misc/liblua/lundump.c
author nemo
Mon, 06 Feb 2012 20:04:32 -0500
changeset 6645 9ff40cf44827
parent 2812 0a24853de796
child 10017 de822cd3df3a
permissions -rw-r--r--
Fixes slot sprite and ammo sprites overlapping left side border. There is still the issue that boxes should be 32px between borders, but right now they are 33px on all but the first row (since the outside border overlaps it by 1px) causing the slot sprite to have 2px of border on the left and 1px of border on the right.

/*
** $Id: lundump.c,v 2.7.1.4 2008/04/04 19:51:41 roberto Exp $
** load precompiled Lua chunks
** See Copyright Notice in lua.h
*/

#include <string.h>

#define lundump_c
#define LUA_CORE

#include "lua.h"

#include "ldebug.h"
#include "ldo.h"
#include "lfunc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstring.h"
#include "lundump.h"
#include "lzio.h"

typedef struct {
 lua_State* L;
 ZIO* Z;
 Mbuffer* b;
 const char* name;
} LoadState;

#ifdef LUAC_TRUST_BINARIES
#define IF(c,s)
#define error(S,s)
#else
#define IF(c,s)		if (c) error(S,s)

static void error(LoadState* S, const char* why)
{
 luaO_pushfstring(S->L,"%s: %s in precompiled chunk",S->name,why);
 luaD_throw(S->L,LUA_ERRSYNTAX);
}
#endif

#define LoadMem(S,b,n,size)	LoadBlock(S,b,(n)*(size))
#define	LoadByte(S)		(lu_byte)LoadChar(S)
#define LoadVar(S,x)		LoadMem(S,&x,1,sizeof(x))
#define LoadVector(S,b,n,size)	LoadMem(S,b,n,size)

static void LoadBlock(LoadState* S, void* b, size_t size)
{
 size_t r=luaZ_read(S->Z,b,size);
 IF (r!=0, "unexpected end");
}

static int LoadChar(LoadState* S)
{
 char x;
 LoadVar(S,x);
 return x;
}

static int LoadInt(LoadState* S)
{
 int x;
 LoadVar(S,x);
 IF (x<0, "bad integer");
 return x;
}

static lua_Number LoadNumber(LoadState* S)
{
 lua_Number x;
 LoadVar(S,x);
 return x;
}

static TString* LoadString(LoadState* S)
{
 size_t size;
 LoadVar(S,size);
 if (size==0)
  return NULL;
 else
 {
  char* s=luaZ_openspace(S->L,S->b,size);
  LoadBlock(S,s,size);
  return luaS_newlstr(S->L,s,size-1);		/* remove trailing '\0' */
 }
}

static void LoadCode(LoadState* S, Proto* f)
{
 int n=LoadInt(S);
 f->code=luaM_newvector(S->L,n,Instruction);
 f->sizecode=n;
 LoadVector(S,f->code,n,sizeof(Instruction));
}

static Proto* LoadFunction(LoadState* S, TString* p);

static void LoadConstants(LoadState* S, Proto* f)
{
 int i,n;
 n=LoadInt(S);
 f->k=luaM_newvector(S->L,n,TValue);
 f->sizek=n;
 for (i=0; i<n; i++) setnilvalue(&f->k[i]);
 for (i=0; i<n; i++)
 {
  TValue* o=&f->k[i];
  int t=LoadChar(S);
  switch (t)
  {
   case LUA_TNIL:
   	setnilvalue(o);
	break;
   case LUA_TBOOLEAN:
   	setbvalue(o,LoadChar(S)!=0);
	break;
   case LUA_TNUMBER:
	setnvalue(o,LoadNumber(S));
	break;
   case LUA_TSTRING:
	setsvalue2n(S->L,o,LoadString(S));
	break;
   default:
	error(S,"bad constant");
	break;
  }
 }
 n=LoadInt(S);
 f->p=luaM_newvector(S->L,n,Proto*);
 f->sizep=n;
 for (i=0; i<n; i++) f->p[i]=NULL;
 for (i=0; i<n; i++) f->p[i]=LoadFunction(S,f->source);
}

static void LoadDebug(LoadState* S, Proto* f)
{
 int i,n;
 n=LoadInt(S);
 f->lineinfo=luaM_newvector(S->L,n,int);
 f->sizelineinfo=n;
 LoadVector(S,f->lineinfo,n,sizeof(int));
 n=LoadInt(S);
 f->locvars=luaM_newvector(S->L,n,LocVar);
 f->sizelocvars=n;
 for (i=0; i<n; i++) f->locvars[i].varname=NULL;
 for (i=0; i<n; i++)
 {
  f->locvars[i].varname=LoadString(S);
  f->locvars[i].startpc=LoadInt(S);
  f->locvars[i].endpc=LoadInt(S);
 }
 n=LoadInt(S);
 f->upvalues=luaM_newvector(S->L,n,TString*);
 f->sizeupvalues=n;
 for (i=0; i<n; i++) f->upvalues[i]=NULL;
 for (i=0; i<n; i++) f->upvalues[i]=LoadString(S);
}

static Proto* LoadFunction(LoadState* S, TString* p)
{
 Proto* f;
 if (++S->L->nCcalls > LUAI_MAXCCALLS) error(S,"code too deep");
 f=luaF_newproto(S->L);
 setptvalue2s(S->L,S->L->top,f); incr_top(S->L);
 f->source=LoadString(S); if (f->source==NULL) f->source=p;
 f->linedefined=LoadInt(S);
 f->lastlinedefined=LoadInt(S);
 f->nups=LoadByte(S);
 f->numparams=LoadByte(S);
 f->is_vararg=LoadByte(S);
 f->maxstacksize=LoadByte(S);
 LoadCode(S,f);
 LoadConstants(S,f);
 LoadDebug(S,f);
 IF (!luaG_checkcode(f), "bad code");
 S->L->top--;
 S->L->nCcalls--;
 return f;
}

static void LoadHeader(LoadState* S)
{
 char h[LUAC_HEADERSIZE];
 char s[LUAC_HEADERSIZE];
 luaU_header(h);
 LoadBlock(S,s,LUAC_HEADERSIZE);
 IF (memcmp(h,s,LUAC_HEADERSIZE)!=0, "bad header");
}

/*
** load precompiled chunk
*/
Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name)
{
 LoadState S;
 if (*name=='@' || *name=='=')
  S.name=name+1;
 else if (*name==LUA_SIGNATURE[0])
  S.name="binary string";
 else
  S.name=name;
 S.L=L;
 S.Z=Z;
 S.b=buff;
 LoadHeader(&S);
 return LoadFunction(&S,luaS_newliteral(L,"=?"));
}

/*
* make header
*/
void luaU_header (char* h)
{
 int x=1;
 memcpy(h,LUA_SIGNATURE,sizeof(LUA_SIGNATURE)-1);
 h+=sizeof(LUA_SIGNATURE)-1;
 *h++=(char)LUAC_VERSION;
 *h++=(char)LUAC_FORMAT;
 *h++=(char)*(char*)&x;				/* endianness */
 *h++=(char)sizeof(int);
 *h++=(char)sizeof(size_t);
 *h++=(char)sizeof(Instruction);
 *h++=(char)sizeof(lua_Number);
 *h++=(char)(((lua_Number)0.5)==0);		/* is lua_Number integral? */
}