Refactor server chat command help, also add admin commands to help
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2006-2007 Igor Ulyanov <iulyanov@gmail.com> * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */#ifndef _TEAM_SELECT_INCLUDED#define _TEAM_SELECT_INCLUDED#include <QLabel>#include <QGroupBox>#include <QVBoxLayout>#include <QColor>#include <QMultiMap>#include "team.h"class TeamSelWidget;class FrameTeams;class QFrame;class QPushButton;using namespace std;class TeamSelWidget : public QGroupBox{ Q_OBJECT public: TeamSelWidget(QWidget* parent); void setAcceptOuter(bool acceptOuter); void removeNetTeam(const HWTeam& team); void resetPlayingTeams(const QList<HWTeam>& teamslist); bool isPlaying(const HWTeam &team) const; QList<HWTeam> getPlayingTeams() const; QList<HWTeam> getNotPlayingTeams() const; unsigned short getNumHedgehogs() const; void setInteractivity(bool interactive); public slots: void addTeam(HWTeam team); void changeHHNum(const HWTeam&); void changeTeamColor(const HWTeam&); void changeTeamStatus(HWTeam team); signals: void setEnabledGameStart(bool); void teamWillPlay(const HWTeam& team); void teamNotPlaying(const HWTeam& team); void hhogsNumChanged(const HWTeam&); void teamColorChanged(const HWTeam&); void acceptRequested(const HWTeam& team); private slots: void pre_changeTeamStatus(const HWTeam&); void hhNumChanged(const HWTeam& team); void proxyTeamColorChanged(const HWTeam& team); private: void addScrArea(FrameTeams* pfteams, QColor color, int minHeight, int maxHeight, bool setFrame); FrameTeams* frameDontPlaying; FrameTeams* framePlaying; QVBoxLayout mainLayout; QLabel *numTeamNotice; bool m_acceptOuter; void repaint(); QList<HWTeam> curPlayingTeams; QList<HWTeam> m_curNotPlayingTeams;};#endif // _TEAM_SELECT_INCLUDED