Reverse order of visual gears linked list
Now vgears will render in the order they have been added.
Older visual gears are rendered earlier, so they are "behind" newer visual gears.
This has been primarily done to fix the render order of speech bubbles (
bug #287).
extern crate physfs;
use physfs::PhysFSContext;
mod directory;
// from project_root
const PATH_TO_HERE: &'static str = "tests/";
//#[test]
fn test_create_physfs_context() {
let _c = PhysFSContext::new().unwrap();
assert!(PhysFSContext::is_init());
}