author | unc0rr |
Sat, 07 Jan 2006 15:21:44 +0000 | |
changeset 39 | b78e7185ed13 |
parent 32 | 78bff13b11c0 |
child 50 | 9ab4067dabec |
permissions | -rw-r--r-- |
/* * Hedgewars, a worms-like game * Copyright (c) 2005 Andrey Korotaev <unC0Rr@gmail.com> * * Distributed under the terms of the BSD-modified licence: * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * with the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef HWFORM_H #define HWFORM_H #include <QLabel> #include <QLineEdit> #include <QDir> #include "ui_hwform.h" #include "binds.h" #include "game.h" #include "team.h" #include "netclient.h" class HWForm : public QMainWindow { Q_OBJECT public: HWForm(QWidget *parent = 0); Ui::HWForm ui; QLineEdit * TeamNameEdit; QLineEdit * HHNameEdit[8]; QComboBox * CBBind[BINDS_NUMBER]; private slots: void GoToMain(); void GoToSinglePlayer(); void GoToSetup(); void GoToMultiplayer(); void GoToDemos(); void GoToNet(); void GoToNetChat(); void NewTeam(); void EditTeam(); void TeamSave(); void TeamDiscard(); void SimpleGame(); void SaveOptions(); void PlayDemo(); void NetConnect(); void NetDisconnect(); void NetJoin(); void NetCreate(); void AddGame(const QString & chan); void NetAddTeam(); void NetGameEnter(); void NetStartGame(); void ChangeInNetTeams(const QStringList & teams); public slots: void CBGrave_activated(const QString & gravename); void CBFort_activated(const QString & gravename); private: QLabel * LBind[BINDS_NUMBER]; HWGame * game; QDir cfgdir; HWTeam * tmpTeam; HWNet * hwnet; }; #define ID_PAGE_SINGLEPLAYER 0 #define ID_PAGE_SETUP_TEAM 1 #define ID_PAGE_SETUP 2 #define ID_PAGE_MULTIPLAYER 3 #define ID_PAGE_DEMOS 4 #define ID_PAGE_NET 5 #define ID_PAGE_NETCHAT 6 #define ID_PAGE_NETCFG 7 #define ID_PAGE_MAIN 8 #endif