Make lowest line of Splash image frames transparent to work around scaling issues
The Splash image is scaled. Sometimes, the lowest line is repeated on the top, which caused some weird lines to appear above big splashes (e.g. piano).
This has been done fully automated with a script. Only the alpha channel was changed. The color information is preserved.
#ifndef _TYPES_H_
#define _TYPES_H_
#include "pas2c.h"
/*
* Not very useful currently
*/
typedef double TDate;
typedef double TTime;
typedef double TDateTime;
typedef string255 TMonthNameArray[13];
typedef string255 TWeekNameArray[8];
typedef struct {
Byte CurrencyFormat;
Byte NegCurrFormat;
Char ThousandSeparator;
Char DecimalSeparator;
Byte CurrencyDecimals;
Char DateSeparator;
Char TimeSeparator;
Char ListSeparator;
string255 CurrencyString;
string255 ShortDateFormat;
string255 LongDateFormat;
string255 TimeAMString;
string255 TimePMString;
string255 ShortTimeFormat;
string255 LongTimeFormat;
TMonthNameArray ShortMonthNames;
TMonthNameArray LongMonthNames;
TWeekNameArray ShortDayNames;
TWeekNameArray LongDayNames;
Word TwoDigitYearCenturyWindow;
}TFormatSettings;
#endif