author | nemo |
Tue, 01 Jan 2013 14:21:51 -0500 | |
changeset 8349 | a1dbe148f10f |
parent 8243 | 92a430205796 |
child 8330 | aaefa587e277 |
child 8373 | 209c9ba77a09 |
permissions | -rw-r--r-- |
(* * Hedgewars, a free turn based strategy game * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA *) {$INCLUDE "options.inc"} unit uIO; interface uses SDLh, uTypes; procedure initModule; procedure freeModule; procedure InitIPC; procedure SendIPC(s: shortstring); procedure SendIPCXY(cmd: char; X, Y: LongInt); procedure SendIPCRaw(p: pointer; len: Longword); procedure SendIPCAndWaitReply(s: shortstring); procedure SendKeepAliveMessage(Lag: Longword); procedure LoadRecordFromFile(fileName: shortstring); procedure SendStat(sit: TStatInfoType; s: shortstring); procedure IPCWaitPongEvent; procedure IPCCheckSock; procedure NetGetNextCmd; procedure doPut(putX, putY: LongInt; fromAI: boolean); implementation uses uConsole, uConsts, uVariables, uCommands, uUtils, uDebug; const cSendEmptyPacketTime = 1000; type PCmd = ^TCmd; TCmd = packed record Next: PCmd; loTime: Word; case byte of 1: (len: byte; cmd: Char; X, Y: LongInt); 2: (str: shortstring); end; var IPCSock: PTCPSocket; fds: PSDLNet_SocketSet; isPonged: boolean; SocketString: shortstring; headcmd: PCmd; lastcmd: PCmd; SendEmptyPacketTicks: LongWord; function AddCmd(Time: Word; str: shortstring): PCmd; var command: PCmd; begin new(command); FillChar(command^, sizeof(TCmd), 0); command^.loTime:= Time; command^.str:= str; if command^.cmd <> 'F' then dec(command^.len, 2); // cut timestamp if headcmd = nil then begin headcmd:= command; lastcmd:= command end else begin lastcmd^.Next:= command; lastcmd:= command end; AddCmd:= command; end; procedure RemoveCmd; var tmp: PCmd; begin TryDo(headcmd <> nil, 'Engine bug: headcmd = nil', true); tmp:= headcmd; headcmd:= headcmd^.Next; if headcmd = nil then lastcmd:= nil; dispose(tmp) end; procedure InitIPC; var ipaddr: TIPAddress; begin WriteToConsole('Init SDL_Net... '); SDLTry(SDLNet_Init = 0, true); fds:= SDLNet_AllocSocketSet(1); SDLTry(fds <> nil, true); WriteLnToConsole(msgOK); WriteToConsole('Establishing IPC connection to tcp 127.0.0.1:' + IntToStr(ipcPort) + ' '); {$HINTS OFF} SDLTry(SDLNet_ResolveHost(ipaddr, PChar('127.0.0.1'), ipcPort) = 0, true); {$HINTS ON} IPCSock:= SDLNet_TCP_Open(ipaddr); SDLTry(IPCSock <> nil, true); WriteLnToConsole(msgOK) end; procedure ParseIPCCommand(s: shortstring); var loTicks: Word; begin case s[1] of '!': begin AddFileLog('Ping? Pong!'); isPonged:= true; end; '?': SendIPC(_S'!'); 'e': ParseCommand(copy(s, 2, Length(s) - 1), true); 'E': OutError(copy(s, 2, Length(s) - 1), true); 'W': OutError(copy(s, 2, Length(s) - 1), false); 'M': ParseCommand('landcheck ' + s, true); 'o': if fastUntilLag then ParseCommand('forcequit', true); 'T': case s[2] of 'L': GameType:= gmtLocal; 'D': GameType:= gmtDemo; 'N': GameType:= gmtNet; 'S': GameType:= gmtSave; 'V': GameType:= gmtRecord; else OutError(errmsgIncorrectUse + ' IPC "T" :' + s[2], true) end; 'V': begin if s[2] = '.' then ParseCommand('campvar ' + copy(s, 3, length(s) - 2), true); end else loTicks:= SDLNet_Read16(@s[byte(s[0]) - 1]); AddCmd(loTicks, s); AddFileLog('[IPC in] '+s[1]+' ticks '+IntToStr(lastcmd^.loTime)); end end; procedure IPCCheckSock; var i: LongInt; s: shortstring; begin if IPCSock = nil then exit; fds^.numsockets:= 0; SDLNet_AddSocket(fds, IPCSock); while SDLNet_CheckSockets(fds, 0) > 0 do begin i:= SDLNet_TCP_Recv(IPCSock, @s[1], 255 - Length(SocketString)); if i > 0 then begin s[0]:= char(i); SocketString:= SocketString + s; while (Length(SocketString) > 1) and (Length(SocketString) > byte(SocketString[1])) do begin ParseIPCCommand(copy(SocketString, 2, byte(SocketString[1]))); Delete(SocketString, 1, Succ(byte(SocketString[1]))) end end else OutError('IPC connection lost', true) end; end; procedure LoadRecordFromFile(fileName: shortstring); var f: file; ss: shortstring = ''; i: LongInt; s: shortstring; begin // set RDNLY on file open filemode:= 0; {$I-} assign(f, fileName); reset(f, 1); tryDo(IOResult = 0, 'Error opening file ' + fileName, true); i:= 0; // avoid compiler hints s[0]:= #0; repeat BlockRead(f, s[1], 255 - Length(ss), i); if i > 0 then begin s[0]:= char(i); ss:= ss + s; while (Length(ss) > 1)and(Length(ss) > byte(ss[1])) do begin ParseIPCCommand(copy(ss, 2, byte(ss[1]))); Delete(ss, 1, Succ(byte(ss[1]))) end end until i = 0; close(f) {$I+} end; procedure SendStat(sit: TStatInfoType; s: shortstring); const stc: array [TStatInfoType] of char = ('r', 'D', 'k', 'K', 'H', 'T', 'P', 's', 'S', 'B'); var buf: shortstring; begin buf:= 'i' + stc[sit] + s; SendIPCRaw(@buf[0], length(buf) + 1) end; procedure SendIPC(s: shortstring); begin if IPCSock <> nil then begin SendEmptyPacketTicks:= 0; if s[0]>#251 then s[0]:= #251; SDLNet_Write16(GameTicks, @s[Succ(byte(s[0]))]); AddFileLog('[IPC out] '+ s[1]); inc(s[0], 2); SDLNet_TCP_Send(IPCSock, @s, Succ(byte(s[0]))) end end; procedure SendIPCRaw(p: pointer; len: Longword); begin if IPCSock <> nil then begin SDLNet_TCP_Send(IPCSock, p, len) end end; procedure SendIPCXY(cmd: char; X, Y: LongInt); var s: shortstring; begin s[0]:= #9; s[1]:= cmd; SDLNet_Write32(X, @s[2]); SDLNet_Write32(Y, @s[6]); SendIPC(s) end; procedure IPCWaitPongEvent; begin isPonged:= false; repeat IPCCheckSock; SDL_Delay(1) until isPonged end; procedure SendIPCAndWaitReply(s: shortstring); begin SendIPC(s); SendIPC(_S'?'); IPCWaitPongEvent end; procedure SendKeepAliveMessage(Lag: Longword); begin inc(SendEmptyPacketTicks, Lag); if (SendEmptyPacketTicks >= cSendEmptyPacketTime) then SendIPC(_S'+') end; procedure NetGetNextCmd; var tmpflag: boolean; s: shortstring; x32, y32: LongInt; begin tmpflag:= true; while (headcmd <> nil) and (tmpflag or (headcmd^.cmd = '#')) // '#' is the only cmd which can be sent within same tick after 'N' and ((GameTicks = hiTicks shl 16 + headcmd^.loTime) or (headcmd^.cmd = 's') // for these commands time is not specified or (headcmd^.cmd = 'h') // seems the hedgewars protocol does not allow remote synced commands or (headcmd^.cmd = '#') // must be synced for saves to work or (headcmd^.cmd = 'b') or (headcmd^.cmd = 'F')) do begin case headcmd^.cmd of '+': ; // do nothing - it is just an empty packet '#': begin AddFileLog('hiTicks increment by remote message'); inc(hiTicks); end; 'L': ParseCommand('+left', true); 'l': ParseCommand('-left', true); 'R': ParseCommand('+right', true); 'r': ParseCommand('-right', true); 'U': ParseCommand('+up', true); 'u': ParseCommand('-up', true); 'D': ParseCommand('+down', true); 'd': ParseCommand('-down', true); 'Z': ParseCommand('+precise', true); 'z': ParseCommand('-precise', true); 'A': ParseCommand('+attack', true); 'a': ParseCommand('-attack', true); 'S': ParseCommand('switch', true); 'j': ParseCommand('ljump', true); 'J': ParseCommand('hjump', true); ',': ParseCommand('skip', true); 'c': begin s:= copy(headcmd^.str, 2, Pred(headcmd^.len)); ParseCommand('gencmd ' + s, true); end; 's': begin s:= copy(headcmd^.str, 2, Pred(headcmd^.len)); ParseCommand('chatmsg ' + s, true); WriteLnToConsole(s) end; 'b': begin s:= copy(headcmd^.str, 2, Pred(headcmd^.len)); ParseCommand('chatmsg ' + #4 + s, true); WriteLnToConsole(s) end; // TODO: deprecate 'F' 'F': ParseCommand('teamgone ' + copy(headcmd^.str, 2, Pred(headcmd^.len)), true); 'N': begin tmpflag:= false; lastTurnChecksum:= SDLNet_Read32(@headcmd^.str[2]); AddFileLog('got cmd "N": time '+IntToStr(hiTicks shl 16 + headcmd^.loTime)) end; 'p': begin x32:= SDLNet_Read32(@(headcmd^.X)); y32:= SDLNet_Read32(@(headcmd^.Y)); doPut(x32, y32, false) end; 'P': begin // these are equations solved for CursorPoint // SDLNet_Read16(@(headcmd^.X)) == CursorPoint.X - WorldDx; // SDLNet_Read16(@(headcmd^.Y)) == cScreenHeight - CursorPoint.Y - WorldDy; if not (CurrentTeam^.ExtDriven and bShowAmmoMenu) then begin CursorPoint.X:= LongInt(SDLNet_Read32(@(headcmd^.X))) + WorldDx; CursorPoint.Y:= cScreenHeight - LongInt(SDLNet_Read32(@(headcmd^.Y))) - WorldDy end end; 'w': ParseCommand('setweap ' + headcmd^.str[2], true); 't': ParseCommand('taunt ' + headcmd^.str[2], true); 'h': ParseCommand('hogsay ' + copy(headcmd^.str, 2, Pred(headcmd^.len)), true); '1'..'5': ParseCommand('timer ' + headcmd^.cmd, true); else if (headcmd^.cmd >= #128) and (headcmd^.cmd <= char(128 + cMaxSlotIndex)) then ParseCommand('slot ' + char(byte(headcmd^.cmd) - 79), true) else OutError('Unexpected protocol command: ' + headcmd^.cmd, True) end; RemoveCmd end; if (headcmd <> nil) and tmpflag and (not CurrentTeam^.hasGone) then TryDo(GameTicks < hiTicks shl 16 + headcmd^.loTime, 'oops, queue error. in buffer: ' + headcmd^.cmd + ' (' + IntToStr(GameTicks) + ' > ' + IntToStr(hiTicks shl 16 + headcmd^.loTime) + ')', true); isInLag:= (headcmd = nil) and tmpflag and (not CurrentTeam^.hasGone); if isInLag then fastUntilLag:= false end; procedure chFatalError(var s: shortstring); begin SendIPC('E' + s); end; procedure doPut(putX, putY: LongInt; fromAI: boolean); begin if CheckNoTeamOrHH or isPaused then exit; bShowFinger:= false; if not CurrentTeam^.ExtDriven and bShowAmmoMenu then begin bSelected:= true; exit end; with CurrentHedgehog^.Gear^, CurrentHedgehog^ do if (State and gstHHChooseTarget) <> 0 then begin isCursorVisible:= false; if not CurrentTeam^.ExtDriven then begin if fromAI then begin TargetPoint.X:= putX; TargetPoint.Y:= putY end else begin TargetPoint.X:= CursorPoint.X - WorldDx; TargetPoint.Y:= cScreenHeight - CursorPoint.Y - WorldDy; end; SendIPCXY('p', TargetPoint.X, TargetPoint.Y); end else begin TargetPoint.X:= putX; TargetPoint.Y:= putY end; AddFileLog('put: ' + inttostr(TargetPoint.X) + ', ' + inttostr(TargetPoint.Y)); State:= State and (not gstHHChooseTarget); if (Ammoz[CurAmmoType].Ammo.Propz and ammoprop_AttackingPut) <> 0 then Message:= Message or (gmAttack and InputMask); end else if CurrentTeam^.ExtDriven then OutError('got /put while not being in choose target mode', false) end; procedure initModule; begin RegisterVariable('fatal', @chFatalError, true ); IPCSock:= nil; headcmd:= nil; lastcmd:= nil; isPonged:= false; SocketString:= ''; hiTicks:= 0; SendEmptyPacketTicks:= 0; end; procedure freeModule; begin while headcmd <> nil do RemoveCmd; SDLNet_FreeSocketSet(fds); SDLNet_TCP_Close(IPCSock); SDLNet_Quit(); end; end.