Seems to me placing hogs does not need 5s since it is a fixed interval now. Maybe if placing hogs was ever 0 seconds or something.
#include "roomslistmodel.h"
RoomsListModel::RoomsListModel(QObject *parent) :
QAbstractTableModel(parent)
{
m_headerData =
QStringList()
<< QString()
<< tr("Room Name")
<< tr("C")
<< tr("T")
<< tr("Owner")
<< tr("Map")
<< tr("Rules")
<< tr("Weapons");
}
QVariant RoomsListModel::headerData(int section, Qt::Orientation orientation, int role) const
{
if(orientation == Qt::Vertical || role != Qt::DisplayRole)
return QVariant();
else
return QVariant(m_headerData.at(section));
}
int RoomsListModel::rowCount(const QModelIndex & parent) const
{
if(parent.isValid())
return 0;
else
return m_data.size();
}
int RoomsListModel::columnCount(const QModelIndex & parent) const
{
if(parent.isValid())
return 0;
else
return 8;
}
QVariant RoomsListModel::data(const QModelIndex &index, int role) const
{
if (!index.isValid() || index.row() < 0
|| index.row() >= m_data.size()
|| index.column() >= 8
|| (role != Qt::EditRole && role != Qt::DisplayRole)
)
return QVariant();
return m_data.at(index.row()).at(index.column());
}
void RoomsListModel::setRoomsList(const QStringList & rooms)
{
if(m_data.size())
{
beginRemoveRows(QModelIndex(), 0, m_data.size() - 1);
m_data.clear();
endRemoveRows();
}
for(int i = 0; i < rooms.size(); i += 8)
{
QStringList l;
//l.reserve(8); not really that useful an optimisation and causes problems w/ old Qt. Harmless to leave it out.
for(int t = 0; t < 8; ++t)
l.append(rooms[i + t]);
m_data.append(roomInfo2RoomRecord(l));
}
beginInsertRows(QModelIndex(), 0, m_data.size() - 1);
endInsertRows();
}
void RoomsListModel::addRoom(const QStringList & info)
{
beginInsertRows(QModelIndex(), 0, 0);
m_data.prepend(roomInfo2RoomRecord(info));
endInsertRows();
}
void RoomsListModel::removeRoom(const QString & name)
{
int i = 0;
while(i < m_data.size() && m_data[i].at(0) != name)
++i;
if(i >= m_data.size())
return;
beginRemoveRows(QModelIndex(), i, i);
m_data.removeAt(i);
endRemoveRows();
}
void RoomsListModel::updateRoom(const QString & name, const QStringList & info)
{
int i = 0;
while(i < m_data.size() && m_data[i].at(0) != name)
++i;
if(i >= m_data.size())
return;
m_data[i] = roomInfo2RoomRecord(info);
emit dataChanged(index(i, 0), index(i, columnCount(QModelIndex()) - 1));
}
QStringList RoomsListModel::roomInfo2RoomRecord(const QStringList & info)
{
QStringList result;
result = info;
return result;
}