Disable GL SetAttributes for Windows due to many testers with problems. This restores .15 behaviour.
If we can find willing testers, perhaps we can narrow down which attribute was the problem.
Also reenable F12 bind for Windows.
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2006-2011 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include <QPaintEvent>
#include <QPainter>
#include "SquareLabel.h"
#include "hwform.h"
SquareLabel::SquareLabel(QWidget * parent) :
QWidget(parent)
{
if(frontendEffects) setAttribute(Qt::WA_PaintOnScreen, true);
}
void SquareLabel::paintEvent(QPaintEvent * event)
{
Q_UNUSED(event);
QPainter painter(this);
int pixsize;
if (width() > height()) {
pixsize = height();
painter.translate((width() - pixsize) / 2, 0);
} else {
pixsize = width();
painter.translate(0, (height() - pixsize) / 2);
}
painter.drawPixmap(0, 0, pixsize, pixsize, pixmap.scaled(pixsize, pixsize, Qt::KeepAspectRatio));
}
void SquareLabel::setPixmap(const QPixmap & pixmap)
{
this->pixmap = pixmap;
repaint();
}