/* * Hedgewars, a free turn based strategy game * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */#ifndef BUFFER_H_#define BUFFER_H_#include <stdint.h>#include <stddef.h>/** * A simple struct to hold both the pointer to an array and its size, * for e.g. conveniently returning it from a function. * * Convention: Size is zero iff data is a NULL pointer. */typedef struct { void *data; size_t size;} flib_buffer;/** * Just like flib_buffer, but the contents are not supposed to be modified. */typedef struct { const void *data; size_t size;} flib_constbuffer;/** * Simple variable-capacity data structure that can be efficiently appended to. */typedef struct _flib_vector flib_vector;/** * Create a new vector. Needs to be destroyed again later with flib_vector_destroy. * May return NULL if memory runs out. */flib_vector *flib_vector_create();/** * Free the memory of this vector */void flib_vector_destroy(flib_vector *vec);/** * Resize the vector. This changes the size, and ensures the capacity is large enough to * for the new size. Can also free memory if the new size is smaller. There is no guarantee * about the contents of extra memory. */int flib_vector_resize(flib_vector *vec, size_t newSize);/** * Append the provided data to the end of the vector, enlarging it as required. * The vector remains unchanged if appending fails. * Returns 0 on success. */int flib_vector_append(flib_vector *vec, const void *data, size_t len);/** * Append data from a format string to the buffer (without trailing 0) * Returns 0 on success. */int flib_vector_appendf(flib_vector *vec, const char *template, ...);/** * Return a pointer to the current data buffer of the vector. This pointer can * become invalid if the vector size or capacity is changed. */void *flib_vector_data(flib_vector *vec);/** * Return the current size of the vector. */size_t flib_vector_size(flib_vector *vec);/** * Return a buffer pointing to the current contents of the vector. * These will become invalid if the vector size or capacity is changed. */flib_buffer flib_vector_as_buffer(flib_vector *vec);/** * Return a constbuffer pointing to the current contents of the vector. * These will become invalid if the vector size or capacity is changed. */flib_constbuffer flib_vector_as_constbuffer(flib_vector *vec);#endif