Fix game window width/height setting being broken when using Arabic locale
Qt displays numbers differently in Arabic. The spinbox window height/width used
getText instead of value to get the value, which was wrong because this gets
the user-facing string (in arabic) instead of the number to use internally.
void fpcrtl_halt(int num) {
__coverity_panic__();
}
int fpcrtl_abs(int num) {
return num >= 0 ? num : -num;
}