misc/libopenalbridge/commands.h
author nemo
Sun, 17 Apr 2011 23:44:54 -0400
changeset 5153 c1df8a73f916
parent 3697 d5b30d6373fc
permissions -rw-r--r--
I'm not saying this fixes anything, I'm just hoping it inspires Tiy to take an interest in the theme. (removes the background water effect that just wasn't working, puts in new spray objects including removing the copyrighted one, tries for a sand that doesn't look like sandpaper)

/*
 *  commands.h
 *  Hedgewars
 *
 *  Created by Vittorio on 13/06/10.
 *  Copyright 2010 __MyCompanyName__. All rights reserved.
 *
 */

#ifndef _OALB_COMMANDS_H
#define _OALB_COMMANDS_H

#include "openalbridge_t.h"
#include "openalbridge.h"


#define openal_fadein(x,y)          openal_fade(x,y,AL_FADE_IN)
#define openal_fadeout(x,y)         openal_fade(x,y,AL_FADE_OUT)
#define openal_playsound_loop(x,y)  openal_playsound(x)  \
                                        if (y != 0)  \
                                        openal_toggleloop(x);
#ifdef __CPLUSPLUS
extern "C" {
#endif

    // play, pause, stop a single sound source
    void openal_pausesound        (unsigned int index);
    void openal_stopsound         (unsigned int index);

    // play a sound and set whether it should loop or not (0/1)
    void openal_playsound         (unsigned int index);

    void openal_freesound         (unsigned int index);

    // set or unset the looping property for a sound source
    void openal_toggleloop        (unsigned int index);

    // set position and volume of a sound source
    void openal_setposition       (unsigned int index, float x, float y, float z);
    void openal_setvolume         (unsigned int index, float gain);

    // set volume for all sounds (gain interval is [0-1])
    void openal_setglobalvolume   (float gain);

    // mute or unmute all sounds
    void openal_togglemute        (void);

    // fade effect,
    void openal_fade              (unsigned int index, unsigned short int quantity, al_fade_t direction);

#ifdef __CPLUSPLUS
}
#endif

#endif /*_OALB_COMMANDS_H*/