QTfrontend/teamselect.cpp
author unc0rr
Sun, 24 Sep 2006 21:32:18 +0000
changeset 165 9b9144948668
parent 153 dc10da2a73f9
child 183 57c2ef19f719
permissions -rw-r--r--
Many small fixes

/*
 * Hedgewars, a worms-like game
 * Copyright (c) 2006 Ulyanov Igor <iulyanov@gmail.com>
 *
 * Distributed under the terms of the BSD-modified licence:
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * with the Software without restriction, including without limitation the
 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 * sell copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * 1. Redistributions of source code must retain the above copyright notice,
 *    this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright notice,
 *    this list of conditions and the following disclaimer in the documentation
 *    and/or other materials provided with the distribution.
 * 3. The name of the author may not be used to endorse or promote products
 *    derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include <QLabel>
#include <QPixmap>
#include <QPushButton>
#include <QFrame>
#include <QDebug>

#include <vertScrollArea.h>
#include "teamselect.h"
#include "teamselhelper.h"
#include "frameTeam.h"

void TeamSelWidget::addTeam(HWTeam team)
{
  frameDontPlaying->addTeam(team, false);
  curDontPlayingTeams.push_back(team);
  QObject::connect(frameDontPlaying->getTeamWidget(team), SIGNAL(teamStatusChanged(HWTeam)),
		   this, SLOT(changeTeamStatus(HWTeam)));
}

//void TeamSelWidget::removeTeam(__attribute__ ((unused)) HWTeam team)
//{
  //curDontPlayingTeams.erase(std::find(curDontPlayingTeams.begin(), curDontPlayingTeams.end(), team));
//}

void TeamSelWidget::changeTeamStatus(HWTeam team)
{
  list<HWTeam>::iterator itDontPlay=std::find(curDontPlayingTeams.begin(), curDontPlayingTeams.end(), team);
  list<HWTeam>::iterator itPlay=std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team);

  bool willBePlaying=itDontPlay!=curDontPlayingTeams.end();

  if(!willBePlaying) {
    // playing team => dont playing
    curDontPlayingTeams.push_back(*itPlay);
    curPlayingTeams.erase(itPlay);
  } else {
    // return if max playing teams reached
    if(framePlaying->isFullTeams()) return;
    // dont playing team => playing
    curPlayingTeams.push_back(*itDontPlay);
    curDontPlayingTeams.erase(itDontPlay);
  }

  FrameTeams* pRemoveTeams;
  FrameTeams* pAddTeams;
  if(!willBePlaying) {
    pRemoveTeams=framePlaying;
    pAddTeams=frameDontPlaying;
  } else {
    pRemoveTeams=frameDontPlaying;
    pAddTeams=framePlaying;
  }

  pAddTeams->addTeam(team, willBePlaying);
  pRemoveTeams->removeTeam(team);
  QObject::connect(pAddTeams->getTeamWidget(team), SIGNAL(teamStatusChanged(HWTeam)),
		   this, SLOT(changeTeamStatus(HWTeam)));

  QSize szh=pAddTeams->sizeHint();
  QSize szh1=pRemoveTeams->sizeHint();
  if(szh.isValid() && szh1.isValid()) {
    pAddTeams->resize(pAddTeams->size().width(), szh.height());
    pRemoveTeams->resize(pRemoveTeams->size().width(), szh1.height());
  }
}

void TeamSelWidget::addScrArea(FrameTeams* pfteams, QColor color)
{
  VertScrArea* area=new VertScrArea(color);
  area->setWidget(pfteams);
  mainLayout.addWidget(area, 30);
}

TeamSelWidget::TeamSelWidget(QWidget* parent) :
  QWidget(parent), mainLayout(this)
{
  framePlaying=new FrameTeams();
  frameDontPlaying=new FrameTeams();
  addScrArea(framePlaying, QColor("DarkTurquoise"));
  addScrArea(frameDontPlaying, QColor("LightGoldenrodYellow"));
}

void TeamSelWidget::resetPlayingTeams(const QStringList& teamslist)
{
  list<HWTeam>::iterator it;
  for(it=curPlayingTeams.begin(); it!=curPlayingTeams.end(); it++) {
    framePlaying->removeTeam(*it);
  }
  curPlayingTeams.clear();
  for(it=curDontPlayingTeams.begin(); it!=curDontPlayingTeams.end(); it++) {
    frameDontPlaying->removeTeam(*it);
  }
  curDontPlayingTeams.clear();

  for (QStringList::ConstIterator it = teamslist.begin(); it != teamslist.end(); ++it ) {
    addTeam(*it);
  }
}

bool TeamSelWidget::isPlaying(HWTeam team) const
{
  return std::find(curPlayingTeams.begin(), curPlayingTeams.end(), team)!=curPlayingTeams.end();
}

list<HWTeam> TeamSelWidget::getPlayingTeams() const
{
  return curPlayingTeams;
}

unsigned char TeamSelWidget::numHedgedogs(HWTeam team) const
{
  const TeamShowWidget* tsw=dynamic_cast<TeamShowWidget*>(framePlaying->getTeamWidget(team));
  if(!tsw) return 0;
  return tsw->getHedgehogsNum();
}