accepted."] = "", -- WxW
-- ["Congratulations"] = "", -- Basic_Training_-_Rope
["Congratulations!"] = "Tillykke!",
-- ["Congratulations! You needed only half of time|to eliminate all targets."] = "", -- Basic_Training_-_Cluster_Bomb
-- ["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "", -- Basic_Training_-_Rope
["Congratulations! You've eliminated all targets|within the allowed time frame."] = "Tillykke! Du har elimineret alle målene|inden for den tilladte tidsramme.", --Bazooka, Shotgun, SniperRifle
-- ["CONSTRUCTION MODE"] = "", -- Construction_Mode
-- ["Construction Station"] = "", -- Construction_Mode
-- ["Continental supplies"] = "", -- Continental_supplies
["Control pillars to score points."] = "Kontroller søjler for at score point.",
-- ["Core"] = "", -- Construction_Mode
-- ["Corporationals"] = "", -- A_Classic_Fairytale:queen
-- ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow
-- ["Corpse Thrower"] = "", -- A_Classic_Fairytale:epil
-- ["Cost"] = "", -- Construction_Mode
-- ["Crate Placement Tool"] = "", -- Construction_Mode
-- ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Cricket time: [Drop a fireable mine! ~ Will work if fired close to your hog & far away from enemy ~ 1 sec]"] = "", -- Continental_supplies
-- ["Current setting is "] = "", -- Gravity
["Cybernetic Empire"] = "Kybernetisk Imperium",
-- ["Cyborg. It's what the aliens call themselves."] = "", -- A_Classic_Fairytale:enemy
-- ["Dahmer"] = "", -- A_Classic_Fairytale:backstab
["DAMMIT, ROOKIE!"] = "FOR HELVEDE, REKRUT!",
["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "FOR HELVEDE, REKRUT! KOM NED DERFRA!",
["Dangerous Ducklings"] = "Farlige Ællinger",
["Deadweight"] = "Dødvægt",
-- ["Decrease"] = "", -- Continental_supplies
-- ["Defeat the cannibals"] = "", -- A_Classic_Fairytale:backstab
-- ["Defeat the cannibals!|"] = "", -- A_Classic_Fairytale:united
-- ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
-- ["Defeat the cyborgs!"] = "", -- A_Classic_Fairytale:enemy
-- ["Defend your core from the enemy."] = "", -- Construction_Mode
-- ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow
-- ["Dematerializes weapons and equipment carried by enemy hedgehogs."] = "", -- Construction_Mode
["Demolition is fun!"] = "Nedrivning er sjovt!",
-- ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
-- ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow
["Depleted Kamikaze!"] = "Udtømt Kamikaze!",
-- ["Desert Eagle"] = "", -- Construction_Mode, A_Space_Adventure:death02
-- ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood
["Destroy invaders to score points."] = "Tilintetgør indtrængere for at score point.",
-- ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood
-- ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "", -- A_Classic_Fairytale:first_blood
-- ["Did anyone follow you?"] = "", -- A_Classic_Fairytale:united
-- ["Did you see him coming?"] = "", -- A_Classic_Fairytale:shadow
-- ["Did you warn the village?"] = "", -- A_Classic_Fairytale:shadow
-- ["Die, die, die!"] = "", -- A_Classic_Fairytale:dragon
-- ["Disguise as a Rockhopper Penguin: [Swap place with a random enemy hog in the circle]"] = "", -- Continental_supplies
-- ["Dist: "] = "", -- Space_Invasion
-- ["Do not laugh, inexperienced one, for he speaks the truth!"] = "", -- A_Classic_Fairytale:backstab
-- ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Do the deed"] = "", -- A_Classic_Fairytale:first_blood
["Double Kill!"] = "Dobbeltdrab!",
-- ["DOUBLE KILL"] = "", -- Mutant
-- ["Do you have any idea how valuable grass is?"] = "", -- A_Classic_Fairytale:enemy
-- ["Do you think you're some kind of god?"] = "", -- A_Classic_Fairytale:enemy
-- ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon
-- ["Drill Rocket"] = "", -- Construction_Mode
-- ["Drills"] = "", -- A_Classic_Fairytale:backstab
-- ["Drill Strike"] = "", -- Construction_Mode
["Drone Hunter!"] = "Dronjæger!",
-- ["Drop a bomb: [Drop some heroic wind that will turn into a bomb on impact]"] = "", -- Continental_supplies
["Drowner"] = "Drukner",
-- ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family
-- ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey
-- ["Dude, that's so cool!"] = "", -- A_Classic_Fairytale:backstab
-- ["Dude, we really need a new shaman..."] = "", -- A_Classic_Fairytale:shadow
-- ["Dude, what's this place?!"] = "", -- A_Classic_Fairytale:dragon
-- ["Dude, where are we?"] = "", -- A_Classic_Fairytale:backstab
-- ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab
-- ["Duration"] = "", -- Continental_supplies
-- ["Dust storm: [Deals 15 damage to all enemies in the circle]"] = "", -- Continental_supplies
-- ["Dynamite"] = "", -- Construction_Mode
-- ["Each turn is only ONE SECOND!"] = "", -- Frenzy
["Each turn you get 1-3 random weapons"] = "Hver tur får du 1-3 tilfældige våben",
["Each turn you get one random weapon"] = "Hver tur får du ét tilfældigt våben",
-- ["Eagle Eye"] = "", -- A_Classic_Fairytale:backstab
-- ["Eagle Eye: [Blink to the impact ~ One shot]"] = "", -- Continental_supplies
-- ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil
-- ["Elderbot"] = "", -- A_Classic_Fairytale:family
-- ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape
["Eliminate all enemies"] = "Eliminer alle fjender",
["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "Eliminer all mål før tiden løber ud.|Du har uendelig ammunition under denne mission.", --Bazooka, Shotgun, SniperRifle
-- ["Eliminate enemy hogs and take their weapons."] = "", -- Highlander
["Eliminate Poison before the time runs out"] = "Eliminer Giften før tiden løber ud",
["Eliminate the Blue Team"] = "Eliminer det Blå Hold",
["Eliminate the enemy before the time runs out"] = "Eliminer fjenden før tiden løber ud", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
["Eliminate the enemy hogs to win."] = "Eliminer fjendens pindsvin for at vinde.",
["Eliminate the enemy specialists."] = "Eliminer fjendens specialister.",
["- Eliminate Unit 3378 |- Feeble Resistance must survive"] = "- Eliminer Enhed 3378 |- Sølle Modstandere skal overleve",
-- ["Elmo"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
["Energetic Engineer"] = "Energisk Ingeniør",
["Enjoy the swim..."] = "Nyd svømmeturen...",
["[Enter]"] = "[Enter]",
-- ["Europe"] = "", -- Continental_supplies
-- [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab
-- ["Everyone knows this."] = "", -- A_Classic_Fairytale:enemy
-- ["Every single time!"] = "", -- A_Classic_Fairytale:dragon
-- ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy
-- ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab
-- ["Extra Damage"] = "", -- Construction_Mode
-- ["Extra Time"] = "", -- Construction_Mode
-- ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey
-- ["Family Reunion"] = "", -- A_Classic_Fairytale:family
["Fastest lap: "] = "Hurtigste omgang: ",
["Feeble Resistance"] = "Sølle Modstand",
-- ["Fell From Grace"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["Fell From Heaven"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen
-- ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family
-- ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow
-- ["Fierce Competition!"] = "", -- Space_Invasion
-- ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
-- ["Filthy Blue"] = "", -- User_Mission_-_Dangerous_Ducklings
-- ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon
-- ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood
["Fire"] = "Skyd",
-- ["First aid kits?!"] = "", -- A_Classic_Fairytale:united
-- ["First Blood"] = "", -- A_Classic_Fairytale:first_blood
-- ["FIRST BLOOD MUTATES"] = "", -- Mutant
-- ["First Steps"] = "", -- A_Classic_Fairytale:first_blood
["Flag captured!"] = "Flag erobred!",
["Flag respawned!"] = "Flag gendannet!",
["Flag returned!"] = "Flag returneret!",
["Flags, and their home base will be placed where each team ends their first turn."] = "Flag og deres hjemmebase bliver placeret der hvor hvert hold afslutter sin første tur.",
["Flamer"] = "Hetzer",
-- ["Flamethrower"] = "", -- Construction_Mode
-- ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab
-- ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey
-- ["Flying Saucer"] = "", -- Construction_Mode, Frenzy
-- ["For improved features/stability, play 0.9.18+"] = "", -- WxW
-- ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey
-- ["Freezer"] = "", -- Construction_Mode
-- ["FRENZY"] = "", -- Frenzy
["Friendly Fire!"] = "Egenbeskydning!",
["fuel extended!"] = "brændstof udstrakt!",
["GAME BEGUN!!!"] = "SPILLET ER STARTET!!!",
["Game Modifiers: "] = "Spilmodifikatorere",
["GAME OVER!"] = "SPILLET ER FÆRDIGT!",
["Game Started!"] = "Spillet er Startet!",
-- ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy
-- ["GasBomb"] = "", -- Continental_supplies
-- ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen
-- ["General information"] = "", -- Continental_supplies
-- ["Generates power."] = "", -- Construction_Mode
-- ["Generator"] = "", -- Construction_Mode
-- ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey
["Get on over there and take him out!"] = "Kom derover og tag ham ud!",
-- ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood
-- ["Get out of there!"] = "", -- User_Mission_-_The_Great_Escape
-- ["Get that crate!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Get the crate on the other side of the island!|"] = "", -- A_Classic_Fairytale:journey
-- ["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "", -- Basic_Training_-_Rope
-- ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family
-- ["GG!"] = "", -- User_Mission_-_Rope_Knock_Challenge
-- ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab
-- ["Girder"] = "", -- Construction_Mode
-- ["Girder Placement Mode"] = "", -- Construction_Mode
-- ["Glark"] = "", -- A_Classic_Fairytale:shadow
["Goal"] = "Mål",
["GO! GO! GO!"] = "GO! GO! GO!",
["Good birdy......"] = "God pipfugl......",
-- ["Good Dude"] = "", -- User_Mission_-_The_Great_Escape
-- ["Good idea, they'll never find us there!"] = "", -- A_Classic_Fairytale:united
-- ["Good luck...or else!"] = "", -- A_Classic_Fairytale:journey
["Good luck out there!"] = "Held og lykke derude!",
["Good so far!"] = "Godt indtil videre!",
["Good to go!"] = "Klar!",
-- ["Go on top of the flower"] = "", -- A_Classic_Fairytale:first_blood
-- ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab
-- ["Gorkij"] = "", -- A_Classic_Fairytale:journey
-- ["Go surf!"] = "", -- WxW
["GOTCHA!"] = "FIK DIG!",
["Grab Mines/Explosives"] = "Snup Miner/Sprængstof",
-- ["Grants nearby hogs life-regeneration."] = "", -- Construction_Mode
-- ["Gravity"] = "", -- Gravity
-- ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow
-- ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope
-- ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow
-- ["Green lipstick bullet: [Poisonous, deals no damage]"] = "", -- Continental_supplies
-- ["Greetings, "] = "", -- A_Classic_Fairytale:dragon
-- ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow
-- ["Grenade"] = "", -- Construction_Mode, Frenzy, A_Space_Adventure:death02
-- ["Grenade Training"] = "", -- Basic_Training_-_Grenade
-- ["Grenadiers"] = "", -- Basic_Training_-_Grenade
-- ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab
-- ["HAHA!"] = "", -- A_Classic_Fairytale:enemy
-- ["Haha!"] = "", -- A_Classic_Fairytale:united
["Hahahaha!"] = "Hahahaha!",
["Haha, now THAT would be something!"] = "Haha, ja DET ville være noget!",
-- ["Hammer"] = "", -- Construction_Mode, Continental_supplies
-- ["Hannibal"] = "", -- A_Classic_Fairytale:epil
[" Hapless Hogs left!"] = " Uheldige Pindsvin gik!",
["Hapless Hogs"] = "Uheldige Pindsvin",
-- [" HAS MUTATED"] = "", -- Mutant
-- ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen
-- ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow
-- ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy
-- ["Healing Station"] = "", -- Construction_Mode
-- ["Health Crate Placement Mode"] = "", -- Construction_Mode
["Health crates extend your time."] = "Kasse med helbredelse forlænger din tid.",
-- ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united
["Heavy"] = "Tung",
-- ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy
-- ["Hedgehog projectile: [Fire your hog like a Sticky Bomb]"] = "", -- Continental_supplies
["Hedgewars-Basketball"] = "Hedgewars-Basketball",
["Hedgewars-Knockball"] = "Hedgewars-Knockball",
-- ["Hedgibal Lecter"] = "", -- A_Classic_Fairytale:backstab
["Heh, it's not that bad."] = "Heh, det er ikke så slemt.",
-- ["Hellish Handgrenade"] = "", -- Construction_Mode
-- ["Hello again, "] = "", -- A_Classic_Fairytale:family
-- ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey
-- ["Help me, please!!!"] = "", -- A_Classic_Fairytale:journey
-- ["Help me, please!"] = "", -- A_Classic_Fairytale:journey
-- ["He moves like an eagle in the sky."] = "", -- A_Classic_Fairytale:first_blood
-- ["He must be in the village already."] = "", -- A_Classic_Fairytale:journey
-- ["Here, let me help you!"] = "", -- A_Classic_Fairytale:backstab
-- ["Here, let me help you save her!"] = "", -- A_Classic_Fairytale:family
-- ["Here...pick your weapon!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Hero Team"] = "", -- User_Mission_-_The_Great_Escape
-- ["He's so brave..."] = "", -- A_Classic_Fairytale:first_blood
-- ["He won't be selling us out anymore!"] = "", -- A_Classic_Fairytale:backstab
-- ["Hey, guys!"] = "", -- A_Classic_Fairytale:backstab
-- ["Hey guys!"] = "", -- A_Classic_Fairytale:united
-- ["Hey! This is cheating!"] = "", -- A_Classic_Fairytale:journey
-- ["HIGHLANDER"] = "", -- Highlander
-- ["Hightime"] = "", -- A_Classic_Fairytale:first_blood
-- ["Hint: Double Jump - Press [Backspace] twice"] = "", -- A_Classic_Fairytale:first_blood
-- ["Hint: Select the BlowTorch, aim and press [Fire]. Press [Fire] again to stop.|Don't blow up the crate."] = "", -- A_Classic_Fairytale:journey
-- ["Hint: Select the LowGravity and press [Fire]."] = "", -- A_Classic_Fairytale:journey
-- ["Hint: you might want to stay out of sight and take all the crates...|"] = "", -- A_Classic_Fairytale:journey
-- ["His arms are so strong!"] = "", -- A_Classic_Fairytale:first_blood
["Hit Combo!"] = "Slagkombi!",
-- ["Hmmm...actually...I didn't either."] = "", -- A_Classic_Fairytale:enemy
["Hmmm..."] = "Hmmm...",
-- ["Hmmm, I'll have to find some way of moving him off this anti-portal surface..."] = "", -- portal
-- ["Hmmm...it's a draw. How unfortunate!"] = "", -- A_Classic_Fairytale:enemy
-- ["Hmmm...perhaps a little more time will help."] = "", -- A_Classic_Fairytale:first_blood
-- ["Hogminator"] = "", -- A_Classic_Fairytale:family
-- ["Hogs in sight!"] = "", -- Continental_supplies
-- ["HOLY SHYTE!"] = "", -- Mutant
-- ["Homing Bee"] = "", -- Construction_Mode
-- ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy
["Hooray!"] = "Hurra!",
-- ["Hostage Situation"] = "", -- A_Classic_Fairytale:family
-- ["How can I ever repay you for saving my life?"] = "", -- A_Classic_Fairytale:journey
-- ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon
-- ["How difficult would you like it to be?"] = "", -- A_Classic_Fairytale:first_blood
-- ["HOW DO THEY KNOW WHERE WE ARE???"] = "", -- A_Classic_Fairytale:united
-- ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
-- ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "", -- A_Classic_Fairytale:journey
-- ["However, my mates don't agree with me on letting you go..."] = "", -- A_Classic_Fairytale:dragon
-- [" HP"] = "", -- Mutant
["Hunter"] = "Jæger", --Bazooka, Shotgun, SniperRifle
-- ["I believe there's more of them."] = "", -- A_Classic_Fairytale:backstab
-- ["I can see you have been training diligently."] = "", -- A_Classic_Fairytale:first_blood
-- ["I can't believe it worked!"] = "", -- A_Classic_Fairytale:shadow
-- ["I can't believe this!"] = "", -- A_Classic_Fairytale:enemy
-- ["I can't believe what I'm hearing!"] = "", -- A_Classic_Fairytale:backstab
-- ["I can't wait any more, I have to save myself!"] = "", -- A_Classic_Fairytale:shadow
-- ["I could just teleport myself there..."] = "", -- A_Classic_Fairytale:family
-- ["I'd better get going myself."] = "", -- A_Classic_Fairytale:journey
-- ["I didn't until about a month ago."] = "", -- A_Classic_Fairytale:enemy
-- ["I don't know how you did that.. But good work! |The next one should be easy as cake for you!"] = "", -- Basic_Training_-_Rope
-- ["I feel something...a place! They will arrive near the circles!"] = "", -- A_Classic_Fairytale:backstab
-- ["If only I had a way..."] = "", -- A_Classic_Fairytale:backstab
-- ["If only I were given a chance to explain my being here..."] = "", -- A_Classic_Fairytale:first_blood
-- ["I forgot that she's the daughter of the chief, too..."] = "", -- A_Classic_Fairytale:backstab
-- ["If they try coming here, they can have a taste of my delicious knuckles!"] = "", -- A_Classic_Fairytale:united
-- ["If you agree to provide the information we need, you will be spared!"] = "", -- A_Classic_Fairytale:shadow
-- ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey
-- ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow
-- ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "", -- A_Classic_Fairytale:journey
-- ["If you know what I mean..."] = "", -- A_Classic_Fairytale:shadow
-- ["If you say so..."] = "", -- A_Classic_Fairytale:shadow
-- ["I guess you'll have to kill them."] = "", -- A_Classic_Fairytale:dragon
-- ["I have come to make you an offering..."] = "", -- A_Classic_Fairytale:shadow
-- ["I have no idea where that mole disappeared...Can you see it?"] = "", -- A_Classic_Fairytale:shadow
-- ["I have to follow that alien."] = "", -- A_Classic_Fairytale:backstab
-- ["I have to get back to the village!"] = "", -- A_Classic_Fairytale:shadow
-- ["I hope you are prepared for a small challenge, young one."] = "", -- A_Classic_Fairytale:first_blood
-- ["I just don't want to sink to your level."] = "", -- A_Classic_Fairytale:backstab
-- ["I just found out that they have captured your princess!"] = "", -- A_Classic_Fairytale:family
-- ["I just wonder where Ramon and Spiky disappeared..."] = "", -- A_Classic_Fairytale:journey
-- ["I'll hold them off while you return to the village!"] = "", -- A_Classic_Fairytale:shadow
-- ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "", -- A_Classic_Fairytale:first_blood
-- ["I'm...alive? How? Why?"] = "", -- A_Classic_Fairytale:backstab
-- ["I'm a ninja."] = "", -- A_Classic_Fairytale:dragon
-- ["I marked the place of their arrival. You're welcome!"] = "", -- A_Classic_Fairytale:backstab
-- ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "", -- A_Classic_Fairytale:first_blood
-- ["I mean, none of you ceased to live."] = "", -- A_Classic_Fairytale:enemy
-- ["I'm getting old for this!"] = "", -- A_Classic_Fairytale:family
-- ["I'm getting thirsty..."] = "", -- A_Classic_Fairytale:family
-- ["I'm here to help you rescue her."] = "", -- A_Classic_Fairytale:family
-- ["I'm not sure about that!"] = "", -- A_Classic_Fairytale:united
-- ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood
-- ["I'm so scared!"] = "", -- A_Classic_Fairytale:united
-- ["Increase"] = "", -- Continental_supplies
-- ["Incredible..."] = "", -- A_Classic_Fairytale:shadow
-- ["I need to find the others!"] = "", -- A_Classic_Fairytale:backstab
-- ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey
-- ["I need to move the tribe!"] = "", -- A_Classic_Fairytale:united
-- ["I need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
-- ["I need to warn the others."] = "", -- A_Classic_Fairytale:backstab
-- ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab
-- ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon
-- ["INSANITY"] = "", -- Mutant
["Instructor"] = "Instruktør", -- 01#Boot_Camp, User_Mission_-_Dangerous_Ducklings
-- ["Interesting idea, haha!"] = "", -- A_Classic_Fairytale:enemy
-- ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab
-- ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow
["invaders destroyed"] = "indtrængere tilintetgjorte",
-- ["Invasion"] = "", -- A_Classic_Fairytale:united
-- ["Invulnerable"] = "", -- Construction_Mode
-- ["I saw it with my own eyes!"] = "", -- A_Classic_Fairytale:shadow
-- ["I see..."] = "", -- A_Classic_Fairytale:shadow
-- ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood
-- ["I see you would like his punishment to be more...personal..."] = "", -- A_Classic_Fairytale:first_blood
-- ["I sense another wave of cannibals heading my way!"] = "", -- A_Classic_Fairytale:backstab
-- ["I sense another wave of cannibals heading our way!"] = "", -- A_Classic_Fairytale:backstab
-- ["I shouldn't have drunk that last pint."] = "", -- A_Classic_Fairytale:dragon
-- ["Is this place in my head?"] = "", -- A_Classic_Fairytale:dragon
-- ["It doesn't matter. I won't let that alien hurt my daughter!"] = "", -- A_Classic_Fairytale:dragon
-- ["I think we are safe here."] = "", -- A_Classic_Fairytale:backstab
-- ["I thought their shaman died when he tried our medicine!"] = "", -- A_Classic_Fairytale:shadow
-- ["It is called 'Hogs of Steel'."] = "", -- A_Classic_Fairytale:enemy
-- ["It is time to practice your fighting skills."] = "", -- A_Classic_Fairytale:first_blood
-- ["It must be a childhood trauma..."] = "", -- A_Classic_Fairytale:family
-- ["It must be the aliens!"] = "", -- A_Classic_Fairytale:backstab
-- ["It must be the aliens' deed."] = "", -- A_Classic_Fairytale:backstab
-- ["It must be the cyborgs again!"] = "", -- A_Classic_Fairytale:enemy
-- ["I told you, I just found them."] = "", -- A_Classic_Fairytale:backstab
["It's a good thing SUDDEN DEATH is 99 turns away..."] = "Det er heldigt at PLUDSELIG DØD er 99 ture væk...",
-- ["It's always up to women to clear up the mess men created!"] = "", -- A_Classic_Fairytale:dragon
-- ["It's a shame, I forgot how to do that!"] = "", -- A_Classic_Fairytale:family
-- ["It's impossible to communicate with the spirits without a shaman."] = "", -- A_Classic_Fairytale:shadow
-- ["It's over..."] = "", -- A_Classic_Fairytale:shadow
-- ["It's time you learned that your actions have consequences!"] = "", -- A_Classic_Fairytale:journey
-- ["It's worth more than wood!"] = "", -- A_Classic_Fairytale:enemy
-- ["It wants our brains!"] = "", -- A_Classic_Fairytale:shadow
-- ["It was not a dream, unwise one!"] = "", -- A_Classic_Fairytale:backstab
-- ["I've seen this before. They just appear out of thin air."] = "", -- A_Classic_Fairytale:united
-- ["I want to play a game..."] = "", -- A_Classic_Fairytale:journey
-- ["I want to see how it handles this!"] = "", -- A_Classic_Fairytale:backstab
-- ["I wish to help you, "] = "", -- A_Classic_Fairytale:dragon
-- ["I wonder where Dense Cloud is..."] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
-- ["I wonder why I'm so angry all the time..."] = "", -- A_Classic_Fairytale:family
-- ["I won't let you kill her!"] = "", -- A_Classic_Fairytale:journey
-- ["Jack"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["Jeremiah"] = "", -- A_Classic_Fairytale:dragon
-- ["John"] = "", -- A_Classic_Fairytale:journey
-- ["Judas"] = "", -- A_Classic_Fairytale:backstab
["Jumping is disabled"] = "Hop er deaktiveret",
-- ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy
-- ["Just on a walk."] = "", -- A_Classic_Fairytale:united
-- ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family
-- ["Kamikaze"] = "", -- Construction_Mode
["Kamikaze Expert!"] = "Kamikaze-ekspert!",
["Keep it up!"] = "Hold gejsten!",
-- ["Kerguelen"] = "", -- Continental_supplies
["Killing spree!"] = "Drabsorgie!",
-- ["KILL IT!"] = "", -- A_Classic_Fairytale:first_blood
["KILLS"] = "DRAB",
-- ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon
-- ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab
-- ["Land Sprayer"] = "", -- Construction_Mode
-- ["Laser Sight"] = "", -- Construction_Mode
["Last Target!"] = "Sidste Mål!",
-- ["Leader"] = "", -- A_Classic_Fairytale:enemy
-- ["Leaderbot"] = "", -- A_Classic_Fairytale:queen
-- ["Leaks A Lot"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
-- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "", -- A_Classic_Fairytale:journey
-- ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey
-- ["Led Heart"] = "", -- A_Classic_Fairytale:queen
-- ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["left shift"] = "", -- Continental_supplies
["[Left Shift]"] = "[Venstre Shift]",
-- ["Let a Continent provide your weapons!"] = "", -- Continental_supplies
-- ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey
-- ["Let's go home!"] = "", -- A_Classic_Fairytale:journey
-- ["Let's head back to the village!"] = "", -- A_Classic_Fairytale:shadow
-- ["Let's see what your comrade does now!"] = "", -- A_Classic_Fairytale:journey
-- ["Let's show those cannibals what we're made of!"] = "", -- A_Classic_Fairytale:backstab
-- ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab
-- ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab
-- ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united
-- ["Limburger"] = "", -- Construction_Mode
["Listen up, maggot!!"] = "Lyt efter, maddike!",
-- ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow
["Lively Lifeguard"] = "Livlig Livredder",
-- ["Lonely Cries: [Rise the water if no hog is in the circle and deal 7 damage to all enemy hogs]"] = "", -- Continental_supplies
-- ["Lonely Hog"] = "", -- ClimbHome
-- ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab
-- ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab
-- ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy
-- ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy
-- ["Low Gravity"] = "", -- Construction_Mode, Frenzy
-- ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united
-- ["LUDICROUS KILL"] = "", -- Mutant
-- ["Made it!"] = "", -- ClimbHome
-- ["- Massive weapon bonus on first turn"] = "", -- Continental_supplies
-- ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab
-- ["Medicine: [Fire some exploding medicine that will heal all hogs effected by the explosion]"] = "", -- Continental_supplies
-- ["MEGA KILL"] = "", -- Mutant
-- ["Meiwes"] = "", -- A_Classic_Fairytale:backstab
-- ["Mindy"] = "", -- A_Classic_Fairytale:united
-- ["Mine"] = "", -- Construction_Mode, Frenzy
["Mine Deployer"] = "Mineudsætter",
["Mine Eater!"] = "Mineæder",
-- ["Mine Placement Mode"] = "", -- Construction_Mode
["|- Mines Time:"] = "|- Tid til Miner:", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
-- ["Mine Strike"] = "", -- Construction_Mode
["MISSION FAILED"] = "MISSION MISLYKKEDES", -- User_Mission_-_Dangerous_Ducklings, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION SUCCESSFUL"] = "MISSION VAR SUCCESFULD", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["MISSION SUCCESS"] = "MISSION LYKKEDES",
-- ["Molotov Cocktail"] = "", -- Construction_Mode
-- ["Molotov"] = "", -- Continental_supplies
-- ["MONSTER KILL"] = "", -- Mutant
-- ["More Natives"] = "", -- A_Classic_Fairytale:epil
-- ["Mortar"] = "", -- Construction_Mode, A_Space_Adventure:death02
["Movement: [Up], [Down], [Left], [Right]"] = "Bevægelse: [Op], [Ned], [Venstre], [Højre]",
-- ["Mudball"] = "", -- Construction_Mode
["Multi-shot!"] = "Flerskud!",
-- ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow
-- ["-------"] = "", -- Mutant
-- ["Mutant"] = "", -- Mutant
-- ["Nade Boy"] = "", -- Basic_Training_-_Grenade
-- ["Name"] = "", -- A_Classic_Fairytale:queen
["Nameless Heroes"] = "Navnløse Helte",
-- ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen
-- ["Napalm"] = "", -- Construction_Mode
-- ["Napalm rocket: [Fire a bomb with napalm!]"] = "", -- Continental_supplies
-- ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united
-- ["Naughty Ninja"] = "", -- User_Mission_-_Dangerous_Ducklings
["New Barrels Per Turn"] = "Nye Tønder Per Tur",
["NEW CLAN RECORD: "] = "NY KLANREKORD: ",
["NEW fastest lap: "] = "NY hurtigste omgang: ",
["New Mines Per Turn"] = "Nyt Antal Miner Per Tur",
["NEW RACE RECORD: "] = "NY RÆSREKORD: ",
["Newton's Hammock"] = "Newtons Hængekøje",
-- ["Nicely done, meatbags!"] = "", -- A_Classic_Fairytale:enemy
-- ["Nice work, "] = "", -- A_Classic_Fairytale:dragon
-- ["Nice work!"] = "", -- A_Classic_Fairytale:enemy
-- ["Nilarian"] = "", -- A_Classic_Fairytale:queen
-- ["Nobody Laugh"] = "", -- User_Mission_-_Nobody_Laugh
-- ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow
-- ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey
-- ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey
-- ["NomNom"] = "", -- A_Classic_Fairytale:united
-- ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow
-- ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey
-- ["NORMAL"] = "", -- Continental_supplies
-- ["Normal players can only score points by killing the mutant."] = "", -- Mutant
-- ["North America"] = "", -- Continental_supplies
-- ["Not all hogs are born equal."] = "", -- Highlander
["NOT ENOUGH WAYPOINTS"] = "IKKE NOK RUTEPUNKTER",
-- ["Not now, Fiery Water!"] = "", -- A_Classic_Fairytale:backstab
["Not So Friendly Match"] = "Ikke Så Venlig Kamp", -- Basketball, Knockball
-- ["Not you again! My head still hurts from last time!"] = "", -- A_Classic_Fairytale:shadow
-- ["No, we made sure of that!"] = "", -- A_Classic_Fairytale:united
-- ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope
-- ["No! What have I done?! What have YOU done?!"] = "", -- A_Classic_Fairytale:journey
-- ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow
-- ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon
-- ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab
-- ["Object Placement Tool"] = "", -- Construction_Mode
-- ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow
-- ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon
-- ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family
-- ["OH, COME ON!"] = "", -- A_Classic_Fairytale:journey
-- ["Oh, my!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Oh, my! This is even more entertaining than I've expected!"] = "", -- A_Classic_Fairytale:backstab
["Oh no! Just try again!"] = "Åh nej! Bare prøv igen!", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
-- ["Oh no, not "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["Oh no! Time's up! Just try again."] = "Åh nej! Tiden er løbet ud! Bare prøv igen.", --Bazooka, Shotgun, SniperRifle
-- ["Oh no! You failed! Just try again."] = "", -- Basic_Training_-_Cluster_Bomb
-- ["Oh, silly me! I forgot that I'm the shaman."] = "", -- A_Classic_Fairytale:backstab
-- ["Olive"] = "", -- A_Classic_Fairytale:united
-- ["Omnivore"] = "", -- A_Classic_Fairytale:first_blood
-- ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood
-- ["ONE HOG PER TEAM! KILLING EXCESS HEDGES"] = "", -- Mutant
-- ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood
-- ["on Skip"] = "", -- Continental_supplies
-- ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united
-- ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood
["Operation Diver"] = "Operation Dykker",
["Opposing Team: "] = "Modstander: ",
-- ["or 'g=50, g2=150, period=4000' for gravity changing|from 50 to 150 and back with period of 4000 msec"] = "", -- Gravity
-- ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen
-- ["Other kills don't give you points."] = "", -- Mutant
-- ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge
-- ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy
-- ["Parachute"] = "", -- Continental_supplies
["Pathetic Hog #%d"] = "Patetisk Pindsvin #%d",
["Pathetic Resistance"] = "Patetisk Modstand", -- User_Mission_-_Bamboo_Thicket, User_Mission_-_Newton_and_the_Hammock
-- ["Penguin roar: [Deal 15 damage + 15% of your hogs health to all hogs around you and get 2/3 back]"] = "", -- Continental_supplies
-- ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood
["Per-Hog Ammo"] = "Ammunition Per Pindsvin",
-- ["Personal Portal Device"] = "", -- Construction_Mode
-- ["Per team weapons"] = "", -- Continental_supplies
-- ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow
-- ["Piano Strike"] = "", -- Construction_Mode
-- ["Pickhammer"] = "", -- Construction_Mode
-- ["Pings left:"] = "", -- Space_Invasion
["Place more waypoints using the 'Air Attack' weapon."] = "Placer flere rutepunkter med 'Luftangreb'-våbnet",
-- ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Play with me!"] = "", -- A_Classic_Fairytale:shadow
-- ["Please place the way-point further from the waterline."] = "", -- Racer
-- ["Please place the way-point in the open, within the map boundaries."] = "", -- Racer
-- ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow
-- ["Point Blank Combo!"] = "", -- Space_Invasion
-- ["POINTS"] = "", -- Mutant
["points"] = "point", -- Control, CTF_Blizzard, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle
["Poison"] = "Gift",
-- ["Population"] = "", -- Continental_supplies
-- ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon
-- ["Portal mission"] = "", -- portal
["Power Remaining"] = "Kraft Tilbage",
["Prepare yourself"] = "Gør dig klar",
-- ["presice"] = "", -- Continental_supplies
-- ["Press [Enter] to accept this configuration."] = "", -- WxW
-- ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood
["Press [Precise] to skip intro"] = "Tryk på [Præcis] for at springe introen over",
-- ["Prestigious Pilot"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb
-- ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow
["Race complexity limit reached."] = "Kompleksitetsgrænsen for ræset er nået.",
["RACER"] = "RACER",
-- ["Rachel"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["Radar Ping"] = "", -- Space_Invasion
-- ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
-- ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
-- ["random in range from %i%% to %i%% with period of %i msec"] = "", -- Gravity
-- ["RC Plane"] = "", -- Construction_Mode
-- ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow
-- ["Reflector Shield"] = "", -- Construction_Mode
-- ["Reflects enemy projectiles."] = "", -- Construction_Mode
-- ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab
-- ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab
-- ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope
-- ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow
-- ["REMOVED"] = "", -- Continental_supplies
-- ["Respawner"] = "", -- Construction_Mode
-- ["Resurrector"] = "", -- Construction_Mode
-- ["Resurrects dead hedgehogs."] = "", -- Construction_Mode
[" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = " - Returner fjendens flag til din base for at score | - Første hold til at erobre 3 flag vinder | - Du kan kun score når dit flag er ved din base | Pindsvin taber flaget hvis de dør eller drukner | - Tabte flag kan returneres eller generobres | - Pindsvin genopliver når de bliver dræbt",
-- ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "", -- A_Classic_Fairytale:shadow
-- ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
-- ["Rope"] = "", -- Construction_Mode
-- ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge
-- ["Rope to safety"] = "", -- ClimbHome
-- ["Rope Training"] = "", -- Basic_Training_-_Rope
-- ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow
["Round Limit:"] = "Rundebegrænsning: ",
["Round Limit"] = "Rundebegrænsning",
["Rounds Complete: "] = "Runder Færdiggjort: ",
["Rounds Complete"] = "Runder Færdiggjort",
-- ["Rubber Band"] = "", -- Construction_Mode
-- ["Rubber Placement Mode"] = "", -- Construction_Mode
-- ["RULES"] = "", -- Frenzy, Mutant
["RULES OF THE GAME [Press ESC to view]"] = "SPILLETS REGLER [Tryk på ESC for at se]",
-- ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen
-- ["Sabotage/Flare: [Sabotage all hogs in the circle and deal ~1 dmg OR Fire a cluster up into the air]"] = "", -- Continental_supplies
-- ["Salivaslurper"] = "", -- A_Classic_Fairytale:united
-- ["Salvation"] = "", -- A_Classic_Fairytale:family
-- ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon
["Save as many hapless hogs as possible!"] = "Red så mange uheldige pindsvin som muligt!",
-- ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey
-- ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "", -- A_Classic_Fairytale:shadow
-- ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family
-- ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey
-- ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab
-- ["Score"] = "", -- Mutant
["SCORE"] = "SCORE",
["sec"] = "sek.", -- CTF_Blizzard, TrophyRace, Basic_Training_-_Bazooka, Basic_Training_-_Shotgun, Basic_Training_-_Sniper_Rifle, User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork, Capture_the_Flag
-- ["Seduction"] = "", -- Continental_supplies
-- ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab
-- ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood
["See ya!"] = "Ses!",
-- ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon
-- ["Select continent!"] = "", -- Continental_supplies
-- ["Select continent first round with the Weapon Menu or by"] = "", -- Continental_supplies
-- ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood
["selected!"] = "valgt",
-- ["Set period to negative value for random gravity"] = "", -- Gravity
-- ["Setup:|'g=150', where 150 is 150% of normal gravity"] = "", -- Gravity
-- ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
-- ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family
["Shield boosted! +30 power"] = "Skjold forstærket! +30 kraft",
["Shield Depleted"] = "Skjold Udtømt",
["Shield is fully recharged!"] = "Skjold er fuldt genopladt!",
["Shield Master!"] = "Skjoldmester!",
["Shield Miser!"] = "Skjoldgnier!",
["Shield OFF:"] = "Skjold SLÅET FRA:",
["Shield ON:"] = "Skjold SLÅET TIL:",
["Shield Seeker!"] = "Skjoldsøger!",
-- ["Shoryuken"] = "", -- Construction_Mode, Frenzy, A_Space_Adventure:death02
-- ["Shotgun"] = "", -- Continental_supplies
["Shotgun Team"] = "Haglgeværdshold",
["Shotgun Training"] = "Træning med Haglgevær",
["shots remaining."] = "skud tilbage.",
["Silly"] = "Fjollet",
-- ["SineGun"] = "", -- Construction_Mode
["Sinky"] = "Synkende",
-- ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy
["%s is out and Team %d|scored a penalty!| |Score:"] = "%s er ude og Hold %d|scored en straf!| |Score:", -- Basketball, Knockball
["%s is out and Team %d|scored a point!| |Score:"] = "%s er ude og Hold %d|scored et point!| |Score:", -- Basketball, Knockball
-- ["Slippery"] = "", -- A_Classic_Fairytale:journey
-- ["Slot"] = "", -- Frenzy
-- ["Slot keys save time! (F1-F10 by default)"] = "", -- Frenzy
-- ["SLOTS"] = "", -- Frenzy
-- ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy
-- ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy
-- ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy
-- ["Smith 0.99b"] = "", -- A_Classic_Fairytale:enemy
-- ["Smith 0.99f"] = "", -- A_Classic_Fairytale:enemy
-- ["Smith 1.0"] = "", -- A_Classic_Fairytale:enemy
-- ["Sniper Rifle"] = "", -- Continental_supplies
-- ["Sniper!"] = "", -- Space_Invasion
["Sniper Training"] = "Træning med Sniperriffel",
["Sniperz"] = "Sniperz",
-- ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood
-- ["Some weapons have a second option. Find them with"] = "", -- Continental_supplies
-- ["South America"] = "", -- Continental_supplies
-- ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow
-- ["Spawn the crate, and attack!"] = "", -- WxW
-- ["Special Weapons:"] = "", -- Continental_supplies
-- ["Spiky Cheese"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow
-- ["Spleenlover"] = "", -- A_Classic_Fairytale:united
["Sponge"] = "Svamp",
["Spooky Tree"] = "Uhyggeligt Træ",
-- ["Sprite Placement Mode"] = "", -- Construction_Mode
-- ["Sprite Testing Mode"] = "", -- Construction_Mode
["s|"] = "s|",
["s"] = "s", -- GaudyRacer, Space_Invasion
["STATUS UPDATE"] = "STATUSOPDATERING", -- GaudyRacer, Space_Invasion
-- ["Steel Eye"] = "", -- A_Classic_Fairytale:queen
-- ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood
-- ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["Sticky Mine"] = "", -- Continental_supplies
-- ["Sticky Mine Placement Mode"] = "", -- Construction_Mode
-- ["Stronglings"] = "", -- A_Classic_Fairytale:shadow
-- ["Structure Placement Mode"] = "", -- Construction_Mode
-- ["Structure Placement Tool"] = "", -- Construction_Mode
-- ["Sundaland"] = "", -- Continental_supplies
-- ["Super Weapons"] = "", -- WxW
-- ["Support Station"] = "", -- Construction_Mode
-- ["Surf Before Crate"] = "", -- WxW
-- ["Surfer! +15 points!"] = "", -- Space_Invasion
-- ["Surfer!"] = "", -- WxW
-- ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow
-- ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood
-- ["switch"] = "", -- Continental_supplies
["Switched to "] = "Skiftede til ",
-- ["Switch Hog"] = "", -- Construction_Mode
-- ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon
-- ["tab"] = "", -- Continental_supplies
-- ["Tagging Mode"] = "", -- Construction_Mode
-- ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon
-- ["Tardis"] = "", -- Construction_Mode
-- ["Target Placement Mode"] = "", -- Construction_Mode
["Team %d: "] = "Hold %d: ",
["Team Scores"] = "Holdscore", -- Control, Space_Invasion
-- ["Teleporation Node"] = "", -- Construction_Mode
-- ["Teleportation Mode"] = "", -- Construction_Mode
-- ["Teleportation Node"] = "", -- Construction_Mode
-- ["Teleport"] = "", -- Construction_Mode, Frenzy
-- ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon
-- ["Teleport Unsuccessful. Please teleport within a clan teleporter's sphere of influence."] = "", -- Construction_Mode
-- ["Thanks!"] = "", -- A_Classic_Fairytale:family
-- ["Thank you, my hero!"] = "", -- A_Classic_Fairytale:family
-- ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
-- ["Thank you, oh, thank you, my heroes!"] = "", -- A_Classic_Fairytale:journey
-- ["That is, indeed, very weird..."] = "", -- A_Classic_Fairytale:united
-- ["That makes it almost invaluable!"] = "", -- A_Classic_Fairytale:enemy
-- ["That ought to show them!"] = "", -- A_Classic_Fairytale:backstab
-- ["That's for my father!"] = "", -- A_Classic_Fairytale:backstab
-- ["That shaman sure knows what he's doing!"] = "", -- A_Classic_Fairytale:shadow
["That Sinking Feeling"] = "Følelsen af at Synke",
-- ["That's not our problem!"] = "", -- A_Classic_Fairytale:enemy
-- ["That's typical of you!"] = "", -- A_Classic_Fairytale:family
-- ["That was just mean!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
["That was pointless."] = "Det var meningsløst.",
-- ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab
-- ["The anti-portal zone is all over the floor, and I have nothing to kill him...Droping something could hurt him enough to kill him..."] = "", -- portal
-- ["The Bottom Feeder can score points by killing anyone."] = "", -- Mutant
-- ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood
-- ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united
-- ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood
-- ["The Dilemma"] = "", -- A_Classic_Fairytale:shadow
-- ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "", -- A_Classic_Fairytale:dragon
["The enemy is hiding out on yonder ducky!"] = "Fjenden gemmer sig på rapanden derover!",
-- ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy
-- ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood
-- ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow
-- ["The first player to kill someone becomes the Mutant."] = "", -- Mutant
["The flag will respawn next round."] = "Flaget gendannes næste runde.",
-- ["The food bites back"] = "", -- A_Classic_Fairytale:backstab
-- ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood
-- ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape
-- ["The Great Hog in the sky sees your sadness and grants you a boon."] = "", -- Construction_Mode
-- ["The guardian"] = "", -- A_Classic_Fairytale:shadow
-- ["The Individualist"] = "", -- A_Classic_Fairytale:shadow
-- ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united
-- ["The Journey Back"] = "", -- A_Classic_Fairytale:journey
-- ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood
-- ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey
-- ["The Mutant has super-weapons and a lot of health."] = "", -- Mutant
-- ["The Mutant loses health quickly if he doesn't keep scoring kills."] = "", -- Mutant
["The Nameless One"] = "Den Navnløse Ene",
-- ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope
-- ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow
-- ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood
-- ["The player with least points (or most deaths) becomes the Bottom Feeder."] = "", -- Mutant
-- ["There are a variety of structures available to aid you."] = "", -- Construction_Mode
-- ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab
-- ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
-- ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
-- ["There's nothing more satisfying to us than seeing you share your beauty..."] = "", -- A_Classic_Fairytale:journey
-- ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey
-- ["The Rising"] = "", -- A_Classic_Fairytale:first_blood
-- ["The Savior"] = "", -- A_Classic_Fairytale:journey
-- ["These primitive people are so funny!"] = "", -- A_Classic_Fairytale:backstab
-- ["The Shadow Falls"] = "", -- A_Classic_Fairytale:shadow
-- ["The Showdown"] = "", -- A_Classic_Fairytale:shadow
-- ["The Slaughter"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:first_blood
["THE SPECIALISTS"] = "SPECIALISTERNE",
-- ["The spirits of the ancerstors are surely pleased, Leaks A Lot."] = "", -- A_Classic_Fairytale:first_blood
-- ["The Torment"] = "", -- A_Classic_Fairytale:first_blood
-- ["The Tunnel Maker"] = "", -- A_Classic_Fairytale:journey
-- ["The Ultimate Weapon"] = "", -- A_Classic_Fairytale:first_blood
-- ["The Union"] = "", -- A_Classic_Fairytale:enemy
-- ["The village, unprepared, was destroyed by the cyborgs..."] = "", -- A_Classic_Fairytale:journey
-- ["The walk of Fame"] = "", -- A_Classic_Fairytale:shadow
-- ["The wasted youth"] = "", -- A_Classic_Fairytale:first_blood
-- ["The weapon in that last crate was bestowed upon us by the ancients!"] = "", -- A_Classic_Fairytale:first_blood
-- ["The what?!"] = "", -- A_Classic_Fairytale:dragon
-- ["The wind whispers that you are ready to become familiar with tools, now..."] = "", -- A_Classic_Fairytale:first_blood
-- ["They are all waiting back in the village, haha."] = "", -- A_Classic_Fairytale:enemy
-- ["They Call Me Bullseye!"] = "", -- Space_Invasion
-- ["They have weapons we've never seen before!"] = "", -- A_Classic_Fairytale:united
-- ["They keep appearing like this. It's weird!"] = "", -- A_Classic_Fairytale:united
-- ["They killed "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
-- ["They must be trying to weaken us!"] = "", -- A_Classic_Fairytale:enemy
-- ["They never learn"] = "", -- A_Classic_Fairytale:journey
-- ["They told us to wear these clothes. They said that this is the newest trend."] = "", -- A_Classic_Fairytale:enemy
-- ["They've been manipulating us all this time!"] = "", -- A_Classic_Fairytale:enemy
-- ["Thighlicker"] = "", -- A_Classic_Fairytale:united
-- ["This is it! It's time to make Fell From Heaven fall for me..."] = "", -- A_Classic_Fairytale:first_blood
-- ["This island is the only place left on Earth with grass on it!"] = "", -- A_Classic_Fairytale:enemy
-- ["This is typical!"] = "", -- A_Classic_Fairytale:dragon
-- ["This must be some kind of sorcery!"] = "", -- A_Classic_Fairytale:shadow
-- ["This must be the caves!"] = "", -- A_Classic_Fairytale:backstab
["This one's tricky."] = "Den her er drilagtig.",
["This rain is really something..."] = "Det her regnvejr er virkelig noget...",
-- ["This will be fun!"] = "", -- A_Classic_Fairytale:enemy
-- ["Those aliens are destroying the island!"] = "", -- A_Classic_Fairytale:family
["Timed Kamikaze!"] = "Tidsindstillet Kamikaze!",
["Time Extended!"] = "Tid Forlænget!",
["Time Extension"] = "Tidsforlængelse",
["TIME: "] = "TID: ",
-- ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "", -- Basic_Training_-_Rope
["Toggle Shield"] = "Slå Skjold Til/Fra",
-- ["To help you, of course!"] = "", -- A_Classic_Fairytale:journey
-- ["To place a girder, select it, use [Left] and [Right] to select angle and length, place with [Left Click]"] = "", -- A_Classic_Fairytale:shadow
-- ["Torn Muscle"] = "", -- A_Classic_Fairytale:journey
-- [" to save the village."] = "", -- A_Classic_Fairytale:dragon
-- ["To the caves..."] = "", -- A_Classic_Fairytale:united
["Toxic Team"] = "Giftigt Hold", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork
["TRACK COMPLETED"] = "BANE FULDFØRT",
-- ["training"] = "", -- portal
-- ["Traitors"] = "", -- A_Classic_Fairytale:epil
-- ["Tribe"] = "", -- A_Classic_Fairytale:backstab
["TrophyRace"] = "TrofæRæs",
-- ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "", -- A_Classic_Fairytale:united
["T_T"] = "T_T",
["Tumbling Time Extended!"] = "Tumlende Tid Forlænget",
-- ["Turns until Sudden Death: "] = "", -- A_Classic_Fairytale:dragon
-- [" turns until Sudden Death! Better hurry!"] = "", -- A_Classic_Fairytale:dragon
["Turn Time"] = "Tid til Tur",
-- ["Two little hogs cooperating, getting past obstacles..."] = "", -- A_Classic_Fairytale:journey
-- ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow
-- ["Uhmm...ok no."] = "", -- A_Classic_Fairytale:enemy
-- ["ULTRA KILL"] = "", -- Mutant
-- ["Under Construction"] = "", -- A_Classic_Fairytale:shadow
-- ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon
-- ["Unique new weapons"] = "", -- Continental_supplies
-- ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family
-- ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united
["Unit 3378"] = "Enhed 3378",
["Unit 835"] = "Enhed 835",
-- ["United We Stand"] = "", -- A_Classic_Fairytale:united
["Unit"] = "Enhed",
["Unlimited Attacks"] = "Uendelige Angreb",
-- ["Unlucky Sods"] = "", -- User_Mission_-_Rope_Knock_Challenge
["Unstoppable!"] = "Ustoppelig!",
-- ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge
-- ["[Up], [Down] to aim, [Space] to shoot!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon
-- ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood
["User Challenge"] = "Brugerudfordring",
-- ["Use the air-attack weapons and the arrow keys to select structures."] = "", -- Construction_Mode
-- ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon
-- ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge
-- ["Use your ready time to think."] = "", -- Frenzy
["Use your rope to get from start to finish as fast as you can!"] = "Brug dit reb til at komme fra start til slut så hurtigt som muligt!",
-- ["Utility Crate Placement Mode"] = "", -- Construction_Mode
-- ["Vampirism"] = "", -- Construction_Mode
-- ["Vedgies"] = "", -- A_Classic_Fairytale:journey
-- ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy
-- ["Victory!"] = "", -- Basic_Training_-_Rope
["Victory for the "] = "Sejr for ", -- CTF_Blizzard, Capture_the_Flag
-- ["Violence is not the answer to your problems!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Walls Left"] = "", -- WxW
-- ["Walls Required"] = "", -- WxW
-- ["WALL TO WALL"] = "", -- WxW
-- ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge
-- ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge
-- ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Watermelon Bomb"] = "", -- Construction_Mode
["Waypoint placed."] = "Rutepunkt placeret.",
["Way-Points Remaining"] = "Rutepunkter Tilbage",
-- ["Weaklings"] = "", -- A_Classic_Fairytale:shadow
-- ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood
-- ["Weapon Crate Placement Mode"] = "", -- Construction_Mode
-- ["Weapon Filter"] = "", -- Construction_Mode
-- ["weaponschemes"] = "", -- Continental_supplies
-- ["Weapons reset."] = "", -- Highlander
["Weapons Reset"] = "Våben Nulstillede",
-- ["We are indeed."] = "", -- A_Classic_Fairytale:backstab
-- ["We can't defeat them!"] = "", -- A_Classic_Fairytale:shadow
-- ["We can't hold them up much longer!"] = "", -- A_Classic_Fairytale:united
-- ["We can't let them take over our little island!"] = "", -- A_Classic_Fairytale:enemy
-- ["We have no time to waste..."] = "", -- A_Classic_Fairytale:journey
-- ["We have nowhere else to live!"] = "", -- A_Classic_Fairytale:enemy
-- ["We have to protect the village!"] = "", -- A_Classic_Fairytale:united
-- ["We have to unite and defeat those cylergs!"] = "", -- A_Classic_Fairytale:enemy
-- ["Welcome, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey
["Well done."] = "Godt klaret.",
-- ["We'll give you a problem then!"] = "", -- A_Classic_Fairytale:enemy
-- ["We'll spare your life for now!"] = "", -- A_Classic_Fairytale:backstab
-- ["Well, that was a waste of time."] = "", -- A_Classic_Fairytale:dragon
-- ["Well, well! Isn't that the cutest thing you've ever seen?"] = "", -- A_Classic_Fairytale:journey
-- ["Well, yes. This was a cyborg television show."] = "", -- A_Classic_Fairytale:enemy
-- ["We made sure noone followed us!"] = "", -- A_Classic_Fairytale:backstab
-- ["We need to move!"] = "", -- A_Classic_Fairytale:united
-- ["We need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab
-- ["We need to warn the village."] = "", -- A_Classic_Fairytale:shadow
-- ["We should head back to the village now."] = "", -- A_Classic_Fairytale:shadow
-- ["We were trying to save her and we got lost."] = "", -- A_Classic_Fairytale:family
-- ["We won't let you hurt her!"] = "", -- A_Classic_Fairytale:journey
-- ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "", -- A_Classic_Fairytale:first_blood
-- ["What a douche!"] = "", -- A_Classic_Fairytale:enemy
-- ["What am I gonna...eat, yo?"] = "", -- A_Classic_Fairytale:family
-- ["What are you doing at a distance so great, young one?"] = "", -- A_Classic_Fairytale:first_blood
-- ["What are you doing? Let her go!"] = "", -- A_Classic_Fairytale:journey
-- ["What a ride!"] = "", -- A_Classic_Fairytale:shadow
-- ["What a strange cave!"] = "", -- A_Classic_Fairytale:dragon
-- ["What a strange feeling!"] = "", -- A_Classic_Fairytale:backstab
-- ["What do my faulty eyes observe? A spy!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Whatever floats your boat..."] = "", -- A_Classic_Fairytale:shadow
-- [" What !! For all of this struggle i just win some ... TIME o0"] = "", -- portal
-- ["What has "] = "", -- A_Classic_Fairytale:backstab
-- ["What? Here? How did they find us?!"] = "", -- A_Classic_Fairytale:backstab
-- ["What is this place?"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy
-- ["What shall we do with the traitor?"] = "", -- A_Classic_Fairytale:backstab
-- ["WHAT?! You're the ones attacking us!"] = "", -- A_Classic_Fairytale:enemy
-- ["When?"] = "", -- A_Classic_Fairytale:enemy
-- ["When I find it..."] = "", -- A_Classic_Fairytale:dragon
-- ["Where are all these crates coming from?!"] = "", -- A_Classic_Fairytale:shadow
-- ["Where are they?!"] = "", -- A_Classic_Fairytale:backstab
-- ["Where did that alien run?"] = "", -- A_Classic_Fairytale:dragon
-- ["Where did you get the exploding apples?"] = "", -- A_Classic_Fairytale:shadow
-- ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
-- ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow
-- ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab
-- ["Where do you get that?!"] = "", -- A_Classic_Fairytale:enemy
-- ["Where have you been?!"] = "", -- A_Classic_Fairytale:backstab
-- ["Where have you been?"] = "", -- A_Classic_Fairytale:united
-- ["Whip"] = "", -- Construction_Mode
-- ["? Why?"] = "", -- A_Classic_Fairytale:backstab
-- ["Why "] = "", -- A_Classic_Fairytale:backstab
-- ["! Why?!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
-- ["Why are you doing this?"] = "", -- A_Classic_Fairytale:journey
-- ["Why are you helping us, uhm...?"] = "", -- A_Classic_Fairytale:family
-- ["Why can't he just let her go?!"] = "", -- A_Classic_Fairytale:family
-- ["Why do men keep hurting me?"] = "", -- A_Classic_Fairytale:first_blood
-- ["Why do you not like me?"] = "", -- A_Classic_Fairytale:shadow
-- ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy
-- ["Why me?!"] = "", -- A_Classic_Fairytale:backstab
-- ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab
-- ["- Will Get 1-3 random weapons"] = "", -- Continental_supplies
-- ["- Will give you an airstrike every fifth turn."] = "", -- Continental_supplies
-- ["- Will give you a parachute every second turn."] = "", -- Continental_supplies
["Will this ever end?"] = "Slutter det her nogensinde?",
-- ["WINNER IS "] = "", -- Mutant
["WINNING TIME: "] = "VINDENDE TID: ",
-- ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
-- ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey
-- ["With the rest of the tribe gone, it was up to "] = "", -- A_Classic_Fairytale:dragon
-- ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "", -- A_Classic_Fairytale:first_blood
-- ["Wow, what a dream!"] = "", -- A_Classic_Fairytale:backstab
-- ["Y3K1337"] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow
-- ["Yay, we won!"] = "", -- A_Classic_Fairytale:enemy
-- ["Y Chwiliad"] = "", -- A_Classic_Fairytale:dragon
-- ["Yeah...I think it's a 'he', lol."] = "", -- A_Classic_Fairytale:shadow
-- ["Yeah, sure! I died. Hillarious!"] = "", -- A_Classic_Fairytale:backstab
-- ["Yeah, take that!"] = "", -- A_Classic_Fairytale:dragon
-- ["Yeah? Watcha gonna do? Cry?"] = "", -- A_Classic_Fairytale:journey
-- ["Yes!"] = "", -- A_Classic_Fairytale:enemy
-- ["Yes, yeees! You are now ready to enter the real world!"] = "", -- A_Classic_Fairytale:first_blood
-- ["Yo, dude, we're here, too!"] = "", -- A_Classic_Fairytale:family
-- ["You are far from home, and the water is rising, climb up as high as you can!"] = "", -- ClimbHome
-- ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow
-- ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy
-- ["! You bastards!"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united
-- ["You bear impressive skills, "] = "", -- A_Classic_Fairytale:dragon
-- ["You can't fire a portal on the blue surface"] = "", -- portal
-- ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "", -- A_Classic_Fairytale:journey
["You'd almost swear the water was rising!"] = "Man kunne næsten sværge på at vandet steg!",
-- ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey
-- ["You did not make it in time, try again!"] = "", -- Basic_Training_-_Rope
-- ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab
-- ["You have "] = "", -- A_Classic_Fairytale:dragon
-- ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab
-- ["You have been respawned, at your last checkpoint!"] = "", -- Basic_Training_-_Rope
-- ["You have been respawned, be more carefull next time!"] = "", -- Basic_Training_-_Rope
-- ["You have chosen the perfect moment to leave."] = "", -- A_Classic_Fairytale:united
-- ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey
-- ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab
-- ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy
-- ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy
-- ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab
-- ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood
-- ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy
["You have SCORED!!"] = "Du har SCORET!!",
-- ["You have to destroy 12 targets in 180 seconds"] = "", -- Basic_Training_-_Cluster_Bomb
-- ["You have won the game by proving true cooperative skills!"] = "", -- A_Classic_Fairytale:enemy
-- ["You just appeared out of thin air!"] = "", -- A_Classic_Fairytale:backstab
-- ["You just committed suicide..."] = "", -- A_Classic_Fairytale:shadow
-- ["You killed my father, you monster!"] = "", -- A_Classic_Fairytale:backstab
-- ["You know...taking a stroll."] = "", -- A_Classic_Fairytale:backstab
-- ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab
-- ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy
-- ["You may only attack from a rope!"] = "", -- WxW
-- ["You may only spawn 5 crates per turn."] = "", -- Construction_Mode
-- ["You may only use 1 Extra Time per turn."] = "", -- Construction_Mode
-- ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy
-- ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab
-- ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united
-- ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood
-- ["Your deaths will be avenged, cannibals!"] = "", -- A_Classic_Fairytale:enemy
-- ["Your death will not be in vain, Dense Cloud!"] = "", -- A_Classic_Fairytale:shadow
-- ["You're...alive!? But we saw you die!"] = "", -- A_Classic_Fairytale:backstab
-- ["You're a pathetic liar!"] = "", -- A_Classic_Fairytale:backstab
-- ["You're funny!"] = "", -- A_Classic_Fairytale:journey
-- ["You're getting pretty good! |Tip: When you shorten you rope you move faster! |and when you lengthen it you move slower"] = "", -- Basic_Training_-_Rope
-- ["You're pathetic! You are not worthy of my attention..."] = "", -- A_Classic_Fairytale:shadow
-- ["You're probably wondering why I bought you back..."] = "", -- A_Classic_Fairytale:backstab
-- ["You're terrorizing the forest...We won't catch anything like this!"] = "", -- A_Classic_Fairytale:shadow
-- ["Your hogs must survive!"] = "", -- A_Classic_Fairytale:journey
-- ["Your movement skills will be evaluated now."] = "", -- A_Classic_Fairytale:first_blood
["You saved"] = "Du reddede",
-- ["You've been assaulting us, we have been just defending ourselves!"] = "", -- A_Classic_Fairytale:enemy
["You've failed. Try again."] = "Det lykkedes dig ikke. Prøv igen.",
["You've reached the goal!| |Time: "] = "Du har nået målet!| |Tid: ",
-- ["You will be avenged!"] = "", -- A_Classic_Fairytale:shadow
-- ["- You will recieve 2-4 weapons on each kill! (Even on own hogs)"] = "", -- Continental_supplies
-- ["You won't believe what happened to me!"] = "", -- A_Classic_Fairytale:backstab
-- ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family
-- ["Zealandia"] = "", -- Continental_supplies
["'Zooka Team"] = "'Zooka-hold",
-- ["Zork"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen
}