Engine (Henek):
* Moved some utility weapons to a new 10th row
* Added adjustable flame output to Flamethrower (left/right controls power/intensity)
* Added fuel display to flame thrower
Frontend:
* Added support to bind the new 10th row (default: F10)
#include <QScrollArea>
#include <QMainWindow>
#include <QLabel>
#include <QListWidget>
#include <QPushButton>
#include "pixlabel.h"
class MyWindow : public QMainWindow
{
Q_OBJECT
public:
MyWindow(QWidget * parent = 0, Qt::WFlags flags = 0);
private:
QScrollArea * sa_xy;
PixLabel * xy;
QPushButton * buttAdd;
QPushButton * buttCode;
QPushButton * buttSave;
QPushButton * buttLoad;
private slots:
void Code();
void Save();
void Load();
};