OCD-compatibility-patch: make border stripes consistent in direction and offset, seamless.
/* game mod description */
"Land can not be destroyed" = "土地は破壊することができません";
/* game mod title */
"Solid Land" = "固形の土地";
/* game mod description */
"Add an indestructable border around the terrain" = "地形の周りに破壊できないボーダーを追加する";
/* game mod title */
"Add Border" = "ボーダーを追加する";
/* game mod description */
"Teams will start on opposite sides of the terrain" = "チームは地形の反対側からスタート思案す";
/* game mod title */
"Divide Team (max 2 teams)" = "チームを分ける (最大二チーム)";
/* game mod description */
"Lower gravity" = "低い重力";
/* game mod title */
"Low Gravity" = "低重力";
/* game mod description */
"Assisted aiming with laser sight" = "レーザーサイトで狙いの補助";
/* game mod title */
"Laser Sight" = "レーザーサイト";
/* game mod description */
"All hogs have a personal forcefield" = "全てのハリネズミは自分の力場を持っています";
/* game mod title */
"Invulnerable" = "無敵";
/* game mod description */
"All (living) hedgehogs are fully restored at the end of turn" = "全ての (生きている) ハリネズミの体力はターン終了時に完全に復元されます";
/* game mod title */
"Reset Health" = "体力をリセット";
/* game mod description */
"Gain 80% of the damage you do back in health" = "ダメージの80% を体力としてもらう";
/* game mod title */
"Vampirism Mode" = "吸血モード";
/* game mod description */
"Share your opponents pain, share their damage" = "相手の痛みを共有し、 ダメージを共有する";
/* game mod title */
"Karma Mode" = "カルマモード";
/* game mod description */
"Your hogs are unable to move, test your aim" = "あなたのハリネズミは動けない, 狙いを試せ";
/* game mod title */
"Artillery Mode" = "砲兵モード";
/* game mod description */
"Defend your fort and destroy the opponents" = "砦を守って相手を潰せ";
/* game mod title */
"Fort Mode" = "砦モード";
/* game mod description */
"Order of play is random instead of in room order" = "プレー順はルーム順ではなくランダムです";
/* game mod title */
"Random Order" = "ランダムオーダー";
/* game mod description */
"Play with a King; when he dies, your side loses" = "キングとプレーする; キングが死ぬと、あなたの負けです";
/* game mod title */
"King Mode" = "キングモード";
/* game mod description */
"Take turns placing your hedgehogs pre-game" = "ゲームの前にターンを取ってハリネズミを置く";
/* game mod title */
"Place Hedgehogs" = "ハリネズミを置く";
/* game mod description */
"Ammo is shared between all clan teams" = "弾薬は全ての一族チームの間で共有されます";
/* game mod title */
"Clan Shares Ammo" = "一族は弾薬を共有します";
/* game mod description */
"Disable girders when generating random maps" = "ランダムマップを作成するときはガードを無効にする";
/* game mod title */
"Disable Girders" = "ガードを無効にする";
/* game mod description */
"Disable land objects when generating maps" = "マップ作成中は土地のオブジェクトを無効にする";
/* game mod title */
"Disable Land Objects" = "土地のオブジェクトを無効にする";
/* game mod description */
"AI-controlled hogs respawn on death" = "AIがコントロールするハリネズミは死ぬと再出現します";
/* game mod title */
"AI Survival Mode" = "AI サバイバルモード";
/* game mod description */
"Attacking does not end your turn" = "攻撃してもターンは終了しません";
/* game mod title */
"Unlimited Attacks" = "無限攻撃";
/* game mod description */
"Weapons are reset to starting values each turn" = "武器は毎ターン初期値にリセットされます";
/* game mod title */
"Reset Weapons" = "武器をリセット";
/* game mod description */
"Each hedgehog has its own ammo" = "各ハリネズミが自分の弾薬を持っています";
/* game mod title */
"Per Hedgehog Ammo" = "ハリネズミあたりの弾薬";
/* game mod description */
"You will not have to worry about wind any more" = "風のことは気にせずに良くなります";
/* game mod title */
"Disable Wind" = "風を無効にする";
/* game mod description */
"Wind will affect almost everything" = "風はほとんどのものに影響します";
/* game mod title */
"More Wind" = "より強い風";
/* game mod description */
"Clan teams take turns sharing their time" = "一族のチームはタイムを共有してターンを取ります";
/* game mod title */
"Tag Team" = "タッグチーム";
/* game mod description */
"Add an indestructible border along the bottom" = "破壊できないボーダーを下に追加する";
/* game mod title */
"Bottom Border" = "ボトムボーダー";
/* flag description */
"Initial Health" = "初期体力";
/* flag description */
"Damage Modifier" = "ダメージ変更";
/* flag description */
"Turn Time" = "ターンタイム";
/* flag description */
"Sudden Death Timeout" = "サデン・デス タイムアウト";
/* flag description */
"Water Rise Amount" = "水位上昇量";
/* flag description */
"Health Decrease" = "体力の減少";
/* flag description */
"Rope Length (%)" = "ロープの長さ (%)";
/* flag description */
"Crate Drop Turns" = "クレートドロップターン";
/* flag description */
"Health Kit Probability (%)" = "体力キットの確率 (%)";
/* flag description */
"Health Amount in Kit" = "キットの体力量";
/* flag description */
"Mines Time" = "地雷タイム";
/* flag description */
"Mines Number" = "地雷ナンバー";
/* flag description */
"Dud Mines Probability (%)" = "不発地雷の確率(%)";
/* flag description */
"Explosives" = "爆発物";
/* flag description */
"Get Away Time (%)" = "脱出タイム (%)";