Fixes slot sprite and ammo sprites overlapping left side border. There is still the issue that boxes should be 32px between borders, but right now they are 33px on all but the first row (since the outside border overlaps it by 1px) causing the slot sprite to have 2px of border on the left and 1px of border on the right.
#ifndef JLCOMPRESSFOLDER_H_
#define JLCOMPRESSFOLDER_H_
#include "quazip.h"
#include "quazipfile.h"
#include "quazipfileinfo.h"
#include <QString>
#include <QDir>
#include <QFileInfo>
#include <QFile>
class QUAZIP_EXPORT JlCompress {
private:
static bool compressFile(QuaZip* zip, QString fileName, QString fileDest);
static bool compressSubDir(QuaZip* parentZip, QString dir, QString parentDir, bool recursive = true);
static bool extractFile(QuaZip* zip, QString fileName, QString fileDest);
static bool removeFile(QStringList listFile);
public:
static bool compressFile(QString fileCompressed, QString file);
static bool compressFiles(QString fileCompressed, QStringList files);
static bool compressDir(QString fileCompressed, QString dir = QString(), bool recursive = true);
public:
static QString extractFile(QString fileCompressed, QString file, QString fileDest = QString());
static QStringList extractFiles(QString fileCompressed, QStringList files, QString dir = QString());
static QStringList extractDir(QString fileCompressed, QString dir = QString());
static QStringList getFileList(QString fileCompressed);
};
#endif /* JLCOMPRESSFOLDER_H_ */