misc/liblua/lapi.h
author nemo
Thu, 03 Mar 2016 16:36:05 -0500
changeset 11594 c453620cc6d6
parent 2812 0a24853de796
permissions -rw-r--r--
Break up the hog/object collision. Currently is $7F, allowing 128 overlapping objects accurately. Breaking it up into 15 for hogs, 7 for other objects. I'm thinking the overall accuracy should be just fine as far as people noticing even with a ton of overlapping hogs, and this way we can tell the difference between a hog and "something else". For experiment and rope-breaking purposes, make rope pass through hogs.

/*
** $Id: lapi.h,v 2.2.1.1 2007/12/27 13:02:25 roberto Exp $
** Auxiliary functions from Lua API
** See Copyright Notice in lua.h
*/

#ifndef lapi_h
#define lapi_h


#include "lobject.h"


LUAI_FUNC void luaA_pushobject (lua_State *L, const TValue *o);

#endif