Make lowest line of Splash image frames transparent to work around scaling issues
The Splash image is scaled. Sometimes, the lowest line is repeated on the top, which caused some weird lines to appear above big splashes (e.g. piano).
This has been done fully automated with a script. Only the alpha channel was changed. The color information is preserved.
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* @brief ThemeModel class implementation
*/
#include "physfs.h"
#include "ThemeModel.h"
#include "hwconsts.h"
ThemeModel::ThemeModel(QObject *parent) :
QAbstractListModel(parent)
{
m_data = QList<QMap<int, QVariant> >();
m_themesLoaded = false;
m_filteredNoDLC = NULL;
m_filteredNoHidden = NULL;
m_filteredNoDLCOrHidden = NULL;
}
// Filters out DLC themes, e.g. themes which do not come by default
ThemeFilterProxyModel * ThemeModel::withoutDLC()
{
if (m_filteredNoDLC == NULL)
{
m_filteredNoDLC = new ThemeFilterProxyModel(this);
m_filteredNoDLC->setSourceModel(this);
m_filteredNoDLC->setFilterDLC(true);
}
return m_filteredNoDLC;
}
// Filters out hidden themes, these are themes which are not supposed to be
// seen by the user.
ThemeFilterProxyModel * ThemeModel::withoutHidden()
{
if (m_filteredNoHidden == NULL)
{
m_filteredNoHidden = new ThemeFilterProxyModel(this);
m_filteredNoHidden->setSourceModel(this);
m_filteredNoHidden->setFilterHidden(true);
}
return m_filteredNoHidden;
}
// Combination of the two above for convenience
ThemeFilterProxyModel * ThemeModel::withoutDLCOrHidden()
{
if (m_filteredNoDLCOrHidden == NULL)
{
m_filteredNoDLCOrHidden = new ThemeFilterProxyModel(this);
m_filteredNoDLCOrHidden->setSourceModel(this);
m_filteredNoDLCOrHidden->setFilterDLC(true);
m_filteredNoDLCOrHidden->setFilterHidden(true);
}
return m_filteredNoDLCOrHidden;
}
int ThemeModel::rowCount(const QModelIndex &parent) const
{
if(parent.isValid())
return 0;
else
{
if(!m_themesLoaded)
loadThemes();
return m_data.size();
}
}
QVariant ThemeModel::data(const QModelIndex &index, int role) const
{
if(index.column() > 0 || index.row() >= m_data.size())
return QVariant();
else
{
if(!m_themesLoaded)
loadThemes();
return m_data.at(index.row()).value(role);
}
}
void ThemeModel::loadThemes() const
{
qDebug("[LAZINESS] ThemeModel::loadThemes()");
m_themesLoaded = true;
DataManager & datamgr = DataManager::instance();
QStringList themes =
datamgr.entryList("Themes", QDir::AllDirs | QDir::NoDotAndDotDot);
m_data.clear();
#if QT_VERSION >= QT_VERSION_CHECK(4, 7, 0)
m_data.reserve(themes.size());
#endif
foreach (QString theme, themes)
{
QMap<int, QVariant> dataset;
// Ignore directories without theme.cfg
QFile themeCfgFile(QString("physfs://Themes/%1/theme.cfg").arg(theme));
if (!themeCfgFile.open(QFile::ReadOnly))
{
continue;
}
// themes without icon are supposed to be hidden
QString iconpath = QString("physfs://Themes/%1/icon.png").arg(theme);
if (!QFile::exists(iconpath))
{
dataset.insert(IsHiddenRole, true);
}
else
{
QTextStream stream(&themeCfgFile);
QString line = stream.readLine();
QString key;
while (!line.isNull())
{
key = QString(line);
int equalsPos = line.indexOf('=');
key.truncate(equalsPos - 1);
key = key.simplified();
if (!line.startsWith(';') && key == "hidden")
{
dataset.insert(IsHiddenRole, true);
break;
}
line = stream.readLine();
}
}
// Themes without land textures are considered "background themes"
// since they cannot be used for generated maps, but they can be used
// for image maps.
QString landtexpath = QString("physfs://Themes/%1/LandTex.png").arg(theme);
QString bordertexpath = QString("physfs://Themes/%1/Border.png").arg(theme);
if ((!QFile::exists(landtexpath)) || (!QFile::exists(bordertexpath)))
{
dataset.insert(IsBackgroundThemeRole, true);
}
// detect if theme is dlc
QString themeDir = PHYSFS_getRealDir(QString("Themes/%1").arg(theme).toLocal8Bit().data());
bool isDLC = !themeDir.startsWith(datadir->absolutePath());
dataset.insert(IsDlcRole, isDLC);
// set icon path
dataset.insert(IconPathRole, iconpath);
// set name
dataset.insert(ActualNameRole, theme);
// set displayed name
dataset.insert(Qt::DisplayRole, (isDLC ? "*" : "") + theme);
// load and set preview icon
iconpath = QString("physfs://Themes/%1/icon@2x.png").arg(theme);
if (QFile::exists(iconpath))
{
QIcon preview(QString("physfs://Themes/%1/icon@2x.png").arg(theme));
dataset.insert(Qt::DecorationRole, preview);
}
m_data.append(dataset);
themeCfgFile.close();
}
}