Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
This is a major sdl1.3 update so it should be tested with care (working great on ios)
/***************************************************************************/
/* */
/* afmparse.h */
/* */
/* AFM parser (specification). */
/* */
/* Copyright 2006 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __AFMPARSE_H__
#define __AFMPARSE_H__
#include <ft2build.h>
#include FT_INTERNAL_POSTSCRIPT_AUX_H
FT_BEGIN_HEADER
FT_LOCAL( FT_Error )
afm_parser_init( AFM_Parser parser,
FT_Memory memory,
FT_Byte* base,
FT_Byte* limit );
FT_LOCAL( void )
afm_parser_done( AFM_Parser parser );
FT_LOCAL( FT_Error )
afm_parser_parse( AFM_Parser parser );
enum AFM_ValueType_
{
AFM_VALUE_TYPE_STRING,
AFM_VALUE_TYPE_NAME,
AFM_VALUE_TYPE_FIXED, /* real number */
AFM_VALUE_TYPE_INTEGER,
AFM_VALUE_TYPE_BOOL,
AFM_VALUE_TYPE_INDEX /* glyph index */
};
typedef struct AFM_ValueRec_
{
enum AFM_ValueType_ type;
union
{
char* s;
FT_Fixed f;
FT_Int i;
FT_Bool b;
} u;
} AFM_ValueRec, *AFM_Value;
#define AFM_MAX_ARGUMENTS 5
FT_LOCAL( FT_Int )
afm_parser_read_vals( AFM_Parser parser,
AFM_Value vals,
FT_UInt n );
/* read the next key from the next line or column */
FT_LOCAL( char* )
afm_parser_next_key( AFM_Parser parser,
FT_Bool line,
FT_Offset* len );
FT_END_HEADER
#endif /* __AFMPARSE_H__ */
/* END */