share/hedgewars/Data/Shaders/default.fs
author unc0rr
Sun, 09 Feb 2014 00:44:29 +0400
changeset 10124 aabd1b75d5a3
parent 8334 abb48dd39e26
child 11317 62287d4044e7
permissions -rw-r--r--
Even more explicit type conversions and other stuff to help pas2c use ansistrings

uniform sampler2D tex0;
uniform vec4 tint;
uniform bool enableTexture;

varying vec2 tex;


void main()
{
    if(enableTexture){
        gl_FragColor = texture2D(tex0, tex) * tint;
    }else{
        gl_FragColor = tint;
    }
}